From df0111fcc8dd94f404818648ff625b24287faa62 Mon Sep 17 00:00:00 2001 From: Chris Bessent Date: Mon, 22 Nov 2021 15:18:05 -0700 Subject: [PATCH] Don't read ttw_nvse.log for TTW instances This file doesn't really have anything interesting related to script extender plugins. --- src/ScriptExtenderPluginChecker.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ScriptExtenderPluginChecker.py b/src/ScriptExtenderPluginChecker.py index 1fb7ee0..6a12c79 100644 --- a/src/ScriptExtenderPluginChecker.py +++ b/src/ScriptExtenderPluginChecker.py @@ -147,7 +147,7 @@ class ScriptExtenderPluginChecker(mobase.IPluginDiagnose): "Fallout 4" : GameType(LogLocation.DOCS, Path("F4SE") / "f4se.log", None), # No editor log defined "Oblivion" : GameType(LogLocation.INSTALL, Path("obse.log"), Path("obse_editor.log")), "New Vegas" : GameType(LogLocation.INSTALL, Path("nvse.log"), Path("nvse_editor.log")), - "TTW" : GameType(LogLocation.INSTALL, Path("ttw_nvse.log"), Path("nvse_editor.log")), # TODO: Needs to be confirmed + "TTW" : GameType(LogLocation.INSTALL, Path("nvse.log"), Path("nvse_editor.log")), "Fallout 3" : GameType(LogLocation.INSTALL, Path("fose.log"), Path("fose_editor.log")) } @@ -175,7 +175,7 @@ class ScriptExtenderPluginChecker(mobase.IPluginDiagnose): return self.__tr("Checks script extender log to see if any plugins failed to load.") def version(self): - return mobase.VersionInfo(1, 1, 1, 0) + return mobase.VersionInfo(1, 2, 0, 0) def requirements(self): return [