mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
Merge pull request #539 from Rangi42/master
[RTM] Miscellaneous reorganization fixes
This commit is contained in:
commit
3e14c1f26e
36
FAQ.md
36
FAQ.md
@ -4,9 +4,12 @@
|
||||
## Questions
|
||||
|
||||
- [What is pokecrystal11.gbc?](#what-is-pokecrystal11gbc)
|
||||
- [Can't build ROM; "ERROR: `UNION` already defined"](#cant-build-rom-error-union-already-defined)
|
||||
- [Can't build ROM; "Segmentation fault" from `rgbgfx`](#cant-build-rom-segmentation-fault-from-rgbgfx)
|
||||
- [Can't build ROM; "Section is too big" or "Unable to place section in bank"](#cant-build-rom-section-is-too-big-or-unable-to-place-section-in-bank)
|
||||
- [I can't build the ROM, `make` just prints an error!](#i-cant-build-the-rom-make-just-prints-an-error)
|
||||
- [`gcc`: command not found](#gcc-command-not-found)
|
||||
- ["ERROR: `UNION` already defined"](#error-union-already-defined)
|
||||
- ["Segmentation fault" from `rgbgfx`](#segmentation-fault-from-rgbgfx)
|
||||
- ["Section is too big" or "Unable to place section in bank"](#section-is-too-big-or-unable-to-place-section-in-bank)
|
||||
- ["Invalid file or object file version"](#invalid-file-or-object-file-version)
|
||||
- [How do I edit maps?](#how-do-i-edit-maps)
|
||||
- [How do I write new features?](#how-do-i-write-new-features)
|
||||
- [I need more help!](#i-need-more-help)
|
||||
@ -17,31 +20,41 @@
|
||||
Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `_CRYSTAL11` so the assembly builds the changed version.
|
||||
|
||||
|
||||
## Can't build ROM; "ERROR: `UNION` already defined"
|
||||
## I can't build the ROM, `make` just prints an error!
|
||||
|
||||
Download [**rgbds 0.3.3**][rgbds]. Earlier versions will not work.
|
||||
Reread [INSTALL.md](INSTALL.md) carefully, and make sure you're following all its steps.
|
||||
|
||||
### `gcc`: command not found
|
||||
|
||||
## Can't build ROM; "Segmentation fault" from `rgbgfx`
|
||||
You need to install `gcc`. If you're using Cygwin, re-run its setup, and at "Select Packages", choose to install `gcc-core`.
|
||||
|
||||
### "ERROR: `UNION` already defined"
|
||||
|
||||
Download [the latest **rgbds** release][rgbds]. Versions earlier than 0.3.3 will not work.
|
||||
|
||||
### "Segmentation fault" from `rgbgfx`
|
||||
|
||||
If you are using 64-bit Windows, download [**64-bit Cygwin**][cygwin] and [**64-bit rgbds**][rgbds].
|
||||
|
||||
|
||||
## Can't build ROM; "Section is too big" or "Unable to place section in bank"
|
||||
### "Section is too big" or "Unable to place section in bank"
|
||||
|
||||
If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
|
||||
|
||||
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which `SECTION`s go in which banks. Try moving some code into a new section.
|
||||
|
||||
### "Invalid file or object file version"
|
||||
|
||||
Run `make clean` to remove all the old `o` files, then re-run `make`.
|
||||
|
||||
|
||||
## How do I edit maps?
|
||||
|
||||
For `asm` scripts, read [docs/map_event_scripts.md](docs/map_event_scripts.md). For `blk` layouts, try [crowdmap][crowdmap] or [Polished Map][polished-map].
|
||||
For `asm` scripts, read [docs/map_event_scripts.md](docs/map_event_scripts.md). For `blk` layouts, try [Polished Map][polished-map] or [crowdmap][crowdmap].
|
||||
|
||||
|
||||
## How do I write new features?
|
||||
|
||||
There are a number of special-purpose scripting languages, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
|
||||
There are a number of special-purpose scripting languages, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md). Some of the [tutorials][tutorials] may also be helpful.
|
||||
|
||||
|
||||
## I need more help!
|
||||
@ -50,5 +63,6 @@ Try asking on IRC or Discord (see [README.md](README.md)).
|
||||
|
||||
[cygwin]: https://cygwin.com/install.html
|
||||
[rgbds]: https://github.com/rednex/rgbds/releases
|
||||
[crowdmap]: https://github.com/yenatch/crowdmap/
|
||||
[polished-map]: https://github.com/Rangi42/polished-map
|
||||
[crowdmap]: https://github.com/yenatch/crowdmap/
|
||||
[tutorials]: https://github.com/pret/pokecrystal/wiki/Tutorials
|
||||
|
@ -3650,8 +3650,8 @@ Sfx_2Boops_Ch5:
|
||||
soundinput $8
|
||||
endchannel
|
||||
|
||||
Sfx_UnknownCB:
|
||||
musicheader 1, 8, Sfx_UnknownCB_Ch8
|
||||
Sfx_IntroWhoosh:
|
||||
musicheader 1, 8, Sfx_IntroWhoosh_Ch8
|
||||
|
||||
Sfx_Menu_Ch8:
|
||||
noise __, 2, $e2, $33
|
||||
@ -4703,7 +4703,7 @@ Sfx_Unknown60_Ch8:
|
||||
noise __, 16, $f2, $43
|
||||
endchannel
|
||||
|
||||
Sfx_UnknownCB_Ch8:
|
||||
Sfx_IntroWhoosh_Ch8:
|
||||
noise __, 2, $10, $10
|
||||
noise __, 3, $20, $10
|
||||
noise __, 3, $30, $20
|
||||
|
@ -204,7 +204,7 @@ SFX:
|
||||
