pokecrystal-board/maps/KrissHouse2F.asm

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KrissHouse2F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 2
; callbacks
dbw 5, .InitializeRoom
dbw 1, .SetSpawn
.Null:
end
.InitializeRoom:
special ToggleDecorationsVisibility
setevent EVENT_IN_YOUR_ROOM
checkevent EVENT_INITIALIZED_EVENTS
iftrue .SkipInizialization
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jumpstd initializeevents
return
.SkipInizialization:
return
.SetSpawn:
special ToggleMaptileDecorations
return
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db 0, 0, 0 ; filler
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Doll1:
describedecoration $1
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Doll2:
describedecoration $2
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BigDoll:
describedecoration $3
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GameConsole:
describedecoration $4
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KrissHousePoster:
dw EVENT_KRISS_ROOM_POSTER ; event
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dw .Script
.Script
describedecoration $0
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KrissHouseRadio:
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue .NormalRadio
checkevent EVENT_LISTENED_TO_INITIAL_RADIO
iftrue .AbbreviatedRadio
playmusic MUSIC_POKEMON_TALK
loadfont
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writetext KrisRadioText1
pause 45
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writetext KrisRadioText2
pause 45
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writetext KrisRadioText3
pause 45
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musicfadeout MUSIC_NEW_BARK_TOWN, $10
writetext KrisRadioText4
pause 45
loadmovesprites
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setevent EVENT_LISTENED_TO_INITIAL_RADIO
end
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.NormalRadio
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jumpstd radio1
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.AbbreviatedRadio
loadfont
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writetext KrisRadioText4
pause 45
loadmovesprites
end
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KrissHouseBookshelf:
jumpstd picturebookshelf
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KrissHousePC:
loadfont
special Special_KrissHousePC
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iftrue .Warp
loadmovesprites
end
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.Warp
warp NONE, $0, $0
end
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KrisRadioText1:
text "PROF.OAK'S #MON"
line "TALK! Please tune"
cont "in next time!"
done
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KrisRadioText2:
text "#MON CHANNEL!"
done
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KrisRadioText3:
text "This is DJ MARY,"
line "your co-host!"
done
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KrisRadioText4:
text "#MON!"
line "#MON CHANNEL…"
done
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KrissHouse2F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $0, $7, 3, KRISS_HOUSE_1F
.XYTriggers:
db 0
.Signposts:
db 4
signpost 1, 2, SIGNPOST_UP, KrissHousePC
signpost 1, 3, SIGNPOST_READ, KrissHouseRadio
signpost 1, 5, SIGNPOST_READ, KrissHouseBookshelf
signpost 0, 6, SIGNPOST_IFSET, KrissHousePoster
.PersonEvents:
db 4
person_event SPRITE_CONSOLE, 2, 4, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 0, 0, GameConsole, EVENT_KRISS_HOUSE_2F_CONSOLE
person_event SPRITE_DOLL_1, 4, 4, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 0, 0, Doll1, EVENT_KRISS_HOUSE_2F_DOLL_1
person_event SPRITE_DOLL_2, 4, 5, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 0, 0, Doll2, EVENT_KRISS_HOUSE_2F_DOLL_2
person_event SPRITE_BIG_DOLL, 1, 0, SPRITEMOVEFN_21, 0, 0, -1, -1, 0, 0, 0, BigDoll, EVENT_KRISS_HOUSE_2F_BIG_DOLL