mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
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+37
-21
@@ -6,6 +6,10 @@ include(ExternalProject)
|
||||
set(EXTERNAL_PROJECTS_PATH "${CMAKE_BINARY_DIR}/external/src")
|
||||
make_directory(${EXTERNAL_PROJECTS_PATH})
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
##############################
|
||||
# Get Build Revision
|
||||
##############################
|
||||
@@ -30,7 +34,7 @@ configure_file("${CMAKE_SOURCE_DIR}/src/wrapper_version.cpp.in" "${CMAKE_BINARY_
|
||||
# pybind11
|
||||
#######################################
|
||||
|
||||
set(PYBIND11_VERSION "2.2.1")
|
||||
set(PYBIND11_VERSION "2.2.4")
|
||||
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v${PYBIND11_VERSION}.tar.gz")
|
||||
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}.tar.gz")
|
||||
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}")
|
||||
@@ -50,25 +54,29 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
|
||||
#######################################
|
||||
|
||||
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
||||
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.12.0/loot_api-0.12.0-0-g42cacca_dev-win32.7z")
|
||||
if (NOT "${CMAKE_GENERATOR}" MATCHES "(Win64|IA64)")
|
||||
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot-0.14.3-0-g56d8f78_dev-win32.7z")
|
||||
else()
|
||||
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot-0.14.3-0-g56d8f78_dev-win64.7z")
|
||||
endif()
|
||||
else()
|
||||
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.12.0/loot-api.tar.xz")
|
||||
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot.tar.xz")
|
||||
endif()
|
||||
|
||||
ExternalProject_Add(loot-api-c++
|
||||
ExternalProject_Add(libloot
|
||||
PREFIX "external"
|
||||
URL ${LOOT_API_URL}
|
||||
URL ${LIBLOOT_URL}
|
||||
CONFIGURE_COMMAND ""
|
||||
BUILD_COMMAND ""
|
||||
INSTALL_COMMAND "")
|
||||
ExternalProject_Get_Property(loot-api-c++ SOURCE_DIR)
|
||||
set(LOOT_API_EXTRACTED_PATH ${SOURCE_DIR})
|
||||
ExternalProject_Get_Property(libloot SOURCE_DIR)
|
||||
set(LIBLOOT_EXTRACTED_PATH ${SOURCE_DIR})
|
||||
|
||||
include_directories("${CMAKE_SOURCE_DIR}/src"
|
||||
"${LOOT_API_EXTRACTED_PATH}/include")
|
||||
link_directories(${LOOT_API_EXTRACTED_PATH})
|
||||
set(LOOT_API_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot_api${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
"${LIBLOOT_EXTRACTED_PATH}/include")
|
||||
link_directories(${LIBLOOT_EXTRACTED_PATH})
|
||||
set(LIBLOOT_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(LIBLOOT_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
|
||||
#######################################
|
||||
# Test Masterlist
|
||||
@@ -76,7 +84,7 @@ set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARE
|
||||
|
||||
ExternalProject_Add(test-masterlist
|
||||
PREFIX "external"
|
||||
URL "https://github.com/loot/oblivion/archive/09286601739c11a3a3e4552c6ddbdcaeffd1a8d3.zip"
|
||||
URL "https://github.com/loot/oblivion/archive/7f125ae4464224ff785111c7667c2cff85c896ec.zip"
|
||||
CONFIGURE_COMMAND ""
|
||||
BUILD_COMMAND ""
|
||||
INSTALL_COMMAND "")
|
||||
@@ -89,12 +97,12 @@ pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp"
|
||||
"${CMAKE_SOURCE_DIR}/src/convenience.cpp"
|
||||
"${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
|
||||
|
||||
add_dependencies(loot_api loot-api-c++ test-masterlist)
|
||||
add_dependencies(loot_api libloot test-masterlist)
|
||||
|
||||
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
||||
target_link_libraries(loot_api PRIVATE ${LOOT_API_STATIC_LIBRARY})
|
||||
target_link_libraries(loot_api PRIVATE ${LIBLOOT_STATIC_LIBRARY})
|
||||
else()
|
||||
target_link_libraries(loot_api PRIVATE ${LOOT_API_SHARED_LIBRARY})
|
||||
target_link_libraries(loot_api PRIVATE ${LIBLOOT_SHARED_LIBRARY})
|
||||
endif()
|
||||
|
||||
########################################
|
||||
@@ -106,8 +114,8 @@ find_package(PythonInterp REQUIRED)
