pokecrystal-board/data/text/battle.asm

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NASM
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BattleText:: ; used only for BANK(BattleText)
BattleText_PlayerPickedUpPayDayMoney:
text "<PLAYER> picked up"
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line "¥@"
text_decimal wPayDayMoney, 3, 6
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text "!"
prompt
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WildPokemonAppearedText:
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text "Wild @"
text_ram wEnemyMonNickname
text_start
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line "appeared!"
prompt
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HookedPokemonAttackedText:
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text "The hooked"
line "@"
text_ram wEnemyMonNickname
text_start
cont "attacked!"
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prompt
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PokemonFellFromTreeText:
text_ram wEnemyMonNickname
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text " fell"
line "out of the tree!"
prompt
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WildCelebiAppearedText:
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text "Wild @"
text_ram wEnemyMonNickname
text_start
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line "appeared!"
prompt
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WantsToBattleText::
text "<ENEMY>"
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line "wants to battle!"
prompt
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BattleText_WildFled:
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text "Wild @"
text_ram wEnemyMonNickname
text_start
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line "fled!"
prompt
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BattleText_EnemyFled:
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text "Enemy @"
text_ram wEnemyMonNickname
text_start
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line "fled!"
prompt
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HurtByPoisonText:
text "<USER>"
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line "is hurt by poison!"
prompt
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HurtByBurnText:
text "<USER>'s"
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line "hurt by its burn!"
prompt
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LeechSeedSapsText:
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text "LEECH SEED saps"
line "<USER>!"
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prompt
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HasANightmareText:
text "<USER>"
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line "has a NIGHTMARE!"
prompt
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HurtByCurseText:
text "<USER>'s"
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line "hurt by the CURSE!"
prompt
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SandstormHitsText:
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text "The SANDSTORM hits"
line "<USER>!"
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prompt
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PerishCountText:
text "<USER>'s"
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line "PERISH count is @"
text_decimal wTextDecimalByte, 1, 1
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text "!"
prompt
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BattleText_TargetRecoveredWithItem:
text "<TARGET>"
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line "recovered with"
cont "@"
text_ram wStringBuffer1
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text "."
prompt
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BattleText_UserRecoveredPPUsing:
text "<USER>"
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line "recovered PP using"
cont "@"
text_ram wStringBuffer1
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text "."
prompt
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BattleText_TargetWasHitByFutureSight:
text "<TARGET>"
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line "was hit by FUTURE"
cont "SIGHT!"
prompt
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BattleText_SafeguardFaded:
text "<USER>'s"
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line "SAFEGUARD faded!"
prompt
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BattleText_MonsLightScreenFell:
text_ram wStringBuffer1
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text " #MON's"
line "LIGHT SCREEN fell!"
prompt
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BattleText_MonsReflectFaded:
text_ram wStringBuffer1
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text " #MON's"
line "REFLECT faded!"
prompt
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BattleText_RainContinuesToFall:
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text "Rain continues to"
line "fall."
prompt
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BattleText_TheSunlightIsStrong:
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text "The sunlight is"
line "strong."
prompt
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BattleText_TheSandstormRages:
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text "The SANDSTORM"
line "rages."
prompt
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BattleText_TheRainStopped:
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text "The rain stopped."
prompt
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BattleText_TheSunlightFaded:
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text "The sunlight"
line "faded."
prompt
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BattleText_TheSandstormSubsided:
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text "The SANDSTORM"
line "subsided."
prompt
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BattleText_EnemyMonFainted:
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text "Enemy @"
text_ram wEnemyMonNickname
text_start
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line "fainted!"
prompt
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GotMoneyForWinningText:
text "<PLAYER> got ¥@"
text_decimal wBattleReward, 3, 6
text_start
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line "for winning!"
prompt
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BattleText_EnemyWasDefeated:
text "<ENEMY>"
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line "was defeated!"
prompt
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TiedAgainstText:
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text "Tied against"
line "<ENEMY>!"
