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Split up banks 1-3 of main.asm
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@@ -19,8 +19,8 @@
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const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
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const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
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const BATTLETOWERACTION_13 ; check 5:aa8d
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const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [sbe4f]
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const BATTLETOWERACTION_15 ; set 0, [sbe4f]
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const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [s1_be4f]
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const BATTLETOWERACTION_15 ; set 0, [s1_be4f]
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const BATTLETOWERACTION_16 ; update time in SRAM bank 5
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const BATTLETOWERACTION_17 ; check time in SRAM bank 5
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const BATTLETOWERACTION_18 ; level check
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