mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
commit
2d73d040d1
@ -364,6 +364,7 @@ Sfx_Shine:
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Sfx_Unknown5F:
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musicheader 3, 5, Sfx_Unknown5F_Ch5
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musicheader 1, 6, Sfx_Unknown5F_Ch6
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Sfx_Sandstorm:
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musicheader 1, 8, Sfx_Sandstorm_Ch8
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@ -2,9 +2,12 @@
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; Control characters (see home/text.asm)
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charmap "<NULL>", $00
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charmap "<PLAY_G>", $14 ; "<PLAYER>くん" or "<PLAYER>ちゃん"; same as "<PLAYER>" in English
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charmap "<MOBILE>", $15
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charmap "<CR>", $16
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charmap "¯", $1f ; soft linebreak
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charmap "<LNBRK>", $22
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charmap "<LF>", $22
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charmap "<POKE>", $24 ; "<PO><KE>"
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charmap "%", $25 ; soft linebreak in landmark names
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charmap "<RED>", $38 ; wRedsName
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@ -119,8 +119,14 @@ CMDQUEUE_05 EQU 5
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CMDQUEUE_ENTRY_SIZE EQU 6
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CMDQUEUE_CAPACITY EQU 4
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; command queue types
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CMDQUEUE_STONETABLE EQU 2
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; HandleQueuedCommand.Jumptable indexes (see engine/overworld/events.asm)
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const_def
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const CMDQUEUE_NULL
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const CMDQUEUE_NULL2
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const CMDQUEUE_STONETABLE
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const CMDQUEUE_TYPE3
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const CMDQUEUE_TYPE4
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NUM_CMDQUEUE_TYPES EQU const_value
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; elevfloor macro values
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; ElevatorFloorNames indexes (see data/events/elevator_floors.asm)
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@ -12,4 +12,4 @@ NonTrainerCallerNames:
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.bill: db "BILL:@"
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.elm: db "PROF.ELM:@"
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.bikeshop: db "BIKE SHOP:@"
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.buena: db "BUENA:<LNBRK> DISC JOCKEY@"
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.buena: db "BUENA:<LF> DISC JOCKEY@"
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@ -1550,7 +1550,7 @@ AI_Smart_Spite:
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dec [hl]
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ret
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Function_0x38d16
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Function_0x38d16:
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jp AIDiscourageMove
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AI_Smart_DestinyBond:
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@ -8578,7 +8578,7 @@ ReadAndPrintLinkBattleRecord:
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db " 0 0 0@"
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.Format:
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db " --- <LNBRK>"
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db " --- <LF>"
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db " - - -@"
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.Record:
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db "<PLAYER>'s RECORD@"
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@ -284,7 +284,7 @@ RunBattleAnimCommand:
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.loop
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call GetBattleAnimByte
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cp $ff
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cp anim_ret_command
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jr nz, .not_done_with_anim
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; Return from a subroutine.
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@ -270,7 +270,7 @@ ReadBTTrainerParty:
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; Check the nicknames for illegal characters, and replace bad nicknames
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; with their species names.
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ld de, wBT_OTTempMon1Name ; $c643
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ld de, wBT_OTTempMon1Name
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_1
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@ -280,44 +280,44 @@ ReadBTTrainerParty:
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call GetPokemonName
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ld l, e
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ld h, d
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ld de, wBT_OTTempMon1Name ; $c643
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ld de, wBT_OTTempMon1Name
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ld bc, MON_NAME_LENGTH
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call CopyBytes
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.skip_mon_1
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ld de, wBT_OTTempMon2Name ; $c67e
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ld de, wBT_OTTempMon2Name
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_2
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ld a, [wBT_OTTempMon2] ; [$c64e]
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ld a, [wBT_OTTempMon2]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld l, e
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ld h, d
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ld de, wBT_OTTempMon2Name ; $c67e
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ld de, wBT_OTTempMon2Name
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ld bc, MON_NAME_LENGTH
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call CopyBytes
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.skip_mon_2
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ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
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ld de, wBT_OTTempMon3Name
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_3
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ld a, [wBT_OTTempMon3] ; [$c689]
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ld a, [wBT_OTTempMon3]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld l, e
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ld h, d
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ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
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ld de, wBT_OTTempMon3Name
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ld bc, MON_NAME_LENGTH
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call CopyBytes
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.skip_mon_3
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; Add the terminator character to each of these names
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ld a, "@"
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ld [wBT_OTTempMon1NameEnd - 1], a ; $c64d
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ld [wBT_OTTempMon2NameEnd - 1], a ; $c688
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ld [wBT_OTTempMon3NameEnd - 1], a ; $c68a + 57 = $c6c3