|
||||
# Copy the API binary to the build directory.
|
||||
add_custom_command(TARGET loot_api POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
"${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
|
||||
"$<TARGET_FILE_DIR:loot_api>/${LOOT_API_SHARED_LIBRARY}")
|
||||
"${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
|
||||
"$<TARGET_FILE_DIR:loot_api>/${LIBLOOT_SHARED_LIBRARY}")
|
||||
|
||||
# Copy the test masterlist to the build directory.
|
||||
ExternalProject_Get_Property(test-masterlist SOURCE_DIR)
|
||||
@@ -128,12 +136,20 @@ add_custom_command(TARGET loot_api POST_BUILD
|
||||
|
||||
install(TARGETS loot_api
|
||||
DESTINATION "."
|
||||
CONFIGURATIONS Release)
|
||||
CONFIGURATIONS Release RelWithDebInfo)
|
||||
|
||||
install(FILES "${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
|
||||
install(FILES "${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
|
||||
"${CMAKE_SOURCE_DIR}/docs/README.md"
|
||||
DESTINATION "."
|
||||
CONFIGURATIONS Release)
|
||||
CONFIGURATIONS Release RelWithDebInfo)
|
||||
|
||||
IF (MSVC)
|
||||
install(FILES $<TARGET_PDB_FILE:loot_api>
|
||||
DESTINATION .
|
||||
OPTIONAL
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
RENAME loot_api_python.pdb)
|
||||
ENDIF ()
|
||||
|
||||
########################################
|
||||
# CPack
|
||||
@@ -163,7 +179,7 @@ else()
|
||||
set(CPACK_GENERATOR "TXZ")
|
||||
endif()
|
||||
|
||||
set(CPACK_PACKAGE_VERSION ${GIT_DESCRIBE_STRING})
|
||||
set(CPACK_PACKAGE_VERSION "${GIT_DESCRIBE_STRING}-python$ENV{PYTHON_VERSION}")
|
||||
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
|
||||
|
||||
include(CPack)
|
||||
|
||||
@@ -1,21 +1,20 @@
|
||||
LOOT API Python Module
|
||||
=======================
|
||||
|
||||
[](https://ci.appveyor.com/project/WrinklyNinja/loot-api-python)
|
||||
[](https://travis-ci.org/loot/loot-api-python)
|
||||
[](https://ci.appveyor.com/project/LOOT/loot-api-python/branch/master)
|
||||
[](http://loot-api-python.readthedocs.io/)
|
||||
|
||||
A Python module that wraps the LOOT API, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
|
||||
A Python module that wraps libloot, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
|
||||
|
||||
## Downloads
|
||||
|
||||
Snapshot builds are available on [Bintray](https://bintray.com/wrinklyninja/loot/loot-api-python). The snapshot build archives are named like so:
|
||||
Snapshot builds are available on [Bintray](https://bintray.com/loot/snapshots/loot-api-python). The snapshot build archives are named like so:
|
||||
|
||||
```
|
||||
loot_api_python-<short revision ID>-win32.7z
|
||||
loot_api_python-<short revision ID>-python<python version>-win<architecture>.7z
|
||||
```
|
||||
|
||||
For example `loot_api_python-94de368-win32.7z` was built using the revision with shortened commit ID `94de368`.
|
||||
For example `loot_api_python-94de368-python2.7-win32.7z` was built using the revision with shortened commit ID `94de368`.
