pokecrystal-board/maps/CianwoodCity.asm
Rangi 8826d97ee4
Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
2022-07-29 17:43:10 -04:00

418 lines
9.3 KiB
NASM

object_const_def
const CIANWOODCITY_STANDING_YOUNGSTER
const CIANWOODCITY_POKEFAN_M
const CIANWOODCITY_LASS
const CIANWOODCITY_ROCK1
const CIANWOODCITY_ROCK2
const CIANWOODCITY_ROCK3
const CIANWOODCITY_ROCK4
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
const CIANWOODCITY_EUSINE
const CIANWOODCITY_SUICUNE
CianwoodCity_MapScripts:
def_scene_scripts
scene_script .DummyScene0, SCENE_CIANWOODCITY_NOOP
scene_script .DummyScene1, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
def_callbacks
callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
.DummyScene0:
end
.DummyScene1:
end
.FlyPointAndSuicune:
setflag ENGINE_FLYPOINT_CIANWOOD
setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse .Done
disappear CIANWOODCITY_EUSINE
.Done:
endcallback
CianwoodCitySuicuneAndEusine:
turnobject PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
pause 15
playsound SFX_WARP_FROM
applymovement CIANWOODCITY_SUICUNE, CianwoodCitySuicuneApproachMovement
turnobject PLAYER, DOWN
pause 15
playsound SFX_WARP_FROM
applymovement CIANWOODCITY_SUICUNE, CianwoodCitySuicuneDepartMovement
disappear CIANWOODCITY_SUICUNE
pause 10
setscene SCENE_CIANWOODCITY_NOOP
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setmapscene ROUTE_42, SCENE_ROUTE42_SUICUNE
checkevent EVENT_FOUGHT_EUSINE
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear CIANWOODCITY_EUSINE
applymovement CIANWOODCITY_EUSINE, CianwoodCityEusineApproachMovement
opentext
writetext EusineSuicuneText
waitbutton
closetext
winlosstext EusineBeatenText, 0
setlasttalked CIANWOODCITY_EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
dontrestartmapmusic
reloadmapafterbattle
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
opentext
writetext EusineAfterText
waitbutton
closetext
applymovement CIANWOODCITY_EUSINE, CianwoodCityEusineDepartMovement
disappear CIANWOODCITY_EUSINE
pause 20
special FadeOutMusic
playmapmusic
pause 10
.Done:
end
CianwoodCityChucksWife:
faceplayer
opentext
checkevent EVENT_GOT_HM02_FLY
iftrue .GotFly
writetext ChucksWifeEasierToFlyText
promptbutton
checkevent EVENT_BEAT_CHUCK
iftrue .BeatChuck
writetext ChucksWifeBeatChuckText
waitbutton
closetext
end
.BeatChuck:
writetext ChucksWifeGiveHMText
promptbutton
verbosegiveitem HM_FLY
iffalse .Done
setevent EVENT_GOT_HM02_FLY
writetext ChucksWifeFlySpeechText
promptbutton
.GotFly:
writetext ChucksWifeChubbyText
waitbutton
.Done:
closetext
end
CianwoodCityYoungster:
jumptextfaceplayer CianwoodCityYoungsterText
CianwoodCityPokefanM:
jumptextfaceplayer CianwoodCityPokefanMText
CianwoodCityLass:
jumptextfaceplayer CianwoodCityLassText
CianwoodCityUnusedScript: ; unreferenced
jumptextfaceplayer CianwoodCityUnusedText
CianwoodCitySign:
jumptext CianwoodCitySignText
CianwoodGymSign:
jumptext CianwoodGymSignText
CianwoodPharmacySign:
jumptext CianwoodPharmacySignText
CianwoodPhotoStudioSign:
jumptext CianwoodPhotoStudioSignText
CianwoodPokeSeerSign:
jumptext CianwoodPokeSeerSignText
CianwoodPokecenterSign:
jumpstd PokecenterSignScript
CianwoodCityRock:
jumpstd SmashRockScript
CianwoodCityHiddenRevive:
hiddenitem REVIVE, EVENT_CIANWOOD_CITY_HIDDEN_REVIVE
CianwoodCityHiddenMaxEther:
hiddenitem MAX_ETHER, EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER
CianwoodCitySuicuneApproachMovement:
set_sliding
fast_jump_step DOWN
fast_jump_step DOWN
fast_jump_step RIGHT
remove_sliding
step_end
CianwoodCitySuicuneDepartMovement:
set_sliding
fast_jump_step RIGHT
fast_jump_step UP
fast_jump_step RIGHT
fast_jump_step RIGHT
remove_sliding
step_end
CianwoodCityEusineApproachMovement:
step UP
step UP
step UP
step UP
step_end
CianwoodCityEusineDepartMovement:
step DOWN
step DOWN
step DOWN
step DOWN
step_end
ChucksWifeEasierToFlyText:
text "You crossed the"
line "sea to get here?"
para "That must have"
line "been hard."