dba Sfx_IntroSuicune4
|
||||
dba Sfx_GameFreakPresents
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||||
dba Sfx_Tingle
|
||||
dba Sfx_UnknownCB
|
||||
dba Sfx_IntroWhoosh
|
||||
dba Sfx_TwoPcBeeps
|
||||
dba Sfx_4NoteDitty
|
||||
dba Sfx_Twinkle
|
||||
|
@ -61,6 +61,7 @@ MOVE_LENGTH EQU const_value
|
||||
const STAT_DEF
|
||||
const STAT_SPD
|
||||
const STAT_SATK
|
||||
NUM_EXP_STATS EQU const_value + -1
|
||||
const STAT_SDEF
|
||||
NUM_STATS EQU const_value
|
||||
STAT_SPC EQU STAT_SATK
|
||||
|
@ -58,10 +58,6 @@ X_FLIP EQU 1 << OAM_X_FLIP ; $20
|
||||
Y_FLIP EQU 1 << OAM_Y_FLIP ; $40
|
||||
PRIORITY EQU 1 << OAM_PRIORITY ; $80
|
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|
||||
; Other useful constants
|
||||
LCDC_DEFAULT EQU %11100011
|
||||
LY_VBLANK EQU 144
|
||||
|
||||
; Hardware registers
|
||||
rJOYP EQU $ff00 ; Joypad (R/W)
|
||||
rSB EQU $ff01 ; Serial transfer data (R/W)
|
||||
@ -119,14 +115,20 @@ rWave_d EQU $ff3d
|
||||
rWave_e EQU $ff3e
|
||||
rWave_f EQU $ff3f
|
||||
rLCDC EQU $ff40 ; LCD Control (R/W)
|
||||
rLCDC_BG_PRIORITY EQU 0 ; 0=Off, 1=On
|
||||
rLCDC_SPRITES_ENABLE EQU 1 ; 0=Off, 1=On
|
||||
rLCDC_SPRITE_SIZE EQU 2 ; 0=8x8, 1=8x16
|
||||
rLCDC_BG_TILEMAP EQU 3 ; 0=9800-9BFF, 1=9C00-9FFF
|
||||
rLCDC_TILE_DATA EQU 4 ; 0=8800-97FF, 1=8000-8FFF
|
||||
rLCDC_WINDOW_ENABLE EQU 5 ; 0=Off, 1=On
|
||||
rLCDC_WINDOW_TILEMAP EQU 6 ; 0=9800-9BFF, 1=9C00-9FFF
|
||||
rLCDC_ENABLE EQU 7 ; 0=Off, 1=On
|
||||
LCDC_DEFAULT EQU (1 << rLCDC_ENABLE) | (1 << rLCDC_WINDOW_TILEMAP) | (1 << rLCDC_WINDOW_ENABLE) | (1 << rLCDC_SPRITES_ENABLE) | (1 << rLCDC_BG_PRIORITY)
|
||||
rSTAT EQU $ff41 ; LCDC Status (R/W)
|
||||
rSCY EQU $ff42 ; Scroll Y (R/W)
|
||||
rSCX EQU $ff43 ; Scroll X (R/W)
|
||||
rLY EQU $ff44 ; LCDC Y-Coordinate (R)
|
||||
LY_VBLANK EQU 144
|
||||
rLYC EQU $ff45 ; LY Compare (R/W)
|
||||
rDMA EQU $ff46 ; DMA Transfer and Start Address (W)
|
||||
rBGP EQU $ff47 ; BG Palette Data (R/W) - Non CGB Mode Only
|
||||
|
@ -19,6 +19,7 @@ NPCTRADE_PADDING EQU 31 ; db
|
||||
const NPC_TRADE_CHRIS ; 4
|
||||
const NPC_TRADE_KIM ; 5
|
||||
const NPC_TRADE_FOREST ; 6
|
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NUM_NPC_TRADES EQU const_value
|
||||
|
||||
; trade gender limits
|
||||
const_def
|
||||
|
@ -128,7 +128,7 @@
|
||||
const SFX_SWEET_KISS ; 7c
|
||||
const SFX_SWEET_KISS_2 ; 7d
|
||||
const SFX_BELLY_DRUM ; 7e
|
||||
const SFX_UNKNOWN_7F ; 7f
|
||||
const SFX_TOXIC ; 7f
|
||||
const SFX_SLUDGE_BOMB ; 80
|
||||
const SFX_FORESIGHT ; 81
|
||||
const SFX_SPITE ; 82
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@ -206,7 +206,7 @@
|
||||
const SFX_INTRO_SUICUNE_4 ; c8
|
||||
const SFX_GAME_FREAK_PRESENTS ; c9
|
||||
const SFX_TINGLE ; ca
|
||||
const SFX_UNKNOWN_CB ; cb
|
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const SFX_INTRO_WHOOSH ; cb
|
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const SFX_TWO_PC_BEEPS ; cc
|
||||
const SFX_4_NOTE_DITTY ; cd
|
||||
const SFX_TWINKLE ; ce
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||||
|
@ -20,17 +20,17 @@ AUTO_INPUT EQU $ff
|
||||
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
|
||||
GAMETIMERPAUSE_MOBILE_7_F EQU 7
|
||||
|
||||
; wOptions:: (bits 4-7) ; cfcc
|
||||
; wOptions:: ; cfcc
|
||||
TEXT_DELAY_MASK EQU %111
|
||||
const_def 4
|
||||
const NO_TEXT_SCROLL ; 4
|
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const STEREO ; 5
|
||||
const BATTLE_SHIFT ; 6
|
||||
const BATTLE_SCENE ; 7
|
||||
|
||||
; wOptions:: (bits 0-2) ; cfcc
|
||||
TEXT_DELAY_FAST EQU 1
|
||||
TEXT_DELAY_MED EQU 3
|
||||
TEXT_DELAY_SLOW EQU 5
|
||||
TEXT_DELAY_FAST EQU %001 ; 1
|
||||
TEXT_DELAY_MED EQU %011 ; 3
|
||||
TEXT_DELAY_SLOW EQU %101 ; 5
|
||||
|
||||
; wTextBoxFrame:: ; cfce
|
||||
const_def
|
||||
|
@ -1,13 +1,3 @@
|
||||
CriticalHitMoves:
|
||||
db KARATE_CHOP
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||||
db RAZOR_WIND
|
||||
db RAZOR_LEAF
|
||||
db CRABHAMMER
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db SLASH
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||||
db AEROBLAST
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db CROSS_CHOP
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||||
db -1
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||||
|
||||
CriticalHitChances:
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||||
db 7 percent ; 0
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||||
db 12 percent + 2 ; +1
|
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,7 @@ DefaultOptions:
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||||
; wOptions: med text speed
|
||||
db TEXT_DELAY_MED
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||||
; wSaveFileExists: no
|
