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Update include paths in all source/header files
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/AudioBufferSource.h"
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#include "AudioBufferSource.h"
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using namespace std;
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/AudioReaderSource.h"
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#include "AudioReaderSource.h"
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using namespace std;
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/AudioResampler.h"
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#include "AudioResampler.h"
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using namespace std;
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/CacheBase.h"
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#include "CacheBase.h"
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using namespace std;
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using namespace openshot;
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@@ -28,8 +28,8 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/CacheDisk.h"
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#include "../include/QtUtilities.h"
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#include "CacheDisk.h"
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#include "QtUtilities.h"
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#include <Qt>
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#include <QString>
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#include <QTextStream>
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/CacheMemory.h"
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#include "CacheMemory.h"
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using namespace std;
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using namespace openshot;
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@@ -28,8 +28,10 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/ChunkReader.h"
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#include "../include/FFmpegReader.h"
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#include "ChunkReader.h"
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#include "FFmpegReader.h"
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#include <QDir>
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using namespace openshot;
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@@ -32,18 +32,12 @@
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#define OPENSHOT_CHUNK_READER_H
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#include "ReaderBase.h"
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#include <cmath>
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#include <ctime>
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#include <iostream>
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#include <fstream>
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#include <omp.h>
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#include <cstdio>
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#include <cstdlib>
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#include <string>
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#include <memory>
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#include <QtCore/QDir>
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#include "Frame.h"
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#include "Json.h"
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#include "CacheMemory.h"
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#include "Exceptions.h"
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namespace openshot
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{
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/ChunkWriter.h"
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#include "ChunkWriter.h"
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using namespace openshot;
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18
src/Clip.cpp
18
src/Clip.cpp
@@ -28,17 +28,17 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/Clip.h"
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#include "../include/FFmpegReader.h"
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#include "../include/FrameMapper.h"
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#include "Clip.h"
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#include "FFmpegReader.h"
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#include "FrameMapper.h"
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#ifdef USE_IMAGEMAGICK
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#include "../include/ImageReader.h"
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#include "../include/TextReader.h"
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#include "ImageReader.h"
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#include "TextReader.h"
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#endif
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#include "../include/QtImageReader.h"
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#include "../include/ChunkReader.h"
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#include "../include/DummyReader.h"
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#include "../include/Timeline.h"
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#include "QtImageReader.h"
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#include "ChunkReader.h"
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#include "DummyReader.h"
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#include "Timeline.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/ClipBase.h"
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#include "ClipBase.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/Color.h"
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#include "Color.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/Coordinate.h"
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#include "Coordinate.h"
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using namespace std;
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/CrashHandler.h"
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#include "CrashHandler.h"
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using namespace std;
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using namespace openshot;
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@@ -53,7 +53,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DecklinkInput.h"
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#include "DecklinkInput.h"
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using namespace std;
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@@ -53,7 +53,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DecklinkOutput.h"
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#include "DecklinkOutput.h"
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using namespace std;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DecklinkReader.h"
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#include "DecklinkReader.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DecklinkWriter.h"
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#include "DecklinkWriter.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DummyReader.h"
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#include "DummyReader.h"
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using namespace openshot;
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@@ -28,7 +28,7 @@
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/EffectBase.h"
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#include "EffectBase.h"
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using namespace openshot;
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