From 31dc62ec5d1a8028cb1cb30ea0d3fa8eb553145a Mon Sep 17 00:00:00 2001 From: DeeDeeG Date: Sat, 13 Apr 2019 11:49:42 -0400 Subject: [PATCH] Adding labels to placeholders (UnknownText, MovementData) in the maps folder (#618) Adding labels to placeholders (UnknownText, MovementData) in the maps folder * KurtsHouse.asm * RadioTower[1/2/3]F.asm * Route[35/36]NationalParkGate.asm --- maps/KurtsHouse.asm | 86 ++++++++++++------------- maps/RadioTower1F.asm | 104 +++++++++++++++---------------- maps/RadioTower2F.asm | 94 ++++++++++++++-------------- maps/RadioTower3F.asm | 20 +++--- maps/Route35NationalParkGate.asm | 82 ++++++++++++------------ maps/Route36NationalParkGate.asm | 88 +++++++++++++------------- 6 files changed, 237 insertions(+), 237 deletions(-) diff --git a/maps/KurtsHouse.asm b/maps/KurtsHouse.asm index 4de412fe4..3fa4f295d 100644 --- a/maps/KurtsHouse.asm +++ b/maps/KurtsHouse.asm @@ -39,7 +39,7 @@ Kurt1: iftrue .GotLureBall checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue .ClearedSlowpokeWell - writetext UnknownText_0x18e473 + writetext KurtsHouseKurtMakingBallsMustWaitText waitbutton closetext special FadeOutMusic @@ -48,7 +48,7 @@ Kurt1: ifequal UP, .RunAround turnobject PLAYER, DOWN playsound SFX_FLY - applymovement KURTSHOUSE_KURT1, MovementData_0x18e466 + applymovement KURTSHOUSE_KURT1, KurtsHouseKurtExitHouseMovement playsound SFX_EXIT_BUILDING disappear KURTSHOUSE_KURT1 waitsfx @@ -58,7 +58,7 @@ Kurt1: .RunAround: turnobject PLAYER, DOWN playsound SFX_FLY - applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c + applymovement KURTSHOUSE_KURT1, KurtsHouseKurtGoAroundPlayerThenExitHouseMovement playsound SFX_EXIT_BUILDING disappear KURTSHOUSE_KURT1 waitsfx @@ -66,7 +66,7 @@ Kurt1: end .ClearedSlowpokeWell: - writetext UnknownText_0x18e615 + writetext KurtsHouseKurtHonoredToMakeBallsText buttonsound verbosegiveitem LURE_BALL iffalse .NoRoomForBall @@ -95,7 +95,7 @@ Kurt1: iftrue .CheckApricorns checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3 iftrue .CheckApricorns - writetext UnknownText_0x18e6c9 + writetext KurtsHouseKurtBallsFromApricornsText waitbutton .CheckApricorns: checkitem RED_APRICORN @@ -120,13 +120,13 @@ Kurt1: end .IMakeBallsFromApricorns: - writetext UnknownText_0x18e6c9 + writetext KurtsHouseKurtBallsFromApricornsText waitbutton closetext end .AskApricorn: - writetext UnknownText_0x18e736 + writetext KurtsHouseKurtAskYouHaveAnApricornText buttonsound setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3 special SelectApricornForKurt @@ -169,13 +169,13 @@ Kurt1: setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 setflag ENGINE_KURT_MAKING_BALLS .WaitForApricorns: - writetext UnknownText_0x18e779 + writetext KurtsHouseKurtItWillTakeADayText waitbutton closetext end .Cancel: - writetext UnknownText_0x18e7bc + writetext KurtsHouseKurtThatsALetdownText waitbutton closetext end @@ -183,7 +183,7 @@ Kurt1: ._ThatTurnedOutGreat: setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 .ThatTurnedOutGreat: - writetext UnknownText_0x18e82a + writetext KurtsHouseKurtTurnedOutGreatText waitbutton .NoRoomForBall: closetext @@ -192,7 +192,7 @@ Kurt1: .GiveLevelBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar LEVEL_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -202,7 +202,7 @@ Kurt1: .GiveLureBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar LURE_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -212,7 +212,7 @@ Kurt1: .GiveMoonBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar MOON_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -222,7 +222,7 @@ Kurt1: .GiveFriendBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar FRIEND_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -232,7 +232,7 @@ Kurt1: .GiveFastBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar FAST_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -242,7 +242,7 @@ Kurt1: .GiveHeavyBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar HEAVY_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -252,7 +252,7 @@ Kurt1: .GiveLoveBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript - writetext UnknownText_0x18e7fb + writetext KurtsHouseKurtJustFinishedYourBallText buttonsound verbosegiveitemvar LOVE_BALL, VAR_KURT_APRICORNS iffalse .NoRoomForBall @@ -264,7 +264,7 @@ Kurt1: iftrue .GaveGSBallToKurt checkitem GS_BALL iffalse .NoGSBall - writetext UnknownText_0x18e8ab + writetext KurtsHouseKurtWhatIsThatText waitbutton closetext setevent EVENT_GAVE_GS_BALL_TO_KURT @@ -275,15 +275,15 @@ Kurt1: .GaveGSBallToKurt: checkflag ENGINE_KURT_MAKING_BALLS iffalse .NotMakingBalls - writetext UnknownText_0x18e934 + writetext KurtsHouseKurtImCheckingItNowText waitbutton - writetext UnknownText_0x18e949 + writetext KurtsHouseKurtAhHaISeeText waitbutton closetext end .NotMakingBalls: - writetext UnknownText_0x18e95c + writetext KurtsHouseKurtThisBallStartedToShakeText waitbutton closetext setevent EVENT_FOREST_IS_RESTLESS @@ -296,13 +296,13 @@ Kurt1: ifequal UP, .GSBallRunAround turnobject PLAYER, DOWN playsound SFX_FLY - applymovement KURTSHOUSE_KURT1, MovementData_0x18e466 + applymovement KURTSHOUSE_KURT1, KurtsHouseKurtExitHouseMovement sjump .KurtHasLeftTheBuilding .GSBallRunAround: turnobject PLAYER, DOWN playsound SFX_FLY - applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c + applymovement KURTSHOUSE_KURT1, KurtsHouseKurtGoAroundPlayerThenExitHouseMovement .KurtHasLeftTheBuilding: playsound