||||
db $00
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||||
db FALSE
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||||
; wTextBoxFrame: frame 1
|
||||
db FRAME_1
|
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; wTextBoxFlags: use text speed
|
||||
|
@ -41,7 +41,7 @@ OddEgg1:
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||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $0, $0 ; DVs
|
||||
dn 0, 0, 0, 0 ; DVs
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||||
db 30, 20, 10, 0 ; PP
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||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -55,8 +55,8 @@ OddEgg1:
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||||
bigdw 8 ; SAtk
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||||
bigdw 8 ; SDef
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||||
db "EGG@@@@@@@@"
|
||||
OddEgg1End:
|
||||
|
||||
OddEgg2:
|
||||
db PICHU
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||||
db NO_ITEM
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||||
db THUNDERSHOCK, CHARM, DIZZY_PUNCH, 0
|
||||
@ -68,7 +68,7 @@ OddEgg2:
|
||||
bigdw 0
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||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 30, 20, 10, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -120,7 +120,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 35, 20, 10, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -172,7 +172,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 15, 20, 10, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -224,7 +224,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 35, 30, 10, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -276,7 +276,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 25, 10, 0, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -328,7 +328,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 30, 30, 10, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
@ -380,7 +380,7 @@ OddEgg2:
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
bigdw 0
|
||||
db $2a, $aa ; DVs
|
||||
dn 2, 10, 10, 10 ; DVs
|
||||
db 35, 10, 0, 0 ; PP
|
||||
db 20 ; Happiness
|
||||
db 0, 0, 0 ; Pokerus, Caught data
|
||||
|
@ -1,107 +1,107 @@
|
||||
landmark: MACRO
|
||||
; x, y, name
|
||||
db \1, \2
|
||||
db \1 + 8, \2 + 16
|
||||
dw \3
|
||||
ENDM
|
||||
|
||||
Landmarks:
|
||||
; entries correspond to constants/landmark_constants.asm
|
||||
landmark 0, 0, SpecialMapName
|
||||
landmark 148, 116, NewBarkTownName
|
||||
landmark 136, 116, Route29Name
|
||||
landmark 108, 116, CherrygroveCityName
|
||||
landmark 108, 96, Route30Name
|
||||
landmark 104, 76, Route31Name
|
||||
landmark 92, 76, VioletCityName
|
||||
landmark 93, 74, SproutTowerName
|
||||
landmark 92, 108, Route32Name
|
||||
landmark 84, 92, RuinsOfAlphName
|
||||
landmark 92, 140, UnionCaveName
|
||||
landmark 90, 140, Route33Name
|
||||
landmark 76, 140, AzaleaTownName
|
||||
landmark 78, 138, SlowpokeWellName
|
||||
landmark 60, 136, IlexForestName
|
||||
landmark 60, 128, Route34Name
|
||||
landmark 60, 108, GoldenrodCityName
|
||||
landmark 58, 108, RadioTowerName
|
||||
landmark 60, 92, Route35Name
|
||||
landmark 60, 76, NationalParkName
|
||||
landmark 72, 76, Route36Name
|
||||
landmark 76, 68, Route37Name
|
||||
landmark 76, 60, EcruteakCityName
|
||||
landmark 78, 58, TinTowerName
|
||||
landmark 74, 58, BurnedTowerName
|
||||
landmark 60, 60, Route38Name
|
||||
landmark 44, 64, Route39Name
|
||||
landmark 44, 76, OlivineCityName
|
||||
landmark 46, 78, LighthouseName
|
||||
landmark 36, 72, BattleTowerName
|
||||
landmark 36, 80, Route40Name
|
||||
landmark 36, 108, WhirlIslandsName
|
||||
landmark 36, 116, Route41Name
|
||||
landmark 28, 116, CianwoodCityName
|
||||
landmark 100, 60, Route42Name
|
||||
landmark 92, 60, MtMortarName
|
||||
landmark 116, 60, MahoganyTownName
|
||||
landmark 116, 52, Route43Name
|
||||
landmark 116, 44, LakeOfRageName
|
||||
landmark 128, 60, Route44Name
|
||||
landmark 138, 54, IcePathName
|
||||
landmark 140, 60, BlackthornCityName
|
||||
landmark 140, 52, DragonsDenName
|
||||
landmark 140, 80, Route45Name
|
||||
landmark 120, 88, DarkCaveName
|
||||
landmark 132, 104, Route46Name
|
||||
landmark 156, 84, SilverCaveName
|
||||
landmark 60, 124, PalletTownName
|
||||
landmark 60, 108, Route1Name
|
||||
landmark 60, 92, ViridianCityName
|
||||
landmark 60, 80, Route2Name
|
||||
landmark 60, 68, PewterCityName
|
||||
landmark 72, 68, Route3Name
|
||||
landmark 84, 68, MtMoonName
|
||||
landmark 96, 68, Route4Name
|
||||
landmark 108, 68, CeruleanCityName
|
||||
landmark 108, 60, Route24Name
|
||||
landmark 116, 52, Route25Name
|
||||
landmark 108, 76, Route5Name
|
||||
