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https://gitlab.com/xCrystal/pokecrystal-board.git
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@ -49,7 +49,7 @@
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([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450))
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This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](battle/effect_commands.asm):
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This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](/battle/effect_commands.asm):
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```asm
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; Double the stat
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@ -83,7 +83,7 @@ This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](battle/eff
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([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450))
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This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](battle/effect_commands.asm):
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This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](/battle/effect_commands.asm):
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```asm
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ld a, c
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@ -139,7 +139,7 @@ This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](battle/eff
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([Video](https://www.youtube.com/watch?v=zuCLMikWo4Y))
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This is a bug with `BattleCommand_BellyDrum` in [battle/effect_commands.asm](battle/effect_commands.asm):
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This is a bug with `BattleCommand_BellyDrum` in [battle/effect_commands.asm](/battle/effect_commands.asm):
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```asm
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BattleCommand_BellyDrum: ; 37c1a
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@ -179,7 +179,7 @@ BattleCommand_BellyDrum: ; 37c1a
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This bug affects Acid, Iron Tail, and Rock Smash.
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This is a bug with `DefenseDownHit` in [battle/moves/move_effects.asm](battle/moves/move_effects.asm):
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This is a bug with `DefenseDownHit` in [battle/moves/move_effects.asm](/battle/moves/move_effects.asm):
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```asm
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DefenseDownHit:
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@ -220,7 +220,7 @@ DefenseDownHit:
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([Video](https://www.youtube.com/watch?v=1v9x4SgMggs))
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This is a bug with `CheckPlayerHasUsableMoves` in [battle/core.asm](battle/core.asm):
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This is a bug with `CheckPlayerHasUsableMoves` in [battle/core.asm](/battle/core.asm):
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```asm
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.done
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@ -252,7 +252,7 @@ This is a bug with `CheckPlayerHasUsableMoves` in [battle/core.asm](battle/core.
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([Video](https://www.youtube.com/watch?v=202-iAsrIa8))
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This is a bug with `BattleCommand_BeatUp` in [battle/effect_commands.asm](battle/effect_commands.asm):
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This is a bug with `BattleCommand_BeatUp` in [battle/effect_commands.asm](/battle/effect_commands.asm):
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```asm
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.got_mon
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@ -289,7 +289,7 @@ This is a bug with `BattleCommand_BeatUp` in [battle/effect_commands.asm](battle
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This bug existed for all battles in Gold and Silver, and was only fixed for single-player battles in Crystal to preserve link compatibility.
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This is a bug with `BattleCommand_Present` in [battle/effects/present.asm](battle/effects/present.asm):
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This is a bug with `BattleCommand_Present` in [battle/effects/present.asm](/battle/effects/present.asm):
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```asm
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BattleCommand_Present: ; 37874
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@ -330,7 +330,7 @@ BattleCommand_Present: ; 37874
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([Video](https://www.youtube.com/watch?v=cygMO-zHTls))
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This is a bug with `AI_Smart_MeanLook` in [battle/ai/scoring.asm](battle/ai/scoring.asm):
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This is a bug with `AI_Smart_MeanLook` in [battle/ai/scoring.asm](/battle/ai/scoring.asm):
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```asm
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; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy).
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@ -347,7 +347,7 @@ This is a bug with `AI_Smart_MeanLook` in [battle/ai/scoring.asm](battle/ai/scor
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([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=322))
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This is a bug with `AI_HealStatus` in [battle/ai/items.asm](battle/ai/items.asm):
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This is a bug with `AI_HealStatus` in [battle/ai/items.asm](/battle/ai/items.asm):
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```asm
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AI_HealStatus: ; 384e0
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@ -375,7 +375,7 @@ AI_HealStatus: ; 384e0
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([Video](https://www.youtube.com/watch?v=SE-BfsFgZVM))
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This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm):
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This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm):
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```asm
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; This routine is buggy. The result from ComputeHPBarPixels is stored
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@ -403,7 +403,7 @@ This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](engine
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([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
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This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm):
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This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm):
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```asm
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ld b, 0
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@ -431,7 +431,7 @@ This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](engin
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This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
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This is a bug with `CalcExpAtLevel` in [main.asm](main.asm):
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This is a bug with `CalcExpAtLevel` in [main.asm](/main.asm):
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```asm
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CalcExpAtLevel: ; 50e47