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -23,6 +22,6 @@ The documentation can be found online at [Read The Docs](http://loot-api-python.
|
||||
|
||||
## Build Instructions
|
||||
|
||||
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org) (tested with 2.7). Make sure they're installed, then run CMake, and build the generated solution file.
|
||||
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org). Make sure they're installed, then run CMake, and build the generated solution file.
|
||||
|
||||
Only Windows support has been tested, though Linux builds should also be possible.
|
||||
|
||||
+32
-15
@@ -1,48 +1,65 @@
|
||||
os: Visual Studio 2015
|
||||
os: Visual Studio 2017
|
||||
|
||||
version: "{build}-{branch}"
|
||||
|
||||
configuration: Release
|
||||
configuration: RelWithDebInfo
|
||||
|
||||
platform:
|
||||
- Win32
|
||||
- x64
|
||||
|
||||
environment:
|
||||
bintray_auth_token:
|
||||
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
|
||||
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
|
||||
github_auth_token:
|
||||
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
|
||||
|
||||
matrix:
|
||||
- PYTHON_VERSION: 2.7
|
||||
- PYTHON_VERSION: 3.7
|
||||
|
||||
install:
|
||||
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/WrinklyNinja/ci-scripts/1.1.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
|
||||
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/Ortham/ci-scripts/2.0.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
|
||||
|
||||
before_build:
|
||||
- ps: $env:PYTHON_DIRECTORY_VERSION=$env:PYTHON_VERSION.Replace(".", "")
|
||||
- cd %APPVEYOR_BUILD_FOLDER%
|
||||
- ps: mkdir build
|
||||
- cd build
|
||||
- cmake .. -G "Visual Studio 14 2015"
|
||||
- ps: |
|
||||
if ($env:PLATFORM -eq 'Win32') {
|
||||
cmake .. -G "Visual Studio 15 2017" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}\python.exe"
|
||||
} else {
|
||||
cmake .. -G "Visual Studio 15 2017 Win64" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}-x64\python.exe"
|
||||
}
|
||||
|
||||
build:
|
||||
verbosity: minimal
|
||||
project: 'c:\projects\loot-api-python\build\loot_api_python.sln'
|
||||
|
||||
test_script:
|
||||
- cd %APPVEYOR_BUILD_FOLDER%\build\Release
|
||||
- python -m unittest test
|
||||
- cd %APPVEYOR_BUILD_FOLDER%\build\%CONFIGURATION%
|
||||
- ps: $env:ARCHITECTURE=$env:PLATFORM.Substring($env:PLATFORM.Length - 2)
|
||||
- py -%PYTHON_VERSION%-%ARCHITECTURE% -m unittest test
|
||||
|
||||
after_test:
|
||||
- cd %APPVEYOR_BUILD_FOLDER%\build
|
||||
- cpack
|
||||
- cpack -C %CONFIGURATION%
|
||||
# AppVeyor checks out a specific commit, but that means the archive script
|
||||
# can't tell which branch it's on, so rename the 7z archives.
|
||||
- ps: $env:GIT_DESCRIBE = ((git describe --tags --long --always) | Out-String) -replace "`n|`r", ""
|
||||
|
||||
artifacts:
|
||||
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-win32.7z
|
||||
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-python$(PYTHON_VERSION)-win$(ARCHITECTURE).7z
|
||||
name: loot_api_python
|
||||
|
||||
deploy:
|
||||
- provider: BinTray
|
||||
username: wrinklyninja
|
||||
api_key:
|
||||
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
|
||||
subject: wrinklyninja
|
||||
repo: loot
|
||||
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
|
||||
subject: loot
|
||||
repo: snapshots
|
||||
package: loot-api-python
|
||||
version: $(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)
|
||||
publish: true
|
||||
@@ -52,13 +69,13 @@ deploy:
|
||||
tag: $(APPVEYOR_REPO_TAG_NAME)
|
||||
release: LOOT API Python Module v$(APPVEYOR_REPO_TAG_NAME)
|
||||
description: |
|
||||
Requires Windows 7 or later and the [MSVC 2015 x86 redistributable](https://download.microsoft.com/download/6/A/A/6AA4EDFF-645B-48C5-81CC-ED5963AEAD48/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
|
||||
Requires Windows 7 or later and the [MSVC 2017 x86 redistributable](https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
|
||||
auth_token:
|
||||
secure: V1GojGQfrAiQtUWtNNXfm3samiH+1yNF5UYhkn8B8mbif20IGTGWNlBS9E4S0SUC
|
||||
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
|
||||
artifact: loot_api_python
|
||||
draft: false
|
||||
on:
|
||||
appveyor_repo_tag: true
|
||||
|
||||
on_success:
|
||||
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -o loot -g loot-api-python -u wrinklyninja -b loot -p loot-api-python -t $env:bintray_auth_token -n 30
|
||||
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -g loot/loot-api-python -b loot/snapshots/loot-api-python -u wrinklyninja -k $env:bintray_auth_token -t $env:github_auth_token -n 30
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@ LOOT API Python Wrapper
|
||||
|
||||
This archive contains a build of the LOOT API Python wrapper module and its corresponding 32-bit Windows build of the LOOT API.