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prompt
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SentSomeToMomText:
text "<PLAYER> got ¥@"
text_decimal wBattleReward, 3, 6
text_start
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line "for winning!"
cont "Sent some to MOM!"
prompt
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SentHalfToMomText:
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text "Sent half to MOM!"
prompt
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SentAllToMomText:
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text "Sent all to MOM!"
prompt
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UnusedRivalLossText: ; unreferenced
text "<RIVAL>: Huh? I"
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line "should've chosen"
cont "your #MON!"
prompt
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BattleText_MonFainted:
text_ram wBattleMonNickname
text_start
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line "fainted!"
prompt
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BattleText_UseNextMon:
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text "Use next #MON?"
done
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UnusedRivalWinText: ; unreferenced
text "<RIVAL>: Yes!"
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line "I guess I chose a"
cont "good #MON!"
prompt
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LostAgainstText:
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text "Lost against"
line "<ENEMY>!"
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prompt
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BattleText_EnemyIsAboutToUseWillPlayerChangeMon:
text "<ENEMY>"
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line "is about to use"
cont "@"
text_ram wEnemyMonNickname
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text "."
para "Will <PLAYER>"
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line "change #MON?"
done
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BattleText_EnemySentOut:
text "<ENEMY>"
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line "sent out"
cont "@"
text_ram wEnemyMonNickname
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text "!"
done
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BattleText_TheresNoWillToBattle:
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text "There's no will to"
line "battle!"
prompt
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BattleText_AnEGGCantBattle:
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text "An EGG can't"
line "battle!"
prompt
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BattleText_CantEscape2:
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text "Can't escape!"
prompt
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BattleText_TheresNoEscapeFromTrainerBattle:
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text "No! There's no"
line "running from a"
cont "trainer battle!"
prompt
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BattleText_GotAwaySafely:
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text "Got away safely!"
prompt
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BattleText_UserFledUsingAStringBuffer1:
text "<USER>"
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line "fled using a"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
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BattleText_CantEscape:
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text "Can't escape!"
prompt
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BattleText_UserHurtBySpikes:
text "<USER>'s"
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line "hurt by SPIKES!"
prompt
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RecoveredUsingText:
text "<TARGET>"
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line "recovered using a"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
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BattleText_UsersStringBuffer1Activated:
text "<USER>'s"
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line "@"
text_ram wStringBuffer1
text_start
cont "activated!"
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prompt
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BattleText_ItemsCantBeUsedHere:
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text "Items can't be"
line "used here."
prompt
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BattleText_MonIsAlreadyOut:
text_ram wBattleMonNickname
text_start
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line "is already out."
prompt
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BattleText_MonCantBeRecalled:
text_ram wBattleMonNickname
text_start
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line "can't be recalled!"
prompt
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BattleText_TheresNoPPLeftForThisMove:
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text "There's no PP left"
line "for this move!"
prompt
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BattleText_TheMoveIsDisabled:
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text "The move is"
line "DISABLED!"
prompt
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BattleText_MonHasNoMovesLeft:
text_ram wBattleMonNickname
text_start
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line "has no moves left!"
done
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BattleText_TargetsEncoreEnded:
text "<TARGET>'s"
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line "ENCORE ended!"
prompt
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BattleText_StringBuffer1GrewToLevel:
text_ram wStringBuffer1
text " grew to"
line "level @"
text_decimal wCurPartyLevel, 1, 3
text "!@"
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sound_dex_fanfare_50_79
text_end
text_end ; unreferenced
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BattleText_WildMonIsEating:
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text "Wild @"
text_ram wEnemyMonNickname
text_start
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line "is eating!"
prompt
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BattleText_WildMonIsAngry:
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text "Wild @"
text_ram wEnemyMonNickname
text_start
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line "is angry!"
prompt
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FastAsleepText:
text "<USER>"
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line "is fast asleep!"
prompt
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WokeUpText:
text "<USER>"
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line "woke up!"
prompt
2013-05-12 03:38:49 -07:00
FrozenSolidText:
text "<USER>"
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line "is frozen solid!"