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ld [wBT_OTTempMon1NameEnd - 1], a
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ld [wBT_OTTempMon2NameEnd - 1], a
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ld [wBT_OTTempMon3NameEnd - 1], a
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; Fix errors in the movesets
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call CheckBTMonMovesForErrors
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; Repair the trainer name if needed, then copy it to wOTPlayerName
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@ -61,20 +61,20 @@ _OptionsMenu:
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ret
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StringOptions:
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db "TEXT SPEED<LNBRK>"
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db " :<LNBRK>"
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db "BATTLE SCENE<LNBRK>"
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db " :<LNBRK>"
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db "BATTLE STYLE<LNBRK>"
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db " :<LNBRK>"
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db "SOUND<LNBRK>"
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db " :<LNBRK>"
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db "PRINT<LNBRK>"
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db " :<LNBRK>"
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db "MENU ACCOUNT<LNBRK>"
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db " :<LNBRK>"
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db "FRAME<LNBRK>"
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db " :TYPE<LNBRK>"
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db "TEXT SPEED<LF>"
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db " :<LF>"
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db "BATTLE SCENE<LF>"
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db " :<LF>"
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db "BATTLE STYLE<LF>"
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db " :<LF>"
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db "SOUND<LF>"
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db " :<LF>"
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db "PRINT<LF>"
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db " :<LF>"
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db "MENU ACCOUNT<LF>"
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db " :<LF>"
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db "FRAME<LF>"
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db " :TYPE<LF>"
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db "CANCEL@"
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GetOptionPointer:
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@ -1336,8 +1336,8 @@ DoBikeStep::
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ClearCmdQueue::
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ld hl, wCmdQueue
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ld de, 6
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ld c, 4
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ld de, CMDQUEUE_ENTRY_SIZE
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ld c, CMDQUEUE_CAPACITY
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xor a
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.loop
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ld [hl], a
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@ -1443,7 +1443,7 @@ HandleQueuedCommand:
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ld hl, CMDQUEUE_TYPE
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add hl, bc
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ld a, [hl]
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cp 5
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cp NUM_CMDQUEUE_TYPES
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jr c, .okay
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xor a
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@ -1317,7 +1317,7 @@ Pokedex_DrawUnownModeBG:
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call Pokedex_PlaceFrontpicAtHL
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ld de, 0
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ld b, 0
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ld c, 26
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ld c, NUM_UNOWN
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.loop
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ld hl, wUnownDex
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add hl, de
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@ -2486,11 +2486,11 @@ Pokedex_LoadUnownFont:
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ld a, BANK(UnownFont)
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call FarCopyBytes
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ld hl, sScratch + $188
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ld bc, 27 tiles
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ld bc, (NUM_UNOWN + 1) tiles
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call Pokedex_InvertTiles
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ld de, sScratch + $188
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ld hl, vTiles2 tile $40
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lb bc, BANK(Pokedex_LoadUnownFont), 27
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lb bc, BANK(Pokedex_LoadUnownFont), NUM_UNOWN + 1
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call Request2bpp
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call CloseSRAM
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ret
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@ -5,14 +5,14 @@ TownMap_ConvertLineBreakCharacters:
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cp "@"
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jr z, .end
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cp "%"
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jr z, .line_break
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jr z, .line_feed
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cp "¯"
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jr z, .line_break
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jr z, .line_feed
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inc hl
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jr .loop
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.line_break
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ld [hl], "<LNBRK>"
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.line_feed
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ld [hl], "<LF>"
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.end
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ld de, wStringBuffer1
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148
home/text.asm
148
home/text.asm
@ -178,26 +178,30 @@ NextChar::
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CheckDict::
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dict: MACRO
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if \1 == 0
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if \1 == "<NULL>"
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and a
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else
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cp \1
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endc
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jp z, \2
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ENDM
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dict2: MACRO
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cp \1
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if STRSUB("\2", 1, 1) == "\""
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; Replace a character with another one
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jr nz, ._\@
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ld a, \2
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._\@:
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elif STRSUB("\2", 1, 1) == "."
