diff --git a/docs/BUILD.MSVC.md b/docs/BUILD.MSVC.md index 80983de2..f5e1650b 100644 --- a/docs/BUILD.MSVC.md +++ b/docs/BUILD.MSVC.md @@ -17,7 +17,13 @@ Just build the solution provided by wxWidgets. You may need to change the C/C++ #### yaml-cpp -1. Configure CMake and generate a build system for Visual Studio by running CMake with keys `-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=build -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DBOOST_ROOT={BOOST_ROOT}`. +1. Configure CMake and generate a build system for Visual Studio by running: + ``` + mkdir build + cd build + cmake.exe .. -G "Visual Studio 12" -DBOOST_ROOT={BOOST_ROOT} -DMSVC_SHARED_RT=OFF + ``` + Adapt the commands as necessary for your particular setup. 2. Open the generated solution file, and build it with `Release` configuration. #### Libloadorder @@ -28,7 +34,13 @@ Example CMake keys: `-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DCMAKE_ARCHIVE_OUTP #### Libgit2 -1. Configure CMake and generate a build system for Visual Studio by running CMake with keys `-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=build -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=build -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON`. +1. Configure CMake and generate a build system for Visual Studio by running: + ``` + mkdir build + cd build + cmake.exe .. -G "Visual Studio 12" -DBUILD_SHARED_LIBS=OFF -DSTATIC_CRT=ON + ``` + Adapt the commands as necessary for your particular setup. 2. Open the generated solution file, and build it with `Release` configuration. #### LOOT diff --git a/docs/LOOT Readme.html b/docs/LOOT Readme.html index f9e6e9c5..8b064420 100644 --- a/docs/LOOT Readme.html +++ b/docs/LOOT Readme.html @@ -456,7 +456,7 @@ A copy of the license is included in the file named "GNU FDL v1.3.txt".Added: Conflict filter, drag 'n' drop into requirements, incompatibilities and load after lists, plugin priority display and a simple display mode to the full metadata editor.