prompt
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FlinchedText:
text "<USER>"
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line "flinched!"
prompt
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MustRechargeText:
text "<USER>"
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line "must recharge!"
prompt
2013-05-12 03:38:49 -07:00
DisabledNoMoreText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "disabled no more!"
prompt
2013-05-12 03:38:49 -07:00
IsConfusedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "is confused!"
prompt
2013-05-12 03:38:49 -07:00
HurtItselfText:
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text "It hurt itself in"
line "its confusion!"
prompt
2013-05-12 03:38:49 -07:00
ConfusedNoMoreText:
text "<USER>'s"
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line "confused no more!"
prompt
2013-05-12 03:38:49 -07:00
BecameConfusedText:
text "<TARGET>"
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line "became confused!"
prompt
2013-05-12 03:38:49 -07:00
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BattleText_ItemHealedConfusion:
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text "A @"
text_ram wStringBuffer1
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text " rid"
line "<TARGET>"
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cont "of its confusion."
prompt
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AlreadyConfusedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "already confused!"
prompt
2013-05-12 03:38:49 -07:00
BattleText_UsersHurtByStringBuffer1:
text "<USER>'s"
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line "hurt by"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
2013-05-12 03:38:49 -07:00
BattleText_UserWasReleasedFromStringBuffer1:
text "<USER>"
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line "was released from"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
2013-05-12 03:38:49 -07:00
UsedBindText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "used BIND on"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
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WhirlpoolTrapText:
text "<TARGET>"
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line "was trapped!"
prompt
2013-05-12 03:38:49 -07:00
FireSpinTrapText:
text "<TARGET>"
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line "was trapped!"
prompt
2013-05-12 03:38:49 -07:00
WrappedByText:
text "<TARGET>"
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line "was WRAPPED by"
cont "<USER>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
ClampedByText:
text "<TARGET>"
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line "was CLAMPED by"
cont "<USER>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
StoringEnergyText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "is storing energy!"
prompt
2013-05-12 03:38:49 -07:00
UnleashedEnergyText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "unleashed energy!"
prompt
2013-05-12 03:38:49 -07:00
HungOnText:
text "<TARGET>"
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line "hung on with"
cont "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
EnduredText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "ENDURED the hit!"
prompt
2013-05-12 03:38:49 -07:00
InLoveWithText:
text "<USER>"
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line "is in love with"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
InfatuationText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "infatuation kept"
cont "it from attacking!"
prompt
2013-05-12 03:38:49 -07:00
DisabledMoveText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text " is"
cont "DISABLED!"
prompt
2013-05-12 03:38:49 -07:00
LoafingAroundText:
text_ram wBattleMonNickname
2014-03-05 21:45:28 -08:00
text " is"
line "loafing around."
prompt
2013-05-12 03:38:49 -07:00
BeganToNapText:
text_ram wBattleMonNickname
2014-03-05 21:45:28 -08:00
text " began"
line "to nap!"
prompt
2013-05-12 03:38:49 -07:00
WontObeyText:
text_ram wBattleMonNickname
2014-03-05 21:45:28 -08:00
text " won't"
line "obey!"
prompt
2013-05-12 03:38:49 -07:00
TurnedAwayText:
text_ram wBattleMonNickname
2014-03-05 21:45:28 -08:00
text " turned"
line "away!"
prompt
2013-05-12 03:38:49 -07:00
IgnoredOrdersText:
text_ram wBattleMonNickname
2014-03-05 21:45:28 -08:00
text " ignored"
line "orders!"
prompt
2013-05-12 03:38:49 -07:00
IgnoredSleepingText:
text_ram wBattleMonNickname
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text " ignored"
line "orders…sleeping!"
prompt
2013-05-12 03:38:49 -07:00
NoPPLeftText:
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text "But no PP is left"
line "for the move!"
prompt
2013-05-12 03:38:49 -07:00
HasNoPPLeftText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "has no PP left for"
cont "@"
text_ram wStringBuffer2
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
WentToSleepText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "went to sleep!"
