2020-07-24 06:49:26 -07:00
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object_const_def
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2015-11-26 21:22:14 -08:00
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const ICEPATHB1F_BOULDER1
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const ICEPATHB1F_BOULDER2
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const ICEPATHB1F_BOULDER3
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const ICEPATHB1F_BOULDER4
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const ICEPATHB1F_POKE_BALL
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2018-01-16 19:57:19 -08:00
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IcePathB1F_MapScripts:
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2020-07-24 06:49:26 -07:00
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def_scene_scripts
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2013-02-16 22:54:07 -08:00
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2020-07-24 06:49:26 -07:00
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def_callbacks
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2018-01-12 21:47:38 -08:00
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callback MAPCALLBACK_CMDQUEUE, .SetUpStoneTable
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2013-02-16 22:54:07 -08:00
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2015-11-18 20:16:25 -08:00
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.SetUpStoneTable:
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writecmdqueue .CommandQueue
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2020-07-17 05:37:03 -07:00
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endcallback
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2013-02-16 22:54:07 -08:00
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2015-11-18 20:16:25 -08:00
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.CommandQueue:
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2018-01-12 21:47:38 -08:00
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cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.StoneTable:
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2015-12-15 07:55:56 -08:00
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stonetable 3, ICEPATHB1F_BOULDER1, .Boulder1
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stonetable 4, ICEPATHB1F_BOULDER2, .Boulder2
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stonetable 5, ICEPATHB1F_BOULDER3, .Boulder3
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stonetable 6, ICEPATHB1F_BOULDER4, .Boulder4
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2018-01-12 22:03:42 -08:00
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db -1 ; end
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.Boulder1:
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2015-11-26 21:22:14 -08:00
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disappear ICEPATHB1F_BOULDER1
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2015-07-18 12:46:38 -07:00
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clearevent EVENT_BOULDER_IN_ICE_PATH_1A
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2019-03-10 13:39:31 -07:00
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sjump .FinishBoulder
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.Boulder2:
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2015-11-26 21:22:14 -08:00
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disappear ICEPATHB1F_BOULDER2
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2015-07-18 12:46:38 -07:00
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clearevent EVENT_BOULDER_IN_ICE_PATH_2A
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2019-03-10 13:39:31 -07:00
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sjump .FinishBoulder
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.Boulder3:
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2015-11-26 21:22:14 -08:00
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disappear ICEPATHB1F_BOULDER3
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2015-07-18 12:46:38 -07:00
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clearevent EVENT_BOULDER_IN_ICE_PATH_3A
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2019-03-10 13:39:31 -07:00
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sjump .FinishBoulder
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.Boulder4:
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2015-11-26 21:22:14 -08:00
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disappear ICEPATHB1F_BOULDER4
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2015-07-18 12:46:38 -07:00
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clearevent EVENT_BOULDER_IN_ICE_PATH_4A
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2019-03-10 13:39:31 -07:00
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sjump .FinishBoulder
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2013-04-30 19:32:03 -07:00
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2015-11-18 20:16:25 -08:00
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.FinishBoulder:
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2013-04-30 19:32:03 -07:00
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pause 30
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2015-11-18 20:16:25 -08:00
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scall .BoulderFallsThrough
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2015-12-09 15:25:44 -08:00
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opentext
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2015-12-15 07:55:56 -08:00
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writetext IcePathBoulderFellThroughText
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2015-11-25 07:16:29 -08:00
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waitbutton
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2013-04-30 19:32:03 -07:00
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closetext
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end
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2015-11-18 20:16:25 -08:00
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.BoulderFallsThrough:
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2014-04-30 03:04:35 -07:00
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playsound SFX_STRENGTH
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2013-04-30 19:32:03 -07:00
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earthquake 80
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end
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2015-07-10 01:45:35 -07:00
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IcePathB1FBoulder:
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2020-06-10 13:44:16 -07:00
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jumpstd StrengthBoulderScript
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2013-02-16 22:54:07 -08:00
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2015-12-15 07:55:56 -08:00
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IcePathB1FIron:
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itemball IRON
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2013-02-16 22:54:07 -08:00
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2015-12-15 08:21:58 -08:00
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IcePathB1FHiddenMaxPotion:
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2018-01-23 09:59:21 -08:00
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hiddenitem MAX_POTION, EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION
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2013-02-16 22:54:07 -08:00
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2015-12-15 07:55:56 -08:00
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IcePathBoulderFellThroughText:
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2014-03-05 21:29:44 -08:00
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text "The boulder fell"
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line "through."
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done
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2013-04-30 19:32:03 -07:00
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2018-01-16 19:57:19 -08:00
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IcePathB1F_MapEvents:
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2018-01-30 11:15:47 -08:00
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db 0, 0 ; filler
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2013-02-16 22:54:07 -08:00
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2020-07-24 06:49:26 -07:00
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def_warp_events
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2018-02-01 19:22:07 -08:00
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warp_event 3, 15, ICE_PATH_1F, 3
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warp_event 17, 3, ICE_PATH_B2F_MAHOGANY_SIDE, 1
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warp_event 11, 2, ICE_PATH_B2F_MAHOGANY_SIDE, 3 ; hole
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warp_event 4, 7, ICE_PATH_B2F_MAHOGANY_SIDE, 4 ; hole
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warp_event 5, 12, ICE_PATH_B2F_MAHOGANY_SIDE, 5 ; hole
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2018-02-01 18:54:00 -08:00
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warp_event 12, 13, ICE_PATH_B2F_MAHOGANY_SIDE, 6 ; hole
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2018-02-01 19:22:07 -08:00
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warp_event 5, 25, ICE_PATH_1F, 4
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2018-02-01 18:54:00 -08:00
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warp_event 11, 27, ICE_PATH_B2F_BLACKTHORN_SIDE, 1
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2013-02-16 22:54:07 -08:00
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2020-07-24 06:49:26 -07:00
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def_coord_events
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2013-02-16 22:54:07 -08:00
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2020-07-24 06:49:26 -07:00
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def_bg_events
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2017-12-28 11:31:25 -08:00
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bg_event 17, 30, BGEVENT_ITEM, IcePathB1FHiddenMaxPotion
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2013-02-16 22:54:07 -08:00
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2020-07-24 06:49:26 -07:00
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def_object_events
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2018-02-01 19:22:07 -08:00
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object_event 11, 7, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_1
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object_event 7, 8, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_2
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object_event 8, 9, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_3
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object_event 17, 7, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB1FBoulder, EVENT_BOULDER_IN_ICE_PATH_4
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object_event 5, 35, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB1FIron, EVENT_ICE_PATH_B1F_IRON
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