SFX_EXIT_BUILDING disappear KURTSHOUSE_KURT1 @@ -320,14 +320,14 @@ Kurt2: KurtMakingBallsScript: checkevent EVENT_BUGGING_KURT_TOO_MUCH iffalse Script_FirstTimeBuggingKurt - writetext UnknownText_0x18e7d8 + writetext KurtsHouseKurtDontBotherMeText waitbutton closetext turnobject KURTSHOUSE_KURT2, UP end Script_FirstTimeBuggingKurt: - writetext UnknownText_0x18e863 + writetext KurtsHouseKurtGranddaughterHelpingWorkFasterText waitbutton closetext turnobject KURTSHOUSE_KURT2, UP @@ -335,10 +335,10 @@ Script_FirstTimeBuggingKurt: end KurtScript_ImCheckingItNow: - writetext UnknownText_0x18e934 + writetext KurtsHouseKurtImCheckingItNowText waitbutton turnobject KURTSHOUSE_KURT2, UP - writetext UnknownText_0x18e949 + writetext KurtsHouseKurtAhHaISeeText waitbutton closetext end @@ -431,7 +431,7 @@ KurtsHouseBookshelf: KurtsHouseRadio: jumpstd radio2 -MovementData_0x18e466: +KurtsHouseKurtExitHouseMovement: big_step DOWN big_step DOWN big_step DOWN @@ -439,7 +439,7 @@ MovementData_0x18e466: big_step DOWN step_end -MovementData_0x18e46c: +KurtsHouseKurtGoAroundPlayerThenExitHouseMovement: big_step RIGHT big_step DOWN big_step DOWN @@ -448,7 +448,7 @@ MovementData_0x18e46c: big_step DOWN step_end -UnknownText_0x18e473: +KurtsHouseKurtMakingBallsMustWaitText: text "Hm? Who are you?" para ", eh? You" @@ -489,7 +489,7 @@ UnknownText_0x18e473: cont "way!" done -UnknownText_0x18e615: +KurtsHouseKurtHonoredToMakeBallsText: text "KURT: Hi, !" para "You handled your-" @@ -508,7 +508,7 @@ UnknownText_0x18e615: line "now, but take it." done -UnknownText_0x18e6c9: +KurtsHouseKurtBallsFromApricornsText: text "KURT: I make BALLS" line "from APRICORNS." @@ -520,7 +520,7 @@ UnknownText_0x18e6c9: line "out of them." done -UnknownText_0x18e736: +KurtsHouseKurtAskYouHaveAnApricornText: text "KURT: You have an" line "APRICORN for me?" @@ -528,7 +528,7 @@ UnknownText_0x18e736: line "into a BALL." done -UnknownText_0x18e779: +KurtsHouseKurtItWillTakeADayText: text "KURT: It'll take a" line "day to make you a" @@ -536,23 +536,23 @@ UnknownText_0x18e779: line "for it later." done -UnknownText_0x18e7bc: +KurtsHouseKurtThatsALetdownText: text "KURT: Oh…" line "That's a letdown." done -UnknownText_0x18e7d8: +KurtsHouseKurtDontBotherMeText: text "KURT: I'm working!" line "Don't bother me!" done -UnknownText_0x18e7fb: +KurtsHouseKurtJustFinishedYourBallText: text "KURT: Ah, !" line "I just finished" cont "your BALL. Here!" done -UnknownText_0x18e82a: +KurtsHouseKurtTurnedOutGreatText: text "KURT: That turned" line "out great." @@ -560,7 +560,7 @@ UnknownText_0x18e82a: line "#MON with it." done -UnknownText_0x18e863: +KurtsHouseKurtGranddaughterHelpingWorkFasterText: text "KURT: Now that my" line "granddaughter is" @@ -568,7 +568,7 @@ UnknownText_0x18e863: line "work much faster." done -UnknownText_0x18e8ab: +KurtsHouseKurtWhatIsThatText: text "Wh-what is that?" para "I've never seen" @@ -584,17 +584,17 @@ UnknownText_0x18e8ab: line "for you." done -UnknownText_0x18e934: +KurtsHouseKurtImCheckingItNowText: text "I'm checking it" line "now." done -UnknownText_0x18e949: +KurtsHouseKurtAhHaISeeText: text "Ah-ha! I see!" line "So…" done -UnknownText_0x18e95c: +KurtsHouseKurtThisBallStartedToShakeText: text "!" para "This BALL started" diff --git a/maps/RadioTower1F.asm b/maps/RadioTower1F.asm index c85f216b8..ea2f81df4 100644 --- a/maps/RadioTower1F.asm +++ b/maps/RadioTower1F.asm @@ -3,8 +3,8 @@ const RADIOTOWER1F_LASS const RADIOTOWER1F_YOUNGSTER const RADIOTOWER1F_ROCKET - const RADIOTOWER1F_GENTLEMAN - const RADIOTOWER1F_COOLTRAINER_F + const RADIOTOWER1F_LUCKYNUMBERMAN + const RADIOTOWER1F_CARD_WOMAN RadioTower1F_MapScripts: db 0 ; scene scripts @@ -16,13 +16,13 @@ RadioTower1FReceptionistScript: opentext checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue .Rockets - writetext UnknownText_0x5ce77 + writetext RadioTower1FReceptionistWelcomeText waitbutton closetext end .Rockets: - writetext UnknownText_0x5ce81 + writetext RadioTower1FReceptionistNoToursText waitbutton closetext end @@ -30,7 +30,7 @@ RadioTower1FReceptionistScript: RadioTower1FLuckyNumberManScript: faceplayer opentext - writetext UnknownText_0x5ceba + writetext RadioTower1FLuckyNumberManAskToPlayText buttonsound special CheckLuckyNumberShowFlag iffalse .skip @@ -39,21 +39,21 @@ RadioTower1FLuckyNumberManScript: special PrintTodaysLuckyNumber checkflag ENGINE_LUCKY_NUMBER_SHOW iftrue .GameOver - writetext UnknownText_0x5cf3a + writetext RadioTower1FLuckyNumberManThisWeeksIdIsText buttonsound closetext - applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce71 + applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManGoToPCMovement opentext - writetext UnknownText_0x5cf5a + writetext RadioTower1FLuckyNumberManCheckIfMatchText buttonsound waitsfx - writetext UnknownText_0x5cf79 + writetext RadioTower1FLuckyNumberManDotDotDotText playsound SFX_DEX_FANFARE_20_49 waitsfx buttonsound special CheckForLuckyNumberWinners closetext - applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce74 + applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManReturnToPlayerMovement opentext ifequal 1, .FirstPlace ifequal 2, .SecondPlace @@ -61,13 +61,13 @@ RadioTower1FLuckyNumberManScript: sjump .NoPrize .GameOver: - writetext UnknownText_0x5cf7e + writetext RadioTower1FLuckyNumberManComeAgainText waitbutton closetext end .FirstPlace: - writetext UnknownText_0x5cfb5 + writetext RadioTower1FLuckyNumberManPerfectMatchText