done
2013-05-12 03:38:49 -07:00
RestedText:
text "<USER>"
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line "fell asleep and"
cont "became healthy!"
done
2013-05-12 03:38:49 -07:00
RegainedHealthText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "regained health!"
prompt
2013-05-12 03:38:49 -07:00
AttackMissedText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "attack missed!"
prompt
2013-05-12 03:38:49 -07:00
AttackMissed2Text:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "attack missed!"
prompt
2013-05-12 03:38:49 -07:00
CrashedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "kept going and"
cont "crashed!"
prompt
2013-05-12 03:38:49 -07:00
UnaffectedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "unaffected!"
prompt
2013-05-12 03:38:49 -07:00
DoesntAffectText:
2014-03-05 21:45:28 -08:00
text "It doesn't affect"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
CriticalHitText:
2014-03-05 21:45:28 -08:00
text "A critical hit!"
prompt
2013-05-12 03:38:49 -07:00
OneHitKOText:
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text "It's a one-hit KO!"
prompt
2013-05-12 03:38:49 -07:00
SuperEffectiveText:
2014-03-05 21:45:28 -08:00
text "It's super-"
line "effective!"
prompt
2013-05-12 03:38:49 -07:00
NotVeryEffectiveText:
2014-03-05 21:45:28 -08:00
text "It's not very"
line "effective…"
prompt
2013-05-12 03:38:49 -07:00
TookDownWithItText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "took down with it,"
cont "<USER>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
RageBuildingText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "RAGE is building!"
prompt
2013-05-12 03:38:49 -07:00
GotAnEncoreText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "got an ENCORE!"
prompt
2013-05-12 03:38:49 -07:00
SharedPainText:
2014-03-05 21:45:28 -08:00
text "The battlers"
line "shared pain!"
prompt
2013-05-12 03:38:49 -07:00
TookAimText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "took aim!"
prompt
2013-05-12 03:38:49 -07:00
SketchedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "SKETCHED"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
2013-05-12 03:38:49 -07:00
DestinyBondEffectText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "trying to take its"
cont "opponent with it!"
prompt
2013-05-12 03:38:49 -07:00
SpiteEffectText:
text "<TARGET>'s"
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line "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text " was"
cont "reduced by @"
text_decimal wTextDecimalByte, 1, 1
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
BellChimedText:
text "A bell chimed!"
line ""
prompt
2013-05-12 03:38:49 -07:00
FellAsleepText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "fell asleep!"
prompt
2013-05-12 03:38:49 -07:00
AlreadyAsleepText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "already asleep!"
prompt
2013-05-12 03:38:49 -07:00
WasPoisonedText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was poisoned!"
prompt
2013-05-12 03:38:49 -07:00
BadlyPoisonedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "badly poisoned!"
prompt
2013-05-12 03:38:49 -07:00
AlreadyPoisonedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "already poisoned!"
prompt
2013-05-12 03:38:49 -07:00
SuckedHealthText:
2014-03-05 21:45:28 -08:00
text "Sucked health from"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
DreamEatenText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "dream was eaten!"
prompt
2013-05-12 03:38:49 -07:00
WasBurnedText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was burned!"
prompt
2013-05-12 03:38:49 -07:00
DefrostedOpponentText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was defrosted!"
prompt
2013-05-12 03:38:49 -07:00
WasFrozenText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was frozen solid!"
prompt
2013-05-12 03:38:49 -07:00
WontRiseAnymoreText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "@"
text_ram wStringBuffer2
2014-03-05 21:45:28 -08:00
text " won't"
cont "rise anymore!"
prompt
2013-05-12 03:38:49 -07:00
WontDropAnymoreText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "@"
text_ram wStringBuffer2
2014-03-05 21:45:28 -08:00
text " won't"
cont "drop anymore!"
prompt
2013-05-12 03:38:49 -07:00
FledFromBattleText::
text "<USER>"
2014-03-05 21:45:28 -08:00
line "fled from battle!"
prompt
2013-05-12 03:38:49 -07:00
FledInFearText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "fled in fear!"