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; Locals can use a short jump
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jr z, \2
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else
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jp z, \2
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endc
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ENDM
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dict TX_DAY, DayOfWeekChar
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dict "<MOBILE>", MobileScriptChar
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dict "<LINE>", LineChar
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dict "<NEXT>", NextLineChar
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dict TX_FAR, TextFar
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dict TX_START, NullChar
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dict "<CR>", CarriageReturnChar
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dict "<NULL>", NullChar
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dict "<SCROLL>", _ContTextNoPause
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dict "<_CONT>", _ContText
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dict "<PARA>", Paragraph
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@ -215,7 +219,7 @@ ENDM
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dict "<TM>", TMChar
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dict "<TRAINER>", TrainerChar
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dict "<KOUGEKI>", PlaceKougeki
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dict "<LNBRK>", LineBreakChar
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dict "<LF>", LineFeedChar
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dict "<CONT>", ContText
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dict "<……>", SixDotsChar
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dict "<DONE>", DoneText
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@ -223,17 +227,14 @@ ENDM
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dict "<PKMN>", PlacePKMN
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dict "<POKE>", PlacePOKE
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dict "%", NextChar
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dict2 "¯", " "
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dict "¯", " "
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dict "<DEXEND>", PlaceDexEnd
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dict "<TARGET>", PlaceMoveTargetsName
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dict "<USER>", PlaceMoveUsersName
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dict "<ENEMY>", PlaceEnemysName
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dict "<PLAY_G>", PlaceGenderedPlayerName
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cp "゚"
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jr z, .place ; should be .diacritic
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cp "゙"
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jr z, .place ; should be .diacritic
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dict "゚", .place ; should be .diacritic
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dict "゙", .place ; should be .diacritic
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jr .not_diacritic
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.diacritic
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@ -276,10 +277,10 @@ ENDM
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call PrintLetterDelay
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jp NextChar
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DayOfWeekChar::
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MobileScriptChar::
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ld c, l
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ld b, h
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farcall Function17f036
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farcall RunMobileScript
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jp PlaceNextChar
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print_name: MACRO
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@ -409,14 +410,14 @@ NextLineChar::
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push hl
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jp NextChar
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LineBreakChar::
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LineFeedChar::
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pop hl
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ld bc, SCREEN_WIDTH
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add hl, bc
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push hl
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jp NextChar
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TextFar::
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CarriageReturnChar::
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pop hl
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push de
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ld bc, -wTileMap + $10000
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@ -681,32 +682,32 @@ DoTextUntilTerminator::
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TextCommands::
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; entries correspond to TX_* constants (see macros/scripts/text.asm)
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dw Text_TX ; TX_START
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dw Text_TX_RAM ; TX_RAM
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dw Text_TX_BCD ; TX_BCD
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dw Text_TX_MOVE ; TX_MOVE
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dw Text_TX_BOX ; TX_BOX
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dw Text_TX_LOW ; TX_LOW
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dw Text_WAIT_BUTTON ; WAIT_BUTTON
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dw Text_TX_SCROLL ; TX_SCROLL
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dw Text_START_ASM ; START_ASM
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dw Text_TX_NUM ; TX_NUM
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dw Text_TX_EXIT ; TX_EXIT
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dw Text_PlaySound ; TX_SOUND_DEX_FANFARE_50_79
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dw Text_TX_DOTS ; TX_DOTS
