Remove a few unnecessary includes.

Pseudosem 1.0.1 removes an unnecessary <iostream> include.
This commit is contained in:
Oliver Hamlet
2015-08-26 09:44:13 +01:00
parent 1a45c948bb
commit 18249bfe22
3 changed files with 3 additions and 5 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ LOOT uses [CMake](http://cmake.org) to generate build files, and requires the fo
* [Libespm](http://github.com/WrinklyNinja/libespm)
* [Libgit2](http://libgit2.github.com/) v0.23.1
* [Libloadorder](http://github.com/WrinklyNinja/libloadorder)
* [Pseudosem](http://github.com/WrinklyNinja/pseudosem): v1.0.0
* [Pseudosem](http://github.com/WrinklyNinja/pseudosem): v1.0.1
* [yaml-cpp](http://github.com/WrinklyNinja/yaml-cpp): Use the `patched-for-loot` branch.
Libespm and Pseudosem do not require any additional setup. The rest of the libraries must be built separately. Instructions for building them and LOOT itself using Microsoft Visual Studio are given in [docs/BUILD.MSVC.md](docs/BUILD.MSVC.md).
+2 -2
View File
@@ -36,5 +36,5 @@ make loadorder64
cd ../..
# Install pseudosem
wget https://github.com/WrinklyNinja/pseudosem/archive/1.0.0.tar.gz -O - | tar -xz
mv pseudosem-1.0.0 pseudosem
wget https://github.com/WrinklyNinja/pseudosem/archive/1.0.1.tar.gz -O - | tar -xz
mv pseudosem-1.0.1 pseudosem
-2
View File
@@ -35,8 +35,6 @@
# define _UNICODE
# endif
# include "windows.h"
# include "shlobj.h"
# include "shlwapi.h"
#endif
namespace loot {