pokecrystal-board/maps/TrainerHouse1F.asm

166 lines
3.7 KiB
NASM
Raw Normal View History

2015-11-26 21:22:14 -08:00
const_value set 2
const TRAINERHOUSE1F_RECEPTIONIST
const TRAINERHOUSE1F_COOLTRAINER_M
const TRAINERHOUSE1F_COOLTRAINER_F
const TRAINERHOUSE1F_YOUNGSTER
const TRAINERHOUSE1F_GENTLEMAN
2015-07-10 01:45:35 -07:00
TrainerHouse1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
2017-12-17 16:48:04 -08:00
TrainerHouse1FReceptionistScript:
jumptextfaceplayer TrainerHouse1FReceptionistText
2017-12-17 16:48:04 -08:00
TrainerHouse1FCooltrainerMScript:
jumptextfaceplayer TrainerHouse1FCooltrainerMText
2017-12-17 16:48:04 -08:00
TrainerHouse1FCooltrainerFScript:
jumptextfaceplayer TrainerHouse1FCooltrainerFText
2017-12-17 16:48:04 -08:00
TrainerHouse1FYoungsterScript:
jumptextfaceplayer TrainerHouse1FYoungsterText
2017-12-17 16:48:04 -08:00
TrainerHouse1FGentlemanScript:
jumptextfaceplayer TrainerHouse1FGentlemanText
2015-07-10 01:45:35 -07:00
MapTrainerHouse1FSignpost0Script:
jumptext UnknownText_0x9b1f4
2015-07-10 01:45:35 -07:00
MapTrainerHouse1FSignpost1Script:
jumptext UnknownText_0x9b25d
2015-07-10 01:45:35 -07:00
MapTrainerHouse1FSignpost2Script:
jumptext UnknownText_0x9b2c1
2017-12-17 16:48:04 -08:00
TrainerHouse1FReceptionistText:
text "Welcome to TRAINER"
line "HOUSE, the newest"
para "and most happening"
line "place in VIRIDIAN."
para "We're open to"
line "trainers only."
para "You can battle"
line "against the best"
para "of the best right"
line "downstairs."
done
2017-12-17 16:48:04 -08:00
TrainerHouse1FCooltrainerMText:
text "VIRIDIAN is the"
line "town closest to"
cont "INDIGO PLATEAU."
para "They built this"
line "place because so"
para "many trainers pass"
line "through on their"
para "way up to INDIGO"
line "PLATEAU."
done
2017-12-17 16:48:04 -08:00
TrainerHouse1FCooltrainerFText:
text "They hold practice"
line "battles downstairs"
cont "here."
para "I would love to"
line "see how well a"
para "trainer from JOHTO"
line "battles."
done
2017-12-17 16:48:04 -08:00
TrainerHouse1FYoungsterText:
text "I guess you can't"
line "become the CHAMP"
para "unless you go all"
line "over the place and"
para "battle all kinds"
line "of people."
para "The CHAMPION from"
line "PALLET traveled to"
para "all the cities and"
line "towns in KANTO."
done
2017-12-17 16:48:04 -08:00
TrainerHouse1FGentlemanText:
text "Whew… I'm taking a"
line "rest from #MON"
cont "battles."
done
2015-07-10 01:45:35 -07:00
UnknownText_0x9b1f4:
text "Practice battles"
line "are held in the"
para "TRAINING HALL"
line "downstairs."
para "Skilled trainers"
line "are invited to"
cont "participate."
done
2015-07-10 01:45:35 -07:00
UnknownText_0x9b25d:
text "There are no rules"
line "or regulations for"
para "practice matches."
line "Just like in field"
para "battles, anything"
line "goes!"
done
2015-07-10 01:45:35 -07:00
UnknownText_0x9b2c1:
text "…What's this?"
line "A strategy memo?"
para "This writing looks"
line "like ONIX tracks…"
para "It's completely"
line "illegible…"
done
2015-07-10 01:45:35 -07:00
TrainerHouse1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $d, $2, 3, VIRIDIAN_CITY
warp_def $d, $3, 3, VIRIDIAN_CITY
warp_def $2, $8, 1, TRAINER_HOUSE_B1F
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 0, 5, BGEVENT_READ, MapTrainerHouse1FSignpost0Script
bg_event 0, 7, BGEVENT_READ, MapTrainerHouse1FSignpost1Script
bg_event 10, 7, BGEVENT_READ, MapTrainerHouse1FSignpost2Script
.ObjectEvents:
db 5
object_event SPRITE_RECEPTIONIST, 11, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1
object_event SPRITE_COOLTRAINER_M, 11, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1
object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1
object_event SPRITE_YOUNGSTER, 8, 4, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1
object_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1