imageview: fix double button bug

This commit is contained in:
Thomas Farstrike
2025-06-11 12:18:47 +02:00
parent d2457e5811
commit 056ada8f27
@@ -24,7 +24,7 @@ class ImageView(Activity):
self.image.center()
self.image.add_flag(lv.obj.FLAG.CLICKABLE)
#self.image.add_event_cb(self.print_events, lv.EVENT.ALL, None)
self.image.add_event_cb(lambda e: self.play(),lv.EVENT.CLICKED,None)
#self.image.add_event_cb(lambda e: self.toggle_fullscreen(),lv.EVENT.CLICKED,None)
self.label = lv.label(screen)
self.label.set_text('Loading images from\n{self.imagedir}')
self.label.align(lv.ALIGN.TOP_MID,0,0)
@@ -36,8 +36,8 @@ class ImageView(Activity):
prev_label.set_text(lv.SYMBOL.LEFT)
self.play_button = lv.button(screen)
self.play_button.align(lv.ALIGN.BOTTOM_MID,0,0)
self.play_button.add_flag(lv.obj.FLAG.HIDDEN)
self.play_button.set_style_opa(lv.OPA.TRANSP, 0)
#self.play_button.add_flag(lv.obj.FLAG.HIDDEN)
#self.play_button.add_event_cb(lambda e: self.unfocus_if_not_fullscreen(),lv.EVENT.FOCUSED,None)
#self.play_button.set_style_shadow_opa(lv.OPA.TRANSP, 0)
#self.play_button.add_event_cb(lambda e: self.play(),lv.EVENT.CLICKED,None)
@@ -67,6 +67,7 @@ class ImageView(Activity):
self.images.append(fullname)
# Begin with one image:
self.show_next_image()
self.stop_fullscreen()
#self.image_timer = lv.timer_create(self.show_next_image, 1000, None)
def onStop(self, screen):
@@ -107,49 +108,60 @@ class ImageView(Activity):
print(f"show_prev_image showing {name}")
self.show_image(name)
def play(self, event=None):
def toggle_fullscreen(self, event=None):
print("playing...")
if self.fullscreen:
print("stopping fullscreen")
self.fullscreen = False
mpos.ui.anim.smooth_show(self.label)
mpos.ui.anim.smooth_show(self.prev_button)
#mpos.ui.anim.smooth_show(self.play_button)
self.play_button.add_flag(lv.obj.FLAG.HIDDEN)
mpos.ui.anim.smooth_show(self.next_button)
self.stop_fullscreen()
else:
print("starting fullscreen")
self.fullscreen = True
mpos.ui.anim.smooth_hide(self.label)
mpos.ui.anim.smooth_hide(self.prev_button, hide=False)
#mpos.ui.anim.smooth_hide(self.play_button, hide=False)
self.play_button.remove_flag(lv.obj.FLAG.HIDDEN)
mpos.ui.anim.smooth_hide(self.next_button, hide=False)
self.start_fullscreen()
self.scale_image()
def stop_fullscreen(self):
print("stopping fullscreen")
mpos.ui.anim.smooth_show(self.label)
mpos.ui.anim.smooth_show(self.prev_button)
#mpos.ui.anim.smooth_show(self.play_button)
self.play_button.add_flag(lv.obj.FLAG.HIDDEN) # make it not accepting focus
mpos.ui.anim.smooth_show(self.next_button)
def start_fullscreen(self):
print("starting fullscreen")
mpos.ui.anim.smooth_hide(self.label)
mpos.ui.anim.smooth_hide(self.prev_button, hide=False)
#mpos.ui.anim.smooth_hide(self.play_button, hide=False)
self.play_button.remove_flag(lv.obj.FLAG.HIDDEN) # make it accepting focus
mpos.ui.anim.smooth_hide(self.next_button, hide=False)
self.unfocus() # focus on the invisible center button, not previous or next
def show_prev_image_if_fullscreen(self, event=None):
if self.fullscreen:
self.unfocus(True)
self.unfocus()
self.show_prev_image()
def show_next_image_if_fullscreen(self, event=None):
if self.fullscreen:
self.unfocus(False)
self.unfocus()
self.show_next_image()
def unfocus_if_not_fullscreen(self, event=None):
if not self.fullscreen:
self.unfocus(False)
def unfocus(self, next):
def unfocus(self):
group = lv.group_get_default()
# This doesn't work, and group.focus_obj() is missing, so need to do this hack:
#b = group.get_focused()
#b.remove_state(lv.STATE.FOCUSED)
if next:
group.focus_next()
else:
group.focus_prev()
print("got focus group")
# group.focus_obj(self.play_button) would be better but appears missing?!
b = group.get_focused()
print("got focus button")
#b.remove_state(lv.STATE.FOCUSED) # this doesn't seem to work to remove focus
if b:
print("checking which button is focused")
if b == self.next_button:
print("next is focused")
group.focus_prev()
elif b == self.prev_button:
print("prev is focused")
group.focus_next()
else:
print("focus isn't on next or previous, leaving it...")
def show_next_image(self, event=None):
print("showing next image...")
@@ -188,5 +200,6 @@ class ImageView(Activity):
scale_factor_h = round(lvgl_h * 256 / image_h)
print(f"scale_factors: {scale_factor_w},{scale_factor_h}")
self.image.set_size(lvgl_w, lvgl_h)
self.image.set_scale(max(scale_factor_w,scale_factor_h))
#self.image.set_scale(max(scale_factor_w,scale_factor_h)) # fills the entire screen but cuts off borders
self.image.set_scale(min(scale_factor_w,scale_factor_h))
print(f"after set_scale, the LVGL image has size: {self.image.get_width()}x{self.image.get_height()}")