mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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abbc0892fd | ||
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a94fb19bde | ||
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2823db915a |
+7
-5
@@ -30,9 +30,9 @@ configure_file("${CMAKE_SOURCE_DIR}/src/wrapper_version.cpp.in" "${CMAKE_BINARY_
|
||||
# pybind11
|
||||
#######################################
|
||||
|
||||
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v1.8.1.tar.gz")
|
||||
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-1.8.1.tar.gz")
|
||||
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-1.8.1")
|
||||
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v2.1.1.tar.gz")
|
||||
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-2.1.1.tar.gz")
|
||||
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-2.1.1")
|
||||
|
||||
if (NOT EXISTS ${PYBIND11_DOWNLOAD_PATH})
|
||||
file(DOWNLOAD ${PYBIND11_URL} ${PYBIND11_DOWNLOAD_PATH})
|
||||
@@ -51,7 +51,7 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
|
||||
|
||||
ExternalProject_Add(loot-api-c++
|
||||
PREFIX "external"
|
||||
URL "https://github.com/loot/loot/releases/download/0.10.2/loot-api_0.10.2-0-g9eb7d26_dev.7z"
|
||||
URL "https://github.com/loot/loot-api/releases/download/0.11.0/loot_api-0.11.0-0-g8864f78_dev-win32.7z"
|
||||
CONFIGURE_COMMAND ""
|
||||
BUILD_COMMAND ""
|
||||
INSTALL_COMMAND "")
|
||||
@@ -79,7 +79,9 @@ ExternalProject_Add(test-masterlist
|
||||
# Python Module
|
||||
#######################################
|
||||
|
||||
pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp" "${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
|
||||
pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp"
|
||||
"${CMAKE_SOURCE_DIR}/src/convenience.cpp"
|
||||
"${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
|
||||
|
||||
add_dependencies(loot_api loot-api-c++ test-masterlist)
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ LOOT API Python Module
|
||||
[](https://travis-ci.org/loot/loot-api-python)
|
||||
[](http://loot-api-python.readthedocs.io/)
|
||||
|
||||
A Python module that wraps the LOOT API, generated by [pybind11](https://github.com/pybind/pybind11).
|
||||
A Python module that wraps the LOOT API, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
|
||||
|
||||
## Downloads
|
||||
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
/* LOOT
|
||||
|
||||
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||
Fallout: New Vegas.
|
||||
|
||||
Copyright (C) 2014-2017 Oliver Hamlet
|
||||
|
||||
This file is part of LOOT.
|
||||
|
||||
LOOT is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
LOOT is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "convenience.h"
|
||||
|
||||
#include <loot/api.h>
|
||||
|
||||
namespace loot {
|
||||
std::shared_ptr<DatabaseInterface> CreateDatabase(const GameType game, const std::string & game_path, const std::string & game_local_path) {
|
||||
auto gameHandle = CreateGameHandle(game, game_path, game_local_path);
|
||||
|
||||
return gameHandle->GetDatabase();
|
||||
}
|
||||
PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin) {
|
||||
PluginTags tags;
|
||||
|
||||
auto metadata = db->GetPluginMetadata(plugin, false, false);
|
||||
for (const auto &tag : metadata.GetTags()) {
|
||||
if (tag.IsAddition())
|
||||
tags.added.insert(tag.GetName());
|
||||
else
|
||||
tags.removed.insert(tag.GetName());
|
||||
}
|
||||
|
||||
metadata = db->GetPluginUserMetadata(plugin, false);
|
||||
tags.userlist_modified = !metadata.GetTags().empty();
|
||||
for (const auto &tag : metadata.GetTags()) {
|
||||
if (tag.IsAddition())
|
||||
tags.added.insert(tag.GetName());
|
||||
else
|
||||
tags.removed.insert(tag.GetName());
|
||||
}
|
||||
|
||||
return tags;
|
||||
}
|
||||
|
||||
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin) {
|
||||
auto metadata = db->GetPluginMetadata(plugin, true, false);
|
||||
|
||||
if (metadata.GetDirtyInfo().empty()) {
|
||||
if (metadata.GetCleanInfo().empty()) {
|
||||
return PluginCleanliness::unknown;
|
||||
} else {
|
||||
return PluginCleanliness::clean;
|
||||
}
|
||||
} else if (!metadata.GetCleanInfo().empty()) {
|
||||
return PluginCleanliness::unknown;
|
||||
}
|
||||
|
||||
for (const auto& info : metadata.GetDirtyInfo()) {
|
||||
if (info.ChooseInfo("en").GetText().find("Do not clean") != std::string::npos) {
|
||||
return PluginCleanliness::do_not_clean;
|
||||
}
|
||||
}
|
||||
|
||||
return PluginCleanliness::unknown;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/* LOOT
|
||||
|
||||
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||
Fallout: New Vegas.
