mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Set default masterlist branches to "v0.7".
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@@ -46,7 +46,7 @@ namespace loot {
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_lootFolderName = "Oblivion";
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_masterFile = "Oblivion.esm";
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_repositoryURL = "https://github.com/loot/oblivion.git";
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_repositoryBranch = "master";
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_repositoryBranch = "v0.7";
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}
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else if (Id() == GameSettings::tes5) {
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_name = "TES V: Skyrim";
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@@ -54,7 +54,7 @@ namespace loot {
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_lootFolderName = "Skyrim";
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_masterFile = "Skyrim.esm";
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_repositoryURL = "https://github.com/loot/skyrim.git";
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_repositoryBranch = "master";
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_repositoryBranch = "v0.7";
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}
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else if (Id() == GameSettings::fo3) {
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_name = "Fallout 3";
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@@ -62,7 +62,7 @@ namespace loot {
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_lootFolderName = "Fallout3";
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_masterFile = "Fallout3.esm";
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_repositoryURL = "https://github.com/loot/fallout3.git";
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_repositoryBranch = "master";
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_repositoryBranch = "v0.7";
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}
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else if (Id() == GameSettings::fonv) {
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_name = "Fallout: New Vegas";
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@@ -70,7 +70,7 @@ namespace loot {
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_lootFolderName = "FalloutNV";
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_masterFile = "FalloutNV.esm";
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_repositoryURL = "https://github.com/loot/falloutnv.git";
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_repositoryBranch = "master";
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_repositoryBranch = "v0.7";
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}
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if (!folder.empty())
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@@ -367,7 +367,7 @@ namespace loot {
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for (auto &node : _settings["games"]) {
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if (node["url"]) {
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node["repo"] = node["url"];
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node["branch"] = "master";
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node["branch"] = "v0.7";
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node.remove("url");
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}
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}
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