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https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Corrected default masterlist URLs.
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@@ -68,7 +68,7 @@ namespace loot {
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lootFolderName = "Oblivion";
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_masterFile = "Oblivion.esm";
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espm_settings = espm::Settings("tes4");
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_repositoryURL = "https://github.com/loot-developers/loot-oblivion.git";
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_repositoryURL = "https://github.com/loot/oblivion.git";
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_repositoryBranch = "gh-pages";
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} else if (Id() == g_game_tes5) {
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_name = "TES V: Skyrim";
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@@ -76,7 +76,7 @@ namespace loot {
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lootFolderName = "Skyrim";
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_masterFile = "Skyrim.esm";
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espm_settings = espm::Settings("tes5");
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_repositoryURL = "https://github.com/loot-developers/loot-skyrim.git";
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_repositoryURL = "https://github.com/loot/skyrim.git";
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_repositoryBranch = "gh-pages";
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} else if (Id() == g_game_fo3) {
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_name = "Fallout 3";
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@@ -84,7 +84,7 @@ namespace loot {
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lootFolderName = "Fallout3";
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_masterFile = "Fallout3.esm";
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espm_settings = espm::Settings("fo3");
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_repositoryURL = "https://github.com/loot-developers/loot-fallout3.git";
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_repositoryURL = "https://github.com/loot/fallout3.git";
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_repositoryBranch = "gh-pages";
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} else if (Id() == g_game_fonv) {
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_name = "Fallout: New Vegas";
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@@ -92,7 +92,7 @@ namespace loot {
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lootFolderName = "FalloutNV";
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_masterFile = "FalloutNV.esm";
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espm_settings = espm::Settings("fonv");
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_repositoryURL = "https://github.com/loot-developers/loot-fallout-new-vegas.git";
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_repositoryURL = "https://github.com/loot/falloutnv.git";
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_repositoryBranch = "gh-pages";
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} else {
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BOOST_LOG_TRIVIAL(error) << "Invalid game ID supplied.";
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