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95 lines
3.1 KiB
C++
95 lines
3.1 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::FFmpegWriter
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Affero General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Also, if your software can interact with users remotely through a computer
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* network, you should also make sure that it provides a way for users to
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* get its source. For example, if your program is a web application, its
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* interface could display a "Source" link that leads users to an archive
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* of the code. There are many ways you could offer source, and different
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* solutions will be better for different programs; see section 13 for the
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* specific requirements.
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*
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* You should also get your employer (if you work as a programmer) or school,
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* if any, to sign a "copyright disclaimer" for the program, if necessary.
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* For more information on this, and how to apply and follow the GNU AGPL, see
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* <http://www.gnu.org/licenses/>.
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*/
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#include "UnitTest++.h"
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#include "../include/OpenShot.h"
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using namespace std;
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using namespace openshot;
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TEST(FFmpegWriter_Test_Webm)
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{
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// Reader
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FFmpegReader r("../../src/examples/sintel_trailer-720p.mp4");
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r.Open();
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/* WRITER ---------------- */
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FFmpegWriter w("output1.webm");
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// Set options
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w.SetAudioOptions(true, "libvorbis", 44100, 2, 188000);
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w.SetVideoOptions(true, "libvpx", Fraction(24,1), 1280, 720, Fraction(1,1), false, false, 30000000);
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// Prepare Streams
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w.PrepareStreams();
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// Write header
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w.WriteHeader();
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w.WriteFrame(&r, 24, 50);
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// Write Footer
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w.WriteTrailer();
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// Close writer & reader
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w.Close();
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r.Close();
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FFmpegReader r1("output1.webm");
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r1.Open();
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// Verify various settings on new MP4
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CHECK_EQUAL(2, r1.GetFrame(1)->GetAudioChannelsCount());
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CHECK_EQUAL(24, r1.info.fps.num);
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CHECK_EQUAL(1, r1.info.fps.den);
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// Check frame 20
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tr1::shared_ptr<Frame> f = r1.GetFrame(8);
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// Get the image data for row 50
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const Magick::PixelPacket* pixels = f->GetPixels(500);
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// Check pixel values on scanline 500, pixel 600
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CHECK_EQUAL(2056, pixels[600].red);
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CHECK_EQUAL(2056, pixels[600].blue);
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CHECK_EQUAL(2056, pixels[600].green);
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CHECK_EQUAL(0, pixels[600].opacity);
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}
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