mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Updated build instructions, changelog.
It seems that CMake 3.0.0's GUI sets the toolset to `vc120_xp` by default, and it can't then be overridden in a CMakeLists.txt. Generating using the command line is therefore more reliable.
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@@ -17,7 +17,13 @@ Just build the solution provided by wxWidgets. You may need to change the C/C++
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#### yaml-cpp
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1. Configure CMake and generate a build system for Visual Studio by running CMake with keys `-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=build -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DBOOST_ROOT={BOOST_ROOT}`.
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1. Configure CMake and generate a build system for Visual Studio by running:
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```
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mkdir build
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cd build
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cmake.exe .. -G "Visual Studio 12" -DBOOST_ROOT={BOOST_ROOT} -DMSVC_SHARED_RT=OFF
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```
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Adapt the commands as necessary for your particular setup.
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2. Open the generated solution file, and build it with `Release` configuration.
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#### Libloadorder
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@@ -28,7 +34,13 @@ Example CMake keys: `-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DCMAKE_ARCHIVE_OUTP
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#### Libgit2
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1. Configure CMake and generate a build system for Visual Studio by running CMake with keys `-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=build -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON`.
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1. Configure CMake and generate a build system for Visual Studio by running:
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```
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mkdir build
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cd build
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cmake.exe .. -G "Visual Studio 12" -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON
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```
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Adapt the commands as necessary for your particular setup.
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2. Open the generated solution file, and build it with `Release` configuration.
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#### LOOT
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@@ -456,7 +456,7 @@ A copy of the license is included in the file named "GNU FDL v1.3.txt".</blockqu
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<li>Added: Conflict filter, drag 'n' drop into requirements, incompatibilities and load after lists, plugin priority display and a simple display mode to the full metadata editor.
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<li>Added: Command line parameter for selecting the game LOOT should run for.
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<li>Added: Finnish translation.
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<li>Removed: Support for Windows XP. Although no change has been made to LOOT itself to remove support, it makes use of libraries that do not support Windows XP or are not built with Windows XP support, and so even if the executable runs, it may not function correctly.
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<li>Removed: Support for Windows XP.
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<li>Removed: Support for loading BOSS masterlists using the API. This was a leftover from when LOOT was BOSSv3 and backwards compatibility was an issue.
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<li>Removed: The ability to open reports in an external browser. This was necessitated by the changes to report generation.
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<li>Removed: The MSVC 2013 redistributable requirement.
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