More changes looking for build server breakage

This commit is contained in:
Jonathan Thomas
2016-09-08 17:03:42 -05:00
parent a5feb47004
commit 19db239537
4 changed files with 197 additions and 18 deletions

View File

@@ -31,6 +31,7 @@
#include <tr1/memory>
#include "Frame.h"
#include "Exceptions.h"
#include "Json.h"
namespace openshot {
@@ -44,7 +45,8 @@ namespace openshot {
class CacheBase
{
protected:
int64 max_bytes; ///< This is the max number of bytes to cache (0 = no limit)
string cache_type; ///< This is a friendly type name of the derived cache instance
long long int max_bytes; ///< This is the max number of bytes to cache (0 = no limit)
/// Section lock for multiple threads
CriticalSection *cacheCriticalSection;
@@ -56,7 +58,7 @@ namespace openshot {
/// @brief Constructor that sets the max bytes to cache
/// @param max_bytes The maximum bytes to allow in the cache. Once exceeded, the cache will purge the oldest frames.
CacheBase(int64 max_bytes);
CacheBase(long long int max_bytes);
/// @brief Add a Frame to the cache
/// @param frame The openshot::Frame object needing to be cached.
@@ -73,7 +75,7 @@ namespace openshot {
virtual tr1::shared_ptr<Frame> GetFrame(long int frame_number) = 0;
/// Gets the maximum bytes value
virtual int64 GetBytes() = 0;
virtual long long int GetBytes() = 0;
/// Get the smallest frame number
virtual tr1::shared_ptr<Frame> GetSmallestFrame() = 0;
@@ -83,11 +85,11 @@ namespace openshot {
virtual void Remove(long int frame_number) = 0;
/// Gets the maximum bytes value
int64 GetMaxBytes() { return max_bytes; };
long long int GetMaxBytes() { return max_bytes; };
/// @brief Set maximum bytes to a different amount
/// @param number_of_bytes The maximum bytes to allow in the cache. Once exceeded, the cache will purge the oldest frames.
void SetMaxBytes(int64 number_of_bytes) { max_bytes = number_of_bytes; };
void SetMaxBytes(long long int number_of_bytes) { max_bytes = number_of_bytes; };
/// @brief Set maximum bytes to a different amount based on a ReaderInfo struct
/// @param number_of_frames The maximum number of frames to hold in cache
@@ -97,6 +99,11 @@ namespace openshot {
/// @param channels The number of audio channels in the frame
void SetMaxBytesFromInfo(long int number_of_frames, int width, int height, int sample_rate, int channels);
/// Get and Set JSON methods
virtual string Json() = 0; ///< Generate JSON string of this object
virtual void SetJson(string value) throw(InvalidJSON) = 0; ///< Load JSON string into this object
virtual Json::Value JsonValue() = 0; ///< Generate Json::JsonValue for this object
virtual void SetJsonValue(Json::Value root) = 0; ///< Load Json::JsonValue into this object
};