|
||||
|
||||
The DLL requires the [MSVC 2015 x86 redistributable](https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe)
|
||||
The DLL requires the [MSVC 2017 x86 redistributable](https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe)
|
||||
to be installed.
|
||||
|
||||
See the [online documentation](http://loot-api-python.readthedocs.org/) for more information.
|
||||
|
||||
+2
-2
@@ -55,7 +55,7 @@ master_doc = 'index'
|
||||
|
||||
# General information about the project.
|
||||
project = u'LOOT API Python Module'
|
||||
copyright = u'2016, WrinklyNinja'
|
||||
copyright = u'2019, WrinklyNinja'
|
||||
author = u'WrinklyNinja'
|
||||
|
||||
# The version info for the project you're documenting, acts as replacement for
|
||||
@@ -346,5 +346,5 @@ texinfo_documents = [
|
||||
|
||||
# Example configuration for intersphinx: refer to the Python standard library.
|
||||
intersphinx_mapping = {
|
||||
'loot_api': ('http://loot.readthedocs.io/en/0.10.2/', None),
|
||||
'loot_api': ('http://loot.readthedocs.io/en/0.14.3/', None),
|
||||
}
|
||||
|
||||
+4
-3
@@ -136,12 +136,13 @@ Functions
|
||||
|
||||
Checks for API compatibility. Wraps :cpp:func:`loot::IsCompatible`.
|
||||
|
||||
.. py:function:: loot_api.InitialiseLocale(unicode) -> NoneType
|
||||
.. py:function:: loot_api.InitialiseLocale(unicode = u'') -> NoneType
|
||||
|
||||
Initialise the current global locale using the given ID. Wraps
|
||||
Initialise the current global locale using the given ID. A blank value means
|
||||
that the system default locale will be initialised. Wraps
|
||||
:cpp:func:`loot::InitialiseLocale`.
|
||||
|
||||
.. py:function:: loot_api.create_game_handle(game : loot_api.GameType, [game_path : unicode = u'', [game_local_path : unicode = u'']]) -> loot_api.GameInterface
|
||||
.. py:function:: loot_api.create_game_handle(game : loot_api.GameType, game_path : unicode, [game_local_path : unicode = u'']) -> loot_api.GameInterface
|
||||
|
||||
Initialise a new game handle. Wraps :cpp:func:`loot::CreateGameHandle`.
|
||||
|
||||
|
||||
+6
-5
@@ -10,13 +10,13 @@ Build archives contain two binaries:
|
||||
* ``loot_api.pyd`` is the Python wrapper
|
||||
* ``loot_api.dll`` is the C++ API DLL that the Python wrapper was built against.
|
||||
|
||||
The C++ DLL requires the `Visual C++ 2015 Redistributable (x86)`_
|
||||
The C++ DLL requires the `Visual C++ 2017 Redistributable (x86)`_
|
||||
to be installed.
|
||||
|
||||
To use the wrapper, copy both files to wherever you want to import them from
|
||||
(they must be in the same folder), and you're done!
