pokecrystal-board/maps/Route28.asm

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NASM
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Route28_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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Route28Sign:
jumptext Route28SignText
Route28HiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_ROUTE_28_HIDDEN_RARE_CANDY
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Route28SignText:
text "ROUTE 28"
done
Route28_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_event 7, 3, 1, ROUTE_28_STEEL_WING_HOUSE
warp_event 33, 5, 7, VICTORY_ROAD_GATE
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 31, 5, BGEVENT_READ, Route28Sign
bg_event 25, 2, BGEVENT_ITEM, Route28HiddenRareCandy
.ObjectEvents:
db 0