Files
libopenshot/src/ChunkWriter.cpp
2020-10-18 07:43:37 -04:00

308 lines
9.3 KiB
C++

/**
* @file
* @brief Source file for ChunkWriter class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ChunkWriter.h"
using namespace openshot;
ChunkWriter::ChunkWriter(std::string path, ReaderBase *reader) :
local_reader(reader), path(path), chunk_size(24*3), chunk_count(1), frame_count(1), is_writing(false),
default_extension(".webm"), default_vcodec("libvpx"), default_acodec("libvorbis"), last_frame_needed(false), is_open(false)
{
// Change codecs to default
info.vcodec = default_vcodec;
info.acodec = default_acodec;
// Copy info struct from the source reader
CopyReaderInfo(local_reader);
// Create folder (if it does not exist)
create_folder(path);
// Write JSON meta data file
write_json_meta_data();
// Open reader
local_reader->Open();
}
// get a formatted path of a specific chunk
std::string ChunkWriter::get_chunk_path(int64_t chunk_number, std::string folder, std::string extension)
{
// Create path of new chunk video
std::stringstream chunk_count_string;
chunk_count_string << chunk_number;
QString padded_count = "%1"; //chunk_count_string.str().c_str();
padded_count = padded_count.arg(chunk_count_string.str().c_str(), 6, '0');
if (folder.length() != 0 && extension.length() != 0)
// Return path with FOLDER and EXTENSION name
return QDir::cleanPath(QString(path.c_str()) + QDir::separator() + folder.c_str() + QDir::separator() + padded_count + extension.c_str()).toStdString();
else if (folder.length() == 0 && extension.length() != 0)
// Return path with NO FOLDER and EXTENSION name
return QDir::cleanPath(QString(path.c_str()) + QDir::separator() + padded_count + extension.c_str()).toStdString();
else if (folder.length() != 0 && extension.length() == 0)
// Return path with FOLDER and NO EXTENSION
return QDir::cleanPath(QString(path.c_str()) + QDir::separator() + folder.c_str()).toStdString();
else
return "";
}
// Add a frame to the queue waiting to be encoded.
void ChunkWriter::WriteFrame(std::shared_ptr<Frame> frame)
{
// Check for open reader (or throw exception)
if (!is_open)
throw WriterClosed("The ChunkWriter is closed. Call Open() before calling this method.", path);
// Check if currently writing chunks?
if (!is_writing)
{
// Save thumbnail of chunk start frame
frame->Save(get_chunk_path(chunk_count, "", ".jpeg"), 1.0);
// Create FFmpegWriter (FINAL quality)
create_folder(get_chunk_path(chunk_count, "final", ""));
writer_final = new FFmpegWriter(get_chunk_path(chunk_count, "final", default_extension));
writer_final->SetAudioOptions(true, default_acodec, info.sample_rate, info.channels, info.channel_layout, 128000);
writer_final->SetVideoOptions(true, default_vcodec, info.fps, info.width, info.height, info.pixel_ratio, false, false, info.video_bit_rate);
// Create FFmpegWriter (PREVIEW quality)
create_folder(get_chunk_path(chunk_count, "preview", ""));
writer_preview = new FFmpegWriter(get_chunk_path(chunk_count, "preview", default_extension));
writer_preview->SetAudioOptions(true, default_acodec, info.sample_rate, info.channels, info.channel_layout, 128000);
writer_preview->SetVideoOptions(true, default_vcodec, info.fps, info.width * 0.5, info.height * 0.5, info.pixel_ratio, false, false, info.video_bit_rate * 0.5);
// Create FFmpegWriter (LOW quality)
create_folder(get_chunk_path(chunk_count, "thumb", ""));
writer_thumb = new FFmpegWriter(get_chunk_path(chunk_count, "thumb", default_extension));
writer_thumb->SetAudioOptions(true, default_acodec, info.sample_rate, info.channels, info.channel_layout, 128000);
writer_thumb->SetVideoOptions(true, default_vcodec, info.fps, info.width * 0.25, info.height * 0.25, info.pixel_ratio, false, false, info.video_bit_rate * 0.25);
// Prepare Streams
writer_final->PrepareStreams();
writer_preview->PrepareStreams();
writer_thumb->PrepareStreams();
// Write header
writer_final->WriteHeader();
writer_preview->WriteHeader();
writer_thumb->WriteHeader();
// Keep track that a chunk is being written
is_writing = true;
last_frame_needed = true;
}
// If this is not the 1st chunk, always start frame 1 with the last frame from the previous
// chunk. This helps to prevent audio resampling issues (because it "stokes" the sample array)
if (last_frame_needed)
{
if (last_frame)
{
// Write the previous chunks LAST FRAME to the current chunk
writer_final->WriteFrame(last_frame);
writer_preview->WriteFrame(last_frame);
writer_thumb->WriteFrame(last_frame);
} else {
// Write the 1st frame (of the 1st chunk)... since no previous chunk is available
auto blank_frame = std::make_shared<Frame>(
1, info.width, info.height, "#000000",
info.sample_rate, info.channels);
blank_frame->AddColor(info.width, info.height, "#000000");
writer_final->WriteFrame(blank_frame);
writer_preview->WriteFrame(blank_frame);
writer_thumb->WriteFrame(blank_frame);
}
// disable last frame
last_frame_needed = false;
}
//////////////////////////////////////////////////
// WRITE THE CURRENT FRAME TO THE CURRENT CHUNK
writer_final->WriteFrame(frame);
writer_preview->WriteFrame(frame);
writer_thumb->WriteFrame(frame);
//////////////////////////////////////////////////
// Write the frames once it reaches the correct chunk size
if (frame_count % chunk_size == 0 && frame_count >= chunk_size)
{
std::cout << "Done with chunk" << std::endl;
std::cout << "frame_count: " << frame_count << std::endl;
std::cout << "chunk_size: " << chunk_size << std::endl;
// Pad an additional 12 frames
for (int z = 0; z<12; z++)
{
// Repeat frame
writer_final->WriteFrame(frame);
writer_preview->WriteFrame(frame);
writer_thumb->WriteFrame(frame);
}
// Write Footer
writer_final->WriteTrailer();
writer_preview->WriteTrailer();
writer_thumb->WriteTrailer();
// Close writer & reader
writer_final->Close();
writer_preview->Close();
writer_thumb->Close();
// Increment chunk count
chunk_count++;
// Stop writing chunk
is_writing = false;
}
// Increment frame counter
frame_count++;
// Keep track of the last frame added
last_frame = frame;
}
// Write a block of frames from a reader
void ChunkWriter::WriteFrame(ReaderBase* reader, int64_t start, int64_t length)
{
// Loop through each frame (and encoded it)
for (int64_t number = start; number <= length; number++)
{
// Get the frame
std::shared_ptr<Frame> f = reader->GetFrame(number);
// Encode frame
WriteFrame(f);
}
}
// Write a block of frames from the local cached reader
void ChunkWriter::WriteFrame(int64_t start, int64_t length)
{
// Loop through each frame (and encoded it)
for (int64_t number = start; number <= length; number++)
{
// Get the frame
std::shared_ptr<Frame> f = local_reader->GetFrame(number);
// Encode frame
WriteFrame(f);
}
}
// Close the writer
void ChunkWriter::Close()
{
// Write the frames once it reaches the correct chunk size
if (is_writing)
{
std::cout << "Final chunk" << std::endl;
std::cout << "frame_count: " << frame_count << std::endl;
std::cout << "chunk_size: " << chunk_size << std::endl;
// Pad an additional 12 frames
for (int z = 0; z<12; z++)
{
// Repeat frame
writer_final->WriteFrame(last_frame);
writer_preview->WriteFrame(last_frame);
writer_thumb->WriteFrame(last_frame);
}
// Write Footer
writer_final->WriteTrailer();
writer_preview->WriteTrailer();
writer_thumb->WriteTrailer();
// Close writer & reader
writer_final->Close();
writer_preview->Close();
writer_thumb->Close();
// Increment chunk count
chunk_count++;
// Stop writing chunk
is_writing = false;
}
// close writer
is_open = false;
// Reset frame counters
chunk_count = 0;
frame_count = 0;
// Open reader
local_reader->Close();
}
// write JSON meta data
void ChunkWriter::write_json_meta_data()
{
// Load path of chunk folder
std::string json_path = QDir::cleanPath(QString(path.c_str()) + QDir::separator() + "info.json").toStdString();
// Write JSON file
std::ofstream myfile;
myfile.open (json_path.c_str());
myfile << local_reader->Json() << std::endl;
myfile.close();
}
// check for chunk folder
void ChunkWriter::create_folder(std::string path)
{
QDir dir(path.c_str());
if (!dir.exists()) {
dir.mkpath(".");
}
}
// check for valid chunk json
bool ChunkWriter::is_chunk_valid()
{
return true;
}
// Open the writer
void ChunkWriter::Open()
{
is_open = true;
}