Fixed some Doxygen errors.

This commit is contained in:
WrinklyNinja
2014-09-04 16:49:28 +01:00
parent b5cbcde216
commit 6dcf00ed29
+10 -8
View File
@@ -111,14 +111,16 @@ extern "C"
/**
* @brief A structure that holds the type of a message and the message
* string itself.
* @var loot_message::type
* The type of the message, specified using one of the message type
* codes given below.
* @var loot_message::message
* The message string itself.
* string itself.
*/
typedef struct {
/**
* @var type
* The type of the message, specified using one of the message
* type codes.
* @var message
* The message string itself.
*/
unsigned int type;
const char * message;
} loot_message;
@@ -218,7 +220,7 @@ extern "C"
* time this function is called, the memory for the previous
* message is freed, so only one error message is available at
* any one time.
* @param details
* @param message
* A pointer to the error details string outputted by the function.
* @returns A return code.
*/
@@ -279,7 +281,7 @@ extern "C"
* database functions.
* @param db
* A pointer to the handle that is created by the function.
* @param gameId
* @param clientGame
* A game code for which to create the handle.
* @param gamePath
* The relative or absolute path to the game folder, or `NULL`.