SPRITE_ANIM_FRAME_IDX constants

This commit is contained in:
pikalaxalt
2016-05-15 21:50:31 -04:00
parent a5f5418fae
commit 87b733994b
14 changed files with 510 additions and 316 deletions

View File

@@ -25,7 +25,7 @@ LinkCommunications: ; 28000
hlcoord 4, 10
ld de, String_PleaseWait
call PlaceString
call Function28eff
call SetTradeRoomBGPals
call WaitBGMap2
ld hl, wcf5d
xor a
@@ -41,7 +41,7 @@ TimeCapsule: ; 2805d
call FixDataForLinkTransfer
xor a
ld [wPlayerLinkAction], a
call Function87d
call WaitLinkTransfer
ld a, [hLinkPlayerNumber]
cp $2
jr nz, .player_1
@@ -1936,7 +1936,7 @@ LinkTrade: ; 28b87
callab EvolvePokemon
call ClearScreen
call LoadTradeScreenBorder
call Function28eff
call SetTradeRoomBGPals
callba Link_WaitBGMap
ld b, $1
pop af
@@ -2029,8 +2029,8 @@ LoadTradeScreenBorder: ; 28ef8
ret
; 28eff
Function28eff: ; 28eff
callba Function16d6a7 ; just a nested farcall; so wasteful
SetTradeRoomBGPals: ; 28eff
callba LoadTradeRoomBGPals_ ; just a nested farcall; so wasteful
call SetPalettes
ret
; 28f09
@@ -2150,7 +2150,7 @@ Special_EnterTimeCapsule: ; 29c7b
ld c, 10
call DelayFrames
ld a, $4
call Function29f17
call Link_EnsureSync
ld c, 40
call DelayFrames
xor a
@@ -2199,7 +2199,7 @@ WaitForOtherPlayerToExit: ; 29c92
ld [rIE], a
pop af
ld [rIF], a
ld hl, wcf5b
ld hl, wLinkTimeoutFrames
xor a
ld [hli], a
ld [hl], a
@@ -2240,7 +2240,7 @@ Special_SetBitsForTimeCapsuleRequest: ; 29cfa
Special_WaitForLinkedFriend: ; 29d11
ld a, [wPlayerLinkAction]
and a
jr z, .asm_29d2f
jr z, .no_link_action
ld a, $2
ld [rSB], a
xor a
@@ -2253,17 +2253,17 @@ Special_WaitForLinkedFriend: ; 29d11
call DelayFrame
call DelayFrame
.asm_29d2f
.no_link_action
ld a, $2
ld [wcf5b + 1], a
ld [wLinkTimeoutFrames + 1], a
ld a, $ff
ld [wcf5b], a
.asm_29d39
ld [wLinkTimeoutFrames], a
.loop
ld a, [hLinkPlayerNumber]
cp $2
jr z, .asm_29d79
jr z, .connected
cp $1
jr z, .asm_29d79
jr z, .connected
ld a, -1
ld [hLinkPlayerNumber], a
ld a, $2
@@ -2274,16 +2274,16 @@ Special_WaitForLinkedFriend: ; 29d11
ld [rSC], a
ld a, $80
ld [rSC], a
ld a, [wcf5b]
ld a, [wLinkTimeoutFrames]
dec a
ld [wcf5b], a
jr nz, .asm_29d68
ld a, [wcf5b + 1]
ld [wLinkTimeoutFrames], a
jr nz, .not_done
ld a, [wLinkTimeoutFrames + 1]
dec a
ld [wcf5b + 1], a
jr z, .asm_29d8d
ld [wLinkTimeoutFrames + 1], a
jr z, .done
.asm_29d68
.not_done
ld a, $1
ld [rSB], a
ld a, $1
@@ -2291,19 +2291,19 @@ Special_WaitForLinkedFriend: ; 29d11
ld a, $81
ld [rSC], a
call DelayFrame
jr .asm_29d39
jr .loop
.asm_29d79
.connected
call LinkDataReceived
call DelayFrame
call LinkDataReceived
ld c, $32
ld c, 50
call DelayFrames
ld a, $1
ld [ScriptVar], a
ret
.asm_29d8d
.done
xor a
ld [ScriptVar], a
ret
@@ -2312,7 +2312,7 @@ Special_WaitForLinkedFriend: ; 29d11
Special_CheckLinkTimeout: ; 29d92
ld a, $1
ld [wPlayerLinkAction], a
ld hl, wcf5b
ld hl, wLinkTimeoutFrames
ld a, $3
ld [hli], a
xor a