playsound SFX_1ST_PLACE waitsfx buttonsound @@ -78,7 +78,7 @@ RadioTower1FLuckyNumberManScript: sjump .GameOver .SecondPlace: - writetext UnknownText_0x5d023 + writetext RadioTower1FLuckyNumberManOkayMatchText playsound SFX_2ND_PLACE waitsfx buttonsound @@ -89,7 +89,7 @@ RadioTower1FLuckyNumberManScript: sjump .GameOver .ThirdPlace: - writetext UnknownText_0x5d076 + writetext RadioTower1FLuckyNumberManWeakMatchText playsound SFX_3RD_PLACE waitsfx buttonsound @@ -100,13 +100,13 @@ RadioTower1FLuckyNumberManScript: sjump .GameOver .NoPrize: - writetext UnknownText_0x5d0c0 + writetext RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText waitbutton closetext end .BagFull: - writetext UnknownText_0x5d0e6 + writetext RadioTower1FLuckyNumberManNoRoomForYourPrizeText waitbutton closetext end @@ -116,43 +116,43 @@ RadioTower1FRadioCardWomanScript: opentext checkflag ENGINE_RADIO_CARD iftrue .GotCard - writetext UnknownText_0x5d12d + writetext RadioTower1FRadioCardWomanOfferQuizText yesorno iffalse .NoQuiz - writetext UnknownText_0x5d1f2 + writetext RadioTower1FRadioCardWomanQuestion1Text yesorno iffalse .WrongAnswer playsound SFX_ELEVATOR_END waitsfx - writetext UnknownText_0x5d231 + writetext RadioTower1FRadioCardWomanQuestion2Text yesorno iffalse .WrongAnswer playsound SFX_ELEVATOR_END waitsfx - writetext UnknownText_0x5d282 + writetext RadioTower1FRadioCardWomanQuestion3Text yesorno iftrue .WrongAnswer playsound SFX_ELEVATOR_END waitsfx - writetext UnknownText_0x5d2bc + writetext RadioTower1FRadioCardWomanQuestion4Text yesorno iffalse .WrongAnswer playsound SFX_ELEVATOR_END waitsfx - writetext UnknownText_0x5d30e + writetext RadioTower1FRadioCardWomanQuestion5Text yesorno iftrue .WrongAnswer playsound SFX_ELEVATOR_END waitsfx - writetext UnknownText_0x5d37b + writetext RadioTower1FRadioCardWomanYouWinText buttonsound getstring STRING_BUFFER_4, .RadioCardText scall .ReceiveItem - writetext UnknownText_0x5d3c0 + writetext RadioTower1FPokegearIsARadioText buttonsound setflag ENGINE_RADIO_CARD .GotCard: - writetext UnknownText_0x5d3e5 + writetext RadioTower1FRadioCardWomanTuneInText waitbutton closetext end @@ -166,13 +166,13 @@ RadioTower1FRadioCardWomanScript: .WrongAnswer: playsound SFX_WRONG - writetext UnknownText_0x5d409 + writetext RadioTower1FRadioCardWomanWrongAnswerText waitbutton closetext end .NoQuiz: - writetext UnknownText_0x5d443 + writetext RadioTower1FRadioCardWomanNotTakingQuizText waitbutton closetext end @@ -200,28 +200,28 @@ RadioTower1FDirectory: RadioTower1FLuckyChannelSign: jumptext RadioTower1FLuckyChannelSignText -MovementData_0x5ce71: +RadioTower1FLuckyNumberManGoToPCMovement: step RIGHT turn_head UP step_end -MovementData_0x5ce74: +RadioTower1FLuckyNumberManReturnToPlayerMovement: step LEFT turn_head UP step_end -UnknownText_0x5ce77: +RadioTower1FReceptionistWelcomeText: text "Welcome!" done -UnknownText_0x5ce81: +RadioTower1FReceptionistNoToursText: text "Hello. I'm sorry," line "but we're not" cont "offering any tours" cont "today." done -UnknownText_0x5ceba: +RadioTower1FLuckyNumberManAskToPlayText: text "Hi, are you here" line "for the LUCKY NUM-" cont "BER SHOW?" @@ -234,30 +234,30 @@ UnknownText_0x5ceba: line "you win a prize." done -UnknownText_0x5cf3a: +RadioTower1FLuckyNumberManThisWeeksIdIsText: text "This week's ID" line "number is @" text_ram wStringBuffer3 text "." done -UnknownText_0x5cf5a: +RadioTower1FLuckyNumberManCheckIfMatchText: text "Let's see if you" line "have a match." done -UnknownText_0x5cf79: +RadioTower1FLuckyNumberManDotDotDotText: text "<……>" line "<……>" done -UnknownText_0x5cf7e: +RadioTower1FLuckyNumberManComeAgainText: text "Please come back" line "next week for the" cont "next LUCKY NUMBER." done -UnknownText_0x5cfb5: +RadioTower1FLuckyNumberManPerfectMatchText: text "Wow! You have a" line "perfect match of" cont "all five numbers!" @@ -269,7 +269,7 @@ UnknownText_0x5cfb5: line "MASTER BALL!" done -UnknownText_0x5d023: +RadioTower1FLuckyNumberManOkayMatchText: text "Hey! You've" line "matched the last" cont "three numbers!" @@ -279,7 +279,7 @@ UnknownText_0x5d023: cont "SHARE!" done -UnknownText_0x5d076: +RadioTower1FLuckyNumberManWeakMatchText: text "Ooh, you've" line "matched the last" cont "two numbers." @@ -288,12 +288,12 @@ UnknownText_0x5d076: line "prize, a PP UP." done -UnknownText_0x5d0c0: +RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText: text "Nope, none of your" line "ID numbers match." done -UnknownText_0x5d0e6: +RadioTower1FLuckyNumberManNoRoomForYourPrizeText: text "You've got no room" line "for your prize." @@ -301,7 +301,7 @@ UnknownText_0x5d0e6: line "back right away." done -UnknownText_0x5d12d: +RadioTower1FRadioCardWomanOfferQuizText: text "We have a special" line "quiz campaign on" cont "right now." @@ -320,7 +320,7 @@ UnknownText_0x5d12d: line "take the quiz?" done -UnknownText_0x5d1f2: +RadioTower1FRadioCardWomanQuestion1Text: text "Question 1:" para "Is there a #MON" @@ -328,7 +328,7 @@ UnknownText_0x5d1f2: cont "in the morning?" done -UnknownText_0x5d231: +RadioTower1FRadioCardWomanQuestion2Text: text "Correct!" line "Question 2:" @@ -339,7 +339,7 @@ UnknownText_0x5d231: line "BERRY at a MART." done -UnknownText_0x5d282: +RadioTower1FRadioCardWomanQuestion3Text: text "Bull's-eye!" line "Question 3:" @@ -347,7 +347,7 @@ UnknownText_0x5d282: line "the move FLASH?" done -UnknownText_0x5d2bc: +RadioTower1FRadioCardWomanQuestion4Text: text "So far so