diff --git a/src/backend/game/game_settings.cpp b/src/backend/game/game_settings.cpp index 4209eb3c..6fafd903 100644 --- a/src/backend/game/game_settings.cpp +++ b/src/backend/game/game_settings.cpp @@ -46,7 +46,7 @@ namespace loot { _lootFolderName = "Oblivion"; _masterFile = "Oblivion.esm"; _repositoryURL = "https://github.com/loot/oblivion.git"; - _repositoryBranch = "master"; + _repositoryBranch = "v0.7"; } else if (Id() == GameSettings::tes5) { _name = "TES V: Skyrim"; @@ -54,7 +54,7 @@ namespace loot { _lootFolderName = "Skyrim"; _masterFile = "Skyrim.esm"; _repositoryURL = "https://github.com/loot/skyrim.git"; - _repositoryBranch = "master"; + _repositoryBranch = "v0.7"; } else if (Id() == GameSettings::fo3) { _name = "Fallout 3"; @@ -62,7 +62,7 @@ namespace loot { _lootFolderName = "Fallout3"; _masterFile = "Fallout3.esm"; _repositoryURL = "https://github.com/loot/fallout3.git"; - _repositoryBranch = "master"; + _repositoryBranch = "v0.7"; } else if (Id() == GameSettings::fonv) { _name = "Fallout: New Vegas"; @@ -70,7 +70,7 @@ namespace loot { _lootFolderName = "FalloutNV"; _masterFile = "FalloutNV.esm"; _repositoryURL = "https://github.com/loot/falloutnv.git"; - _repositoryBranch = "master"; + _repositoryBranch = "v0.7"; } if (!folder.empty()) diff --git a/src/gui/loot_state.cpp b/src/gui/loot_state.cpp index 25eead24..d7f3d1e8 100644 --- a/src/gui/loot_state.cpp +++ b/src/gui/loot_state.cpp @@ -367,7 +367,7 @@ namespace loot { for (auto &node : _settings["games"]) { if (node["url"]) { node["repo"] = node["url"]; - node["branch"] = "master"; + node["branch"] = "v0.7"; node.remove("url"); } }