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Author SHA1 Message Date
isanae 1412befe1b Merge pull request #1198 from isanae/2_3_0
Remove RC
2020-08-17 01:48:22 -04:00
isanae e6e88074ea removed rc 2020-08-17 01:42:11 -04:00
isanae 2388f2471b Merge pull request #1195 from isanae/2_3_0
Cherry pick: die after dump
2020-08-13 14:48:35 -04:00
isanae 2c6c223cb0 bumped to 2.3.2rc2 2020-08-13 14:47:35 -04:00
isanae f16738ffd6 always call the previous terminate handler, which should abort
without it, execution just resumes and dumps are created endlessly
2020-08-13 14:46:47 -04:00
isanae f2dc4ddd30 Merge pull request #1189 from isanae/2_3_0
switched to 2.3.2-rc1
2020-08-12 06:23:19 -04:00
isanae 322b5d59f0 switched to 2.3.2-rc1 2020-08-12 06:22:28 -04:00
isanae 06d356e48f Merge pull request #1188 from isanae/2_3_0
bumped to 2.3.2
2020-08-12 04:26:19 -04:00
isanae 8db55c451c bumped to 2.3.2 2020-08-12 04:24:48 -04:00
isanae 768e6291b3 Merge pull request #1183 from AnyOldName3/cherry-pick-NexusBridgeFix
Cherry pick NexusBridge fix
2020-08-10 18:34:24 -04:00
AnyOldName3 2cdb7c5b13 Don't use reference as class member
This particular QString was only ever constructed from a temporary,
so it was literally never going to work. We only hadn't noticed this
earlier as no one had tried using the mod repository bridge from a
plugin before (which is fairly bad given that three people have
theoretically tested it while working on its Python bindings in the
past).
2020-08-08 14:18:14 +01:00
isanae b9f9e6af94 Merge pull request #1178 from isanae/2_3_0
Merge 2.3.1 changes
2020-08-01 11:33:35 -04:00
isanae b9078ffefd bump to 2.3.1 2020-08-01 11:29:09 -04:00
isanae 04c5986aa6 added startSafeThread() to get core dumps for threads other than the main thread
added terminate handler
2020-08-01 11:29:09 -04:00
isanae 1cb18b3c00 fixed warning when trying to get the file type of files without extensions 2020-08-01 11:29:09 -04:00
2 changed files with 2 additions and 29 deletions
@@ -1,27 +0,0 @@
---
name: Game support Request
about: Request support for a new game
title: Add support for game [GAME NAME]
labels: 'additional games support, Feature Request, area: mo2 game plugins'
assignees: ''
---
**This template is useful to add basic support using https://github.com/ModOrganizer2/modorganizer-basic_games.**
**If you are vaguely familiar with programming you can try following the instructions on that link to get something working yourself. If you have trouble with that please fill in this template.**
**Please provide the following information for the game (remove the optional lines you do not use):**
- **Name:** Name of the game
- **Short name:** Name of the game in Nexus URL (e.g. skyrimse for Skyrim SE).
- **Nexus ID [optional]:** ID of the game on Nexus (you can usually find this in Nexus URL).
- **Executable:** Name of the main executable for the game (relative to the game folder).
- **Launcher [optional]:** Name of the game launcher (relative to the game folder).
- **Data path:** Path to the data folder of the game (relative to the game folder).
- **Documents path:** Path to folder containing INI files, etc., for the game (usually under "My Games", or the game folder itself).
- **Saves directory [optional]:** Path to the folder containing save games (this default to the path above).
- **Save extension [optional]:** Extension of the saves
- **Steam ID [optional]:** ID of the game on Steam (if the game is on Steam).
**Provide additional details regarding the game that could be required for the plugin.**
+2 -2
View File
@@ -3,8 +3,8 @@
// If VS_FF_PRERELEASE is not set, MO labels the build as a release and uses VER_FILEVERSION to determine version number.
// Otherwise, if letters are used in VER_FILEVERSION_STR, uses the full MOBase::VersionInfo parser
// Otherwise, uses the numbers from VER_FILEVERSION and sets the release type as pre-alpha
#define VER_FILEVERSION 2,3,1
#define VER_FILEVERSION_STR "2.3.1\0"
#define VER_FILEVERSION 2,3,2
#define VER_FILEVERSION_STR "2.3.2\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION