pokecrystal-board/maps/SoulHouse.asm

96 lines
1.9 KiB
NASM
Raw Normal View History

2015-11-26 21:22:14 -08:00
const_value set 2
2016-04-07 03:13:59 -07:00
const SOULHOUSE_MRFUJI
2015-11-26 21:22:14 -08:00
const SOULHOUSE_TEACHER
const SOULHOUSE_LASS
const SOULHOUSE_GRANNY
2015-07-10 01:45:35 -07:00
SoulHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
2016-04-07 03:13:59 -07:00
MrFuji:
jumptextfaceplayer MrFujiText
2017-12-17 16:48:04 -08:00
SoulHouseTeacherScript:
jumptextfaceplayer SoulHouseTeacherText
2017-12-17 16:48:04 -08:00
SoulHouseLassScript:
jumptextfaceplayer SoulHouseLassText
2017-12-17 16:48:04 -08:00
SoulHouseGrannyScript:
jumptextfaceplayer SoulHouseGrannyText
2016-04-07 03:13:59 -07:00
MrFujiText:
text "MR.FUJI: Welcome."
para "Hmm… You appear to"
line "be raising your"
para "#MON in a kind"
line "and loving manner."
para "#MON lovers"
line "come here to pay"
para "their respects to"
line "departed #MON."
para "Please offer con-"
line "dolences for the"
para "souls of the de-"
line "parted #MON."
para "I'm sure that will"
line "make them happy."
done
2017-12-17 16:48:04 -08:00
SoulHouseTeacherText:
text "There are other"
line "graves of #MON"
cont "here, I think."
para "There are many"
line "chambers that only"
cont "MR.FUJI may enter."
done
2017-12-17 16:48:04 -08:00
SoulHouseLassText:
text "I came with my mom"
line "to visit #MON"
cont "graves…"
done
2017-12-17 16:48:04 -08:00
SoulHouseGrannyText:
text "The #MON that"
line "lived with me…"
para "I loved them like"
line "my grandchildren…"
done
2015-07-10 01:45:35 -07:00
SoulHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $4, 6, LAVENDER_TOWN
warp_def $7, $5, 6, LAVENDER_TOWN
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 4
object_event SPRITE_GRAMPS, 2, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MrFuji, -1
object_event SPRITE_TEACHER, 3, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseTeacherScript, -1
object_event SPRITE_LASS, 5, 2, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseLassScript, -1
object_event SPRITE_GRANNY, 3, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseGrannyScript, -1