pokecrystal-board/engine/tileset_palettes.asm

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LoadSpecialMapPalette: ; 494ac
ld a, [wTileset]
cp TILESET_POKECOM_CENTER
jr z, .pokecom_2f
cp TILESET_BATTLE_TOWER
jr z, .battle_tower
cp TILESET_ICE_PATH
jr z, .ice_path
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cp TILESET_HOUSE
jr z, .house
cp TILESET_RADIO_TOWER
jr z, .radio_tower
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cp TILESET_MANSION
jr z, .mansion_mobile
jr .do_nothing
.pokecom_2f
call LoadPokeComPalette
scf
ret
.battle_tower
call LoadBattleTowerPalette
scf
ret
.ice_path
ld a, [wEnvironment]
and $7
cp INDOOR ; Hall of Fame
jr z, .do_nothing
call LoadIcePathPalette
scf
ret
.house
call LoadHousePalette
scf
ret
.radio_tower
call LoadRadioTowerPalette
scf
ret
.mansion_mobile
call LoadMansionPalette
scf
ret
.do_nothing
and a
ret
; 494f2
LoadPokeComPalette: ; 494f2
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, PokeComPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 49501
PokeComPalette: ; 49501
INCLUDE "gfx/tilesets/pokecom_center.pal"
; 49541
LoadBattleTowerPalette: ; 49541
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, BattleTowerPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 49550
BattleTowerPalette: ; 49550
INCLUDE "gfx/tilesets/battle_tower.pal"
; 49590
LoadIcePathPalette: ; 49590
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, IcePathPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 4959f
IcePathPalette: ; 4959f
INCLUDE "gfx/tilesets/ice_path.pal"
; 495df
LoadHousePalette: ; 495df
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, HousePalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 495ee
HousePalette: ; 495ee
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INCLUDE "gfx/tilesets/house.pal"
; 4962e
LoadRadioTowerPalette: ; 4962e
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, RadioTowerPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 4963d
RadioTowerPalette: ; 4963d
INCLUDE "gfx/tilesets/radio_tower.pal"
; 4967d
MansionPalette1: ; 4967d
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INCLUDE "gfx/tilesets/mansion_1.pal"
; 496c5
LoadMansionPalette: ; 496c5
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, MansionPalette1
ld bc, 8 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_YELLOW
ld hl, MansionPalette2
ld bc, 1 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_WATER
ld hl, MansionPalette1 + 6 palettes
ld bc, 1 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_ROOF
ld hl, MansionPalette1 + 8 palettes
ld bc, 1 palettes
call FarCopyWRAM
ret
; 496fe
MansionPalette2: ; 496fe
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INCLUDE "gfx/tilesets/mansion_2.pal"
; 49706