Jonathan Thomas
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46c25dc3ec
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Fixing version: 0.1.3 (so 10) - whoops
v0.1.3
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2016-12-20 16:58:45 -06:00 |
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Jonathan Thomas
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70d61bb9ed
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Bumping version to 0.2.2 (so 10)
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2016-12-20 16:56:38 -06:00 |
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Jonathan Thomas
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066d4818a3
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Only apply effects for valid frame objects
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2016-12-15 03:18:26 -06:00 |
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Jonathan Thomas
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ff77af11bb
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-DDISABLE_TESTS=1 now disables the entire "make test" target, and does not require unittest++ to be a build dependency
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2016-12-13 17:17:21 -06:00 |
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Jonathan Thomas
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b058251cc4
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Large refactor of detecting missing frames, to make it more accurate and dramatically improve performance for many videos.
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2016-12-07 01:06:16 -06:00 |
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Jonathan Thomas
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c90ddfd484
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Ensure Seek() waits for any outstanding video/audio frames to be processed in other threads before attempting a seek (and potentially crashing)
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2016-11-23 01:50:03 -06:00 |
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Jonathan Thomas
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7be1b8ca4c
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Removing unneeded std::map which has holding all AVPackets, which was causing a memory leak and crashes.
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2016-11-14 22:37:44 -06:00 |
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Jonathan Thomas
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d79994a780
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New cross platform exception handler for libopenshot! Logs basic stacktrace on segmentation fault. This will be a huge help in finding bugs and crashes.
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2016-11-03 02:19:48 -05:00 |
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Jonathan Thomas
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559d6a0545
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Huge refactor of keyframe point handles (bezier quadratic curves) to use CSS-style syntax. Basically, the left and right handles of a point now use percentages, such as 0.0, 1.0, 0.5, 1.0 (between 0 and 1), and become real coordinates based on the value differences between points (in real time). Also simplified the JSON property creation. Also, many unit tests have been updated, because they were actually generating the incorrect values from before... although only slightly in most cases. Now they have correct values from the default bezier handles.
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2016-10-19 02:19:07 -05:00 |
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Jonathan Thomas
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d2b3651d87
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Fixing crash when FrameMapper sometimes returns a blank Frame objects. Not sure why that is possible, but now it fails gracefully. Also, extending the cache clearing code on timeline +/- 1 more frame, to be sure we clear frames that have changed.
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2016-09-19 22:27:36 -05:00 |
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Jonathan Thomas
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1743558f99
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Improved image caching logic, to better estimate max image sizes possible, based on clip scale and keyframe settings... so we are always dealing with the smallest possible frame sizes for performance (without losing quality)
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2016-09-17 17:14:27 -05:00 |
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Jonathan Thomas
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183b0714e2
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Added a new optimized constructor to some readers (FFmpegReader, QtImageReader, ImageReader) to not Open() in the constructor, which dramatically speeds up creating hundreds of Readers (i.e. when opening a project). This is really only useful when inflating the reader with Json right after you instantiate it...
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2016-09-16 17:43:26 -05:00 |
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Jonathan Thomas
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33bba65cfd
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Adding transform selection handles to a clip, which doesn't have much of a purpose yet, but it renders the rectangle handles for a clip (will soon be tied into the UI). Finally implemented shearing as a basic clip transform, which can be keyframed and animated. Refactored the timeline code where we do matrix transformations (QTransform), to simplify it.
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2016-09-16 00:12:17 -05:00 |
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Jonathan Thomas
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2b5db8dc5c
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Fixing regression from new caching system, to ignore removing frames from certain JSON changes, for example, deletions (i.e. removing a clip/transition).
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2016-09-15 17:43:46 -05:00 |
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Jonathan Thomas
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982faba190
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Fixing DiskCache unittest, and adding some better clean-up code to remove the cache folder after running unittests.
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2016-09-15 01:21:15 -05:00 |
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Jonathan Thomas
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7f347eb1ca
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Added SetMaxSize for image optimizations in QImageReader and FFmpegReader, which lets the timeline pass down the max size to all clips and readers, so they can optionally optimize the size of images (especially useful for optimizing preview performance). Removed convoluted image scaling code in FFmpegReader, and replaced with simpler version. Also, fixed a few regressions from the new Caching code, primarily a crash when reaching the end of the last clip on the timeline.
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2016-09-14 04:11:12 -05:00 |
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Jonathan Thomas
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6cc7fcfd99
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Merge branch 'bzr/master'
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2016-09-08 22:55:27 -05:00 |
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Jonathan Thomas
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43d561754f
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Reverting to previous state from github... fixing to merge them
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2016-09-08 22:33:09 -05:00 |
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Jonathan Thomas
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f00ea5c4e2
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Reverting logging code in unittests
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2016-09-08 22:26:14 -05:00 |
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Jonathan Thomas
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a4340b8b0a
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Reverting and fixing a serious stack smashing error, caused by having a Json::Value in the header file.
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2016-09-08 22:18:40 -05:00 |
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Jonathan Thomas
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8d8c297ac9
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Think I found the bug, replacing Json::Value on the stack with a string
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2016-09-08 18:44:12 -05:00 |
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Jonathan Thomas
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76afb58cc1
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Removing Json cache variable, trying to detect crash
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2016-09-08 18:24:18 -05:00 |
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Jonathan Thomas
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ad9de6d2ca
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More changes looking for bug
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2016-09-08 18:06:11 -05:00 |
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Jonathan Thomas
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f5b7fa6241
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Removing some of the JSON related cached functions, still hunting for a build server bug
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2016-09-08 17:37:06 -05:00 |
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Jonathan Thomas
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19db239537
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More changes looking for build server breakage
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2016-09-08 17:03:42 -05:00 |
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