@@ -2322,19 +2322,19 @@ Special_CheckLinkTimeout: ; 29d92
ld [hVBlank], a
call DelayFrame
call DelayFrame
call Function29e0c
call Link_CheckCommunicationError
xor a
ld [hVBlank], a
ld a, [ScriptVar]
and a
ret nz
jp Function29f04
jp Link_ResetSerialRegistersAfterLinkClosure
; 29dba
Function29dba: ; 29dba
ld a, $5
ld [wPlayerLinkAction], a
ld hl, wcf5b
ld hl, wLinkTimeoutFrames
ld a, $3
ld [hli], a
xor a
@@ -2344,7 +2344,7 @@ Function29dba: ; 29dba
ld [hVBlank], a
call DelayFrame
call DelayFrame
call Function29e0c
call Link_CheckCommunicationError
ld a, [ScriptVar]
and a
jr z, .vblank
@@ -2359,11 +2359,11 @@ Function29dba: ; 29dba
jr nz, .script_var
ld a, $6
ld [wPlayerLinkAction], a
ld hl, wcf5b
ld hl, wLinkTimeoutFrames
ld a, $1
ld [hli], a
ld [hl], $32
call Function29e0c
call Link_CheckCommunicationError
ld a, [wOtherPlayerLinkMode]
cp $6
jr z, .vblank
@@ -2379,12 +2379,12 @@ Function29dba: ; 29dba
ret
; 29e0c
Function29e0c: ; 29e0c
Link_CheckCommunicationError: ; 29e0c
xor a
ld [hFFCA], a
ld a, [wcf5b]
ld a, [wLinkTimeoutFrames]
ld h, a
ld a, [wcf5b + 1]
ld a, [wLinkTimeoutFrames + 1]
ld l, a
push hl
call .CheckConnected
@@ -2403,7 +2403,7 @@ Function29e0c: ; 29e0c
.load_scriptvar
ld [ScriptVar], a
ld hl, wcf5b
ld hl, wLinkTimeoutFrames
xor a
ld [hli], a
ld [hl], a
@@ -2411,8 +2411,8 @@ Function29e0c: ; 29e0c
; 29e3b
.CheckConnected: ; 29e3b
call Function87d
ld hl, wcf5b
call WaitLinkTransfer
ld hl, wLinkTimeoutFrames
ld a, [hli]
inc a
ret nz
@@ -2432,8 +2432,8 @@ Function29e0c: ; 29e0c
; 29e53
.ConvertDW: ; 29e53
; hl = ((hl - $100) / 4) + $100
; = (hl / 4) + $c0
; [wLinkTimeoutFrames] = ((hl - $100) / 4) + $100
; = (hl / 4) + $c0
dec h
srl h
rr l
@@ -2441,9 +2441,9 @@ Function29e0c: ; 29e0c
rr l
inc h
ld a, h
ld [wcf5b], a
ld [wLinkTimeoutFrames], a
ld a, l
ld [wcf5b + 1], a
ld [wLinkTimeoutFrames + 1], a
ret
; 29e66
@@ -2452,12 +2452,11 @@ Special_TryQuickSave: ; 29e66
push af
callba Link_SaveGame
ld a, $1
jr nc, .asm_29e75
jr nc, .return_result
xor a
.asm_29e75
.return_result
ld [ScriptVar], a
ld c, $1e
ld c, 30
call DelayFrames
pop af
ld [wd265], a
@@ -2466,7 +2465,7 @@ Special_TryQuickSave: ; 29e66
Special_CheckBothSelectedSameRoom: ; 29e82
ld a, [wd265]
call Function29f17
call Link_EnsureSync
push af
call LinkDataReceived
call DelayFrame
@@ -2527,19 +2526,19 @@ Special_Colosseum: ; 29ed9
Special_CloseLink: ; 29eee
xor a
ld [wLinkMode], a
ld c, $3
ld c, 3
call DelayFrames
jp Function29f04
jp Link_ResetSerialRegistersAfterLinkClosure
; 29efa
Special_FailedLinkToPast: ; 29efa
ld c, 40
call DelayFrames
ld a, $e
jp Function29f17
jp Link_EnsureSync
; 29f04
Function29f04: ; 29f04
Link_ResetSerialRegistersAfterLinkClosure: ; 29f04
ld c, 3
call DelayFrames
ld a, -1
@@ -2552,7 +2551,7 @@ Function29f04: ; 29f04
ret
; 29f17
Function29f17: ; 29f17
Link_EnsureSync: ; 29f17
add $d0
ld [wPlayerLinkAction], a
ld [wcf57], a

