pokecrystal-board/maps/KrissHouse2F.asm

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NASM
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KrissHouse2F_MapScriptHeader: ; 0x7abab
; trigger count
db 0
; callback count
db 2
; callbacks
dbw 5, UnknownScript_0x7abb4
dbw 1, UnknownScript_0x7abc5
; 0x7abb3
UnknownScript_0x7abb3: ; 0x7abb3
end
; 0x7abb4
UnknownScript_0x7abb4: ; 0x7abb4
special Function27043
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setevent $0007
checkevent $0036
iftrue UnknownScript_0x7abc4
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jumpstd initializeevents
return
; 0x7abc4
UnknownScript_0x7abc4: ; 0x7abc4
return
; 0x7abc5
UnknownScript_0x7abc5: ; 0x7abc5
special Function26feb
return
; 0x7abc9
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db 0, 0, 0 ; filler
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Doll1:
describedecoration $1
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Doll2:
describedecoration $2
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BigDoll:
describedecoration $3
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GameConsole:
describedecoration $4
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KrissHousePoster:
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dw $02cc ; event
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dw .Script
.Script
describedecoration $0
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KrissHouseRadio:
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue .NormalRadio
checkevent EVENT_LISTENED_TO_INITIAL_RADIO
iftrue .AbbreviatedRadio
playmusic MUSIC_POKEMON_TALK
loadfont
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writetext KrisRadioText1
pause 45
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writetext KrisRadioText2
pause 45
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writetext KrisRadioText3
pause 45
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musicfadeout MUSIC_NEW_BARK_TOWN, $10
writetext KrisRadioText4
pause 45
loadmovesprites
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setevent EVENT_LISTENED_TO_INITIAL_RADIO
end
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.NormalRadio
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jumpstd radio1
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.AbbreviatedRadio
loadfont
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writetext KrisRadioText4
pause 45
loadmovesprites
end
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KrissHouseBookshelf:
jumpstd picturebookshelf
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KrissHousePC:
loadfont
special Functionc2e7
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iftrue .Warp
loadmovesprites
end
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.Warp
warp 0, 0, $0, $0
end
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KrisRadioText1:
text "PROF.OAK'S #MON"
line "TALK! Please tune"
cont "in next time!"
done
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KrisRadioText2:
text "#MON CHANNEL!"
done
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KrisRadioText3:
text "This is DJ MARY,"
line "your co-host!"
done
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KrisRadioText4:
text "#MON!"
line "#MON CHANNEL…"
done
KrissHouse2F_MapEventHeader: ; 0x7ac99
; filler
db 0, 0
; warps
db 1
warp_def $0, $7, 3, GROUP_KRISS_HOUSE_1F, MAP_KRISS_HOUSE_1F
; xy triggers
db 0
; signposts
db 4
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signpost 1, 2, $1, KrissHousePC
signpost 1, 3, $0, KrissHouseRadio
signpost 1, 5, $0, KrissHouseBookshelf
signpost 0, 6, $5, KrissHousePoster
; people-events
db 4
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person_event SPRITE_CONSOLE, 6, 8, $1, $0, 255, 255, $0, 0, GameConsole, $0741
person_event SPRITE_DOLL_1, 8, 8, $1, $0, 255, 255, $0, 0, Doll1, $0742
person_event SPRITE_DOLL_2, 8, 9, $1, $0, 255, 255, $0, 0, Doll2, $0743
person_event SPRITE_BIG_DOLL, 5, 4, $21, $0, 255, 255, $0, 0, BigDoll, $0744