|
||||
|
||||
Copyright (C) 2014-2017 Oliver Hamlet
|
||||
|
||||
This file is part of LOOT.
|
||||
|
||||
LOOT is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
LOOT is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef LOOT_API_PYTHON_CONVENIENCE
|
||||
#define LOOT_API_PYTHON_CONVENIENCE
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <loot/enum/game_type.h>
|
||||
#include <loot/database_interface.h>
|
||||
|
||||
#include "plugin_cleanliness.h"
|
||||
#include "plugin_tags.h"
|
||||
|
||||
namespace loot {
|
||||
std::shared_ptr<DatabaseInterface> CreateDatabase(const GameType game,
|
||||
const std::string& game_path = "",
|
||||
const std::string& game_local_path = "");
|
||||
|
||||
PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin);
|
||||
|
||||
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin);
|
||||
}
|
||||
|
||||
#endif
|
||||
+54
-44
@@ -26,32 +26,16 @@
|
||||
#include <pybind11/pybind11.h>
|
||||
#include <pybind11/stl.h>
|
||||
|
||||
#include "convenience.h"
|
||||
#include "wrapper_version.h"
|
||||
|
||||
PYBIND11_DECLARE_HOLDER_TYPE(T, std::shared_ptr<T>);
|
||||
|
||||
PYBIND11_PLUGIN(loot_api) {
|
||||
using loot::CreateDatabase;
|
||||
using loot::DatabaseInterface;
|
||||
using loot::IsCompatible;
|
||||
using loot::GameType;
|
||||
using loot::LanguageCode;
|
||||
using loot::LootVersion;
|
||||
using loot::MessageType;
|
||||
using loot::MasterlistInfo;
|
||||
using loot::PluginCleanliness;
|
||||
using loot::SimpleMessage;
|
||||
using loot::PluginTags;
|
||||
using loot::WrapperVersion;
|
||||
|
||||
using pybind11::arg;
|
||||
using pybind11::enum_;
|
||||
using pybind11::class_;
|
||||
|
||||
const std::string emptyString;
|
||||
|
||||
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
|
||||
using pybind11::arg;
|
||||
using pybind11::enum_;
|
||||
using pybind11::class_;
|
||||
using pybind11::metaclass;
|
||||
|
||||
namespace loot {
|
||||
void bindEnums(pybind11::module& module) {
|
||||
enum_<GameType>(module, "GameType")
|
||||
.value("tes4", GameType::tes4)
|
||||
.value("tes5", GameType::tes5)
|
||||
@@ -60,18 +44,10 @@ PYBIND11_PLUGIN(loot_api) {
|
||||
.value("fonv", GameType::fonv)
|
||||
.value("fo4", GameType::fo4);
|
||||
|
||||
enum_<LanguageCode>(module, "LanguageCode")
|
||||
.value("english", LanguageCode::english)
|
||||
.value("spanish", LanguageCode::spanish)
|
||||
.value("russian", LanguageCode::russian)
|
||||
.value("french", LanguageCode::french)
|
||||
.value("chinese", LanguageCode::chinese)
|
||||
.value("polish", LanguageCode::polish)
|
||||
.value("brazilian_portuguese", LanguageCode::brazilian_portuguese)
|
||||
.value("finnish", LanguageCode::finnish)
|
||||
.value("german", LanguageCode::german)
|
||||
.value("danish", LanguageCode::danish)
|
||||
.value("korean", LanguageCode::korean);
|
||||
enum_<LogVerbosity>(module, "LogVerbosity")
|
||||
.value("off", LogVerbosity::off)
|
||||
.value("trace", LogVerbosity::trace)
|
||||
.value("warning", LogVerbosity::warning);
|
||||
|
||||
enum_<MessageType>(module, "MessageType")
|
||||
.value("say", MessageType::say)
|
||||
@@ -83,13 +59,15 @@ PYBIND11_PLUGIN(loot_api) {
|
||||
.value("dirty", PluginCleanliness::dirty)
|
||||
.value("do_not_clean", PluginCleanliness::do_not_clean)
|
||||
.value("unknown", PluginCleanliness::unknown);
|
||||
}
|
||||
|
||||
void bindMetadataClasses(pybind11::module& module) {
|
||||
class_<MasterlistInfo>(module, "MasterlistInfo")
|
||||
.def_readwrite("revision_id", &MasterlistInfo::revision_id)
|
||||
.def_readwrite("revision_date", &MasterlistInfo::revision_date)
|
||||
.def_readwrite("is_modified", &MasterlistInfo::is_modified);
|
||||
|
||||
class_<SimpleMessage>(module, "Message")
|
||||
class_<SimpleMessage>(module, "SimpleMessage")
|
||||
.def_readwrite("type", &SimpleMessage::type)
|
||||
.def_readwrite("language", &SimpleMessage::language)
|
||||
