pokecrystal-board/maps/WhirlIslandB2F.asm

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const_value set 2
const WHIRLISLANDB2F_POKE_BALL1
const WHIRLISLANDB2F_POKE_BALL2
const WHIRLISLANDB2F_POKE_BALL3
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WhirlIslandB2F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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WhirlIslandB2FFullRestore:
itemball FULL_RESTORE
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WhirlIslandB2FMaxRevive:
itemball MAX_REVIVE
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WhirlIslandB2FMaxElixer:
itemball MAX_ELIXER
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WhirlIslandB2F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $5, $b, 7, WHIRL_ISLAND_B1F
warp_def $b, $7, 8, WHIRL_ISLAND_B1F
warp_def $19, $7, 1, WHIRL_ISLAND_LUGIA_CHAMBER
warp_def $1f, $d, 5, WHIRL_ISLAND_SW
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_POKE_BALL, 11, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FFullRestore, EVENT_WHIRL_ISLAND_B2F_FULL_RESTORE
object_event SPRITE_POKE_BALL, 4, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxRevive, EVENT_WHIRL_ISLAND_B2F_MAX_REVIVE
object_event SPRITE_POKE_BALL, 12, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxElixer, EVENT_WHIRL_ISLAND_B2F_MAX_ELIXER