|
||||
|
||||
.. _Visual C++ 2015 Redistributable (x86): https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe
|
||||
.. _Visual C++ 2017 Redistributable (x86): https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe
|
||||
|
||||
Using the wrapper
|
||||
=================
|
||||
@@ -28,7 +28,7 @@ To check if the module loaded is compatible with the version of the API that you
|
||||
developed against::
|
||||
|
||||
>>> import loot_api
|
||||
>>> loot_api.is_compatible(0,10,0)
|
||||
>>> loot_api.is_compatible(0,14,0)
|
||||
True
|
||||
>>> loot_api.is_compatible(0,9,0)
|
||||
False
|
||||
@@ -39,8 +39,9 @@ Getting a Plugin's Bash Tag Suggestions
|
||||
To get a plugin's Bash Tag suggestions from a ``masterlist.yaml`` metadata file::
|
||||
|
||||
>>> import loot_api
|
||||
>>> db = loot_api.create_database(loot_api.GameType.tes4, '', '')
|
||||
>>> db.load_lists('masterlist.yaml', '')
|
||||
>>> loot_api.initialise_locale()
|
||||
>>> db = loot_api.create_game_handle(loot_api.GameType.tes4, 'C:\\path\\to\\oblivion\\directory')
|
||||
>>> db.load_lists('masterlist.yaml')
|
||||
>>> tags = db.get_plugin_tags(u'Unofficial Oblivion Patch.esp')
|
||||
>>> tags.added
|
||||
set([u'Scripts', u'Relations', u'C.Owner', u'Actors.AIPackages', u'Actors.Stats', u'Actors.ACBS', u'C.Music', u'Factions', u'Invent', u'Relev', u'Names', u'C.Light', u'Delev', u'C.Name', u'C.Climate', u'NPC.Class', u'Stats', u'Actors.DeathItem', u'Creatures.Blood', u'Actors.CombatStyle', u'Actors.AIData'])
|
||||
|
||||
+16
-8
@@ -31,21 +31,25 @@ PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std:
|
||||
PluginTags tags;
|
||||
|
||||
auto metadata = db->GetPluginMetadata(plugin, false, evaluateConditions);
|
||||
for (const auto &tag : metadata.GetTags()) {
|
||||
if (metadata.has_value()) {
|
||||
for (const auto &tag : metadata.value().GetTags()) {
|
||||
if (tag.IsAddition())
|
||||
tags.added.insert(tag.GetName());
|
||||
else
|
||||
tags.removed.insert(tag.GetName());
|
||||
}
|
||||
}
|
||||
|
||||
metadata = db->GetPluginUserMetadata(plugin, evaluateConditions);
|
||||
tags.userlist_modified = !metadata.GetTags().empty();
|
||||
for (const auto &tag : metadata.GetTags()) {
|
||||
if (metadata.has_value()) {
|
||||
tags.userlist_modified = !metadata.value().GetTags().empty();
|
||||
for (const auto &tag : metadata.value().GetTags()) {
|
||||
if (tag.IsAddition())
|
||||
tags.added.insert(tag.GetName());
|
||||
else
|
||||
tags.removed.insert(tag.GetName());
|
||||
}
|
||||
}
|
||||
|
||||
return tags;
|
||||
}
|
||||
@@ -53,21 +57,25 @@ PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std:
|
||||
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin, bool evaluateConditions) {
|
||||
auto metadata = db->GetPluginMetadata(plugin, true, evaluateConditions);
|
||||
|
||||
if (metadata.GetDirtyInfo().empty()) {
|
||||
if (metadata.GetCleanInfo().empty()) {
|
||||
if (metadata.has_value()) {
|
||||
if (metadata.value().GetDirtyInfo().empty()) {
|
||||
if (metadata.value().GetCleanInfo().empty()) {
|
||||
return PluginCleanliness::unknown;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
return PluginCleanliness::clean;
|
||||
}
|
||||
} else if (!metadata.GetCleanInfo().empty()) {
|
||||
}
|
||||
else if (!metadata.value().GetCleanInfo().empty()) {
|
||||
return PluginCleanliness::unknown;
|
||||
}
|
||||
|
||||
for (const auto& info : metadata.GetDirtyInfo()) {
|
||||
for (const auto& info : metadata.value().GetDirtyInfo()) {
