pokecrystal-board/maps/Route6SaffronGate.asm

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object_const_def
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const ROUTE6SAFFRONGATE_OFFICER
Route6SaffronGate_MapScripts:
def_scene_scripts
scene_script .DummyScene
def_callbacks
.DummyScene:
end
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Route6SaffronGuardScript:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedPart
writetext Route6SaffronGuardWelcomeText
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waitbutton
closetext
end
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.ReturnedPart:
writetext Route6SaffronGuardMagnetTrainText
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waitbutton
closetext
end
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Route6SaffronGuardWelcomeText:
text "Welcome to SAFFRON"
line "CITY, home of the"
cont "MAGNET TRAIN!"
para "…That's what I'd"
line "normally say, but"
para "the MAGNET TRAIN"
line "isn't running now."
para "It's not getting"
line "any electricity"
para "because there's"
line "something wrong"
para "with the POWER"
line "PLANT."
done
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Route6SaffronGuardMagnetTrainText:
text "The MAGNET TRAIN"
line "is the most famous"
para "thing about SAF-"
line "FRON."
done
Route6SaffronGate_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 4, 0, SAFFRON_CITY, 12
warp_event 5, 0, SAFFRON_CITY, 13
warp_event 4, 7, ROUTE_6, 2
warp_event 5, 7, ROUTE_6, 2
def_coord_events
def_bg_events
def_object_events
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object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1