pokecrystal-board/maps/GoldenrodPokeCenter1F.asm

833 lines
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const_value set 2
const GOLDENRODPOKECENTER1F_NURSE
const GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
const GOLDENRODPOKECENTER1F_GAMEBOY_KID
const GOLDENRODPOKECENTER1F_LASS
const GOLDENRODPOKECENTER1F_POKEFAN_F
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GoldenrodPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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NurseScript_0x60f91:
jumpstd pokecenternurse
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GoldenrodPokeCenter1F_GSBallTriggerLeft:
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writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
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special BattleTowerAction
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if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
end
.gsball
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checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
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iftrue .cancel
playsound SFX_EXIT_BUILDING
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moveperson GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, $0, $7
disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playmusic MUSIC_SHOW_ME_AROUND
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applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x6105a
spriteface PLAYER, UP
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opentext
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writetext UnknownText_0x622f0
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waitbutton
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verbosegiveitem GS_BALL
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setevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
setevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
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writetext UnknownText_0x62359
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waitbutton
closetext
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applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x61060
special RestartMapMusic
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disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playsound SFX_EXIT_BUILDING
.cancel
end
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GoldenrodPokeCenter1F_GSBallTriggerRight:
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writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
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special BattleTowerAction
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if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
end
.gsball
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checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
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iftrue .cancel
playsound SFX_EXIT_BUILDING
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moveperson GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, $0, $7
disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playmusic MUSIC_SHOW_ME_AROUND
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applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x61065
spriteface PLAYER, UP
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opentext
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writetext UnknownText_0x622f0
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waitbutton
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verbosegiveitem GS_BALL
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setevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
setevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
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writetext UnknownText_0x62359
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waitbutton
closetext
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applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x6106c
special RestartMapMusic
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disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playsound SFX_EXIT_BUILDING
.cancel
end
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GameboyKidScript_0x6101e:
jumptextfaceplayer UnknownText_0x62105
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LassScript_0x61021:
jumptextfaceplayer UnknownText_0x62260
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PokefanFScript_0x61024:
faceplayer
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opentext
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writetext UnknownText_0x623fb
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waitbutton
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writetext UnknownText_0x6248c
yesorno
iffalse UnknownScript_0x6104b
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takeitem EON_MAIL
iffalse UnknownScript_0x6104b
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writetext UnknownText_0x62549
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waitbutton
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writetext UnknownText_0x624a4
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waitbutton
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verbosegiveitem REVIVE
iffalse UnknownScript_0x61051
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writetext UnknownText_0x624e9
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waitbutton
closetext
end
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UnknownScript_0x6104b:
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writetext UnknownText_0x62509
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waitbutton
closetext
end
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UnknownScript_0x61051:
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giveitem EON_MAIL
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writetext UnknownText_0x6252a
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waitbutton
closetext
end
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MovementData_0x6105a:
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step UP
step RIGHT
step RIGHT
step RIGHT
turn_head DOWN
step_end
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MovementData_0x61060:
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step LEFT
step LEFT
step LEFT
step DOWN
step_end
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MovementData_0x61065:
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step UP
step RIGHT
step RIGHT
step RIGHT
step RIGHT
turn_head DOWN
step_end
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MovementData_0x6106c:
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step LEFT
step LEFT
step LEFT
step LEFT
step DOWN
step_end
; unused
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UnknownText_0x61072:
text "Hello! Welcome to"
line "#COM CENTER"
cont "TRADE CORNER."
para "You can trade"
line "#MON with other"
cont "people far away."
done
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UnknownText_0x610ce:
text "To make a trade,"
line "we must hold your"
cont "#MON."
para "Would you like to"
line "trade?"
done
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UnknownText_0x61111:
text "What kind of"
line "#MON do you"
cont "want in return?"
done
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UnknownText_0x6113b:
text "Fine. We will try"
line "to trade your"
para "@"
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text_from_ram StringBuffer3
text " for"
line "@"
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text_from_ram StringBuffer4
text "."
para "We'll have to hold"
line "your #MON"
cont "during the trade."
para "Please wait while"
line "we prepare the"
cont "room for it."
done
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UnknownText_0x611c9:
text "Fine. We will try"
line "to trade your"
para "@"
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text_from_ram StringBuffer3
text " for a"
line "#MON that you"
cont "have never seen."
para "We'll have to hold"
line "your #MON"
cont "during the trade."
para "Please wait while"
line "we prepare the"
cont "room for it."
done
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UnknownText_0x61271:
text "Your trade #MON"
line "has been received."
para "It will take time"
line "to find a trade"
para "partner. Please"
line "come back later."
done
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UnknownText_0x612d8:
text "Oh? You have only"
line "one #MON in"
cont "your party. "
para "Please come back"
line "once you've in-"
cont "creased the size"
cont "of your party."
done
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UnknownText_0x61344:
text "We hope to see you"
line "again."
done
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UnknownText_0x6135f:
text "Communication"
line "error…"
done
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UnknownText_0x61375:
text "If we accept that"
line "#MON, what will"
cont "you battle with?"