prompt
2013-05-12 03:38:49 -07:00
BlownAwayText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was blown away!"
prompt
2013-05-12 03:38:49 -07:00
PlayerHitTimesText:
2014-03-05 21:45:28 -08:00
text "Hit @"
text_decimal wPlayerDamageTaken, 1, 1
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text " times!"
prompt
2013-05-12 03:38:49 -07:00
EnemyHitTimesText:
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text "Hit @"
text_decimal wEnemyDamageTaken, 1, 1
2014-03-05 21:45:28 -08:00
text " times!"
prompt
2013-05-12 03:38:49 -07:00
MistText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "shrouded in MIST!"
prompt
2013-05-12 03:38:49 -07:00
ProtectedByMistText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "protected by MIST."
prompt
2013-05-12 03:38:49 -07:00
GettingPumpedText:
text_pause
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "getting pumped!"
prompt
2013-05-12 03:38:49 -07:00
RecoilText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "hit with recoil!"
prompt
2013-05-12 03:38:49 -07:00
MadeSubstituteText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "made a SUBSTITUTE!"
prompt
2013-05-12 03:38:49 -07:00
HasSubstituteText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "has a SUBSTITUTE!"
prompt
2013-05-12 03:38:49 -07:00
TooWeakSubText:
2014-03-05 21:45:28 -08:00
text "Too weak to make"
line "a SUBSTITUTE!"
prompt
2013-05-12 03:38:49 -07:00
SubTookDamageText:
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text "The SUBSTITUTE"
line "took damage for"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
SubFadedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "SUBSTITUTE faded!"
prompt
2013-05-12 03:38:49 -07:00
MimicLearnedMoveText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "learned"
cont "@"
text_ram wStringBuffer1
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text "!"
prompt
2013-05-12 03:38:49 -07:00
WasSeededText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "was seeded!"
prompt
2013-05-12 03:38:49 -07:00
EvadedText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "evaded the attack!"
prompt
2013-05-12 03:38:49 -07:00
WasDisabledText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text " was"
cont "DISABLED!"
prompt
2013-05-12 03:38:49 -07:00
CoinsScatteredText:
2014-03-05 21:45:28 -08:00
text "Coins scattered"
line "everywhere!"
prompt
2013-05-12 03:38:49 -07:00
TransformedTypeText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "transformed into"
cont "the @"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text "-type!"
prompt
2013-05-12 03:38:49 -07:00
EliminatedStatsText:
2014-03-05 21:45:28 -08:00
text "All stat changes"
line "were eliminated!"
prompt
2013-05-12 03:38:49 -07:00
TransformedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "TRANSFORMED into"
cont "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
LightScreenEffectText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "SPCL.DEF rose!"
prompt
2013-05-12 03:38:49 -07:00
ReflectEffectText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "DEFENSE rose!"
prompt
2013-05-12 03:38:49 -07:00
NothingHappenedText:
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text "But nothing"
line "happened."
prompt
2013-05-12 03:38:49 -07:00
ButItFailedText:
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text "But it failed!"
prompt
2013-05-12 03:38:49 -07:00
ItFailedText:
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text "It failed!"
prompt
2013-05-12 03:38:49 -07:00
DidntAffect1Text:
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text "It didn't affect"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
DidntAffect2Text:
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text "It didn't affect"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
HPIsFullText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "HP is full!"
prompt
2013-05-12 03:38:49 -07:00
DraggedOutText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "was dragged out!"
prompt
2013-05-12 03:38:49 -07:00
ParalyzedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "paralyzed! Maybe"
cont "it can't attack!"
prompt
2013-05-12 03:38:49 -07:00
FullyParalyzedText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "fully paralyzed!"
prompt
2013-05-12 03:38:49 -07:00
AlreadyParalyzedText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "already paralyzed!"
prompt
2013-05-12 03:38:49 -07:00
ProtectedByText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "protected by"
cont "@"
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
MirrorMoveFailedText:
text "The MIRROR MOVE"
next "failed!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
StoleText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "stole @"
text_ram wStringBuffer1
text_start
cont "from its foe!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
CantEscapeNowText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "can't escape now!"
