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https://github.com/loot/libloot.git
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@@ -870,7 +870,7 @@ namespace loot {
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}
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bool Plugin::CheckInstallValidity(const Game& game) {
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BOOST_LOG_TRIVIAL(trace) << "Checking that the current install is valid according to " << _name << "'s data.";
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BOOST_LOG_TRIVIAL(trace) << "Checking that the current install is valid according to " << name << "'s data.";
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unsigned int messageType;
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if (game.IsActive(name))
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messageType = loot::Message::error;
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