landmark 116, 92, UndergroundName
|
||||
landmark 108, 92, Route6Name
|
||||
landmark 108, 100, VermilionCityName
|
||||
landmark 96, 76, DiglettsCaveName
|
||||
landmark 96, 84, Route7Name
|
||||
landmark 124, 84, Route8Name
|
||||
landmark 124, 68, Route9Name
|
||||
landmark 140, 68, RockTunnelName
|
||||
landmark 140, 72, Route10Name
|
||||
landmark 140, 76, PowerPlantName
|
||||
landmark 140, 84, LavenderTownName
|
||||
landmark 148, 84, LavRadioTowerName
|
||||
landmark 84, 84, CeladonCityName
|
||||
landmark 108, 84, SaffronCityName
|
||||
landmark 124, 100, Route11Name
|
||||
landmark 140, 96, Route12Name
|
||||
landmark 132, 116, Route13Name
|
||||
landmark 124, 128, Route14Name
|
||||
landmark 112, 132, Route15Name
|
||||
landmark 76, 84, Route16Name
|
||||
landmark 76, 108, Route17Name
|
||||
landmark 88, 132, Route18Name
|
||||
landmark 100, 132, FuchsiaCityName
|
||||
landmark 100, 144, Route19Name
|
||||
landmark 84, 148, Route20Name
|
||||
landmark 76, 148, SeafoamIslandsName
|
||||
landmark 60, 148, CinnabarIslandName
|
||||
landmark 60, 136, Route21Name
|
||||
landmark 44, 84, Route22Name
|
||||
landmark 36, 68, VictoryRoadName
|
||||
landmark 36, 60, Route23Name
|
||||
landmark 36, 52, IndigoPlateauName
|
||||
landmark 36, 108, Route26Name
|
||||
landmark 28, 116, Route27Name
|
||||
landmark 20, 116, TohjoFallsName
|
||||
landmark 28, 84, Route28Name
|
||||
landmark 148, 132, FastShipName
|
||||
dbbw 0, 0, SpecialMapName
|
||||
landmark 140, 100, NewBarkTownName
|
||||
landmark 128, 100, Route29Name
|
||||
landmark 100, 100, CherrygroveCityName
|
||||
landmark 100, 80, Route30Name
|
||||
landmark 96, 60, Route31Name
|
||||
landmark 84, 60, VioletCityName
|
||||
landmark 85, 58, SproutTowerName
|
||||
landmark 84, 92, Route32Name
|
||||
landmark 76, 76, RuinsOfAlphName
|
||||
landmark 84, 124, UnionCaveName
|
||||
landmark 82, 124, Route33Name
|
||||
landmark 68, 124, AzaleaTownName
|
||||
landmark 70, 122, SlowpokeWellName
|
||||
landmark 52, 120, IlexForestName
|
||||
landmark 52, 112, Route34Name
|
||||
landmark 52, 92, GoldenrodCityName
|
||||
landmark 50, 92, RadioTowerName
|
||||
landmark 52, 76, Route35Name
|
||||
landmark 52, 60, NationalParkName
|
||||
landmark 64, 60, Route36Name
|
||||
landmark 68, 52, Route37Name
|
||||
landmark 68, 44, EcruteakCityName
|
||||
landmark 70, 42, TinTowerName
|
||||
landmark 66, 42, BurnedTowerName
|
||||
landmark 52, 44, Route38Name
|
||||
landmark 36, 48, Route39Name
|
||||
landmark 36, 60, OlivineCityName
|
||||
landmark 38, 62, LighthouseName
|
||||
landmark 28, 56, BattleTowerName
|
||||
landmark 28, 64, Route40Name
|
||||
landmark 28, 92, WhirlIslandsName
|
||||
landmark 28, 100, Route41Name
|
||||
landmark 20, 100, CianwoodCityName
|
||||
landmark 92, 44, Route42Name
|
||||
landmark 84, 44, MtMortarName
|
||||
landmark 108, 44, MahoganyTownName
|
||||
landmark 108, 36, Route43Name
|
||||
landmark 108, 28, LakeOfRageName
|
||||
landmark 120, 44, Route44Name
|
||||
landmark 130, 38, IcePathName
|
||||
landmark 132, 44, BlackthornCityName
|
||||
landmark 132, 36, DragonsDenName
|
||||
landmark 132, 64, Route45Name
|
||||
landmark 112, 72, DarkCaveName
|
||||
landmark 124, 88, Route46Name
|
||||
landmark 148, 68, SilverCaveName
|
||||
landmark 52, 108, PalletTownName
|
||||
landmark 52, 92, Route1Name
|
||||
landmark 52, 76, ViridianCityName
|
||||
landmark 52, 64, Route2Name
|
||||
landmark 52, 52, PewterCityName
|
||||
landmark 64, 52, Route3Name
|
||||
landmark 76, 52, MtMoonName
|
||||
landmark 88, 52, Route4Name
|
||||
landmark 100, 52, CeruleanCityName
|
||||
landmark 100, 44, Route24Name
|
||||
landmark 108, 36, Route25Name
|
||||
landmark 100, 60, Route5Name
|
||||
landmark 108, 76, UndergroundName
|
||||
landmark 100, 76, Route6Name
|
||||
landmark 100, 84, VermilionCityName
|
||||
landmark 88, 60, DiglettsCaveName
|
||||
landmark 88, 68, Route7Name
|
||||
landmark 116, 68, Route8Name
|
||||
landmark 116, 52, Route9Name
|
||||
landmark 132, 52, RockTunnelName
|
||||
landmark 132, 56, Route10Name
|
||||
landmark 132, 60, PowerPlantName
|
||||
landmark 132, 68, LavenderTownName
|
||||
landmark 140, 68, LavRadioTowerName
|
||||
landmark 76, 68, CeladonCityName
|
||||
landmark 100, 68, SaffronCityName
|
||||
landmark 116, 84, Route11Name
|
||||
landmark 132, 80, Route12Name
|
||||
landmark 124, 100, Route13Name
|
||||
landmark 116, 112, Route14Name
|
||||
landmark 104, 116, Route15Name
|
||||
landmark 68, 68, Route16Name
|
||||
landmark 68, 92, Route17Name
|
||||
landmark 80, 116, Route18Name
|
||||
landmark 92, 116, FuchsiaCityName
|
||||
landmark 92, 128, Route19Name
|
||||
landmark 76, 132, Route20Name
|
||||
landmark 68, 132, SeafoamIslandsName
|
||||
landmark 52, 132, CinnabarIslandName
|
||||
landmark 52, 120, Route21Name
|
||||
landmark 36, 68, Route22Name
|
||||
landmark 28, 52, VictoryRoadName
|
||||
landmark 28, 44, Route23Name
|
||||
landmark 28, 36, IndigoPlateauName
|
||||
landmark 28, 92, Route26Name
|
||||
landmark 20, 100, Route27Name
|
||||
landmark 12, 100, TohjoFallsName
|
||||
landmark 20, 68, Route28Name
|
||||
landmark 140, 116, FastShipName
|
||||
|
||||
NewBarkTownName: db "NEW BARK¯TOWN@"
|
||||
CherrygroveCityName: db "CHERRYGROVE¯CITY@"
|
||||
|
@ -4738,13 +4738,13 @@ BattleAnim_SludgeBomb_branch_cbc15:
|
||||
BattleAnim_Sludge_branch_cbc15:
|
||||
BattleAnim_Toxic_branch_cbc15:
|
||||
.loop
|
||||
anim_sound 0, 1, SFX_UNKNOWN_7F
|
||||
anim_sound 0, 1, SFX_TOXIC
|
||||
anim_obj ANIM_OBJ_1A, 132, 72, $0
|
||||
anim_wait 8
|
||||
anim_sound 0, 1, SFX_UNKNOWN_7F
|
||||
anim_sound 0, 1, SFX_TOXIC
|
||||
anim_obj ANIM_OBJ_1A, 116, 72, $0
|
||||
anim_wait 8
|
||||
anim_sound 0, 1, SFX_UNKNOWN_7F
|
||||
anim_sound 0, 1, SFX_TOXIC
|
||||
anim_obj ANIM_OBJ_1A, 148, 72, $0
|
||||
anim_wait 8
|
||||
anim_loop 5, .loop
|
||||
|
9
data/moves/critical_hit_moves.asm
Normal file
9
data/moves/critical_hit_moves.asm
Normal file
@ -0,0 +1,9 @@
|
||||
CriticalHitMoves:
|
||||
db KARATE_CHOP
|
||||
db RAZOR_WIND
|
||||
db RAZOR_LEAF
|
||||
db CRABHAMMER
|
||||
db SLASH
|
||||
db AEROBLAST
|
||||
db CROSS_CHOP
|
||||
db -1
|
@ -2,20 +2,20 @@ emote: MACRO
|
||||
; graphics pointer, length, starting tile
|
||||
dw \1
|
||||
db \2 tiles, BANK(\1)
|
||||
dw vTiles1 tile \3
|
||||
dw vTiles0 tile \3
|
||||
ENDM
|
||||
|
||||
Emotes:
|
||||
; entries correspond to EMOTE_* constants
|
||||
emote ShockEmote, 4, $78
|
||||
emote QuestionEmote, 4, $78
|
||||
emote HappyEmote, 4, $78
|
||||
emote SadEmote, 4, $78
|
||||
emote HeartEmote, 4, $78
|
||||
emote BoltEmote, 4, $78
|
||||
emote SleepEmote, 4, $78
|
||||
emote FishEmote, 4, $78
|
||||
emote JumpShadowGFX, 1, $7c
|
||||
emote FishingRodGFX, 2, $7c
|
||||
emote BoulderDustGFX, 2, $7e
|
||||
emote GrassRustleGFX, 1, $7e
|
||||
emote ShockEmote, 4, $f8
|
||||
emote QuestionEmote, 4, $f8
|
||||
emote HappyEmote, 4, $f8
|
||||
emote SadEmote, 4, $f8
|
||||
emote HeartEmote, 4, $f8
|
||||
emote BoltEmote, 4, $f8
|
||||
emote SleepEmote, 4, $f8
|
||||
emote FishEmote, 4, $f8
|
||||
emote JumpShadowGFX, 1, $fc
|
||||
emote FishingRodGFX, 2, $fc
|
||||
emote BoulderDustGFX, 2, $fe
|
||||
emote GrassRustleGFX, 1, $fe
|
||||
|
@ -93,7 +93,7 @@ UnknownText_0x1bc14f::
|
||||
line "level @"
|
||||
deciram wCurPartyLevel, 1, 3
|
||||
text "!@"
|
||||
sound_dex_fanfare_50_79
|
||||
sound_dex_fanfare_50_79 ; plays SFX_DEX_FANFARE_50_79, identical to SFX_LEVEL_UP
|
||||
text_waitbutton
|
||||
db "@@"
|
||||
|
||||
|
@ -8,7 +8,7 @@ ENDM
|
||||
; Associated data:
|
||||
; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
|
||||
; - The *PalMap are defined in gfx/tileset_palette_maps.asm
|
||||
; - The *Anim are defined in engine/tileset_anims.asm
|
||||
; - The *Anim are defined in engine/tilesets/tileset_anims.asm
|
||||
|
||||
Tilesets::
|
||||
; entries correspond to TILESET_* constants
|
||||
|
@ -3619,10 +3619,10 @@ CheckPlayerPartyForFitMon:
|
||||
ld e, a
|
||||
xor a
|
||||
ld hl, wPartyMon1HP
|
||||
ld bc, wPartyMon2 - (wPartyMon1 + 1)
|
||||
ld bc, PARTYMON_STRUCT_LENGTH - 1
|
||||
.loop
|
||||
or [hl]
|
||||
inc hl
|
||||
inc hl ; + 1
|
||||
or [hl]
|
||||
add hl, bc
|
||||
dec e
|
||||
@ -6992,7 +6992,7 @@ GiveExperiencePoints:
|
||||
ld a, [wCurPartyMon]
|
||||
ld c, a
|
||||
ld b, CHECK_FLAG
|
||||
ld d, $0
|
||||
ld d, FALSE
|
||||
predef SmallFarFlagAction
|
||||
ld a, c
|
||||
and a
|
||||
@ -7006,7 +7006,7 @@ GiveExperiencePoints:
|
||||
ld e, l
|
||||
ld hl, wEnemyMonBaseStats - 1
|
||||
push bc
|
||||
ld c, $5
|
||||
ld c, NUM_EXP_STATS
|
||||
.loop1
|
||||
inc hl
|
||||
ld a, [de]
|
||||
@ -7286,13 +7286,13 @@ GiveExperiencePoints:
|
||||
ld [wMonType], a
|
||||
predef CopyMonToTempMon
|
||||
hlcoord 9, 0
|
||||
ld b, $a
|
||||
ld c, $9
|
||||
ld b, 10
|
||||
ld c, 9
|
||||
call TextBox
|
||||
hlcoord 11, 1
|
||||
ld bc, 4
|
||||
predef PrintTempMonStats
|
||||
ld c, $1e
|
||||
ld c, 30
|
||||
call DelayFrames
|
||||
call WaitPressAorB_BlinkCursor
|
||||
call Call_LoadTempTileMapToTileMap
|
||||
|
@ -1210,7 +1210,9 @@ BattleCommand_Critical:
|
||||
ld [wCriticalHit], a
|
||||
ret
|
||||
|
||||
INCLUDE "data/battle/critical_hits.asm"
|
||||
INCLUDE "data/moves/critical_hit_moves.asm"
|
||||
|
||||
INCLUDE "data/battle/critical_hit_chances.asm"
|
||||
|
||||
INCLUDE "engine/battle/move_effects/triple_kick.asm"
|
||||
|
||||
|
@ -40,4 +40,4 @@ BattleCommand_Metronome:
|
||||
call UpdateMoveData
|
||||
jp ResetTurn
|
||||
|
||||
INCLUDE "data/battle/metronome_exception_moves.asm"
