From 6dcf00ed2950f7729c5548f064f78a765378bcc6 Mon Sep 17 00:00:00 2001 From: WrinklyNinja Date: Thu, 4 Sep 2014 16:49:28 +0100 Subject: [PATCH] Fixed some Doxygen errors. --- src/api/api.h | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/src/api/api.h b/src/api/api.h index 5d68d4b9..d3173aaa 100644 --- a/src/api/api.h +++ b/src/api/api.h @@ -111,14 +111,16 @@ extern "C" /** * @brief A structure that holds the type of a message and the message - * string itself. - * @var loot_message::type - * The type of the message, specified using one of the message type - * codes given below. - * @var loot_message::message - * The message string itself. + * string itself. */ typedef struct { + /** + * @var type + * The type of the message, specified using one of the message + * type codes. + * @var message + * The message string itself. + */ unsigned int type; const char * message; } loot_message; @@ -218,7 +220,7 @@ extern "C" * time this function is called, the memory for the previous * message is freed, so only one error message is available at * any one time. - * @param details + * @param message * A pointer to the error details string outputted by the function. * @returns A return code. */ @@ -279,7 +281,7 @@ extern "C" * database functions. * @param db * A pointer to the handle that is created by the function. - * @param gameId + * @param clientGame * A game code for which to create the handle. * @param gamePath * The relative or absolute path to the game folder, or `NULL`.