good!" line "Question 4:" @@ -358,7 +358,7 @@ UnknownText_0x5d2bc: line "#MON?" done -UnknownText_0x5d30e: +RadioTower1FRadioCardWomanQuestion5Text: text "Wow! Right again!" line "Here's the final" cont "question:" @@ -370,7 +370,7 @@ UnknownText_0x5d30e: line "on their reels?" done -UnknownText_0x5d37b: +RadioTower1FRadioCardWomanYouWinText: text "Bingo! You got it!" line "Congratulations!" @@ -378,18 +378,18 @@ UnknownText_0x5d37b: line "a RADIO CARD!" done -UnknownText_0x5d3c0: +RadioTower1FPokegearIsARadioText: text "'s #GEAR" line "can now double as" cont "a radio!" done -UnknownText_0x5d3e5: +RadioTower1FRadioCardWomanTuneInText: text "Please tune in to" line "our radio shows." done -UnknownText_0x5d409: +RadioTower1FRadioCardWomanWrongAnswerText: text "Oh, dear." line "Sorry, but you" @@ -397,7 +397,7 @@ UnknownText_0x5d409: line "Please try again!" done -UnknownText_0x5d443: +RadioTower1FRadioCardWomanNotTakingQuizText: text "Oh. I see. Please" line "see me if you" cont "change your mind." diff --git a/maps/RadioTower2F.asm b/maps/RadioTower2F.asm index 218f4b716..629dd9a59 100644 --- a/maps/RadioTower2F.asm +++ b/maps/RadioTower2F.asm @@ -115,20 +115,20 @@ Buena: readvar VAR_BLUECARDBALANCE ifequal 30, .BlueCardCapped0 playmusic MUSIC_BUENAS_PASSWORD - writetext UnknownText_0x5de35 + writetext RadioTower2FBuenaDoYouKnowPasswordText special AskRememberPassword iffalse .ForgotPassword - writetext UnknownText_0x5de84 + writetext RadioTower2FBuenaJoinTheShowText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT readvar VAR_FACING ifnotequal RIGHT, .DontNeedToMove - applymovement PLAYER, MovementData_0x5d921 + applymovement PLAYER, RadioTower2FPlayerWalksToMicrophoneMovement .DontNeedToMove: turnobject PLAYER, RIGHT opentext - writetext UnknownText_0x5dedd + writetext RadioTower2FBuenaEveryoneSayPasswordText waitbutton closetext turnobject RADIOTOWER2F_BUENA, DOWN @@ -137,7 +137,7 @@ Buena: closetext iffalse .WrongAnswer opentext - writetext UnknownText_0x5dfc1 + writetext RadioTower2FBuenaCorrectAnswerText waitbutton closetext readvar VAR_BLUECARDBALANCE @@ -149,7 +149,7 @@ Buena: pause 20 turnobject RADIOTOWER2F_BUENA, RIGHT opentext - writetext UnknownText_0x5e054 + writetext RadioTower2FBuenaThanksForComingText waitbutton closetext special FadeOutMusic @@ -160,12 +160,12 @@ Buena: end .Introduction: - writetext UnknownText_0x5dcf4 + writetext RadioTower2FBuenaShowIntroductionText buttonsound setevent EVENT_MET_BUENA verbosegiveitem BLUE_CARD .TuneIn: - writetext UnknownText_0x5de10 + writetext RadioTower2FBuenaTuneInToMyShowText waitbutton closetext checkcellnum PHONE_BUENA @@ -177,7 +177,7 @@ Buena: end .ForgotPassword: - writetext UnknownText_0x5df29 + writetext RadioTower2FBuenaComeBackAfterListeningText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT @@ -187,7 +187,7 @@ Buena: end .PlayedAlready: - writetext UnknownText_0x5df6c + writetext RadioTower2FBuenaAlreadyPlayedText waitbutton closetext checkcellnum PHONE_BUENA @@ -202,13 +202,13 @@ Buena: .WrongAnswer: setflag ENGINE_BUENAS_PASSWORD_2 opentext - writetext UnknownText_0x5e01c + writetext RadioTower2FBuenaDidYouForgetText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT pause 20 opentext - writetext UnknownText_0x5e054 + writetext RadioTower2FBuenaThanksForComingText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT @@ -218,13 +218,13 @@ Buena: end .MidRocketTakeover: - writetext UnknownText_0x5e0c2 + writetext RadioTower2FBuenaPasswordIsHelpText waitbutton closetext end .NoBlueCard: - writetext UnknownText_0x5e192 + writetext RadioTower2FBuenaNoBlueCardText waitbutton closetext checkcellnum PHONE_BUENA @@ -236,7 +236,7 @@ Buena: end .BlueCardCapped0: - writetext UnknownText_0x5e0f1 + writetext RadioTower2FBuenaCardIsFullText waitbutton closetext checkcellnum PHONE_BUENA @@ -248,7 +248,7 @@ Buena: end .TooEarly: - writetext UnknownText_0x5e131 + writetext RadioTower2FBuenaTuneInAfterSixText waitbutton closetext checkcellnum PHONE_BUENA @@ -272,21 +272,21 @@ Buena: setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER opentext - writetext UnknownText_0x5e1ee + writetext RadioTower2FBuenaOfferPhoneNumberText sjump .AskForNumber .OfferedNumberBefore: opentext - writetext UnknownText_0x5e2bf + writetext RadioTower2FBuenaOfferNumberAgainText .AskForNumber: askforphonenumber PHONE_BUENA ifequal PHONE_CONTACTS_FULL, .PhoneFull ifequal PHONE_CONTACT_REFUSED, .NumberDeclined - writetext UnknownText_0x5e2f3 + writetext RadioTower2FRegisteredBuenasNumberText playsound SFX_REGISTER_PHONE_NUMBER waitsfx buttonsound - writetext UnknownText_0x5e310 + writetext RadioTower2FBuenaCallMeText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT @@ -294,14 +294,14 @@ Buena: end .NumberDeclined: - writetext UnknownText_0x5e33c + writetext RadioTower2FBuenaSadRejectedText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT end .PhoneFull: - writetext UnknownText_0x5e35e + writetext RadioTower2FBuenaYourPhoneIsFullText waitbutton closetext turnobject RADIOTOWER2F_BUENA, RIGHT @@ -313,14 +313,14 @@ RadioTowerBuenaPrizeReceptionist: opentext checkitem BLUE_CARD iffalse .NoCard - writetext UnknownText_0x5e392 + writetext RadioTower2FBuenaReceptionistPointsForPrizesText buttonsound special BuenaPrize closetext end .NoCard: - writetext UnknownText_0x5e3d8 + writetext RadioTower2FBuenaReceptionistNoCardText buttonsound closetext end @@ -337,7 +337,7 @@ RadioTower2FPokemonRadioSign: RadioTower2FBookshelf: jumpstd magazinebookshelf -MovementData_0x5d921: +RadioTower2FPlayerWalksToMicrophoneMovement: slow_step DOWN slow_step RIGHT step_end @@ -468,7 +468,7 @@ GruntF2AfterBattleText: line "I won't forget it!" done -UnknownText_0x5dcf4: +RadioTower2FBuenaShowIntroductionText: text "BUENA: Hi! I'm" line "BUENA!" @@ -497,12 +497,12 @@ UnknownText_0x5dcf4: line "point card!" done -UnknownText_0x5de10: +RadioTower2FBuenaTuneInToMyShowText: text "BUENA: Tune in to" line "my PASSWORD SHOW!" done -UnknownText_0x5de35: +RadioTower2FBuenaDoYouKnowPasswordText: text "BUENA: Hi!" line "Did you tune in to" cont "my radio show?" @@ -511,7 +511,7 @@ UnknownText_0x5de35: line "today's password?" done -UnknownText_0x5de84: +RadioTower2FBuenaJoinTheShowText: text "BUENA: Oh, wow!" line "Thank you!" @@ -524,7 +524,7 @@ UnknownText_0x5de84: line "Join the show." done -UnknownText_0x5dedd: +RadioTower2FBuenaEveryoneSayPasswordText: text "BUENA: Everyone" line "ready?" @@ -535,7 +535,7 @@ UnknownText_0x5dedd: line "!" done -UnknownText_0x5df29: +RadioTower2FBuenaComeBackAfterListeningText: text "BUENA: Come back" line "after you listen" @@ -543,7 +543,7 @@ UnknownText_0x5df29: line "Catch ya later!" done -UnknownText_0x5df6c: +RadioTower2FBuenaAlreadyPlayedText: text "BUENA: Sorry…" para "You get just one" @@ -553,7 +553,7 @@ UnknownText_0x5df6c: line "for another try!" done -UnknownText_0x5dfc1: +RadioTower2FBuenaCorrectAnswerText: text "BUENA: YIPPEE!" line "That's right!" @@ -564,7 +564,7 @@ UnknownText_0x5dfc1: line "point! Congrats!" done -UnknownText_0x5e01c: +RadioTower2FBuenaDidYouForgetText: text "BUENA: Aww…" line "That's not it…" @@ -572,7 +572,7 @@ UnknownText_0x5e01c: line "password?" done -UnknownText_0x5e054: +RadioTower2FBuenaThanksForComingText: text "BUENA: Yup! Our" line "contestant was" @@ -586,14 +586,14 @@ UnknownText_0x5e054: line "I'll be waiting!" done -UnknownText_0x5e0c2: +RadioTower2FBuenaPasswordIsHelpText: text "BUENA: Huh?" line "Today's password?" para "HELP, of course!" done -UnknownText_0x5e0f1: +RadioTower2FBuenaCardIsFullText: text "BUENA: Your BLUE" line "CARD's full." @@ -601,7 +601,7 @@ UnknownText_0x5e0f1: line "fabulous prize!" done -UnknownText_0x5e131: +RadioTower2FBuenaTuneInAfterSixText: text "BUENA: Tune in to" line "PASSWORD every" @@ -612,7 +612,7 @@ UnknownText_0x5e131: line "in for a visit!" done -UnknownText_0x5e192: +RadioTower2FBuenaNoBlueCardText: text "BUENA: Oh? You" line "forgot to bring" cont "your BLUE CARD?" @@ -622,7 +622,7 @@ UnknownText_0x5e192: cont "don't have it." done -UnknownText_0x5e1ee: +RadioTower2FBuenaOfferPhoneNumberText: text "BUENA: Oh! Your" line "BLUE CARD reached" @@ -643,7 +643,7 @@ UnknownText_0x5e1ee: line "my phone number?" done -UnknownText_0x5e2bf: +RadioTower2FBuenaOfferNumberAgainText: text "BUENA: ," line "do you want to" @@ -651,23 +651,23 @@ UnknownText_0x5e2bf: line "number?" done -UnknownText_0x5e2f3: +RadioTower2FRegisteredBuenasNumberText: text " registered" line "BUENA's number." done -UnknownText_0x5e310: +RadioTower2FBuenaCallMeText: text "BUENA: I look" line "forward to hearing" cont "from you!" done -UnknownText_0x5e33c: +RadioTower2FBuenaSadRejectedText: text "BUENA: Aww… It's a" line "special prize…" done -UnknownText_0x5e35e: +RadioTower2FBuenaYourPhoneIsFullText: text "BUENA: ," line "your phone list" @@ -675,7 +675,7 @@ UnknownText_0x5e35e: line "for me…" done -UnknownText_0x5e392: +RadioTower2FBuenaReceptionistPointsForPrizesText: text "You can cash in" line "your saved points" @@ -683,7 +683,7 @@ UnknownText_0x5e392: line "of your choice!" done -UnknownText_0x5e3d8: +RadioTower2FBuenaReceptionistNoCardText: text "You can't trade in" line "points without" cont "your BLUE CARD." diff --git a/maps/RadioTower3F.asm b/maps/RadioTower3F.asm index 367223ce4..baa8d1b97 100644 --- a/maps/RadioTower3F.asm +++ b/maps/RadioTower3F.asm @@ -51,30 +51,30 @@ RadioTower3FCooltrainerFScript: iftrue .NoRockets checkevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER iftrue .UsedCardKey - writetext UnknownText_0x5e754 + writetext RadioTower3FCooltrainerFPleaseSaveDirectorText waitbutton closetext end .UsedCardKey: - writetext UnknownText_0x5e7cb + writetext RadioTower3FCooltrainerFIsDirectorSafeText waitbutton closetext end .NoRockets: - writetext UnknownText_0x5e7e2 + writetext RadioTower3FCooltrainerFYoureMyHeroText buttonsound verbosegiveitem TM_SUNNY_DAY iffalse .NoRoom - writetext UnknownText_0x5e821 + writetext RadioTower3FCooltrainerFItsSunnyDayText waitbutton closetext setevent EVENT_GOT_SUNNY_DAY_FROM_RADIO_TOWER end .GotSunnyDay: - writetext UnknownText_0x5e85c + writetext RadioTower3FCooltrainerFYouWereMarvelousText waitbutton .NoRoom: closetext @@ -189,7 +189,7 @@ RadioTower3FGymGuyText: cont "clock too!" done -UnknownText_0x5e754: +RadioTower3FCooltrainerFPleaseSaveDirectorText: text "The TEAM ROCKET" line "boss has locked" cont "himself in." @@ -203,12 +203,12 @@ UnknownText_0x5e754: para "Please save him!" done -UnknownText_0x5e7cb: +RadioTower3FCooltrainerFIsDirectorSafeText: text "Is the DIRECTOR" line "safe?" done -UnknownText_0x5e7e2: +RadioTower3FCooltrainerFYoureMyHeroText: text "Thank you!" line "You're my hero!" @@ -216,14 +216,14 @@ UnknownText_0x5e7e2: line "my appreciation." done -UnknownText_0x5e821: +RadioTower3FCooltrainerFItsSunnyDayText: text "It's SUNNY DAY." line "It powers up fire-" cont "type moves for a" cont "while." done -UnknownText_0x5e85c: +RadioTower3FCooltrainerFYouWereMarvelousText: text "You were simply" line "marvelous!" done diff --git a/maps/Route35NationalParkGate.asm b/maps/Route35NationalParkGate.asm index d67480528..8676b146f 100644 --- a/maps/Route35NationalParkGate.asm +++ b/maps/Route35NationalParkGate.asm @@ -52,22 +52,22 @@ Route35NationalParkGate_MapScripts: return .LeavingContestEarly: - applymovement PLAYER, MovementData_0x6a2e2 + applymovement PLAYER, Route35NationalParkGatePlayerApproachOfficer1Movement turnobject ROUTE35NATIONALPARKGATE_OFFICER1, RIGHT opentext readvar VAR_CONTESTMINUTES addval 1 getnum STRING_BUFFER_3 - writetext UnknownText_0x6a79a + writetext Route35NationalParkGateOfficer1WantToFinishText yesorno iffalse .GoBackToContest - writetext UnknownText_0x6a7db + writetext Route35NationalParkGateOfficer1WaitAtNorthGateText waitbutton closetext jumpstd bugcontestresultswarp .GoBackToContest: - writetext UnknownText_0x6a823 + writetext Route35NationalParkGateOfficer1OkGoFinishText waitbutton closetext scall Route35NationalParkGate_EnterContest @@ -88,7 +88,7 @@ Route35OfficerScriptContest: checkflag ENGINE_DAILY_BUG_CONTEST iftrue Route35NationalParkGate_ContestIsOver scall Route35NationalParkGate_GetDayOfWeek - writetext UnknownText_0x6a2eb + writetext Route35NationalParkGateOfficer1AskToParticipateText yesorno iffalse Route35NationalParkGate_DeclinedToParticipate readvar VAR_PARTYCOUNT @@ -98,12 +98,12 @@ Route35OfficerScriptContest: Route35NationalParkGate_OkayToProceed: setflag ENGINE_BUG_CONTEST_TIMER special PlayMapMusic - writetext UnknownText_0x6a39d + writetext Route35NationalParkGateOfficer1GiveParkBallsText buttonsound - writetext UnknownText_0x6a3c7 + writetext Route35NationalParkGatePlayerReceivedParkBallsText playsound SFX_ITEM waitsfx - writetext UnknownText_0x6a3e2 + writetext Route35NationalParkGateOfficer1ExplainsRulesText waitbutton closetext special GiveParkBalls @@ -118,11 +118,11 @@ Route35NationalParkGate_OkayToProceed: Route35NationalParkGate_EnterContest: readvar VAR_FACING ifequal LEFT, Route35NationalParkGate_FacingLeft - applymovement PLAYER, MovementData_0x6a2e5 + applymovement PLAYER, Route35NationalParkGatePlayerGoAroundOfficerAndEnterParkMovement end Route35NationalParkGate_FacingLeft: - applymovement PLAYER, MovementData_0x6a2e9 + applymovement PLAYER, Route35NationalParkGatePlayerEnterParkMovement end Route35NationalParkGate_LeaveTheRestBehind: @@ -134,65 +134,65 @@ Route35NationalParkGate_LeaveTheRestBehind: Route35NationalParkGate_LessThanFullParty: special CheckFirstMonIsEgg ifequal TRUE, Route35NationalParkGate_FirstMonIsEgg - writetext UnknownText_0x6a4c6 + writetext Route35NationalParkGateOfficer1AskToUseFirstMonText yesorno iffalse Route35NationalParkGate_DeclinedToLeaveMonsBehind special ContestDropOffMons iftrue Route35NationalParkGate_FirstMonIsFainted setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER - writetext UnknownText_0x6a537 + writetext Route35NationalParkGateOfficer1WellHoldYourMonText buttonsound - writetext UnknownText_0x6a56b + writetext Route35NationalParkGatePlayersMonLeftWithHelperText playsound SFX_GOT_SAFARI_BALLS waitsfx buttonsound sjump Route35NationalParkGate_OkayToProceed Route35NationalParkGate_DeclinedToParticipate: - writetext UnknownText_0x6a5dc + writetext Route35NationalParkGateOfficer1TakePartInFutureText waitbutton closetext end Route35NationalParkGate_DeclinedToLeaveMonsBehind: - writetext UnknownText_0x6a597 + writetext Route35NationalParkGateOfficer1ChooseMonAndComeBackText waitbutton closetext end Route35NationalParkGate_FirstMonIsFainted: - writetext UnknownText_0x6a608 + writetext Route35NationalParkGateOfficer1FirstMonCantBattleText waitbutton closetext end Route35NationalParkGate_NoRoomInBox: - writetext UnknownText_0x6a67c + writetext Route35NationalParkGateOfficer1MakeRoomText waitbutton closetext end Route35NationalParkGate_FirstMonIsEgg: - writetext UnknownText_0x6a71f + writetext Route35NationalParkGateOfficer1EggAsFirstMonText waitbutton closetext end Route35NationalParkGate_ContestIsOver: - writetext UnknownText_0x6a84f + writetext Route35NationalParkGateOfficer1ContestIsOverText waitbutton closetext end Route35NationalParkGate_NoContestToday: - jumptextfaceplayer UnknownText_0x6a894 + jumptextfaceplayer Route35NationalParkGateOfficer1WeHoldContestsText Route35NationalParkGateOfficerScript: faceplayer opentext checkflag ENGINE_DAILY_BUG_CONTEST iftrue Route35NationalParkGate_ContestIsOver - writetext UnknownText_0x6a894 + writetext Route35NationalParkGateOfficer1WeHoldContestsText waitbutton closetext end @@ -207,22 +207,22 @@ Route35NationalParkGate_GetDayOfWeek: jumpstd daytotext end -MovementData_0x6a2e2: +Route35NationalParkGatePlayerApproachOfficer1Movement: step DOWN turn_head LEFT step_end -MovementData_0x6a2e5: +Route35NationalParkGatePlayerGoAroundOfficerAndEnterParkMovement: step RIGHT step UP step UP step_end -MovementData_0x6a2e9: +Route35NationalParkGatePlayerEnterParkMovement: step UP step_end -UnknownText_0x6a2eb: +Route35NationalParkGateOfficer1AskToParticipateText: text "Today's @" text_ram wStringBuffer3 text "." @@ -244,18 +244,18 @@ UnknownText_0x6a2eb: line "give it a try?" done -UnknownText_0x6a39d: +Route35NationalParkGateOfficer1GiveParkBallsText: text "Here are the PARK" line "BALLS for the" cont "Contest." done -UnknownText_0x6a3c7: +Route35NationalParkGatePlayerReceivedParkBallsText: text " received" line "20 PARK BALLS." done -UnknownText_0x6a3e2: +Route35NationalParkGateOfficer1ExplainsRulesText: text "The person who" line "gets the strong-" cont "est bug #MON" @@ -279,7 +279,7 @@ UnknownText_0x6a3e2: line "find!" done -UnknownText_0x6a4c6: +Route35NationalParkGateOfficer1AskToUseFirstMonText: text "Uh-oh…" para "You have more than" @@ -297,19 +297,19 @@ UnknownText_0x6a4c6: line "you?" done -UnknownText_0x6a537: +Route35NationalParkGateOfficer1WellHoldYourMonText: text "Fine, we'll hold" line "your other #MON" cont "while you compete." done -UnknownText_0x6a56b: +Route35NationalParkGatePlayersMonLeftWithHelperText: text "'s #MON" line "were left with the" cont "CONTEST HELPER." done -UnknownText_0x6a597: +Route35NationalParkGateOfficer1ChooseMonAndComeBackText: text "Please choose the" line "#MON to be used" @@ -317,13 +317,13 @@ UnknownText_0x6a597: line "then come see me." done -UnknownText_0x6a5dc: +Route35NationalParkGateOfficer1TakePartInFutureText: text "OK. We hope you'll" line "take part in the" cont "future." done -UnknownText_0x6a608: +Route35NationalParkGateOfficer1FirstMonCantBattleText: text "Uh-oh…" line "The first #MON" @@ -337,7 +337,7 @@ UnknownText_0x6a608: line "then come see me." done -UnknownText_0x6a67c: +Route35NationalParkGateOfficer1MakeRoomText: text "Uh-oh…" line "Both your party" @@ -355,7 +355,7 @@ UnknownText_0x6a67c: line "come see me." done -UnknownText_0x6a71f: +Route35NationalParkGateOfficer1EggAsFirstMonText: text "Uh-oh…" line "You have an EGG as" @@ -369,7 +369,7 @@ UnknownText_0x6a71f: line "then come see me." done -UnknownText_0x6a79a: +Route35NationalParkGateOfficer1WantToFinishText: text "You still have @" text_ram wStringBuffer3 text_start @@ -379,7 +379,7 @@ UnknownText_0x6a79a: line "finish now?" done -UnknownText_0x6a7db: +Route35NationalParkGateOfficer1WaitAtNorthGateText: text "OK. Please wait at" line "the North Gate for" @@ -387,13 +387,13 @@ UnknownText_0x6a7db: line "of the winners." done -UnknownText_0x6a823: +Route35NationalParkGateOfficer1OkGoFinishText: text "OK. Please get" line "back outside and" cont "finish up." done -UnknownText_0x6a84f: +Route35NationalParkGateOfficer1ContestIsOverText: text "Today's Contest is" line "over. We hope you" @@ -401,7 +401,7 @@ UnknownText_0x6a84f: line "in the future." done -UnknownText_0x6a894: +Route35NationalParkGateOfficer1WeHoldContestsText: text "We hold Contests" line "regularly in the" diff --git a/maps/Route36NationalParkGate.asm b/maps/Route36NationalParkGate.asm index 7880cf612..fa80fc3d1 100644 --- a/maps/Route36NationalParkGate.asm +++ b/maps/Route36NationalParkGate.asm @@ -67,10 +67,10 @@ Route36NationalParkGate_MapScripts: readvar VAR_CONTESTMINUTES addval 1 getnum STRING_BUFFER_3 - writetext UnknownText_0x6b284 + writetext Route36NationalParkGateOfficer1WantToFinishText yesorno iffalse .GoBackToContest - writetext UnknownText_0x6b2c5 + writetext Route36NationalParkGateOfficer1WaitHereForAnnouncementText waitbutton closetext special FadeBlackQuickly @@ -78,13 +78,13 @@ Route36NationalParkGate_MapScripts: scall .CopyContestants disappear ROUTE36NATIONALPARKGATE_OFFICER1 appear ROUTE36NATIONALPARKGATE_OFFICER2 - applymovement PLAYER, MovementData_0x6add1 + applymovement PLAYER, Route36NationalParkGatePlayerWaitWithContestantsMovement pause 15 special FadeInQuickly jumpstd bugcontestresults .GoBackToContest: - writetext UnknownText_0x6b300 + writetext Route36NationalParkGateOfficer1OkGoFinishText waitbutton closetext turnobject PLAYER, LEFT @@ -149,7 +149,7 @@ Route36OfficerScriptContest: checkflag ENGINE_DAILY_BUG_CONTEST iftrue Route36Officer_ContestHasConcluded scall Route36ParkGate_DayToText - writetext UnknownText_0x6add5 + writetext Route36NationalParkGateOfficer1AskToParticipateText yesorno iffalse .DecidedNotToJoinContest readvar VAR_PARTYCOUNT @@ -159,13 +159,13 @@ Route36OfficerScriptContest: .ResumeStartingContest: setflag ENGINE_BUG_CONTEST_TIMER special PlayMapMusic - writetext UnknownText_0x6ae87 + writetext Route36NationalParkGateOfficer1GiveParkBallsText buttonsound waitsfx - writetext UnknownText_0x6aeb1 + writetext Route36NationalParkGatePlayerReceivedParkBallsText playsound SFX_ITEM waitsfx - writetext UnknownText_0x6aecc + writetext Route36NationalParkGateOfficer1ExplainsRulesText waitbutton closetext setflag ENGINE_BUG_CONTEST_TIMER @@ -186,46 +186,46 @@ Route36OfficerScriptContest: .ContinueLeavingMons: special CheckFirstMonIsEgg ifequal TRUE, .FirstMonIsEgg - writetext UnknownText_0x6afb0 + writetext Route36NationalParkGateOfficer1AskToUseFirstMonText yesorno iffalse .RefusedToLeaveMons special ContestDropOffMons iftrue .FirstMonIsFainted setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER - writetext UnknownText_0x6b021 + writetext Route36NationalParkGateOfficer1WellHoldYourMonText buttonsound - writetext UnknownText_0x6b055 + writetext Route36NationalParkGatePlayersMonLeftWithHelperText playsound SFX_GOT_SAFARI_BALLS waitsfx buttonsound sjump .ResumeStartingContest .DecidedNotToJoinContest: - writetext UnknownText_0x6b0c6 + writetext Route36NationalParkGateOfficer1TakePartInFutureText waitbutton closetext end .RefusedToLeaveMons: - writetext UnknownText_0x6b081 + writetext Route36NationalParkGateOfficer1ChooseMonAndComeBackText waitbutton closetext end .FirstMonIsFainted: - writetext UnknownText_0x6b0f2 + writetext Route36NationalParkGateOfficer1FirstMonCantBattleText waitbutton closetext end .BoxFull: - writetext