|
||||
INCLUDE "data/moves/metronome_exception_moves.asm"
|
||||
|
@ -16,7 +16,7 @@ FindFirstAliveMonAndStartBattle:
|
||||
xor a
|
||||
ld [hMapAnims], a
|
||||
call DelayFrame
|
||||
ld b, 6
|
||||
ld b, PARTY_LENGTH
|
||||
ld hl, wPartyMon1HP
|
||||
ld de, PARTYMON_STRUCT_LENGTH - 1
|
||||
|
||||
|
@ -104,7 +104,7 @@ Function_LoadRandomBattleTowerMon:
|
||||
ld a, [wBTChoiceOfLvlGroup]
|
||||
dec a
|
||||
ld hl, BattleTowerMons
|
||||
ld bc, BattleTowerMons2 - BattleTowerMons1
|
||||
ld bc, BattleTowerMons2 - BattleTowerMons1 ; size of one level group
|
||||
call AddNTimes
|
||||
|
||||
ld a, [hRandomAdd]
|
||||
|
@ -31,7 +31,7 @@ CelebiShrineEvent:
|
||||
call GetCelebiSpriteTile
|
||||
inc d
|
||||
push de
|
||||
ld a, $90
|
||||
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
farcall DoNextFrameForAllSprites
|
||||
call CelebiEvent_CountDown
|
||||
|
@ -1,3 +1,7 @@
|
||||
FIELDMOVE_GRASS EQU $80
|
||||
FIELDMOVE_TREE EQU $84
|
||||
FIELDMOVE_FLY EQU $84
|
||||
|
||||
PlayWhirlpoolSound:
|
||||
call WaitSFX
|
||||
ld de, SFX_SURF
|
||||
@ -20,11 +24,11 @@ BlindingFlash:
|
||||
ShakeHeadbuttTree:
|
||||
farcall ClearSpriteAnims
|
||||
ld de, CutGrassGFX
|
||||
ld hl, vTiles1 tile $00
|
||||
ld hl, vTiles0 tile FIELDMOVE_GRASS
|
||||
lb bc, BANK(CutGrassGFX), 4
|
||||
call Request2bpp
|
||||
ld de, HeadbuttTreeGFX
|
||||
ld hl, vTiles1 tile $04
|
||||
ld hl, vTiles0 tile FIELDMOVE_TREE
|
||||
lb bc, BANK(HeadbuttTreeGFX), 8
|
||||
call Request2bpp
|
||||
call Cut_Headbutt_GetPixelFacing
|
||||
@ -32,8 +36,8 @@ ShakeHeadbuttTree:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $84
|
||||
ld a, 36 * 4
|
||||
ld [hl], FIELDMOVE_TREE
|
||||
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
farcall DoNextFrameForAllSprites
|
||||
call HideHeadbuttTree
|
||||
@ -48,7 +52,7 @@ ShakeHeadbuttTree:
|
||||
and a
|
||||
jr z, .done
|
||||
dec [hl]
|
||||
ld a, 36 * 4
|
||||
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
farcall DoNextFrameForAllSprites
|
||||
call DelayFrame
|
||||
@ -111,7 +115,7 @@ OWCutAnimation:
|
||||
; 0: Split tree in half
|
||||
; 1: Mow the lawn
|
||||
ld a, e
|
||||
and $1
|
||||
and 1
|
||||
ld [wJumptableIndex], a
|
||||
call .LoadCutGFX
|
||||
call WaitSFX
|
||||
@ -121,7 +125,7 @@ OWCutAnimation:
|
||||
ld a, [wJumptableIndex]
|
||||
bit 7, a
|
||||
jr nz, .finish
|
||||
ld a, 36 * 4
|
||||
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
callfar DoNextFrameForAllSprites
|
||||
call OWCutJumptable
|
||||
@ -134,11 +138,11 @@ OWCutAnimation:
|
||||
.LoadCutGFX:
|
||||
callfar ClearSpriteAnims ; pointless to farcall
|
||||
ld de, CutGrassGFX
|
||||
ld hl, vTiles1 tile $00
|
||||
ld hl, vTiles0 tile FIELDMOVE_GRASS
|
||||
lb bc, BANK(CutGrassGFX), 4
|
||||
call Request2bpp
|
||||
ld de, CutTreeGFX
|
||||
ld hl, vTiles1 tile $04
|
||||
ld hl, vTiles0 tile FIELDMOVE_TREE
|
||||
lb bc, BANK(CutTreeGFX), 4
|
||||
call Request2bpp
|
||||
ret
|
||||
@ -173,7 +177,7 @@ Cut_SpawnAnimateTree:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $84
|
||||
ld [hl], FIELDMOVE_TREE
|
||||
ld a, 32
|
||||
ld [wFrameCounter], a
|
||||
; Cut_StartWaiting
|
||||
@ -226,7 +230,7 @@ Cut_SpawnLeaf:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $80
|
||||
ld [hl], FIELDMOVE_GRASS
|
||||
ld hl, SPRITEANIMSTRUCT_0E
|
||||
add hl, bc
|
||||
ld [hl], $4
|
||||
@ -313,7 +317,7 @@ FlyFromAnim:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $84
|
||||
ld [hl], FIELDMOVE_FLY
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld [hl], SPRITE_ANIM_SEQ_FLY_FROM
|
||||
@ -323,7 +327,7 @@ FlyFromAnim:
|
||||
ld a, [wJumptableIndex]
|
||||
bit 7, a
|
||||
jr nz, .exit
|
||||
ld a, 0 * 4
|
||||
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
callfar DoNextFrameForAllSprites
|
||||
call FlyFunction_FrameTimer
|
||||
@ -347,7 +351,7 @@ FlyToAnim:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $84
|
||||
ld [hl], FIELDMOVE_FLY
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld [hl], SPRITE_ANIM_SEQ_FLY_TO
|
||||
@ -360,7 +364,7 @@ FlyToAnim:
|
||||
ld a, [wJumptableIndex]
|
||||
bit 7, a
|
||||
jr nz, .exit
|
||||
ld a, 0 * 4
|
||||
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
callfar DoNextFrameForAllSprites
|
||||
call FlyFunction_FrameTimer
|
||||
@ -394,7 +398,7 @@ endr
|
||||
FlyFunction_InitGFX:
|
||||
callfar ClearSpriteAnims
|
||||
ld de, CutGrassGFX
|
||||
ld hl, vTiles1 tile $00
|
||||
ld hl, vTiles0 tile FIELDMOVE_GRASS
|
||||
lb bc, BANK(CutGrassGFX), 4
|
||||
call Request2bpp
|
||||
ld a, [wCurPartyMon]
|
||||
@ -404,7 +408,7 @@ FlyFunction_InitGFX:
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
ld [wd265], a
|
||||
ld e, $84
|
||||
ld e, FIELDMOVE_FLY
|
||||