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@ -477,7 +477,7 @@ CalcExpAtLevel: ; 50e47
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([Video](https://www.youtube.com/watch?v=o54VjpAEoO8))
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This is a bug with `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [text/common_2.asm](text/common_2.asm):
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This is a bug with `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [text/common_2.asm](/text/common_2.asm):
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```asm
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Text_ABoostedStringBuffer2ExpPoints::
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@ -501,7 +501,7 @@ Text_StringBuffer2ExpPoints::
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## BRN/PSN/PAR do not affect catch rate
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This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
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This is a bug with `PokeBall` in [items/item_effects.asm](/items/item_effects.asm):
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```asm
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.statuscheck
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@ -533,7 +533,7 @@ This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm
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## Moon Ball does not boost catch rate
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This is a bug with `MoonBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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This is a bug with `MoonBallMultiplier` in [items/item_effects.asm](/items/item_effects.asm):
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```asm
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MoonBallMultiplier:
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@ -559,7 +559,7 @@ MoonBallMultiplier:
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## Love Ball boosts catch rate for the wrong gender
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This is a bug with `LoveBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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This is a bug with `LoveBallMultiplier` in [items/item_effects.asm](/items/item_effects.asm):
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```asm
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LoveBallMultiplier:
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@ -581,7 +581,7 @@ LoveBallMultiplier:
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## Fast Ball only boosts catch rate for three Pokémon
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This is a bug with `FastBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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This is a bug with `FastBallMultiplier` in [items/item_effects.asm](/items/item_effects.asm):
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```asm
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FastBallMultiplier:
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@ -607,7 +607,7 @@ FastBallMultiplier:
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## Dragon Scale, not Dragon Fang, boosts Dragon-type moves
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This is a bug with `ItemAttributes` in [items/item_attributes.asm](items/item_attributes.asm):
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This is a bug with `ItemAttributes` in [items/item_attributes.asm](/items/item_attributes.asm):
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```asm
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; DRAGON FANG
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@ -624,7 +624,7 @@ This is a bug with `ItemAttributes` in [items/item_attributes.asm](items/item_at
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## Daisy's massages don't always increase happiness
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This is a bug with `MassageOrHaircut` in [event/special.asm](event/special.asm):
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This is a bug with `MassageOrHaircut` in [event/special.asm](/event/special.asm):
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```asm
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; Bug: Subtracting $ff from $ff fails to set c.
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@ -673,7 +673,7 @@ Data_DaisyMassage: ; 746b
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## Magikarp in Lake of Rage are shorter, not longer
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This is a bug with `LoadEnemyMon.CheckMagikarpArea` in [battle/core.asm](battle/core.asm):
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This is a bug with `LoadEnemyMon.CheckMagikarpArea` in [battle/core.asm](/battle/core.asm):
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```asm
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.CheckMagikarpArea:
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@ -701,7 +701,7 @@ This is a bug with `LoadEnemyMon.CheckMagikarpArea` in [battle/core.asm](battle/
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([Video](https://www.youtube.com/watch?v=eij_1060SMc))
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This is a bug with `StartTrainerBattle_DetermineWhichAnimation` in [engine/battle_start.asm](engine/battle_start.asm):
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This is a bug with `StartTrainerBattle_DetermineWhichAnimation` in [engine/battle_start.asm](/engine/battle_start.asm):
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```asm
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StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
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@ -744,7 +744,7 @@ StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
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## No bump noise if standing on tile `$3E`
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This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](engine/player_movement.asm):
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This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm):
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```asm
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; Bug: Since no case is made for STANDING here, it will check
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@ -792,7 +792,7 @@ This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](
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([Video](https://www.youtube.com/watch?v=z305e4sIO24))
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The exact cause is unknown, but a workaround exists for `DexEntryScreen_MenuActionJumptable.Cry` in [engine/pokedex.asm](engine/pokedex.asm):
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The exact cause is unknown, but a workaround exists for `DexEntryScreen_MenuActionJumptable.Cry` in [engine/pokedex.asm](/engine/pokedex.asm):
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```asm
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.Cry: ; 40340
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@ -826,7 +826,7 @@ This bug affects Attract, Curse, Foresight, Mean Look, Mimic, Nightmare, Spider
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This bug prevents you from using blocksets with more than 128 blocks.
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[home/map.asm](home/map.asm):
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[home/map.asm](/home/map.asm):
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```asm
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; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles).
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@ -863,7 +863,7 @@ This bug prevents you from using blocksets with more than 128 blocks.
