pokecrystal-board/maps/CeladonMansion1F.asm

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const_value set 2
const CELADONMANSION1F_GRANNY
const CELADONMANSION1F_GROWLITHE1
const CELADONMANSION1F_CLEFAIRY
const CELADONMANSION1F_GROWLITHE2
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CeladonMansion1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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CeladonMansionManager:
jumptextfaceplayer CeladonMansionManagerText
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CeladonMansion1FMeowth:
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opentext
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writetext CeladonMansion1FMeowthText
cry MEOWTH
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waitbutton
closetext
end
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CeladonMansion1FClefairy:
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opentext
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writetext CeladonMansion1FClefairyText
cry CLEFAIRY
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waitbutton
closetext
end
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CeladonMansion1FNidoranF:
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opentext
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writetext CeladonMansion1FNidoranFText
cry NIDORAN_F
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waitbutton
closetext
end
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CeladonMansionManagersSuiteSign:
jumptext CeladonMansionManagersSuiteSignText
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CeladonMansion1fBookshelf:
jumpstd picturebookshelf
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CeladonMansionManagerText:
text "My dear #MON"
line "keep me company,"
para "so I don't ever"
line "feel lonely."
para "MEOWTH even brings"
line "money home."
done
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CeladonMansion1FMeowthText:
text "MEOWTH: Meow!"
done
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CeladonMansion1FClefairyText:
text "CLEFAIRY: Clef"
line "cleff!"
done
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CeladonMansion1FNidoranFText:
text "NIDORAN: Kya"
line "kyaoo!"
done
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CeladonMansionManagersSuiteSignText:
text "CELADON MANSION"
line "MANAGER'S SUITE"
done
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CeladonMansion1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $9, $6, 2, CELADON_CITY
warp_def $9, $7, 2, CELADON_CITY
warp_def $0, $3, 3, CELADON_CITY
warp_def $0, $0, 1, CELADON_MANSION_2F
warp_def $0, $7, 4, CELADON_MANSION_2F
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 8, 5, BGEVENT_UP, CeladonMansionManagersSuiteSign
bg_event 3, 0, BGEVENT_READ, CeladonMansion1fBookshelf
bg_event 3, 2, BGEVENT_READ, CeladonMansion1fBookshelf
.ObjectEvents:
db 4
object_event SPRITE_GRANNY, 5, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansionManager, -1
object_event SPRITE_GROWLITHE, 6, 2, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FMeowth, -1
object_event SPRITE_CLEFAIRY, 4, 3, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FClefairy, -1
object_event SPRITE_GROWLITHE, 4, 4, SPRITEMOVEDATA_POKEMON, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FNidoranF, -1