farcall FlyFunction_GetMonIcon
|
||||
xor a
|
||||
ld [wJumptableIndex], a
|
||||
@ -446,5 +450,5 @@ FlyFunction_FrameTimer:
|
||||
call _InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||
add hl, bc
|
||||
ld [hl], $80
|
||||
ld [hl], FIELDMOVE_GRASS
|
||||
ret
|
||||
|
@ -17,7 +17,7 @@ LoadFishingGFX:
|
||||
call .LoadGFX
|
||||
ld hl, vTiles0 tile $0a
|
||||
call .LoadGFX
|
||||
ld hl, vTiles1 tile $7c
|
||||
ld hl, vTiles0 tile $fc
|
||||
call .LoadGFX
|
||||
|
||||
pop af
|
||||
|
@ -39,7 +39,7 @@ _GiveOddEgg:
|
||||
.done
|
||||
|
||||
ld hl, OddEggs
|
||||
ld a, OddEgg2 - OddEgg1
|
||||
ld a, OddEgg1End - OddEgg1
|
||||
call AddNTimes
|
||||
|
||||
ld de, wOddEggSpecies
|
||||
|
@ -19,11 +19,11 @@ _UnownPuzzle:
|
||||
xor a
|
||||
call ByteFill
|
||||
ld hl, UnownPuzzleCursorGFX
|
||||
ld de, vTiles1 tile $60
|
||||
ld de, vTiles0 tile $e0
|
||||
ld bc, 4 tiles
|
||||
call CopyBytes
|
||||
ld hl, UnownPuzzleStartCancelLZ
|
||||
ld de, vTiles1 tile $6d
|
||||
ld de, vTiles0 tile $ed
|
||||
call Decompress
|
||||
call LoadUnownPuzzlePiecesGFX
|
||||
hlcoord 0, 0
|
||||
|
@ -2039,7 +2039,7 @@ CheckTimeCapsuleCompatibility:
|
||||
jr nc, .move_too_new
|
||||
dec c
|
||||
jr nz, .move_next
|
||||
ld de, wPartyMon2 - (wPartyMon1 + NUM_MOVES)
|
||||
ld de, PARTYMON_STRUCT_LENGTH - NUM_MOVES
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .move_loop
|
||||
|
@ -165,7 +165,7 @@ GetTextSpeed:
|
||||
; converts TEXT_DELAY_* value in a to OPT_TEXT_SPEED_* value in c,
|
||||
; with previous/next TEXT_DELAY_* values in d/e
|
||||
ld a, [wOptions]
|
||||
and $7
|
||||
and TEXT_DELAY_MASK
|
||||
cp TEXT_DELAY_SLOW
|
||||
jr z, .slow
|
||||
cp TEXT_DELAY_FAST
|
||||
@ -467,7 +467,7 @@ Options_Frame:
|
||||
dec a
|
||||
|
||||
.Save:
|
||||
and $7
|
||||
maskbits NUM_FRAMES
|
||||
ld [hl], a
|
||||
UpdateFrame:
|
||||
ld a, [wTextBoxFrame]
|
||||
|
@ -89,7 +89,7 @@ MoveMonWOMail_InsertMon_SaveGame:
|
||||
pop de
|
||||
ld a, e
|
||||
ld [wCurBox], a
|
||||
ld a, $1
|
||||
ld a, TRUE
|
||||
ld [wSaveFileExists], a
|
||||
farcall StageRTCTimeForSave
|
||||
farcall BackupMysteryGift
|
||||
@ -253,7 +253,7 @@ SavedTheGame:
|
||||
ret
|
||||
|
||||
SaveGameData_:
|
||||
ld a, 1
|
||||
ld a, TRUE
|
||||
ld [wSaveFileExists], a
|
||||
farcall StageRTCTimeForSave
|
||||
farcall BackupMysteryGift
|
||||
@ -627,7 +627,7 @@ TryLoadSaveFile:
|
||||
ret
|
||||
|
||||
TryLoadSaveData:
|
||||
xor a
|
||||
xor a ; FALSE
|
||||
ld [wSaveFileExists], a
|
||||
call CheckPrimarySaveFile
|
||||
ld a, [wSaveFileExists]
|
||||
@ -690,7 +690,7 @@ CheckPrimarySaveFile:
|
||||
ld bc, wOptionsEnd - wOptions
|
||||
call CopyBytes
|
||||
call CloseSRAM
|
||||
ld a, $1
|
||||
ld a, TRUE
|
||||
ld [wSaveFileExists], a
|
||||
|
||||
.nope
|
||||
|
@ -1481,7 +1481,7 @@ IntroScene28:
|
||||
cp $8
|
||||
ret nz
|
||||
|
||||
ld de, SFX_UNKNOWN_CB
|
||||
ld de, SFX_INTRO_WHOOSH
|
||||
call PlaySFX
|
||||
ret
|
||||
|
||||
|
@ -246,8 +246,8 @@ SuicuneFrameIterator:
|
||||
ret
|
||||
|
||||
.Frames:
|
||||
db $80 ; vTiles4 tile $00
|
||||
db $88 ; vTiles4 tile $08
|
||||
db $80 ; vTiles3 tile $80
|
||||
db $88 ; vTiles3 tile $88
|
||||
db $00 ; vTiles5 tile $00
|
||||
db $08 ; vTiles5 tile $08
|
||||
|
||||
|
@ -1085,17 +1085,18 @@ DecorationDesc_GiantOrnament:
|
||||
db "@"
|
||||
|
||||
ToggleMaptileDecorations:
|
||||
lb de, 0, 4
|
||||
; tile coordinates work the same way as for changeblock
|
||||
lb de, 0, 4 ; bed coordinates
|
||||
ld a, [wDecoBed]
|
||||
call SetDecorationTile
|
||||
lb de, 7, 4
|
||||
lb de, 7, 4 ; plant coordinates
|
||||
ld a, [wDecoPlant]
|
||||
call SetDecorationTile
|
||||
lb de, 6, 0
|
||||
lb de, 6, 0 ; poster coordinates
|
||||
ld a, [wDecoPoster]
|
||||
call SetDecorationTile
|
||||
call SetPosterVisibility
|
||||
lb de, 0, 0
|
||||
lb de, 0, 0 ; carpet top-left coordinates
|
||||
call PadCoords_de
|
||||
ld a, [wDecoCarpet]
|
||||
and a
|
||||
@ -1103,15 +1104,15 @@ ToggleMaptileDecorations:
|
||||
call _GetDecorationSprite
|
||||
ld [hl], a
|
||||
push af
|
||||
lb de, 0, 2
|
||||
lb de, 0, 2 ; carpet bottom-left coordinates
|
||||
call PadCoords_de
|
||||
pop af
|
||||
inc a
|
||||
ld [hli], a
|
||||
ld [hli], a ; carpet bottom-left block
|
||||
inc a
|
||||
ld [hli], a
|
||||
ld [hli], a ; carpet bottom-middle block
|
||||
dec a
|
||||
ld [hl], a
|
||||
ld [hl], a ; carpet bottom-right block
|
||||
ret
|
||||
|
||||
SetPosterVisibility:
|
||||
@ -1177,6 +1178,7 @@ _GetDecorationSprite:
|
||||
ret
|
||||
|
||||
PadCoords_de:
|
||||
; adjusts coordinates, the same way as Script_changeblock
|
||||
ld a, d
|
||||
add 4
|
||||
ld d, a
|
||||
|
@ -562,8 +562,8 @@ DoPlayerMovement::
|
||||
.GetAction:
|
||||
; Poll player input and update movement info.