|
||||
if (info.ChooseInfo("en").GetText().find("Do not clean") != std::string::npos) {
|
||||
return PluginCleanliness::do_not_clean;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return PluginCleanliness::unknown;
|
||||
}
|
||||
|
||||
+39
-11
@@ -34,16 +34,42 @@ using pybind11::arg;
|
||||
using pybind11::enum_;
|
||||
using pybind11::class_;
|
||||
using pybind11::metaclass;
|
||||
using std::filesystem::path;
|
||||
using std::filesystem::u8path;
|
||||
|
||||
namespace loot {
|
||||
namespace py {
|
||||
std::shared_ptr<GameInterface> CreateGameHandle(GameType gameType, std::string gamePath, std::string gameLocalPath) {
|
||||
return CreateGameHandle(gameType, u8path(gamePath), u8path(gameLocalPath));
|
||||
}
|
||||
|
||||
void LoadLists(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string userlistPath) {
|
||||
return db->LoadLists(u8path(masterlistPath), u8path(userlistPath));
|
||||
}
|
||||
|
||||
void WriteMinimalList(std::shared_ptr<DatabaseInterface> db, std::string outputFile, bool overwrite) {
|
||||
return db->WriteMinimalList(u8path(outputFile), overwrite);
|
||||
}
|
||||
|
||||
bool UpdateMasterlist(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string remoteUrl, std::string remoteBranch) {
|
||||
return db->UpdateMasterlist(u8path(masterlistPath), remoteUrl, remoteBranch);
|
||||
}
|
||||
|
||||
MasterlistInfo GetMasterlistRevision(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, bool getShortId) {
|
||||
return db->GetMasterlistRevision(u8path(masterlistPath), getShortId);
|
||||
}
|
||||
}
|
||||
|
||||
void bindEnums(pybind11::module& module) {
|
||||
enum_<GameType>(module, "GameType")
|
||||
.value("tes4", GameType::tes4)
|
||||
.value("tes5", GameType::tes5)
|
||||
.value("tes5se", GameType::tes5se)
|
||||
.value("tes5vr", GameType::tes5vr)
|
||||
.value("fo3", GameType::fo3)
|
||||
.value("fonv", GameType::fonv)
|
||||
.value("fo4", GameType::fo4);
|
||||
.value("fo4", GameType::fo4)
|
||||
.value("fo4vr", GameType::fo4vr);
|
||||
|
||||
enum_<LogLevel>(module, "LogLevel")
|
||||
.value("trace", LogLevel::trace)
|
||||
@@ -92,7 +118,7 @@ void bindVersionClasses(pybind11::module& module) {
|
||||
.def_readonly_static("minor", &LootVersion::minor)
|
||||
.def_readonly_static("patch", &LootVersion::patch)
|
||||
.def_readonly_static("revision", &LootVersion::revision)
|
||||
.def_static("string", LootVersion::string);
|
||||
.def_static("string", LootVersion::GetVersionString);
|
||||
|
||||
class_<WrapperVersion>(module, "WrapperVersion")
|
||||
.def_readonly_static("major", &WrapperVersion::major)
|
||||
@@ -108,9 +134,9 @@ void bindInterfaceClasses(pybind11::module& module) {
|
||||
.def("get_database", &GameInterface::GetDatabase);
|
||||
|
||||
class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface")
|
||||
.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
|
||||
.def("update_masterlist", &DatabaseInterface::UpdateMasterlist)
|
||||
.def("get_masterlist_revision", &DatabaseInterface::GetMasterlistRevision)
|
||||
.def("load_lists", &py::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
|
||||
.def("update_masterlist", &py::UpdateMasterlist)
|
||||
.def("get_masterlist_revision", &py::GetMasterlistRevision)
|
||||
.def("get_plugin_metadata", &DatabaseInterface::GetPluginMetadata,
|
||||
arg("plugin"),
|
||||
arg("includeUserMetadata") = true,
|
||||
@@ -121,7 +147,7 @@ void bindInterfaceClasses(pybind11::module& module) {
