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https://github.com/loot/libloot.git
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Fixed some Doxygen errors.
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+10
-8
@@ -111,14 +111,16 @@ extern "C"
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/**
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* @brief A structure that holds the type of a message and the message
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* string itself.
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* @var loot_message::type
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* The type of the message, specified using one of the message type
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* codes given below.
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* @var loot_message::message
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* The message string itself.
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* string itself.
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*/
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typedef struct {
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/**
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* @var type
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* The type of the message, specified using one of the message
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* type codes.
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* @var message
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* The message string itself.
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*/
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unsigned int type;
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const char * message;
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} loot_message;
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@@ -218,7 +220,7 @@ extern "C"
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* time this function is called, the memory for the previous
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* message is freed, so only one error message is available at
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* any one time.
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* @param details
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* @param message
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* A pointer to the error details string outputted by the function.
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* @returns A return code.
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*/
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@@ -279,7 +281,7 @@ extern "C"
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* database functions.
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* @param db
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* A pointer to the handle that is created by the function.
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* @param gameId
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* @param clientGame
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* A game code for which to create the handle.
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* @param gamePath
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* The relative or absolute path to the game folder, or `NULL`.
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