.def_readwrite("text", &SimpleMessage::text);
|
||||
@@ -99,34 +77,66 @@ PYBIND11_PLUGIN(loot_api) {
|
||||
.def_readwrite("removed", &PluginTags::removed)
|
||||
.def_readwrite("userlist_modified", &PluginTags::userlist_modified);
|
||||
|
||||
class_<LootVersion>(module, "Version")
|
||||
class_<PluginMetadata>(module, "PluginMetadata")
|
||||
.def("get_simple_messages", &PluginMetadata::GetSimpleMessages);
|
||||
}
|
||||
|
||||
void bindVersionClasses(pybind11::module& module) {
|
||||
class_<LootVersion>(module, "Version", metaclass())
|
||||
.def_readonly_static("major", &LootVersion::major)
|
||||
.def_readonly_static("minor", &LootVersion::minor)
|
||||
.def_readonly_static("patch", &LootVersion::patch)
|
||||
.def_readonly_static("revision", &LootVersion::revision)
|
||||
.def_static("string", LootVersion::string);
|
||||
|
||||
class_<WrapperVersion>(module, "WrapperVersion")
|
||||
class_<WrapperVersion>(module, "WrapperVersion", metaclass())
|
||||
.def_readonly_static("major", &WrapperVersion::major)
|
||||
.def_readonly_static("minor", &WrapperVersion::minor)
|
||||
.def_readonly_static("patch", &WrapperVersion::patch)
|
||||
.def_readonly_static("revision", &WrapperVersion::revision)
|
||||
.def_static("string", WrapperVersion::string);
|
||||
}
|
||||
|
||||
void bindInterfaceClasses(pybind11::module& module) {
|
||||
class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface")
|
||||
.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = emptyString)
|
||||
.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
|
||||
.def("eval_lists", &DatabaseInterface::EvalLists)
|
||||
.def("sort_plugins", &DatabaseInterface::SortPlugins)
|
||||
.def("update_masterlist", &DatabaseInterface::UpdateMasterlist)
|
||||
.def("get_masterlist_revision", &DatabaseInterface::GetMasterlistRevision)
|
||||
.def("get_plugin_tags", &DatabaseInterface::GetPluginTags)
|
||||
.def("get_plugin_messages", &DatabaseInterface::GetPluginMessages)
|
||||
.def("get_plugin_cleanliness", &DatabaseInterface::GetPluginCleanliness)
|
||||
.def("get_plugin_metadata", &DatabaseInterface::GetPluginMetadata,
|
||||
arg("plugin"),
|
||||
arg("includeUserMetadata") = true,
|
||||
arg("evaluateConditions") = false)
|
||||
.def("get_plugin_tags", &GetPluginTags)
|
||||
.def("get_plugin_cleanliness", &GetPluginCleanliness)
|
||||
.def("write_minimal_list", &DatabaseInterface::WriteMinimalList);
|
||||
}
|
||||
|
||||
void bindClasses(pybind11::module& module) {
|
||||
bindMetadataClasses(module);
|
||||
bindVersionClasses(module);
|
||||
bindInterfaceClasses(module);
|
||||
}
|
||||
|
||||
void bindFunctions(pybind11::module& module) {
|
||||
module.def("set_logging_verbosity", &SetLoggingVerbosity);
|
||||
|
||||
module.def("set_log_file", &SetLogFile);
|
||||
|
||||
module.def("is_compatible", &IsCompatible);
|
||||
|
||||
module.def("create_database", &CreateDatabase, arg("game"), arg("game_path") = emptyString, arg("game_local_path") = emptyString);
|
||||
module.def("initialise_locale", &InitialiseLocale);
|
||||
|
||||
module.def("create_database", &CreateDatabase, arg("game"), arg("game_path") = "", arg("game_local_path") = "");
|
||||
}
|
||||
}
|
||||
|
||||
PYBIND11_PLUGIN(loot_api) {
|
||||
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
|
||||
|
||||
loot::bindEnums(module);
|
||||
loot::bindClasses(module);
|
||||
loot::bindFunctions(module);
|
||||
|
||||
return module.ptr();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/* LOOT
|
||||
|
||||
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||
Fallout: New Vegas.
|
||||
|
||||
Copyright (C) 2012-2016 WrinklyNinja
|
||||
|
||||
This file is part of LOOT.
|
||||
|
||||
LOOT is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
LOOT is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef LOOT_PLUGIN_CLEANLINESS
|
||||
#define LOOT_PLUGIN_CLEANLINESS
|
||||
|
||||
/**
|
||||
* The namespace used by the LOOT API.
