pokecrystal-board/maps/Route28.asm

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NASM
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Route28_MapScripts:
def_scene_scripts
def_callbacks
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Route28Sign:
jumptext Route28SignText
Route28HiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_ROUTE_28_HIDDEN_RARE_CANDY
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Route28SignText:
text "ROUTE 28"
done
Route28_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 7, 3, ROUTE_28_STEEL_WING_HOUSE, 1
warp_event 33, 5, VICTORY_ROAD_GATE, 7
def_coord_events
def_bg_events
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bg_event 31, 5, BGEVENT_READ, Route28Sign
bg_event 25, 2, BGEVENT_ITEM, Route28HiddenRareCandy
def_object_events