Corrected default masterlist URLs.

This commit is contained in:
WrinklyNinja
2014-03-06 21:34:32 +00:00
parent 3154e5c3cd
commit 1d20d58881
+4 -4
View File
@@ -68,7 +68,7 @@ namespace loot {
lootFolderName = "Oblivion";
_masterFile = "Oblivion.esm";
espm_settings = espm::Settings("tes4");
_repositoryURL = "https://github.com/loot-developers/loot-oblivion.git";
_repositoryURL = "https://github.com/loot/oblivion.git";
_repositoryBranch = "gh-pages";
} else if (Id() == g_game_tes5) {
_name = "TES V: Skyrim";
@@ -76,7 +76,7 @@ namespace loot {
lootFolderName = "Skyrim";
_masterFile = "Skyrim.esm";
espm_settings = espm::Settings("tes5");
_repositoryURL = "https://github.com/loot-developers/loot-skyrim.git";
_repositoryURL = "https://github.com/loot/skyrim.git";
_repositoryBranch = "gh-pages";
} else if (Id() == g_game_fo3) {
_name = "Fallout 3";
@@ -84,7 +84,7 @@ namespace loot {
lootFolderName = "Fallout3";
_masterFile = "Fallout3.esm";
espm_settings = espm::Settings("fo3");
_repositoryURL = "https://github.com/loot-developers/loot-fallout3.git";
_repositoryURL = "https://github.com/loot/fallout3.git";
_repositoryBranch = "gh-pages";
} else if (Id() == g_game_fonv) {
_name = "Fallout: New Vegas";
@@ -92,7 +92,7 @@ namespace loot {
lootFolderName = "FalloutNV";
_masterFile = "FalloutNV.esm";
espm_settings = espm::Settings("fonv");
_repositoryURL = "https://github.com/loot-developers/loot-fallout-new-vegas.git";
_repositoryURL = "https://github.com/loot/falloutnv.git";
_repositoryBranch = "gh-pages";
} else {
BOOST_LOG_TRIVIAL(error) << "Invalid game ID supplied.";