Update include paths in all source/header files

This commit is contained in:
FeRD (Frank Dana)
2020-10-18 07:43:37 -04:00
parent a6441d822d
commit aa40ea29e0
77 changed files with 143 additions and 174 deletions

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/AudioBufferSource.h"
#include "AudioBufferSource.h"
using namespace std;
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/AudioReaderSource.h"
#include "AudioReaderSource.h"
using namespace std;
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/AudioResampler.h"
#include "AudioResampler.h"
using namespace std;
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/CacheBase.h"
#include "CacheBase.h"
using namespace std;
using namespace openshot;

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@@ -28,8 +28,8 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/CacheDisk.h"
#include "../include/QtUtilities.h"
#include "CacheDisk.h"
#include "QtUtilities.h"
#include <Qt>
#include <QString>
#include <QTextStream>

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/CacheMemory.h"
#include "CacheMemory.h"
using namespace std;
using namespace openshot;

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@@ -28,8 +28,10 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/ChunkReader.h"
#include "../include/FFmpegReader.h"
#include "ChunkReader.h"
#include "FFmpegReader.h"
#include <QDir>
using namespace openshot;

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@@ -32,18 +32,12 @@
#define OPENSHOT_CHUNK_READER_H
#include "ReaderBase.h"
#include <cmath>
#include <ctime>
#include <iostream>
#include <fstream>
#include <omp.h>
#include <cstdio>
#include <cstdlib>
#include <string>
#include <memory>
#include <QtCore/QDir>
#include "Frame.h"
#include "Json.h"
#include "CacheMemory.h"
#include "Exceptions.h"
namespace openshot
{

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/ChunkWriter.h"
#include "ChunkWriter.h"
using namespace openshot;

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@@ -28,17 +28,17 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Clip.h"
#include "../include/FFmpegReader.h"
#include "../include/FrameMapper.h"
#include "Clip.h"
#include "FFmpegReader.h"
#include "FrameMapper.h"
#ifdef USE_IMAGEMAGICK
#include "../include/ImageReader.h"
#include "../include/TextReader.h"
#include "ImageReader.h"
#include "TextReader.h"
#endif
#include "../include/QtImageReader.h"
#include "../include/ChunkReader.h"
#include "../include/DummyReader.h"
#include "../include/Timeline.h"
#include "QtImageReader.h"
#include "ChunkReader.h"
#include "DummyReader.h"
#include "Timeline.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/ClipBase.h"
#include "ClipBase.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Color.h"
#include "Color.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Coordinate.h"
#include "Coordinate.h"
using namespace std;
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/CrashHandler.h"
#include "CrashHandler.h"
using namespace std;
using namespace openshot;

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@@ -53,7 +53,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/DecklinkInput.h"
#include "DecklinkInput.h"
using namespace std;

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@@ -53,7 +53,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/DecklinkOutput.h"
#include "DecklinkOutput.h"
using namespace std;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/DecklinkReader.h"
#include "DecklinkReader.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/DecklinkWriter.h"
#include "DecklinkWriter.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/DummyReader.h"
#include "DummyReader.h"
using namespace openshot;

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@@ -28,7 +28,7 @@
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/EffectBase.h"
#include "EffectBase.h"
using namespace openshot;

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