Jonathan Thomas
f2b0f3a0f4
Adding metadata from format, audio stream, and video streams to ReaderBase.info, which in some cases includes the 'rotate' metadata added by certain cameras, and audio metadata like title, album, artist, copyright, dates, etc... Auto-Rotates any Clip with Reader metadata 'rotate' attribute.
2018-02-03 01:57:18 -06:00
Jonathan Thomas
c95db460d6
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b
Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
2017-08-20 17:37:39 -05:00
Jonathan Thomas
c53c9364f3
Added new CacheDisk class, which caches frames to the hard drive, dramatically speeding up preview speeds, at the expense of IO operations. New unittests for caching framework. Fixed a few bugs with Frame constructor, which was causing invalid # width & height. Integrated JSON into the cache framework, to quickly share the state of the cache (including ranges of cached frame numbers). Fixed a bug where some Timeline frames could have no audio samples.
2016-09-07 00:40:01 -05:00
Jonathan Thomas
89fb86453e
Refactoring/renaming Cache to CacheMemory.
2016-08-31 23:57:06 -05:00
Jonathan Thomas
e547296d83
Adding new CacheBase class. This is the first of many cache related commits, with the goal of building a disk based cache object, to be used by the timeline object if enabled.
2016-08-31 02:02:54 -05:00
Jonathan Thomas
723bd24e5c
Adding new dependency: libzmq (ZeroMQ). Adding a new debug logging class powered by sockets and ZeroMQ, to allow a threadsafe way to communicate debug messages to a client application (i.e. openshot-qt). Also, removing unneeded Sleep.h functions. There will be lots more code utilizing ZeroMQ soon.
2016-04-04 23:09:18 -05:00
Jonathan Thomas
b8246f1800
Fixing SWIG bindings when ImageMagick is not found
2016-02-23 01:24:13 -06:00
Jonathan Thomas
45f1b8c5ac
Making ImageMagick completely optional. This will simplify packaging on Windows and Mac. Also, reprogrammed Display, DisplayWaveform, Save, and Thumbnail methods, which are much faster now (using Qt).
2016-02-23 00:27:03 -06:00
Jonathan Thomas
276aae35b3
Improvements to exception handling, including using std::exception base class, and better general purpose exception handling in SWIG with Python. Also fixed an error when thowing exceptions inside OMP regions.
2016-02-02 01:09:02 -06:00
Jonathan Thomas
3731b22317
Added a new effect: Blur. It has the ability to box blur, horizontal and vertical blur, and gaussian blur. All of these settings are keyframeable and can be animated.
2015-11-09 00:12:21 -06:00
Jonathan Thomas
358e0835d2
Added dropdown choices into JSON properties, so a UI can correctly list the options for certain properties. Fixed a bug when deleting all Points from a Keyframe, and added some missing Enums from the Python/Ruby bindings.
2015-10-02 18:22:10 -05:00
Jonathan Thomas
fbc719b11f
Many Windows related fixes and tweaks. Also fixed some issues with newer versions of CMake and Swig files.
2015-08-24 23:49:45 -05:00
Jonathan Thomas
45f31bbabf
Added 2 new effects: Brightness and Contrast, and Saturation. Both effects implement keyframe curves, and can be animated.
2015-08-16 22:58:07 -05:00
Jonathan Thomas
c7f0a481cc
Added a new class to easily expose the JSON metadata of supported effects in libopenshot. Fixed some bugs related to metadata, and a few bugs in the Mask effect (if initialized without a reader).
2015-08-06 20:01:34 -05:00
Jonathan Thomas
b612f3339d
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
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Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
6607f81922
Updated Python and Ruby Bindings with new classes
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Update cmake build scripts
2015-02-05 00:10:00 -06:00
Jonathan Thomas
e135eb5738
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
Jonathan Thomas
39a67529fa
Removed partially implemented SDL player.
2014-06-20 15:05:24 -05:00
Jonathan Thomas
579237d614
Renaming Profile.h due to conflicts with ImageMagick. Mac builds are working again now.
2014-04-11 00:28:29 -05:00
Jonathan Thomas
6232a1bd41
Refactored and fixed many include paths (not sure how they worked before). Also, refactored SWIG bindings into separate folders, and added Ruby as the 2nd officially supported language for libopenshot.
2014-04-10 22:38:01 -05:00