prompt
2013-05-12 03:38:49 -07:00
StartedNightmareText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "started to have a"
cont "NIGHTMARE!"
prompt
2013-05-12 03:38:49 -07:00
WasDefrostedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "was defrosted!"
prompt
2013-05-12 03:38:49 -07:00
PutACurseText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "cut its own HP and"
para "put a CURSE on"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
ProtectedItselfText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "PROTECTED itself!"
prompt
2013-05-12 03:38:49 -07:00
ProtectingItselfText:
text "<TARGET>'s"
2014-03-05 21:45:28 -08:00
line "PROTECTING itself!"
done
2013-05-12 03:38:49 -07:00
SpikesText:
2014-03-05 21:45:28 -08:00
text "SPIKES scattered"
line "all around"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
IdentifiedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "identified"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
StartPerishText:
2014-03-05 21:45:28 -08:00
text "Both #MON will"
line "faint in 3 turns!"
prompt
2013-05-12 03:38:49 -07:00
SandstormBrewedText:
2014-03-05 21:45:28 -08:00
text "A SANDSTORM"
line "brewed!"
prompt
2013-05-12 03:38:49 -07:00
BracedItselfText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "braced itself!"
prompt
2013-05-12 03:38:49 -07:00
FellInLoveText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "fell in love!"
prompt
2013-05-12 03:38:49 -07:00
CoveredByVeilText:
text "<USER>'s"
2014-03-05 21:45:28 -08:00
line "covered by a veil!"
prompt
2013-05-12 03:38:49 -07:00
SafeguardProtectText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "is protected by"
cont "SAFEGUARD!"
prompt
2013-05-12 03:38:49 -07:00
MagnitudeText:
2014-03-05 21:45:28 -08:00
text "Magnitude @"
text_decimal wTextDecimalByte, 1, 1
2014-03-05 21:45:28 -08:00
text "!"
prompt
2013-05-12 03:38:49 -07:00
ReleasedByText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "was released by"
cont "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
ShedLeechSeedText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "shed LEECH SEED!"
prompt
2013-05-12 03:38:49 -07:00
BlewSpikesText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "blew away SPIKES!"
prompt
2013-05-12 03:38:49 -07:00
DownpourText:
2014-03-05 21:45:28 -08:00
text "A downpour"
line "started!"
prompt
2013-05-12 03:38:49 -07:00
SunGotBrightText:
2014-03-05 21:45:28 -08:00
text "The sunlight got"
line "bright!"
prompt
2013-05-12 03:38:49 -07:00
BellyDrumText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "cut its HP and"
cont "maximized ATTACK!"
prompt
2013-05-12 03:38:49 -07:00
CopiedStatsText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "copied the stat"
para "changes of"
line "<TARGET>!"
2014-03-05 21:45:28 -08:00
prompt
2013-05-12 03:38:49 -07:00
ForesawAttackText:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "foresaw an attack!"
prompt
2013-05-12 03:38:49 -07:00
BeatUpAttackText:
text_ram wStringBuffer1
2014-03-05 21:45:28 -08:00
text "'s"
line "attack!"
done
2013-05-12 03:38:49 -07:00
PresentFailedText:
text "<TARGET>"
2014-03-05 21:45:28 -08:00
line "refused the gift!"
prompt
2013-05-12 03:38:49 -07:00
IgnoredOrders2Text:
text "<USER>"
2014-03-05 21:45:28 -08:00
line "ignored orders!"
prompt
2013-05-12 03:38:49 -07:00
BattleText_LinkErrorBattleCanceled:
2014-03-05 21:45:28 -08:00
text "Link error…"
para "The battle has"
line "been canceled…"
prompt
2013-05-12 03:38:49 -07:00
BattleText_NoTimeLeftToday: ; unreferenced
2014-03-05 21:45:28 -08:00
text "There is no time"
line "left today!"
done