Consistent sine wave code formatting

This commit is contained in:
Remy Oukaour
2018-01-09 16:39:36 -05:00
parent a849c3557b
commit 11556196ba
6 changed files with 40 additions and 41 deletions

View File

@@ -576,21 +576,22 @@ BrokenStdGFXPointers: ; Broken 2bpp pointers
Sprites_Cosine: ; 8e72a
add $10
; a = d * cos(a * pi/32)
add %010000
Sprites_Sine: ; 8e72c
; floor(d * sin(a * pi/32))
and $3f
cp $20
; a = d * sin(a * pi/32)
and %111111
cp %100000
jr nc, .negative
call .ApplySineWave
ld a, h
ret
.negative
and $1f
and %011111
call .ApplySineWave
ld a, h
xor $ff ; cpl
xor $ff
inc a
ret
; 8e741
@@ -610,7 +611,6 @@ Sprites_Sine: ; 8e72c
srl a
jr nc, .even
add hl, de
.even
sla e
rl d