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Adding labels to placeholders (UnknownText, MovementData) in the maps folder (#618)
Adding labels to placeholders (UnknownText, MovementData) in the maps folder * KurtsHouse.asm * RadioTower[1/2/3]F.asm * Route[35/36]NationalParkGate.asm
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@@ -3,8 +3,8 @@
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const RADIOTOWER1F_LASS
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const RADIOTOWER1F_YOUNGSTER
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const RADIOTOWER1F_ROCKET
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const RADIOTOWER1F_GENTLEMAN
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const RADIOTOWER1F_COOLTRAINER_F
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const RADIOTOWER1F_LUCKYNUMBERMAN
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const RADIOTOWER1F_CARD_WOMAN
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RadioTower1F_MapScripts:
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db 0 ; scene scripts
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@@ -16,13 +16,13 @@ RadioTower1FReceptionistScript:
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opentext
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checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
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iftrue .Rockets
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writetext UnknownText_0x5ce77
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writetext RadioTower1FReceptionistWelcomeText
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waitbutton
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closetext
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end
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.Rockets:
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writetext UnknownText_0x5ce81
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writetext RadioTower1FReceptionistNoToursText
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waitbutton
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closetext
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end
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@@ -30,7 +30,7 @@ RadioTower1FReceptionistScript:
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RadioTower1FLuckyNumberManScript:
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faceplayer
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opentext
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writetext UnknownText_0x5ceba
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writetext RadioTower1FLuckyNumberManAskToPlayText
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buttonsound
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special CheckLuckyNumberShowFlag
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iffalse .skip
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@@ -39,21 +39,21 @@ RadioTower1FLuckyNumberManScript:
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special PrintTodaysLuckyNumber
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checkflag ENGINE_LUCKY_NUMBER_SHOW
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iftrue .GameOver
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writetext UnknownText_0x5cf3a
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writetext RadioTower1FLuckyNumberManThisWeeksIdIsText
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buttonsound
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closetext
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applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce71
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applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManGoToPCMovement
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opentext
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writetext UnknownText_0x5cf5a
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writetext RadioTower1FLuckyNumberManCheckIfMatchText
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buttonsound
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waitsfx
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writetext UnknownText_0x5cf79
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writetext RadioTower1FLuckyNumberManDotDotDotText
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playsound SFX_DEX_FANFARE_20_49
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waitsfx
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buttonsound
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special CheckForLuckyNumberWinners
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closetext
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applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce74
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applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManReturnToPlayerMovement
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opentext
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ifequal 1, .FirstPlace
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ifequal 2, .SecondPlace
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@@ -61,13 +61,13 @@ RadioTower1FLuckyNumberManScript:
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sjump .NoPrize
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.GameOver:
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writetext UnknownText_0x5cf7e
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writetext RadioTower1FLuckyNumberManComeAgainText
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waitbutton
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closetext
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end
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.FirstPlace:
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writetext UnknownText_0x5cfb5
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writetext RadioTower1FLuckyNumberManPerfectMatchText
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playsound SFX_1ST_PLACE
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waitsfx
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buttonsound
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@@ -78,7 +78,7 @@ RadioTower1FLuckyNumberManScript:
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sjump .GameOver
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.SecondPlace:
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writetext UnknownText_0x5d023
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writetext RadioTower1FLuckyNumberManOkayMatchText
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playsound SFX_2ND_PLACE
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waitsfx
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buttonsound
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@@ -89,7 +89,7 @@ RadioTower1FLuckyNumberManScript:
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sjump .GameOver
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.ThirdPlace:
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writetext UnknownText_0x5d076
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writetext RadioTower1FLuckyNumberManWeakMatchText
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playsound SFX_3RD_PLACE
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waitsfx
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buttonsound
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@@ -100,13 +100,13 @@ RadioTower1FLuckyNumberManScript:
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sjump .GameOver
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.NoPrize:
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writetext UnknownText_0x5d0c0
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writetext RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText
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waitbutton
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closetext
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end
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.BagFull:
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writetext UnknownText_0x5d0e6
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writetext RadioTower1FLuckyNumberManNoRoomForYourPrizeText
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waitbutton
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closetext
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end
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@@ -116,43 +116,43 @@ RadioTower1FRadioCardWomanScript:
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opentext
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checkflag ENGINE_RADIO_CARD
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iftrue .GotCard