|
||||
.def("get_plugin_cleanliness", &GetPluginCleanliness,
|
||||
arg("plugin"),
|
||||
arg("evaluateConditions") = false)
|
||||
.def("write_minimal_list", &DatabaseInterface::WriteMinimalList);
|
||||
.def("write_minimal_list", &py::WriteMinimalList);
|
||||
}
|
||||
|
||||
void bindClasses(pybind11::module& module) {
|
||||
@@ -135,19 +161,21 @@ void bindFunctions(pybind11::module& module) {
|
||||
|
||||
module.def("is_compatible", &IsCompatible);
|
||||
|
||||
module.def("initialise_locale", &InitialiseLocale);
|
||||
module.def("initialise_locale", &InitialiseLocale, arg("id") = "");
|
||||
|
||||
module.def("create_game_handle", &CreateGameHandle,
|
||||
module.def("create_game_handle", &py::CreateGameHandle,
|
||||
arg("game"),
|
||||
arg("game_path") = "",
|
||||
arg("game_path"),
|
||||
arg("game_local_path") = "");
|
||||
}
|
||||
}
|
||||
|
||||
PYBIND11_MODULE(loot_api, module) {
|
||||
module.doc() = "A Python module that wraps the LOOT API, generated by pybind11.";
|
||||
PYBIND11_PLUGIN(loot_api) {
|
||||
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
|
||||
|
||||
loot::bindEnums(module);
|
||||
loot::bindClasses(module);
|
||||
loot::bindFunctions(module);
|
||||
|
||||
return module.ptr();
|
||||
}
|
||||
|
||||
+8
-8
@@ -18,7 +18,7 @@ def logging_callback(level, message):
|
||||
pass
|
||||
|
||||
set_logging_callback(logging_callback)
|
||||
initialise_locale("")
|
||||
initialise_locale()
|
||||
|
||||
class GameFixture(unittest.TestCase):
|
||||
game_path = os.path.join(u'.', u'Oblivion')
|
||||
@@ -40,22 +40,22 @@ class GameFixture(unittest.TestCase):
|
||||
class TestLootApi(GameFixture):
|
||||
def test_is_compatible(self):
|
||||
self.assertFalse(is_compatible(0, 9, 0))
|
||||
self.assertTrue(is_compatible(0, 12, 0))
|
||||
self.assertTrue(is_compatible(0, 14, 0))
|
||||
|
||||
def test_version(self):
|
||||
self.assertEqual(Version.major, 0)
|
||||
self.assertEqual(Version.minor, 12)
|
||||
self.assertEqual(Version.patch, 0)
|
||||
self.assertEqual(Version.minor, 14)
|
||||
self.assertEqual(Version.patch, 3)
|
||||
self.assertNotEqual(Version.revision, u'')
|
||||
self.assertEqual(Version.string(), "0.12.0")
|
||||
self.assertEqual(Version.string(), "0.14.3")
|
||||
|
||||
def test_wrapper_version(self):
|
||||
self.assertEqual(WrapperVersion.major, 3)
|
||||
self.assertEqual(WrapperVersion.major, 4)
|
||||
self.assertEqual(WrapperVersion.minor, 0)
|
||||
self.assertEqual(WrapperVersion.patch, 0)
|
||||
self.assertEqual(WrapperVersion.patch, 1)
|
||||
self.assertNotEqual(WrapperVersion.revision, u'')
|
||||
self.assertNotEqual(WrapperVersion.revision, Version.revision)
|
||||
self.assertEqual(WrapperVersion.string(), "3.0.0")
|
||||
self.assertEqual(WrapperVersion.string(), "4.0.1")
|
||||
|
||||
def test_create_db(self):
|
||||
game = create_game_handle(GameType.tes4, self.game_path, self.local_path)
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
#include "wrapper_version.h"
|
||||
|
||||
namespace loot {
|
||||
const unsigned int WrapperVersion::major = 3;
|
||||
const unsigned int WrapperVersion::major = 4;
|
||||
const unsigned int WrapperVersion::minor = 0;
|
||||
const unsigned int WrapperVersion::patch = 0;
|
||||
const unsigned int WrapperVersion::patch = 1;
|
||||
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
|
||||
|
||||
std::string WrapperVersion::string() {
|
||||
|
||||
Reference in New Issue
Block a user