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This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
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[engine/search.asm](engine/search.asm):
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[engine/search.asm](/engine/search.asm):
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```asm
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; check OT
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@ -908,7 +908,7 @@ This bug can affect Mew or Pokémon other than Ditto that used Transform via Mir
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([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU))
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This is a bug with `ParkBall` in [items/item_effects.asm](items/item_effects.asm):
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This is a bug with `ParkBall` in [items/item_effects.asm](/items/item_effects.asm):
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|
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```asm
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.room_in_party
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@ -933,7 +933,7 @@ This is a bug with `ParkBall` in [items/item_effects.asm](items/item_effects.asm
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## `HELD_CATCH_CHANCE` has no effect
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This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
|
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This is a bug with `PokeBall` in [items/item_effects.asm](/items/item_effects.asm):
|
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|
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```asm
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; BUG: callba overwrites a,
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@ -957,7 +957,7 @@ This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm
|
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|
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## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly
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This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](engine/party_menu.asm):
|
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This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
|
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|
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```asm
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.DetermineCompatibility: ; 50268
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@ -980,7 +980,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
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|
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## `ScriptCall` can overflow `wScriptStack` and crash
|
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|
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[engine/scripting.asm](engine/scripting.asm):
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[engine/scripting.asm](/engine/scripting.asm):
|
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|
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```asm
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ScriptCall:
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@ -1018,7 +1018,7 @@ ScriptCall:
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|
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## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
|
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|
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[engine/overworld.asm](engine/overworld.asm):
|
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[engine/overworld.asm](/engine/overworld.asm):
|
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|
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```asm
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LoadSpriteGFX: ; 14306
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@ -1053,7 +1053,7 @@ LoadSpriteGFX: ; 14306
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|
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## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
|
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|
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[engine/wildmons.asm](engine/wildmons.asm):
|
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[engine/wildmons.asm](/engine/wildmons.asm):
|
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|
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```asm
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ChooseWildEncounter: ; 2a14f
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@ -1092,7 +1092,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
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## `TryObjectEvent` arbitrary code execution
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[engine/events.asm](engine/events.asm):
|
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[engine/events.asm](/engine/events.asm):
|
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|
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```asm
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; Bug: If IsInArray returns nc, data at bc will be executed as code.
|
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@ -1120,7 +1120,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
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|
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## `Special_CheckBugContestContestantFlag` can read beyond its data table
|
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|
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[event/bug_contest_2.asm](event/bug_contest_2.asm):
|
||||
[event/bug_contest_2.asm](/event/bug_contest_2.asm):
|
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|
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```asm
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Special_CheckBugContestContestantFlag: ; 139ed
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@ -1158,7 +1158,7 @@ BugCatchingContestantEventFlagTable: ; 139fe
|
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|
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## `ClearWRAM` only clears WRAM bank 1
|
||||
|
||||
[home/init.asm](home/init.asm):
|
||||
[home/init.asm](/home/init.asm):
|
||||
|
||||
```asm
|
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ClearWRAM:: ; 25a
|
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@ -1186,7 +1186,7 @@ ClearWRAM:: ; 25a
|
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|
||||
## `GetForestTreeFrame` works, but it's still bad
|
||||
|
||||
[tilesets/animations.asm](tilesets/animations.asm):
|
||||
[tilesets/animations.asm](/tilesets/animations.asm):
|
||||
|
||||
```asm
|
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GetForestTreeFrame: ; fc54c
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|
@ -1,5 +1,8 @@
|
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# Event Commands
|
||||
|
||||
Defined in [macros/scripts/event.asm](/macros/scripts/event.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
|
||||
|
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|
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## `$00`: `scall` *script*
|
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|
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## `$01`: `farscall` *script*
|
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|
@ -1,5 +1,8 @@
|
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# Move Animation Commands
|
||||
|
||||
Defined in [macros/scripts/move_anim.asm](/macros/scripts/move_anim.asm) and [battle/anims.asm:BattleAnimations](/battle/anims.asm).
|
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|
||||
|
||||
## `$00`−`$EF`: `anim_wait` *length*
|
||||
|
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## `$D0`: `anim_obj` *object*, *x*, *y*, *param*
|
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|
@ -1,5 +1,8 @@
|
||||
# Movement Commands
|
||||
|
||||
Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/movement.asm:MovementPointers](/engine/movement.asm).
|
||||
|
||||
|
||||
## `$00`−`$03`: `turn_head` *direction*
|
||||
|
||||
## `$04`−`$07`: `turn_step` *direction*
|
||||
|
@ -1,5 +1,8 @@
|
||||
# Music Commands
|
||||
|
||||
Defined in [macros/scripts/audio.asm](/macros/scripts/audio.asm) and [audio/engine.asm:MusicCommands](/audio/engine.asm).
|
||||
|
||||
|
||||
## `musicheader` *n*, *index*, *address*
|
||||
|
||||
## `cry_header` *n*, *index*, *address*
|
||||
|
@ -1,5 +1,8 @@
|
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# Pic Animations
|
||||
|
||||
Defined in [macros/scripts/gfx_anim.asm](/macros/scripts/gfx_anim.asm) and [battle/anim_commands.asm:BattleAnimCommands](/battle/anim_commands.asm).
|
||||
|
||||
|
||||
Pic animations are assembled in 3 parts:
|
||||
|
||||
- Top-level animations:
|
||||
|
@ -1,116 +1,146 @@
|
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# Text Commands
|
||||
|
||||
Defined in [macros/scripts/text.asm](/macros/scripts/text.asm) and [home/text.asm:TextCommands](/home/text.asm).
