pokecrystal-board/maps/CianwoodPokeCenter1F.asm

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const_value set 2
const CIANWOODPOKECENTER1F_NURSE
const CIANWOODPOKECENTER1F_LASS
const CIANWOODPOKECENTER1F_GYM_GUY
const CIANWOODPOKECENTER1F_SUPER_NERD
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CianwoodPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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NurseScript_0x9dbcf:
jumpstd pokecenternurse
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LassScript_0x9dbd2:
jumptextfaceplayer UnknownText_0x9dbed
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CianwoodGymGuyScript:
faceplayer
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checkevent EVENT_BEAT_CHUCK
iftrue .CianwoodGymGuyWinScript
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opentext
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writetext CianwoodGymGuyText
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waitbutton
closetext
end
.CianwoodGymGuyWinScript:
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opentext
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writetext CianwoodGymGuyWinText
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waitbutton
closetext
end
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SuperNerdScript_0x9dbea:
jumptextfaceplayer UnknownText_0x9ded7
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UnknownText_0x9dbed:
text "Did you meet the"
line "#MANIAC?"
para "He's always brag-"
line "ging about his"
cont "rare #MON."
done
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CianwoodGymGuyText:
text "The #MON GYM"
line "trainers here are"
cont "macho bullies."
para "If I stick around,"
line "they might come"
cont "after me."
para "Here's some ad-"
line "vice: the GYM"
para "LEADER uses the"
line "fighting-type."
para "So you should"
line "confound him with"
cont "psychic #MON."
para "Wipe out his #-"
line "MON before they"
para "can use their"
line "physical strength."
para "And those boulders"
line "in the middle of"
cont "the GYM?"
para "If you don't move"
line "them correctly,"
para "you won't reach"
line "the GYM LEADER."
para "If you get stuck,"
line "go outside."
done
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CianwoodGymGuyWinText:
text "<PLAYER>! You won!"
line "I could tell by"
cont "looking at you!"
done
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UnknownText_0x9ddf2:
text "Don't you get the"
line "urge to show off"
para "your #MON to"
line "friends?"
para "I wish I could"
line "show the #MON I"
para "raised to my pal"
line "in VIOLET."
done
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UnknownText_0x9de66:
text "I've been battling"
line "my pal in VIOLET"
para "using a MOBILE"
line "ADAPTER link."
para "I'm down 5-7"
line "against him. I've"
cont "gotta crank it up!"
done
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UnknownText_0x9ded7:
text "I love showing off"
line "the #MON that"
para "I've raised."
line "Don't you?"
para "I'm going to get"
line "into a bunch of"
para "battles, and show"
line "off my #MON!"
done
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CianwoodPokeCenter1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $7, $3, 3, CIANWOOD_CITY
warp_def $7, $4, 3, CIANWOOD_CITY
warp_def $7, $0, 1, POKECENTER_2F
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 4
person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x9dbcf, -1
person_event SPRITE_LASS, 5, 1, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, LassScript_0x9dbd2, -1
person_event SPRITE_GYM_GUY, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1
person_event SPRITE_SUPER_NERD, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x9dbea, -1