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writetext UnknownText_0x5d12d
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writetext RadioTower1FRadioCardWomanOfferQuizText
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yesorno
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iffalse .NoQuiz
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writetext UnknownText_0x5d1f2
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writetext RadioTower1FRadioCardWomanQuestion1Text
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yesorno
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iffalse .WrongAnswer
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playsound SFX_ELEVATOR_END
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waitsfx
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writetext UnknownText_0x5d231
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writetext RadioTower1FRadioCardWomanQuestion2Text
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yesorno
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iffalse .WrongAnswer
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playsound SFX_ELEVATOR_END
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waitsfx
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writetext UnknownText_0x5d282
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writetext RadioTower1FRadioCardWomanQuestion3Text
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yesorno
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iftrue .WrongAnswer
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playsound SFX_ELEVATOR_END
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waitsfx
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writetext UnknownText_0x5d2bc
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writetext RadioTower1FRadioCardWomanQuestion4Text
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yesorno
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iffalse .WrongAnswer
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playsound SFX_ELEVATOR_END
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waitsfx
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writetext UnknownText_0x5d30e
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writetext RadioTower1FRadioCardWomanQuestion5Text
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yesorno
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iftrue .WrongAnswer
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playsound SFX_ELEVATOR_END
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waitsfx
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writetext UnknownText_0x5d37b
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writetext RadioTower1FRadioCardWomanYouWinText
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buttonsound
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getstring STRING_BUFFER_4, .RadioCardText
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scall .ReceiveItem
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writetext UnknownText_0x5d3c0
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writetext RadioTower1FPokegearIsARadioText
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buttonsound
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setflag ENGINE_RADIO_CARD
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.GotCard:
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writetext UnknownText_0x5d3e5
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writetext RadioTower1FRadioCardWomanTuneInText
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waitbutton
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closetext
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end
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@@ -166,13 +166,13 @@ RadioTower1FRadioCardWomanScript:
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.WrongAnswer:
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playsound SFX_WRONG
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writetext UnknownText_0x5d409
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writetext RadioTower1FRadioCardWomanWrongAnswerText
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waitbutton
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closetext
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end
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.NoQuiz:
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writetext UnknownText_0x5d443
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writetext RadioTower1FRadioCardWomanNotTakingQuizText
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waitbutton
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closetext
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end
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@@ -200,28 +200,28 @@ RadioTower1FDirectory:
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RadioTower1FLuckyChannelSign:
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jumptext RadioTower1FLuckyChannelSignText
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MovementData_0x5ce71:
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RadioTower1FLuckyNumberManGoToPCMovement:
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step RIGHT
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turn_head UP
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step_end
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MovementData_0x5ce74:
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RadioTower1FLuckyNumberManReturnToPlayerMovement:
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step LEFT
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turn_head UP
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step_end
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UnknownText_0x5ce77:
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RadioTower1FReceptionistWelcomeText:
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text "Welcome!"
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done
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UnknownText_0x5ce81:
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RadioTower1FReceptionistNoToursText:
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text "Hello. I'm sorry,"
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line "but we're not"
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cont "offering any tours"
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cont "today."
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done
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UnknownText_0x5ceba:
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RadioTower1FLuckyNumberManAskToPlayText:
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text "Hi, are you here"
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line "for the LUCKY NUM-"
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cont "BER SHOW?"
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@@ -234,30 +234,30 @@ UnknownText_0x5ceba:
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line "you win a prize."
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done
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UnknownText_0x5cf3a:
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RadioTower1FLuckyNumberManThisWeeksIdIsText:
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text "This week's ID"
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line "number is @"
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text_ram wStringBuffer3
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text "."
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done
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UnknownText_0x5cf5a:
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RadioTower1FLuckyNumberManCheckIfMatchText:
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text "Let's see if you"
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line "have a match."
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done
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UnknownText_0x5cf79:
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RadioTower1FLuckyNumberManDotDotDotText:
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text "<……>"
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line "<……>"
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done
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UnknownText_0x5cf7e:
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RadioTower1FLuckyNumberManComeAgainText:
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text "Please come back"
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line "next week for the"
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cont "next LUCKY NUMBER."
