Fixed wrong default repository branch.

This commit is contained in:
WrinklyNinja
2014-03-21 00:45:14 +00:00
parent c2eddf2140
commit 662e272f3e
+4 -4
View File
@@ -69,7 +69,7 @@ namespace loot {
_masterFile = "Oblivion.esm";
espm_settings = espm::Settings("tes4");
_repositoryURL = "https://github.com/loot/oblivion.git";
_repositoryBranch = "gh-pages";
_repositoryBranch = "master";
} else if (Id() == Game::tes5) {
_name = "TES V: Skyrim";
registryKey = "Software\\Bethesda Softworks\\Skyrim\\Installed Path";
@@ -77,7 +77,7 @@ namespace loot {
_masterFile = "Skyrim.esm";
espm_settings = espm::Settings("tes5");
_repositoryURL = "https://github.com/loot/skyrim.git";
_repositoryBranch = "gh-pages";
_repositoryBranch = "master";
} else if (Id() == Game::fo3) {
_name = "Fallout 3";
registryKey = "Software\\Bethesda Softworks\\Fallout3\\Installed Path";
@@ -85,7 +85,7 @@ namespace loot {
_masterFile = "Fallout3.esm";
espm_settings = espm::Settings("fo3");
_repositoryURL = "https://github.com/loot/fallout3.git";
_repositoryBranch = "gh-pages";
_repositoryBranch = "master";
} else if (Id() == Game::fonv) {
_name = "Fallout: New Vegas";
registryKey = "Software\\Bethesda Softworks\\FalloutNV\\Installed Path";
@@ -93,7 +93,7 @@ namespace loot {
_masterFile = "FalloutNV.esm";
espm_settings = espm::Settings("fonv");
_repositoryURL = "https://github.com/loot/falloutnv.git";
_repositoryBranch = "gh-pages";
_repositoryBranch = "master";
} else {
BOOST_LOG_TRIVIAL(error) << "Invalid game ID supplied.";
throw error(error::invalid_args, lc::translate("Invalid game ID supplied.").str());