|
||||
|
||||
|
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## `$00`: `text` *text*
|
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|
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Start writing text until `"@"`.
|
||||
|
||||
|
||||
## `$4E`: `next` *text*
|
||||
|
||||
Move a line down.
|
||||
|
||||
|
||||
## `$4F`: `line` *text*
|
||||
|
||||
Start writing at the bottom line.
|
||||
|
||||
|
||||
## `$50`: `page` *text*
|
||||
|
||||
Start a new Pokédex page.
|
||||
|
||||
|
||||
## `$51`: `para` *text*
|
||||
|
||||
Start a new paragraph.
|
||||
|
||||
|
||||
## `$55`: `cont` *text*
|
||||
|
||||
Scroll to the next line.
|
||||
|
||||
|
||||
## `$57`: `done`
|
||||
|
||||
End a text box.
|
||||
|
||||
|
||||
## `$58`: `prompt`
|
||||
|
||||
Prompt the player to end a text box (initiating some other event).
|
||||
|
||||
|
||||
## `$01`: `text_from_ram` *address*
|
||||
|
||||
Write text from a RAM address.
|
||||
|
||||
|
||||
## `$02`: `text_bcd` *address*, *flags*
|
||||
|
||||
Write [BCD](bcd) from an address, typically RAM.
|
||||
|
||||
[bcd]: https://en.wikipedia.org/wiki/Binary-coded_decimal
|
||||
|
||||
|
||||
## `$03`: `text_move` *address*
|
||||
|
||||
Move to a new tile.
|
||||
|
||||
|
||||
## `$04`: `text_box` *address*, *height*, *width*
|
||||
|
||||
Draw a box.
|
||||
|
||||
|
||||
## `$05`: `text_low`
|
||||
|
||||
Write text at (1, 16).
|
||||
|
||||
|
||||
## `$06`: `text_waitbutton`
|
||||
|
||||
Wait for button press; show arrow.
|
||||
|
||||
|
||||
## `$07`: `text_scroll`
|
||||
|
||||
Pushes text up two lines and sets the `bc` cursor to the border tile below the
|
||||
first character column of the text box.
|
||||
|
||||
|
||||
## `$08`: `start_asm`
|
||||
|
||||
Start interpreting assembly code.
|
||||
|
||||
|
||||
## `$09`: `deciram` *address*, *bytes*, *digits*
|
||||
|
||||
Read *bytes* bytes from *address* and print them as a *digits*-digit number.
|
||||
|
||||
|
||||
## `$0A`: `interpret_data`
|
||||
|
||||
Exit.
|
||||
|
||||
|
||||
## `$0B`: `sound_dex_fanfare_50_79`
|
||||
|
||||
Play `SFX_DEX_FANFARE_50_79`.
|
||||
|
||||
|
||||
## `$0C`: `limited_interpret_data` *number*
|
||||
|
||||
Print *number* `"…"`s.
|
||||
|
||||
|
||||
## `$0D`: `link_wait_button`
|
||||
|
||||
Wait for button press; show arrow.
|
||||
|
||||
|
||||
## `$0E`: `sound_dex_fanfare_20_49`
|
||||
|
||||
Play `SFX_DEX_FANFARE_20_49`.
|
||||
|
||||
|
||||
## `$0F`: `sound_item`
|
||||
|
||||
Play `SFX_ITEM`.
|
||||
|
||||
|
||||
## `$10`: `sound_caught_mon`
|
||||
|
||||
Play `SFX_CAUGHT_MON`.
|
||||
|
||||
|
||||
## `$11`: `sound_dex_fanfare_80_109`
|
||||
|
||||
Play `SFX_DEX_FANFARE_80_109`.
|
||||
|
||||
|
||||
## `$12`: `sound_fanfare`
|
||||
|
||||
Play `SFX_FANFARE`.
|
||||
|
||||
|
||||
## `$13`: `sound_slot_machine_start`
|
||||
|
||||
Play `SFX_SLOT_MACHINE_START`.
|
||||
|
||||
|
||||
## `$14`: `text_buffer` *id*
|
||||
|
||||
Write text from one of the following addresses (listed in `StringBufferPointers`):
|
||||
@ -123,10 +153,12 @@ Write text from one of the following addresses (listed in `StringBufferPointers`
|
||||
5. `EnemyMonNick`
|
||||
6. `BattleMonNick`
|
||||
|
||||
|
||||
## `$15`: `current_day`
|
||||
|
||||
Print the weekday.
|
||||
|
||||
|
||||
## `$16`: `text_jump` *address*
|
||||
|
||||
Write text from a different bank.
|
||||
|
Loading…
Reference in New Issue
Block a user