UnknownText_0x6b166 + writetext Route36NationalParkGateOfficer1MakeRoomText waitbutton closetext end .FirstMonIsEgg: - writetext UnknownText_0x6b209 + writetext Route36NationalParkGateOfficer1EggAsFirstMonText waitbutton closetext end @@ -239,13 +239,13 @@ Route36Officer_ContestHasConcluded: iftrue .GoldBerry checkevent EVENT_CONTEST_OFFICER_HAS_BERRY iftrue .Berry - writetext UnknownText_0x6b32b + writetext Route36NationalParkGateOfficer1ContestIsOverText waitbutton closetext end .Sunstone: - writetext UnknownText_0x6b97f + writetext Route36NationalParkGateOfficer1HeresThePrizeText buttonsound verbosegiveitem SUN_STONE iffalse .BagFull @@ -254,7 +254,7 @@ Route36Officer_ContestHasConcluded: end .Everstone: - writetext UnknownText_0x6b97f + writetext Route36NationalParkGateOfficer1HeresThePrizeText buttonsound verbosegiveitem EVERSTONE iffalse .BagFull @@ -263,7 +263,7 @@ Route36Officer_ContestHasConcluded: end .GoldBerry: - writetext UnknownText_0x6b97f + writetext Route36NationalParkGateOfficer1HeresThePrizeText buttonsound verbosegiveitem GOLD_BERRY iffalse .BagFull @@ -272,7 +272,7 @@ Route36Officer_ContestHasConcluded: end .Berry: - writetext UnknownText_0x6b97f + writetext Route36NationalParkGateOfficer1HeresThePrizeText buttonsound verbosegiveitem BERRY iffalse .BagFull @@ -281,20 +281,20 @@ Route36Officer_ContestHasConcluded: end .BagFull: - writetext UnknownText_0x6b910 + writetext Route36NationalParkGateOfficer1WellHoldPrizeText waitbutton closetext end _ContestNotOn: - jumptextfaceplayer UnknownText_0x6b370 + jumptextfaceplayer Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText Route36NationalParkGateOfficerScript: faceplayer opentext checkflag ENGINE_DAILY_BUG_CONTEST iftrue Route36Officer_ContestHasConcluded - writetext UnknownText_0x6b370 + writetext Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText waitbutton closetext end @@ -467,13 +467,13 @@ UnusedBugCatchingContestExplanationSign: ; duplicate of BugCatchingContestExplanationSign in Route35NationalParkGate.asm jumptext UnusedBugCatchingContestExplanationText -MovementData_0x6add1: +Route36NationalParkGatePlayerWaitWithContestantsMovement: big_step DOWN big_step RIGHT turn_head UP step_end -UnknownText_0x6add5: +Route36NationalParkGateOfficer1AskToParticipateText: text "Today's @" text_ram wStringBuffer3 text "." @@ -495,18 +495,18 @@ UnknownText_0x6add5: line "give it a try?" done -UnknownText_0x6ae87: +Route36NationalParkGateOfficer1GiveParkBallsText: text "Here are the PARK" line "BALLS for the" cont "Contest." done -UnknownText_0x6aeb1: +Route36NationalParkGatePlayerReceivedParkBallsText: text " received" line "20 PARK BALLS." done -UnknownText_0x6aecc: +Route36NationalParkGateOfficer1ExplainsRulesText: text "The person who" line "gets the strong-" cont "est bug #MON" @@ -530,7 +530,7 @@ UnknownText_0x6aecc: line "find!" done -UnknownText_0x6afb0: +Route36NationalParkGateOfficer1AskToUseFirstMonText: text "Uh-oh…" para "You have more than" @@ -548,19 +548,19 @@ UnknownText_0x6afb0: line "you?" done -UnknownText_0x6b021: +Route36NationalParkGateOfficer1WellHoldYourMonText: text "Fine, we'll hold" line "your other #MON" cont "while you compete." done -UnknownText_0x6b055: +Route36NationalParkGatePlayersMonLeftWithHelperText: text "'s #MON" line "were left with the" cont "CONTEST HELPER." done -UnknownText_0x6b081: +Route36NationalParkGateOfficer1ChooseMonAndComeBackText: text "Please choose the" line "#MON to be used" @@ -568,13 +568,13 @@ UnknownText_0x6b081: line "then come see me." done -UnknownText_0x6b0c6: +Route36NationalParkGateOfficer1TakePartInFutureText: text "OK. We hope you'll" line "take part in the" cont "future." done -UnknownText_0x6b0f2: +Route36NationalParkGateOfficer1FirstMonCantBattleText: text "Uh-oh…" line "The first #MON" @@ -588,7 +588,7 @@ UnknownText_0x6b0f2: line "then come see me." done -UnknownText_0x6b166: +Route36NationalParkGateOfficer1MakeRoomText: text "Uh-oh…" line "Both your party" @@ -606,7 +606,7 @@ UnknownText_0x6b166: line "come see me." done -UnknownText_0x6b209: +Route36NationalParkGateOfficer1EggAsFirstMonText: text "Uh-oh…" line "You have an EGG as" @@ -620,7 +620,7 @@ UnknownText_0x6b209: line "then come see me." done -UnknownText_0x6b284: +Route36NationalParkGateOfficer1WantToFinishText: text "You still have @" text_ram wStringBuffer3 text_start @@ -630,7 +630,7 @@ UnknownText_0x6b284: line "finish now?" done -UnknownText_0x6b2c5: +Route36NationalParkGateOfficer1WaitHereForAnnouncementText: text "OK. Please wait" line "here for the" @@ -638,13 +638,13 @@ UnknownText_0x6b2c5: line "the winners." done -UnknownText_0x6b300: +Route36NationalParkGateOfficer1OkGoFinishText: text "OK. Please go back" line "outside and finish" cont "up." done -UnknownText_0x6b32b: +Route36NationalParkGateOfficer1ContestIsOverText: text "Today's Contest is" line "over. We hope you" @@ -652,7 +652,7 @@ UnknownText_0x6b32b: line "in the future." done -UnknownText_0x6b370: +Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText: text "Some #MON can" line "only be seen in" cont "the PARK." @@ -829,7 +829,7 @@ UnusedBugCatchingContestExplanationText: line "the contest." done -UnknownText_0x6b910: +Route36NationalParkGateOfficer1WellHoldPrizeText: text "Uh-oh… Your PACK" line "is full." @@ -841,7 +841,7 @@ UnknownText_0x6b910: line "then come see me." done -UnknownText_0x6b97f: +Route36NationalParkGateOfficer1HeresThePrizeText: text "?" para "Here's the prize"