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@@ -25,8 +25,8 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_CACHE_H
#define OPENSHOT_CACHE_H
#ifndef OPENSHOT_CACHE_MEMORY_H
#define OPENSHOT_CACHE_MEMORY_H
#include <map>
#include <deque>
@@ -38,7 +38,7 @@
namespace openshot {
/**
* @brief This class is a cache manager for Frame objects.
* @brief This class is a memory-based cache manager for Frame objects.
*
* It is used by FileReaders (such as FFmpegReader) to cache recently accessed frames. Due to the
* high cost of decoding streams, once a frame is decoded, converted to RGB, and a Frame object is created,
@@ -50,9 +50,17 @@ namespace openshot {
map<long int, tr1::shared_ptr<Frame> > frames; ///< This map holds the frame number and Frame objects
deque<long int> frame_numbers; ///< This queue holds a sequential list of cached Frame numbers
bool needs_range_processing; ///< Something has changed, and the range data needs to be re-calculated
Json::Value ranges; ///< JSON ranges of frame numbers
vector<long int> ordered_frame_numbers; ///< Ordered list of frame numbers used by cache
map<long int, long int> frame_ranges; ///< This map holds the ranges of frames, useful for quickly displaying the contents of the cache
long int range_version; ///< The version of the JSON range data (incremented with each change)
/// Clean up cached frames that exceed the max number of bytes
void CleanUp();
/// Calculate ranges of frames
void CalculateRanges();
public:
/// Default constructor, no max bytes
@@ -60,7 +68,7 @@ namespace openshot {
/// @brief Constructor that sets the max bytes to cache
/// @param max_bytes The maximum bytes to allow in the cache. Once exceeded, the cache will purge the oldest frames.
CacheMemory(int64 max_bytes);
CacheMemory(long long int max_bytes);
// Default destructor
~CacheMemory();
@@ -80,7 +88,7 @@ namespace openshot {
tr1::shared_ptr<Frame> GetFrame(long int frame_number);
/// Gets the maximum bytes value
int64 GetBytes();
long long int GetBytes();
/// Get the smallest frame number
tr1::shared_ptr<Frame> GetSmallestFrame();
@@ -93,6 +101,11 @@ namespace openshot {
/// @param frame_number The frame number of the cached frame
void Remove(long int frame_number);
/// Get and Set JSON methods
string Json(); ///< Generate JSON string of this object
void SetJson(string value) throw(InvalidJSON); ///< Load JSON string into this object
Json::Value JsonValue(); ///< Generate Json::JsonValue for this object
void SetJsonValue(Json::Value root) throw(InvalidFile, ReaderClosed); ///< Load Json::JsonValue into this object
};
}

View File

@@ -37,7 +37,7 @@ CacheBase::CacheBase() : max_bytes(0) {
};
// Constructor that sets the max frames to cache
CacheBase::CacheBase(int64 max_bytes) : max_bytes(max_bytes) {
CacheBase::CacheBase(long long int max_bytes) : max_bytes(max_bytes) {
// Init the critical section
cacheCriticalSection = new CriticalSection();
};
@@ -46,7 +46,27 @@ CacheBase::CacheBase(int64 max_bytes) : max_bytes(max_bytes) {
void CacheBase::SetMaxBytesFromInfo(long int number_of_frames, int width, int height, int sample_rate, int channels)
{
// n frames X height X width X 4 colors of chars X audio channels X 4 byte floats
int64 bytes = number_of_frames * (height * width * 4 + (sample_rate * channels * 4));
long long int bytes = number_of_frames * (height * width * 4 + (sample_rate * channels * 4));
SetMaxBytes(bytes);
}
// Generate Json::JsonValue for this object
Json::Value CacheBase::JsonValue() {
// Create root json object
Json::Value root;
stringstream max_bytes_stream;
max_bytes_stream << max_bytes;
root["max_bytes"] = max_bytes_stream.str();
// return JsonValue
return root;
}
// Load Json::JsonValue into this object
void CacheBase::SetJsonValue(Json::Value root) {
// Set data from Json (if key is found)
if (!root["max_bytes"].isNull())
max_bytes = atoll(root["max_bytes"].asString().c_str());
}