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dw Text_LINK_WAIT_BUTTON ; TX_LINK_WAIT_BUTTON
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dw Text_PlaySound ; TX_SOUND_DEX_FANFARE_20_49
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dw Text_PlaySound ; TX_SOUND_ITEM
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dw Text_PlaySound ; TX_SOUND_CAUGHT_MON
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dw Text_PlaySound ; TX_SOUND_DEX_FANFARE_80_109
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dw Text_PlaySound ; TX_SOUND_FANFARE
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dw Text_PlaySound ; TX_SOUND_SLOT_MACHINE_START
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dw Text_TX_STRINGBUFFER ; TX_STRINGBUFFER
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dw Text_TX_DAY ; TX_DAY
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dw Text_TX_FAR ; TX_FAR
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dw TextCommand_START ; TX_START
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dw TextCommand_RAM ; TX_RAM
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dw TextCommand_BCD ; TX_BCD
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dw TextCommand_MOVE ; TX_MOVE
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dw TextCommand_BOX ; TX_BOX
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dw TextCommand_LOW ; TX_LOW
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dw TextCommand_WAIT_BUTTON ; TX_WAIT_BUTTON
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dw TextCommand_SCROLL ; TX_SCROLL
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dw TextCommand_START_ASM ; TX_START_ASM
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dw TextCommand_NUM ; TX_NUM
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dw TextCommand_EXIT ; TX_EXIT
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dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
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dw TextCommand_DOTS ; TX_DOTS
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dw TextCommand_LINK_WAIT_BUTTON ; TX_LINK_WAIT_BUTTON
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dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
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dw TextCommand_SOUND ; TX_SOUND_ITEM
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dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
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dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
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dw TextCommand_SOUND ; TX_SOUND_FANFARE
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dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
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dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
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dw TextCommand_DAY ; TX_DAY
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dw TextCommand_FAR ; TX_FAR
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Text_TX::
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; TX
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TextCommand_START::
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; text_start
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; write text until "@"
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; [$00]["...@"]
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@ -720,7 +721,7 @@ Text_TX::
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inc hl
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ret
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Text_TX_RAM::
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TextCommand_RAM::
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; text_from_ram
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; write text from a ram address
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; little endian
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@ -737,7 +738,7 @@ Text_TX_RAM::
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pop hl
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ret
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Text_TX_FAR::
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TextCommand_FAR::
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; text_jump
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; write text from a different bank
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; little endian
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@ -766,8 +767,8 @@ Text_TX_FAR::
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ld [MBC3RomBank], a
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ret
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Text_TX_BCD::
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; TX_BCD
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TextCommand_BCD::
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; text_bcd
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; write bcd from address, typically ram
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; [$02][addr][flags]
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; flags: see PrintBCDNumber
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@ -787,8 +788,8 @@ Text_TX_BCD::
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pop hl
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ret
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Text_TX_MOVE::
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; TX_MOVE
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TextCommand_MOVE::
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; text_move
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; move to a new tile
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; [$03][addr]
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@ -800,8 +801,8 @@ Text_TX_MOVE::
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ld b, a
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ret
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Text_TX_BOX::
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; TX_BOX
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TextCommand_BOX::
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; text_box
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; draw a box
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; little endian
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; [$04][addr][height][width]
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@ -821,25 +822,25 @@ Text_TX_BOX::