para "It would be much"
line "easier if your"
para "#MON knew how"
line "to FLY…"
done
ChucksWifeBeatChuckText:
text "But you can't use"
line "FLY without this"
cont "city's GYM BADGE."
para "If you beat the"
line "GYM LEADER here,"
cont "come see me."
para "I'll have a nice"
line "gift for you."
done
ChucksWifeGiveHMText:
text "That's CIANWOOD's"
line "GYM BADGE!"
para "Then you should"
line "take this HM."
done
ChucksWifeFlySpeechText:
text "Teach FLY to your"
line "#MON."
para "You will be able"
line "to FLY instantly"
para "to anywhere you "
line "have visited."
done
ChucksWifeChubbyText:
text "My husband lost to"
line "you, so he needs"
cont "to train harder."
para "That's good, since"
line "he was getting a"
cont "little chubby."
done
CianwoodCityYoungsterText:
text "If you use FLY,"
line "you can get back"
para "to OLIVINE in-"
line "stantly."
done
CianwoodCityPokefanMText:
text "Boulders to the"
line "north of town can"
cont "be crushed."
para "They may be hiding"
line "something."
para "Your #MON could"
line "use ROCK SMASH to"
cont "break them."
done
CianwoodCityLassText:
text "CHUCK, the GYM"
line "LEADER, spars with"
para "his fighting #-"
line "MON."
done
CianwoodCityUnusedText:
text "There are several"
line "islands between"
cont "here and OLIVINE."
para "A mythical sea"
line "creature supposed-"
cont "ly lives there."
done
EusineSuicuneText:
text "EUSINE: Yo,"
line "<PLAYER>."
para "Wasn't that"
line "SUICUNE just now?"
para "I only caught a"
line "quick glimpse, but"
para "I thought I saw"
line "SUICUNE running on"
cont "the waves."
para "SUICUNE is beau-"
line "tiful and grand."
para "And it races"
line "through towns and"
para "roads at simply"
line "awesome speeds."
para "It's wonderful…"
para "I want to see"
line "SUICUNE up close…"
para "I've decided."
para "I'll battle you as"
line "a trainer to earn"
cont "SUICUNE's respect!"
para "Come on, <PLAYER>."
line "Let's battle now!"
done
EusineBeatenText:
text "I hate to admit"
line "it, but you win."
done
EusineAfterText:
text "You're amazing,"
line "<PLAYER>!"
para "No wonder #MON"
line "gravitate to you."
para "I get it now."
para "I'm going to keep"
line "searching for"
cont "SUICUNE."
para "I'm sure we'll see"
line "each other again."
para "See you around!"
done
CianwoodCitySignText:
text "CIANWOOD CITY"
para "A Port Surrounded"
line "by Rough Seas"
done
CianwoodGymSignText:
text "CIANWOOD CITY"
line "#MON GYM"
para "LEADER: CHUCK"
para "His Roaring Fists"
line "Do the Talking"
done
CianwoodPharmacySignText:
text "500 Years of"
line "Tradition"
para "CIANWOOD CITY"
line "PHARMACY"
para "We Await Your"
line "Medicinal Queries"
done
CianwoodPhotoStudioSignText:
text "CIANWOOD CITY"
line "PHOTO STUDIO"
para "Take a Snapshot as"
line "a Keepsake!"
done
CianwoodPokeSeerSignText:
text "THE # SEER"
line "AHEAD"
done
CianwoodCity_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 17, 41, MANIAS_HOUSE, 1
warp_event 8, 43, CIANWOOD_GYM, 1
warp_event 23, 43, CIANWOOD_POKECENTER_1F, 1
warp_event 15, 47, CIANWOOD_PHARMACY, 1
warp_event 9, 31, CIANWOOD_PHOTO_STUDIO, 1
warp_event 15, 37, CIANWOOD_LUGIA_SPEECH_HOUSE, 1
warp_event 5, 17, POKE_SEERS_HOUSE, 1
def_coord_events
coord_event 11, 16, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE, CianwoodCitySuicuneAndEusine
def_bg_events
bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
bg_event 7, 45, BGEVENT_READ, CianwoodGymSign
bg_event 24, 43, BGEVENT_READ, CianwoodPokecenterSign
bg_event 19, 47, BGEVENT_READ, CianwoodPharmacySign
bg_event 8, 32, BGEVENT_READ, CianwoodPhotoStudioSign
bg_event 8, 24, BGEVENT_READ, CianwoodPokeSeerSign
bg_event 4, 19, BGEVENT_ITEM, CianwoodCityHiddenRevive
bg_event 5, 29, BGEVENT_ITEM, CianwoodCityHiddenMaxEther
def_object_events
object_event 21, 37, SPRITE_STANDING_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodCityYoungster, -1
object_event 17, 33, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityPokefanM, -1
object_event 14, 42, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityLass, -1
object_event 8, 16, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 9, 17, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 4, 25, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 5, 29, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 10, 27, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 4, 19, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event 10, 46, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityChucksWife, -1
object_event 11, 21, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_CIANWOOD_CITY_EUSINE
object_event 10, 14, SPRITE_SUICUNE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY