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Merge pull request #11 from LostDragonist/ttw_fix
Don't read ttw_nvse.log for TTW instances
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@@ -147,7 +147,7 @@ class ScriptExtenderPluginChecker(mobase.IPluginDiagnose):
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"Fallout 4" : GameType(LogLocation.DOCS, Path("F4SE") / "f4se.log", None), # No editor log defined
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"Oblivion" : GameType(LogLocation.INSTALL, Path("obse.log"), Path("obse_editor.log")),
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"New Vegas" : GameType(LogLocation.INSTALL, Path("nvse.log"), Path("nvse_editor.log")),
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"TTW" : GameType(LogLocation.INSTALL, Path("ttw_nvse.log"), Path("nvse_editor.log")), # TODO: Needs to be confirmed
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"TTW" : GameType(LogLocation.INSTALL, Path("nvse.log"), Path("nvse_editor.log")),
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"Fallout 3" : GameType(LogLocation.INSTALL, Path("fose.log"), Path("fose_editor.log"))
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}
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@@ -175,7 +175,7 @@ class ScriptExtenderPluginChecker(mobase.IPluginDiagnose):
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return self.__tr("Checks script extender log to see if any plugins failed to load.")
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def version(self):
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return mobase.VersionInfo(1, 1, 1, 0)
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return mobase.VersionInfo(1, 2, 0, 0)
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def requirements(self):
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return [
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