done
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UnknownText_0x613a9:
text "Sorry. We can't"
line "accept an EGG."
done
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UnknownText_0x613c8:
text "Sorry, but your"
line "#MON appears to"
para "be abnormal. We"
line "can't accept it."
done
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UnknownText_0x61409:
text "Oh? Aren't we"
line "already holding a"
cont "#MON of yours?"
done
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UnknownText_0x61438:
text "We'll check the"
line "rooms."
para "Please wait."
done
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UnknownText_0x6145c:
text "Thank you for your"
line "patience."
para "A trade partner"
line "has been found."
done
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UnknownText_0x6149a:
text "It's your new"
line "partner."
para "Please take care"
line "of it with love."
para "We hope to see you"
line "again."
done
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UnknownText_0x614ed:
text "Uh-oh. Your party"
line "is already full."
para "Please come back"
line "when you have room"
cont "in your party."
done
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UnknownText_0x61544:
text "It's unfortunate,"
line "but no one has"
para "come forward as a"
line "trade partner."
para "Would you like"
line "your #MON back?"
done
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UnknownText_0x615a5:
text "We have returned"
line "your #MON."
done
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UnknownText_0x615c2:
text "It's unfortunate,"
line "but no one has"
para "come forward as a"
line "trade partner."
para "We've held your"
line "#MON for a long"
para "time. As a result,"
line "it is very lonely."
para "Sorry, but we must"
line "return it to you."
done
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UnknownText_0x6166e:
text "We hope to see you"
line "again."
done
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UnknownText_0x61689:
text "Fine. We will"
line "continue to hold"
cont "your #MON."
done
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UnknownText_0x616b4:
text "Oh? You left your"
line "#MON with us"
cont "only recently."
para "Please come back"
line "later."
done
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UnknownText_0x616fb:
text "We'll SAVE before"
line "connecting to the"
cont "CENTER."
done
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UnknownText_0x61727:
text "Which #MON do"
line "you want to trade?"
done
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UnknownText_0x61749:
text "Sorry, but we must"
line "cancel the trade."
done
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UnknownText_0x6176f:
text "Oh!"
para "I see you have an"
line "EGG TICKET!"
para "It's a coupon that"
line "special people can"
para "redeem for a"
line "special #MON!"
done
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UnknownText_0x617d2:
text "Let me give you a"
line "quick briefing."
para "Trades held at the"
line "TRADE CORNER are"
para "between two"
line "trainers who don't"
para "know each other's"
line "identity."
para "As a result, it"
line "may take time."
para "However, an ODD"
line "EGG is available"
cont "just for you."
para "It will be sent to"
line "you right away."
para "Please choose one"
line "of the rooms in"
para "the CENTER."
line "An ODD EGG will be"
para "sent from the"
line "chosen room."
done
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UnknownText_0x6191f:
text "Please wait a"
line "moment."
done
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UnknownText_0x61936:
text "Thank you for"
line "waiting."
para "We received your"
line "ODD EGG."
para "Here it is!"
para "Please raise it"
line "with loving care."
done
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UnknownText_0x61996:
text "I'm awfully sorry."
para "The EGG TICKET"
line "exchange service"
cont "isn't running now."
done
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UnknownText_0x619db:
text "It's a #MON"
line "NEWS MACHINE."
done
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UnknownText_0x619f5:
text "What would you"
line "like to do?"
done
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UnknownText_0x61a11:
text "#MON NEWS is"
line "news compiled from"
para "the SAVE files of"
line "#MON trainers."
para "When reading the"
line "NEWS, your SAVE"
para "file may be sent"
line "out."
para "The SAVE file data"
line "will contain your"
para "adventure log and"
line "mobile profile."
para "Your phone number"
line "will not be sent."
para "The contents of"
line "the NEWS will vary"
para "depending on the"
line "SAVE files sent by"
para "you and the other"
line "#MON trainers."
para "You might even be"
line "in the NEWS!"
done
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UnknownText_0x61b7c:
text "Would you like to"
line "get the NEWS?"
done
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UnknownText_0x61b9d:
text "Reading the latest"
line "NEWS… Please wait."
done
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UnknownText_0x61bc4:
text "There is no old"
line "NEWS…"
done
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UnknownText_0x61bdb:
text "The NEWS data is"
line "corrupted."
para "Please download"
line "the NEWS again."
done
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UnknownText_0x61c18:
text "We're making"
line "preparations."
para "Please come back"
line "later."
done
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UnknownText_0x61c4b:
text "We will SAVE your"
line "progress before"
para "starting the NEWS"
line "MACHINE."
done
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UnknownText_0x61c89:
text "Whoa, this #MON"
line "CENTER is huge."
para "They just built"
line "this place. They"
para "installed lots of"
line "new machines too."
done
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UnknownText_0x61cef:
text "I thought up a fun"
line "new thing for the"
cont "TRADE CORNER!"
para "I make a PIDGEY"
line "hold MAIL, then"
para "put it up for"
line "trade for another"
cont "one!"
para "If everyone did"
line "that, MAIL could"
para "be traded with all"
line "sorts of people!"
para "I call it PIDGEY"
line "MAIL!"
para "If it becomes"
line "popular, I might"
para "make lots of new"
line "friends!"
done
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UnknownText_0x61dfd:
text "They said you can"
line "trade #MON with"
para "total strangers up"
line "here."
para "But they're still"
line "adjusting things."
done
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UnknownText_0x61e5c:
text "Some girl I don't"
line "know sent me her"
para "HOPPIP."
line "You should trade"
para "for a #MON that"
line "you want."
done
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UnknownText_0x61eb2:
text "I received a"
line "female HOPPIP, but"
cont "its named STANLEY!"
para "That's my dad's"
line "name!"
done
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UnknownText_0x61efa:
text "What is the NEWS"
line "MACHINE?"
para "Does it get news"
line "from a wider area"
cont "than the radio?"
done
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UnknownText_0x61f48:
text "The #COM CENTER"
line "will link with all"
para "#MON CENTERS in"
line "a wireless net."
para "That must mean"
line "I'll be able to"
para "link with all"
line "sorts of people."
done
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UnknownText_0x61fc9:
text "The machines here"
line "can't be used yet."
para "Still, it's nice"
line "coming to a trendy"
para "place before other"
line "people."
done
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UnknownText_0x6202c:
text "My friend was in"
line "the NEWS a while"
para "back. I was really"
line "surprised!"
done
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UnknownText_0x6206d:
text "I get anxious if I"
line "don't check out"
cont "the latest NEWS!"
done
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UnknownText_0x620a1:
text "If I get in the"
line "NEWS and become"
para "famous, I bet I'll"
line "be adored."
para "I wonder how I"
line "could get in the"
cont "NEWS?"
done
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UnknownText_0x62105:
text "The COLOSSEUM"
line "upstairs is for"
cont "link battles."
para "Battle records are"
line "posted on the"
para "wall, so I can't"
line "afford to lose."
done
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UnknownText_0x62173:
text "I came over here"
line "when I got word"
para "that GOLDENROD's"
line "#MON CENTER has"
para "new machines that"
line "no one's ever seen"
cont "before."
para "But it looks like"
line "they're still busy"
para "with all their"
line "preparations…"
done
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UnknownText_0x62222:
text "Just seeing all"
line "these new things"
para "here makes me feel"
line "younger!"
done
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UnknownText_0x62260:
text "A higher level"
line "#MON doesn't"
cont "always win."
para "After all, it may"
line "have a type dis-"
cont "advantage."
para "I don't think"
line "there is a single"
para "#MON that is"
line "the toughest."
done
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UnknownText_0x622f0:
text "<PLAYER>, isn't it?"
para "Congratulations!"
para "As a special deal,"
line "a GS BALL has been"
cont "sent just for you!"
para "Please accept it!"
done
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UnknownText_0x62359:
text "Please do come"
line "again!"
done
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UnknownText_0x62370:
text "#COM CENTER"
line "1F INFORMATION"
para "Left:"
line "ADMINISTRATION"
para "Center:"
line "TRADE CORNER"
para "Right:"
line "#MON NEWS"
done
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UnknownText_0x623c7:
text "It's a #MON"
line "NEWS MACHINE!"
para "It's not in"
line "operation yet…"
done
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UnknownText_0x623fb:
text "Oh my, your pack"
line "looks so heavy!"
para "Oh! Do you happen"
line "to have something"
cont "named EON MAIL?"
para "My daughter is"
line "after one."
para "You can part with"
line "one, can't you?"
done
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UnknownText_0x6248c:
text "Give away an EON"
line "MAIL?"
done
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UnknownText_0x624a4:
text "Oh, that's great!"
line "Thank you, honey!"
para "Here, this is for"
line "you in return!"
done
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UnknownText_0x624e9:
text "My daughter will"
line "be delighted!"
done
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UnknownText_0x62509:
text "Oh? You don't have"
line "one? Too bad."
done
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UnknownText_0x6252a:
text "Oh… Well, another"
line "time, then."
done
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UnknownText_0x62549:
text "<PLAYER> gave away"
line "the EON MAIL."
done
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GoldenrodPokeCenter1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $7, $3, 15, GOLDENROD_CITY
warp_def $7, $4, 15, GOLDENROD_CITY
warp_def $6, $0, 1, GOLDENROD_POKECOM_CENTER_2F_MOBILE
warp_def $7, $0, 1, POKECENTER_2F
.XYTriggers:
db 2
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xy_trigger 0, $7, $3, $0, GoldenrodPokeCenter1F_GSBallTriggerLeft, $0, $0
xy_trigger 0, $7, $4, $0, GoldenrodPokeCenter1F_GSBallTriggerRight, $0, $0
.Signposts:
db 0
.PersonEvents:
db 5
person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x60f91, -1
person_event SPRITE_LINK_RECEPTIONIST, 8, 16, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, -1
person_event SPRITE_GAMEBOY_KID, 1, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x6101e, -1
person_event SPRITE_LASS, 4, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x61021, -1
person_event SPRITE_POKEFAN_F, 5, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, PokefanFScript_0x61024, -1