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done
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UnknownText_0x5cfb5:
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RadioTower1FLuckyNumberManPerfectMatchText:
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text "Wow! You have a"
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line "perfect match of"
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cont "all five numbers!"
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@@ -269,7 +269,7 @@ UnknownText_0x5cfb5:
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line "MASTER BALL!"
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done
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UnknownText_0x5d023:
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RadioTower1FLuckyNumberManOkayMatchText:
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text "Hey! You've"
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line "matched the last"
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cont "three numbers!"
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@@ -279,7 +279,7 @@ UnknownText_0x5d023:
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cont "SHARE!"
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done
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UnknownText_0x5d076:
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RadioTower1FLuckyNumberManWeakMatchText:
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text "Ooh, you've"
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line "matched the last"
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cont "two numbers."
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@@ -288,12 +288,12 @@ UnknownText_0x5d076:
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line "prize, a PP UP."
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done
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UnknownText_0x5d0c0:
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RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText:
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text "Nope, none of your"
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line "ID numbers match."
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done
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UnknownText_0x5d0e6:
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RadioTower1FLuckyNumberManNoRoomForYourPrizeText:
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text "You've got no room"
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line "for your prize."
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@@ -301,7 +301,7 @@ UnknownText_0x5d0e6:
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line "back right away."
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done
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UnknownText_0x5d12d:
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RadioTower1FRadioCardWomanOfferQuizText:
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text "We have a special"
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line "quiz campaign on"
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cont "right now."
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@@ -320,7 +320,7 @@ UnknownText_0x5d12d:
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line "take the quiz?"
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done
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UnknownText_0x5d1f2:
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RadioTower1FRadioCardWomanQuestion1Text:
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text "Question 1:"
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para "Is there a #MON"
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@@ -328,7 +328,7 @@ UnknownText_0x5d1f2:
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cont "in the morning?"
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done
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UnknownText_0x5d231:
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RadioTower1FRadioCardWomanQuestion2Text:
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text "Correct!"
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line "Question 2:"
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@@ -339,7 +339,7 @@ UnknownText_0x5d231:
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line "BERRY at a MART."
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done
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UnknownText_0x5d282:
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RadioTower1FRadioCardWomanQuestion3Text:
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text "Bull's-eye!"
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line "Question 3:"
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@@ -347,7 +347,7 @@ UnknownText_0x5d282:
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line "the move FLASH?"
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done
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UnknownText_0x5d2bc:
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RadioTower1FRadioCardWomanQuestion4Text:
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text "So far so good!"
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line "Question 4:"
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@@ -358,7 +358,7 @@ UnknownText_0x5d2bc:
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line "#MON?"
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done
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UnknownText_0x5d30e:
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RadioTower1FRadioCardWomanQuestion5Text:
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text "Wow! Right again!"
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line "Here's the final"
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cont "question:"
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@@ -370,7 +370,7 @@ UnknownText_0x5d30e:
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line "on their reels?"
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done
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UnknownText_0x5d37b:
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RadioTower1FRadioCardWomanYouWinText:
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text "Bingo! You got it!"
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line "Congratulations!"
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@@ -378,18 +378,18 @@ UnknownText_0x5d37b:
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line "a RADIO CARD!"
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done
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UnknownText_0x5d3c0:
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RadioTower1FPokegearIsARadioText:
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text "<PLAYER>'s #GEAR"
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line "can now double as"
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cont "a radio!"
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done
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UnknownText_0x5d3e5:
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RadioTower1FRadioCardWomanTuneInText:
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text "Please tune in to"
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line "our radio shows."
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done
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UnknownText_0x5d409:
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RadioTower1FRadioCardWomanWrongAnswerText:
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text "Oh, dear."
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line "Sorry, but you"
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@@ -397,7 +397,7 @@ UnknownText_0x5d409:
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line "Please try again!"
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done
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UnknownText_0x5d443:
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RadioTower1FRadioCardWomanNotTakingQuizText:
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text "Oh. I see. Please"
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line "see me if you"
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cont "change your mind."
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