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pop hl
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ret
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Text_TX_LOW::
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; TX_LOW
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TextCommand_LOW::
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; text_low
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; write text at (1,16)
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; [$05]
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bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
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ret
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Text_WAIT_BUTTON::
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; TX_WAITBUTTON
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TextCommand_WAIT_BUTTON::
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; text_waitbutton
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; wait for button press
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; show arrow
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; [06]
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ld a, [wLinkMode]
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cp LINK_COLOSSEUM
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jp z, Text_LINK_WAIT_BUTTON
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jp z, TextCommand_LINK_WAIT_BUTTON
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cp LINK_MOBILE
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jp z, Text_LINK_WAIT_BUTTON
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jp z, TextCommand_LINK_WAIT_BUTTON
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push hl
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call LoadBlinkingCursor
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||||
@ -850,7 +851,8 @@ Text_WAIT_BUTTON::
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||||
pop hl
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ret
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||||
|
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Text_TX_SCROLL::
|
||||
TextCommand_SCROLL::
|
||||
; text_scroll
|
||||
; pushes text up two lines and sets the BC cursor to the border tile
|
||||
; below the first character column of the text box.
|
||||
push hl
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||||
@ -861,8 +863,8 @@ Text_TX_SCROLL::
|
||||
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
|
||||
ret
|
||||
|
||||
Text_START_ASM::
|
||||
; TX_ASM
|
||||
TextCommand_START_ASM::
|
||||
; start_asm
|
||||
|
||||
bit 7, h
|
||||
jr nz, .not_rom
|
||||
@ -873,8 +875,8 @@ Text_START_ASM::
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
Text_TX_NUM::
|
||||
; TX_NUM
|
||||
TextCommand_NUM::
|
||||
; deciram
|
||||
; [$09][addr][hi:bytes lo:digits]
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
@ -898,7 +900,8 @@ Text_TX_NUM::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Text_TX_EXIT::
|
||||
TextCommand_EXIT::
|
||||
; interpret_data
|
||||
push hl
|
||||
push bc
|
||||
call GetJoypad
|
||||
@ -912,7 +915,7 @@ Text_TX_EXIT::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Text_PlaySound::
|
||||
TextCommand_SOUND::
|
||||
; chars:
|
||||
; $0b, $0e, $0f, $10, $11, $12, $13
|
||||
; see TextSFX
|
||||
@ -948,7 +951,7 @@ Text_PlaySound::
|
||||
ret
|
||||
|
||||
Unreferenced_Function1522::
|
||||
; TX_CRY
|
||||
; play_cry
|
||||
push de
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
@ -969,7 +972,8 @@ TextSFX::
|
||||
dbw TX_SOUND_SLOT_MACHINE_START, SFX_SLOT_MACHINE_START
|
||||
db -1
|
||||
|
||||
Text_TX_DOTS::
|
||||
TextCommand_DOTS::
|
||||
; limited_interpret_data
|
||||
; [$0C][num]
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
@ -997,7 +1001,8 @@ Text_TX_DOTS::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Text_LINK_WAIT_BUTTON::
|
||||
TextCommand_LINK_WAIT_BUTTON::
|
||||
; link_wait_button
|
||||
; wait for key down
|
||||
; display arrow
|
||||
push hl
|
||||
@ -1007,7 +1012,8 @@ Text_LINK_WAIT_BUTTON::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Text_TX_STRINGBUFFER::
|
||||
TextCommand_STRINGBUFFER::
|
||||
; text_buffer
|
||||
; Print a string from one of the following:
|
||||
; 0: wStringBuffer3
|
||||
; 1: wStringBuffer4
|
||||
@ -1035,8 +1041,8 @@ Text_TX_STRINGBUFFER::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Text_TX_DAY::
|
||||
; TX_DAY
|
||||
TextCommand_DAY::
|
||||
; current_day
|
||||
|
||||
call GetWeekday
|
||||
push hl
|
||||
|
1
hram.asm
1
hram.asm
@ -129,3 +129,4 @@ hDMATransfer EQU $ffe8
|
||||
hMobile EQU $ffe9
|
||||
hSystemBooted EQU $ffea
|
||||
hClockResetTrigger EQU $ffeb
|
||||
hFFEC EQU $ffec
|
||||
|
@ -295,7 +295,7 @@ anim_call: MACRO
|
||||
dw \1 ; address
|
||||
ENDM
|
||||
|
||||
enum anim_ret_command ; $ff
|
||||
anim_ret_command EQU -1 ; $ff
|
||||
anim_ret: MACRO
|
||||
db anim_ret_command
|
||||
ENDM
|
||||
|
@ -46,9 +46,9 @@ text_low: MACRO
|
||||
db TX_LOW
|
||||
ENDM
|
||||
|
||||
enum WAIT_BUTTON ; $06
|
||||
enum TX_WAIT_BUTTON ; $06
|
||||
text_waitbutton: MACRO
|
||||
db WAIT_BUTTON
|
||||
db TX_WAIT_BUTTON
|
||||
ENDM
|
||||
|
||||
enum TX_SCROLL ; $07
|
||||
@ -56,9 +56,9 @@ text_scroll: MACRO
|
||||
db TX_SCROLL
|
||||
ENDM
|
||||
|
||||
enum START_ASM ; $08
|
||||
enum TX_START_ASM ; $08
|
||||
start_asm: MACRO
|
||||
db START_ASM
|
||||
db TX_START_ASM
|
||||
ENDM
|
||||
|
||||
enum TX_NUM ; $09
|
||||
|
@ -3894,7 +3894,7 @@ Function8aab6:
|
||||
ret
|
||||
|
||||
String_8aaf0:
|
||||
db "あたらしい めいし<PKMN>できまし<LNBRK>@"
|
||||
db "あたらしい めいし<PKMN>できまし<LF>@"
|
||||
|
||||
Function8ab00:
|
||||
ld de, String_8911c
|
||||
|
File diff suppressed because it is too large
Load Diff
21
wram.asm
21
wram.asm
@ -359,7 +359,13 @@ SECTION "Battle", WRAM0
|
||||
|
||||
UNION ; c608
|
||||
; unidentified uses
|
||||
wc608:: ds 480
|
||||
wc608:: ds 53
|
||||
wc63d:: ds 5
|
||||
wc642:: ds 5
|
||||
wc647:: ds 33
|
||||
wc668:: ds 32
|
||||
wc688:: ds 2
|
||||
wc68a:: ds 350
|
||||
|
||||
NEXTU ; c608
|
||||
; surrounding tiles
|
||||
@ -868,7 +874,18 @@ endc
|
||||
|
||||
NEXTU ; c6d0
|
||||
; mobile data
|
||||
wc6d0:: ds 126
|
||||
wc6d0:: ds 56
|
||||
wc708:: db
|
||||
wc709:: db
|
||||
wc70a:: db
|
||||
wc70b:: db
|
||||
wc70c:: db
|
||||
wc70d:: db
|
||||
wc70e:: db
|
||||
wc70f:: db
|
||||
wc710:: db
|
||||
wc711:: db
|
||||
wc712:: ds 60
|
||||
wc74e:: ds 107
|
||||
wc7b9:: ds 1
|
||||
wc7ba:: ds 1
|
||||
|
Loading…
x
Reference in New Issue
Block a user