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@@ -145,8 +145,8 @@ LinkComms_LoadPleaseWaitTextboxBorderGFX: ; 16d69a
ret
; 16d6a7
Function16d6a7: ; 16d6a7
callba Function49811
LoadTradeRoomBGPals_: ; 16d6a7
callba LoadTradeRoomBGPals
ret
; 16d6ae
@@ -171,7 +171,7 @@ LinkTextbox: ; 16d6ca
Function16d6ce: ; 16d6ce
call LoadStandardMenuDataHeader
call Function16d6e1
callba Function87d
callba WaitLinkTransfer
call Call_ExitMenu
call WaitBGMap2
ret

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@@ -38,11 +38,11 @@ LoadMenuMonIcon: ; 8e83f
.Jumptable: ; 8e854 (23:6854)
dw Function8e8d5 ; party menu
dw Function8e961 ; naming screen
dw Function8e97d ; moves (?)
dw PartyMenu_InitAnimatedMonIcon ; party menu
dw NamingScreen_InitAnimatedMonIcon ; naming screen
dw MoveList_InitAnimatedMonIcon ; moves (?)
dw Trade_LoadMonIconGFX ; trade
dw Function8e898 ; mobile
dw Mobile_InitAnimatedMonIcon ; mobile
dw Mobile_InitPartyMenuBGPal71 ; mobile
dw .GetPartyMenuMonIcon ; unused
@@ -84,8 +84,8 @@ LoadMenuMonIcon: ; 8e83f
ld [hl], a
ret
Function8e898: ; 8e898 (23:6898)
call Function8e8d5
Mobile_InitAnimatedMonIcon: ; 8e898 (23:6898)
call PartyMenu_InitAnimatedMonIcon
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
ld a, SPRITE_ANIM_SEQ_NULL
@@ -121,7 +121,7 @@ Mobile_InitPartyMenuBGPal71: ; 8e8b1 (23:68b1)
ld [wc608 + 1], a
ret
Function8e8d5: ; 8e8d5 (23:68d5)
PartyMenu_InitAnimatedMonIcon: ; 8e8d5 (23:68d5)
call InitPartyMenuIcon
call .SpawnItemIcon
call SetPartyMonIconAnimSpeed
@@ -144,11 +144,11 @@ Function8e8d5: ; 8e8d5 (23:68d5)
pop bc
pop hl
jr c, .mail
ld a, $3
ld a, SPRITE_ANIM_FRAMESET_03
jr .okay
.mail
ld a, $2
ld a, SPRITE_ANIM_FRAMESET_02
.okay
ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
add hl, bc
@@ -218,7 +218,7 @@ SetPartyMonIconAnimSpeed: ; 8e936 (23:6936)
db $00, $40, $80
; 8e961
Function8e961: ; 8e961 (23:6961)
NamingScreen_InitAnimatedMonIcon: ; 8e961 (23:6961)
ld a, [wd265]
call ReadMonMenuIcon
ld [CurIcon], a
@@ -232,7 +232,7 @@ Function8e961: ; 8e961 (23:6961)
ld [hl], SPRITE_ANIM_SEQ_NULL
ret
Function8e97d: ; 8e97d (23:697d)
MoveList_InitAnimatedMonIcon: ; 8e97d (23:697d)
ld a, [wd265]
call ReadMonMenuIcon
ld [CurIcon], a

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@@ -201,10 +201,11 @@ OaksPkmnTalk3:
OaksPkmnTalk4:
; Choose a random route, and a random Pokemon from that route.
.sample
call Random
and $1f
cp $f
jr nc, OaksPkmnTalk4
cp $f ; so wasteful
jr nc, .sample
; We now have a number between 0 and 14.
ld hl, .routes
ld c, a
@@ -1576,7 +1577,8 @@ BuenasPassword4:
; There are only 11 groups to choose from.
.greater_than_11
call Random
and $f
maskbits NUM_PASSWORD_CATEGORIES
and x
cp NUM_PASSWORD_CATEGORIES
jr nc, .greater_than_11
; Store it in the high nybble of e.

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@@ -1457,7 +1457,7 @@ ChooseMoveToDelete: ; 12f5b
push af
set NO_TEXT_SCROLL, [hl]
call LoadFontsBattleExtra
call .asm_12f73
call .ChooseMoveToDelete
pop bc
ld a, b
ld [Options], a
@@ -1467,36 +1467,36 @@ ChooseMoveToDelete: ; 12f5b
ret
; 12f73
.asm_12f73
.ChooseMoveToDelete
call SetUpMoveScreenBG
ld de, DeleteMoveScreenAttrs
call SetMenuAttributes
call SetUpMoveList
ld hl, w2DMenuFlags1
set 6, [hl]
jr .asm_12f93
jr .enter_loop
.asm_12f86
.loop
call ScrollingMenuJoypad
bit 1, a
jp nz, .asm_12f9f
bit 0, a
jp nz, .asm_12f9c
bit B_BUTTON_F, a
jp nz, .b_button
bit A_BUTTON_F, a
jp nz, .a_button
.asm_12f93
.enter_loop
call PrepareToPlaceMoveData
call PlaceMoveData
jp .asm_12f86
jp .loop
; 12f9c
.asm_12f9c
.a_button
and a
jr .asm_12fa0
jr .finish
.asm_12f9f
.b_button
scf
.asm_12fa0
.finish
push af
xor a
ld [wSwitchMon], a