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Fully label home/map_objects.asm
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@ -318,7 +318,7 @@ InitializeNPCNames: ; 5ce9
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InitializeWorld: ; 5d23
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call ShrinkPlayer
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callba GetSpawnCoord
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callba SpawnPlayer
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callba _InitializeStartDay
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ret
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; 5d33
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@ -272,7 +272,7 @@ MapSetupCommands: ; 15440
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dba GetCoordOfUpperLeftCorner ; 1f
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dba RestoreFacingAfterWarp ; 20
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dba SpawnInFacingDown ; 21
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dba GetSpawnCoord ; 22
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dba SpawnPlayer ; 22
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dba RefreshPlayerCoords ; 23
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dba DelayClearingOldSprites ; 24
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dba DelayLoadingNewSprites ; 25
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@ -1,6 +1,5 @@
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; Functions handling map objects.
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GetSpritePalette:: ; 17ff
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push hl
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push de
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@ -16,7 +15,6 @@ GetSpritePalette:: ; 17ff
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ret
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; 180e
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GetSpriteVTile:: ; 180e
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push hl
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push bc
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@ -77,8 +75,6 @@ DoesSpriteHaveFacings:: ; 1836
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ret
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; 184a
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GetPlayerStandingTile:: ; 184a
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ld a, [PlayerStandingTile]
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call GetTileCollision
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@ -95,7 +91,6 @@ CheckOnWater:: ; 1852
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ret
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; 185d
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GetTileCollision:: ; 185d
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; Get the collision type of tile a.
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@ -123,7 +118,6 @@ GetTileCollision:: ; 185d
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ret
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; 1875
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CheckGrassTile:: ; 1875
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ld d, a
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and $f0
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@ -222,7 +216,6 @@ CheckStandingOnEntrance:: ; 18c3
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ret
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; 18d2
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GetMapObject:: ; 18d2
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; Return the location of map object a in bc.
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ld hl, MapObjects
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@ -233,7 +226,6 @@ GetMapObject:: ; 18d2
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ret
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; 18de
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CheckObjectVisibility:: ; 18de
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; Sets carry if the object is not visible on the screen.
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ld [hMapObjectIndexBuffer], a
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@ -327,15 +319,13 @@ CheckObjectTime:: ; 18f5
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ret
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; 194d
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Function194d:: ; 194d
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; XXX
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ld [hMapObjectIndexBuffer], a
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call GetMapObject
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call CopyObjectStruct
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ret
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; 1956
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_CopyObjectStruct:: ; 1956
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ld [hMapObjectIndexBuffer], a
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call UnmaskObject
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@ -345,7 +335,7 @@ _CopyObjectStruct:: ; 1956
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ret
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; 1967
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Function1967:: ; 1967
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ApplyDeletionToMapObject:: ; 1967
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ld [hMapObjectIndexBuffer], a
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call GetMapObject
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ld hl, MAPOBJECT_OBJECT_STRUCT_ID
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@ -355,21 +345,19 @@ Function1967:: ; 1967
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ret z ; already hidden
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ld [hl], -1
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push af
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call Function1985
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call .CheckStopFollow
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pop af
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call GetObjectStruct
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callba DeleteMapObject
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ret
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; 1985
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Function1985:: ; 1985
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.CheckStopFollow
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ld hl, wObjectFollow_Leader
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cp [hl]
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jr z, .ok
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ld hl, wObjectFollow_Follower
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cp [hl]
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ret nz
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.ok
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callba StopFollow
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ld a, -1
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@ -379,12 +367,12 @@ Function1985:: ; 1985
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; 199f
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DeleteObjectStruct:: ; 199f
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call Function1967
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call ApplyDeletionToMapObject
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call MaskObject
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ret
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; 19a6
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Function19a6:: ; 19a6
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CopyPlayerObjectTemplate:: ; 19a6
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push hl
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call GetMapObject
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ld d, b
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@ -398,7 +386,7 @@ Function19a6:: ; 19a6
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ret
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; 19b8
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Function19b8:: ; 19b8
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; XXX
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call GetMapObject
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ld hl, MAPOBJECT_OBJECT_STRUCT_ID
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add hl, bc
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@ -428,8 +416,6 @@ Function19b8:: ; 19b8
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ret
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; 19e9
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LoadMovementDataPointer:: ; 19e9
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; Load the movement data pointer for person a.
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ld [wMovementPerson], a
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@ -457,8 +443,6 @@ LoadMovementDataPointer:: ; 19e9
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ret
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; 1a13
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FindFirstEmptyObjectStruct:: ; 1a13
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; Returns the index of the first empty object struct in A and its address in HL, then sets carry.
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; If all object structs are occupied, A = 0 and Z is set.
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@ -489,8 +473,6 @@ FindFirstEmptyObjectStruct:: ; 1a13
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ret
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; 1a2f
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GetSpriteMovementFunction:: ; 1a2f
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ld hl, OBJECT_MOVEMENTTYPE
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add hl, bc
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@ -530,7 +512,6 @@ endr
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ret
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; 1a61
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CopySpriteMovementData:: ; 1a61
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ld l, a
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ld a, [hROMBank]
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@ -638,7 +619,6 @@ ResetVramState_Bit0:: ; 1acc
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ret
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; 1ad2
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UpdateSprites:: ; 1ad2
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ld a, [VramState]
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bit 0, a
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@ -649,7 +629,6 @@ UpdateSprites:: ; 1ad2
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ret
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; 1ae5
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GetObjectStruct:: ; 1ae5
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ld bc, OBJECT_STRUCT_LENGTH
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ld hl, ObjectStructs
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@ -682,7 +661,6 @@ SetSpriteDirection:: ; 1af8
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ret
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; 1b07
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GetSpriteDirection:: ; 1b07
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ld hl, OBJECT_FACING
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add hl, bc
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4
main.asm
4
main.asm
@ -734,13 +734,13 @@ BlankScreen: ; 8000
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call SetPalettes
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ret
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GetSpawnCoord: ; 8029
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SpawnPlayer: ; 8029
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ld a, -1
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ld [wObjectFollow_Leader], a
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ld [wObjectFollow_Follower], a
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ld a, $0
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ld hl, PlayerObjectTemplate
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call Function19a6
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call CopyPlayerObjectTemplate
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ld b, $0
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call PlayerSpawn_ConvertCoords
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ld a, $0
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