pokecrystal-board/maps/DebugLevel4_Map1.asm

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object_const_def
DebugLevel4_Map1_MapScripts:
def_scene_scripts
def_callbacks
DebugLevel4_Map1_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 4, 1, DEBUGLEVEL_2_MAP_1, 1
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def_anchor_events
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anchor_event 4, 7, 0
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def_coord_events
def_bg_events
def_object_events
DebugLevel4_Map1_MapSpaces:
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space 4, 6, $0, 1 ; 0
space 4, 4, $0, 2 ; 1
space 4, 2, $0, GO_UP ; 2