View File

@@ -32,12 +32,18 @@ using namespace openshot;
// Default constructor, no max bytes
CacheMemory::CacheMemory() : CacheBase(0) {
// Set cache type name
cache_type = "CacheMemory";
range_version = 0;
needs_range_processing = false;
};
// Constructor that sets the max bytes to cache
CacheMemory::CacheMemory(int64 max_bytes) : CacheBase(max_bytes) {
CacheMemory::CacheMemory(long long int max_bytes) : CacheBase(max_bytes) {
// Set cache type name
cache_type = "CacheMemory";
range_version = 0;
needs_range_processing = false;
};
// Default destructor
@@ -45,12 +51,78 @@ CacheMemory::~CacheMemory()
{
frames.clear();
frame_numbers.clear();
ordered_frame_numbers.clear();
// remove critical section
delete cacheCriticalSection;
cacheCriticalSection = NULL;
}
// Calculate ranges of frames
void CacheMemory::CalculateRanges() {
// Only calculate when something has changed
if (needs_range_processing) {
// Create a scoped lock, to protect the cache from multiple threads
const GenericScopedLock<CriticalSection> lock(*cacheCriticalSection);
// Sort ordered frame #s, and calculate JSON ranges
std::sort(ordered_frame_numbers.begin(), ordered_frame_numbers.end());
// Clear existing JSON variable
ranges.clear();
ranges = Json::Value(Json::arrayValue);
// Increment range version
range_version++;
vector<long int>::iterator itr_ordered;
long int starting_frame = *ordered_frame_numbers.begin();
long int ending_frame = *ordered_frame_numbers.begin();
// Loop through all known frames (in sequential order)
for (itr_ordered = ordered_frame_numbers.begin(); itr_ordered != ordered_frame_numbers.end(); ++itr_ordered) {
long int frame_number = *itr_ordered;
if (frame_number - ending_frame > 1) {
// End of range detected
Json::Value range;
// Add JSON object with start/end attributes
// Use strings, since long ints are supported in JSON
stringstream start_str;
start_str << starting_frame;
stringstream end_str;
end_str << ending_frame;
range["start"] = start_str.str();
range["end"] = end_str.str();
ranges.append(range);
// Set new starting range
starting_frame = frame_number;
}
// Set current frame as end of range, and keep looping
ending_frame = frame_number;
}
// APPEND FINAL VALUE
Json::Value range;
// Add JSON object with start/end attributes
// Use strings, since long ints are supported in JSON
stringstream start_str;
start_str << starting_frame;
stringstream end_str;
end_str << ending_frame;
range["start"] = start_str.str();
range["end"] = end_str.str();
ranges.append(range);
// Reset needs_range_processing
needs_range_processing = false;
}
}
// Add a Frame to the cache
void CacheMemory::Add(tr1::shared_ptr<Frame> frame)
{
@@ -68,6 +140,8 @@ void CacheMemory::Add(tr1::shared_ptr<Frame> frame)
// Add frame to queue and map
frames[frame_number] = frame;
frame_numbers.push_front(frame_number);
ordered_frame_numbers.push_back(frame_number);
needs_range_processing = true;
// Clean up old frames
CleanUp();
@@ -113,12 +187,12 @@ tr1::shared_ptr<Frame> CacheMemory::GetSmallestFrame()
}
// Gets the maximum bytes value
int64 CacheMemory::GetBytes()
long long int CacheMemory::GetBytes()
{
// Create a scoped lock, to protect the cache from multiple threads
const GenericScopedLock<CriticalSection> lock(*cacheCriticalSection);
int64 total_bytes = 0;
long long int total_bytes = 0;
// Loop through frames, and calculate total bytes
deque<long int>::reverse_iterator itr;
@@ -161,7 +235,7 @@ void CacheMemory::MoveToFront(long int frame_number)
// Does frame exists in cache?
/* FIXME if the frame number isn't present, the loop will do nothing, so why protect it?
* Is it to save time by avoiding a loop?
* Do we really need to optmize the case where we've been given a nonexisting frame_number? */
* Do we really need to optimize the case where we've been given a nonexisting frame_number? */
if (frames.count(frame_number))
{
// Loop through frame numbers
@@ -189,6 +263,7 @@ void CacheMemory::Clear()
frames.clear();
frame_numbers.clear();
ordered_frame_numbers.clear();
}
// Count the frames in the queue
@@ -220,3 +295,67 @@ void CacheMemory::CleanUp()
}
}
}
// Generate JSON string of this object
string CacheMemory::Json() {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::JsonValue for this object
Json::Value CacheMemory::JsonValue() {
// Proccess range data (if anything has changed)
CalculateRanges();
// Create root json object
Json::Value root = CacheBase::JsonValue(); // get parent properties
root["type"] = cache_type;
root["ranges"] = ranges;
Json::Value version;
stringstream range_version_str;
range_version_str << range_version;
root["version"] = range_version_str.str();
// return JsonValue
return root;
}
// Load JSON string into this object
void CacheMemory::SetJson(string value) throw(InvalidJSON) {
// Parse JSON string into JSON objects
Json::Value root;
Json::Reader reader;
bool success = reader.parse( value, root );
if (!success)
// Raise exception
throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
try
{
// Set all values that match
SetJsonValue(root);
}
catch (exception e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
}
}
// Load Json::JsonValue into this object
void CacheMemory::SetJsonValue(Json::Value root) throw(InvalidFile, ReaderClosed) {
// Close timeline before we do anything (this also removes all open and closing clips)
Clear();
// Set parent data
CacheBase::SetJsonValue(root);
if (!root["type"].isNull())
cache_type = root["type"].asString();
}