|
||||
|
||||
ld hl, .table
|
||||
ld de, .table2 - .table1
|
||||
ld hl, .action_table
|
||||
ld de, .action_table_1_end - .action_table_1
|
||||
ld a, [wCurInput]
|
||||
bit D_DOWN_F, a
|
||||
jr nz, .d_down
|
||||
@ -597,25 +597,20 @@ DoPlayerMovement::
|
||||
ld [wWalkingTile], a
|
||||
ret
|
||||
|
||||
.table
|
||||
; struct:
|
||||
; walk direction
|
||||
; facing
|
||||
; x movement
|
||||
; y movement
|
||||
; tile collision pointer
|
||||
.table1
|
||||
db STANDING, FACE_CURRENT, 0, 0
|
||||
dw wPlayerStandingTile
|
||||
.table2
|
||||
db RIGHT, FACE_RIGHT, 1, 0
|
||||
dw wTileRight
|
||||
db LEFT, FACE_LEFT, -1, 0
|
||||
dw wTileLeft
|
||||
db UP, FACE_UP, 0, -1
|
||||
dw wTileUp
|
||||
db DOWN, FACE_DOWN, 0, 1
|
||||
dw wTileDown
|
||||
player_action: MACRO
|
||||
; walk direction, facing, x movement, y movement, tile collision pointer
|
||||
db \1, \2, \3, \4
|
||||
dw \5
|
||||
ENDM
|
||||
|
||||
.action_table:
|
||||
.action_table_1
|
||||
player_action STANDING, FACE_CURRENT, 0, 0, wPlayerStandingTile
|
||||
.action_table_1_end
|
||||
player_action RIGHT, FACE_RIGHT, 1, 0, wTileRight
|
||||
player_action LEFT, FACE_LEFT, -1, 0, wTileLeft
|
||||
player_action UP, FACE_UP, 0, -1, wTileUp
|
||||
player_action DOWN, FACE_DOWN, 0, 1, wTileDown
|
||||
|
||||
.CheckNPC:
|
||||
; Returns 0 if there is an NPC in front that you can't move
|
||||
|
@ -1403,7 +1403,7 @@ CalcMonStats:
|
||||
; hl is the path to the Stat EXP
|
||||
; de points to where the final stats will be saved
|
||||
|
||||
ld c, $0
|
||||
ld c, STAT_HP - 1 ; first stat
|
||||
.loop
|
||||
inc c
|
||||
call CalcMonStatC
|
||||
@ -1414,7 +1414,7 @@ CalcMonStats:
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, c
|
||||
cp STAT_SDEF
|
||||
cp STAT_SDEF ; last stat
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
@ -1434,14 +1434,14 @@ CalcMonStatC:
|
||||
push hl
|
||||
ld hl, wBaseStats
|
||||
dec hl ; has to be decreased, because 'c' begins with 1
|
||||
ld b, $0
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld e, a
|
||||
pop hl
|
||||
push hl
|
||||
ld a, c
|
||||
cp STAT_SDEF
|
||||
cp STAT_SDEF ; last stat
|
||||
jr nz, .not_spdef
|
||||
dec hl
|
||||
dec hl
|
||||
|
@ -40,7 +40,7 @@ TilesetKantoAnim:
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
@ -53,7 +53,7 @@ TilesetParkAnim:
|
||||
dw NULL, WaitTileAnimation
|
||||
dw vTiles2 tile $5f, AnimateFountain
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
@ -71,7 +71,7 @@ TilesetForestAnim:
|
||||
dw NULL, ForestTreeRightAnimation2
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw vTiles2 tile $14, AnimateWaterTile
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
|
||||
@ -79,7 +79,7 @@ TilesetJohtoAnim:
|
||||
dw vTiles2 tile $14, AnimateWaterTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw WhirlpoolFrames1, AnimateWhirlpoolTile
|
||||
@ -122,7 +122,7 @@ TilesetPortAnim:
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
@ -178,7 +178,7 @@ TilesetDarkCaveAnim:
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw vTiles2 tile $14, WriteTileFromBuffer
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw vTiles2 tile $40, WriteTileToBuffer
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
@ -199,7 +199,7 @@ TilesetIcePathAnim:
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw vTiles2 tile $35, WriteTileFromBuffer
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, AnimateWaterPalette
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
dw vTiles2 tile $31, WriteTileToBuffer
|
||||
dw NULL, FlickeringCaveEntrancePalette
|
||||
@ -852,7 +852,7 @@ endr
|
||||
ld sp, hl
|
||||
ret
|
||||
|
||||
TileAnimationPalette:
|
||||
AnimateWaterPalette:
|
||||
; Transition between color values 0-2 for color 0 in palette 3.
|
||||
|
||||
; No palette changes on DMG.
|
||||
|
@ -1176,7 +1176,7 @@ ScrollMapUp::
|
||||
ld l, a
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
ld h, a
|
||||
ld bc, $0200
|
||||
ld bc, BG_MAP_WIDTH tiles
|
||||
add hl, bc
|
||||
; cap d at HIGH(vBGMap0)
|
||||
ld a, h
|
||||
|
@ -1,11 +1,11 @@
|
||||
; Syntactic sugar macros
|
||||
|
||||
lb: MACRO ; r, hi, lo
|
||||
ld \1, (((\2) & $ff) << 8) | (((\3) & $ff))
|
||||
ld \1, ((\2) & $ff) << 8 | ((\3) & $ff)
|
||||
ENDM
|
||||
|
||||
ln: MACRO ; r, hi, lo
|
||||
ld \1, (((\2) & $f) << 4) | (((\3) & $f))
|
||||
ld \1, ((\2) & $f) << 4 | ((\3) & $f)
|
||||
ENDM
|
||||
|
||||
ldpixel: MACRO
|
||||
|
@ -586,7 +586,7 @@ Function8b690:
|
||||
ld a, BANK(GFX_17afa5)
|
||||
call FarCopyBytes
|
||||
ld hl, GFX_17afa5 + $514 + $160
|
||||
ld de, vTiles1 tile $6e
|
||||
ld de, vTiles0 tile $ee
|
||||
ld bc, $10
|
||||
ld a, BANK(GFX_17afa5)
|
||||
call FarCopyBytes
|
||||
|
@ -5543,7 +5543,7 @@ Function11ac51:
|
||||
call Function11b314
|
||||
call Function11acb7
|
||||
call Function11ad6e
|
||||
ld a, 30 * 4
|
||||
ld a, 30 * SPRITEOAMSTRUCT_LENGTH
|
||||
ld [wCurrSpriteOAMAddr], a
|
||||
farcall DoNextFrameForAllSprites
|
||||
farcall ReloadMapPart
|
||||
|
@ -279,7 +279,7 @@ Function170d02:
|
||||
ld a, $1
|
||||
ld [rVBK], a
|
||||
ld de, GFX_171848
|
||||
ld hl, vTiles1 tile $41
|
||||
ld hl, vTiles0 tile $c1
|
||||
lb bc, BANK(GFX_171848), 24
|
||||
call Get2bpp
|
||||
xor a
|
||||
|
@ -605,7 +605,7 @@ Function17d370:
|
||||
call ClearScreen
|
||||
farcall ReloadMapPart
|
||||
call DisableLCD
|
||||
ld hl, vTiles1 tile $6e
|
||||
ld hl, vTiles0 tile $ee
|
||||
ld de, $c608
|
||||
ld bc, 1 tiles
|
||||
call CopyBytes
|
||||
@ -620,7 +620,7 @@ Function17d370:
|
||||
ld bc, 1 tiles
|
||||
call ByteFill
|
||||
ld hl, $c608
|
||||
ld de, vTiles1 tile $6e
|
||||
ld de, vTiles0 tile $ee
|
||||
ld bc, 1 tiles
|
||||
call CopyBytes
|
||||
xor a
|
||||
@ -652,7 +652,7 @@ Function17d3f6:
|
||||
|
||||
Function17d405:
|
||||
call DisableLCD
|
||||
ld hl, vTiles1 tile $6e
|
||||
ld hl, vTiles0 tile $ee
|
||||
ld de, $c608
|
||||
ld bc, 1 tiles
|
||||
call CopyBytes
|
||||
@ -667,7 +667,7 @@ Function17d405:
|
||||
ld bc, 1 tiles
|
||||
call ByteFill
|
||||
ld hl, $c608
|
||||
ld de, vTiles1 tile $6e
|
||||
ld de, vTiles0 tile $ee
|
||||
ld bc, 1 tiles
|
||||
call CopyBytes
|
||||
xor a
|
||||
|
Loading…
Reference in New Issue
Block a user