|
||||
*/
|
||||
namespace loot {
|
||||
/**
|
||||
* @brief Codes used to indicate the cleanliness of a plugin according to the
|
||||
* information contained within the loaded masterlist/userlist.
|
||||
*/
|
||||
enum struct PluginCleanliness : unsigned int {
|
||||
/** Indicates that the plugin is clean. */
|
||||
clean,
|
||||
/** Indicates that the plugin is dirty. */
|
||||
dirty,
|
||||
/**
|
||||
* Indicates that the plugin contains dirty edits, but that they are
|
||||
* part of the plugin's intended functionality and should not be removed.
|
||||
*/
|
||||
do_not_clean,
|
||||
/**
|
||||
* Indicates that no data is available on whether the plugin is dirty or not.
|
||||
*/
|
||||
unknown,
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,58 @@
|
||||
/* LOOT
|
||||
|
||||
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||
Fallout: New Vegas.
|
||||
|
||||
Copyright (C) 2012-2016 WrinklyNinja
|
||||
|
||||
This file is part of LOOT.
|
||||
|
||||
LOOT is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
LOOT is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with LOOT. If not, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef LOOT_PLUGIN_TAGS
|
||||
#define LOOT_PLUGIN_TAGS
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
|
||||
namespace loot {
|
||||
/**
|
||||
* @brief A structure that holds data about the Bash Tag suggestions made by
|
||||
* LOOT for a plugin.
|
||||
*/
|
||||
struct PluginTags {
|
||||
inline PluginTags() : userlist_modified(false) {}
|
||||
|
||||
/**
|
||||
* @brief A set of Bash Tag names suggested for addition to the specified
|
||||
* plugin. Empty if no Bash Tag additions are suggested.
|
||||
*/
|
||||
std::set<std::string> added;
|
||||
|
||||
/**
|
||||
* @brief A set of Bash Tag names suggested for removal from the specified
|
||||
* plugin. Empty if no Bash Tag removals are suggested.
|
||||
*/
|
||||
std::set<std::string> removed;
|
||||
|
||||
/**
|
||||
* @brief `true` if the Bash Tag suggestions were modified by data in the
|
||||
* userlist, `false` otherwise.
|
||||
*/
|
||||
bool userlist_modified;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
+15
-18
@@ -7,11 +7,16 @@ import unittest
|
||||
from loot_api import Version
|
||||
from loot_api import WrapperVersion
|
||||
from loot_api import GameType
|
||||
from loot_api import LanguageCode
|
||||
from loot_api import Message
|
||||
from loot_api import LogVerbosity
|
||||
from loot_api import SimpleMessage
|
||||
from loot_api import MessageType
|
||||
from loot_api import create_database
|
||||
from loot_api import is_compatible
|
||||
from loot_api import set_logging_verbosity
|
||||
from loot_api import initialise_locale
|
||||
|
||||
set_logging_verbosity(LogVerbosity.off)
|
||||
initialise_locale("")
|
||||
|
||||
class GameFixture(unittest.TestCase):
|
||||
game_path = os.path.join(u'.', u'Oblivion')
|
||||
@@ -33,22 +38,22 @@ class GameFixture(unittest.TestCase):
|
||||
class TestLootApi(GameFixture):
|
||||
def test_is_compatible(self):
|
||||
self.assertFalse(is_compatible(0, 9, 0))
|
||||
self.assertTrue(is_compatible(0, 10, 0))
|
||||
self.assertTrue(is_compatible(0, 11, 0))
|
||||
|
||||
def test_version(self):
|
||||
self.assertEqual(Version.major, 0)
|
||||
self.assertEqual(Version.minor, 10)
|
||||
self.assertEqual(Version.patch, 2)
|
||||
self.assertEqual(Version.minor, 11)
|
||||
self.assertEqual(Version.patch, 0)
|
||||
self.assertNotEqual(Version.revision, u'')
|
||||
self.assertEqual(Version.string(), "0.10.2")
|
||||
self.assertEqual(Version.string(), "0.11.0")
|
||||
|
||||
def test_wrapper_version(self):
|
||||
self.assertEqual(WrapperVersion.major, 1)
|
||||
self.assertEqual(WrapperVersion.minor, 2)
|
||||
self.assertEqual(WrapperVersion.major, 2)
|
||||
self.assertEqual(WrapperVersion.minor, 0)
|
||||
self.assertEqual(WrapperVersion.patch, 0)
|
||||
self.assertNotEqual(WrapperVersion.revision, u'')
|
||||
self.assertNotEqual(WrapperVersion.revision, Version.revision)
|
||||
self.assertEqual(WrapperVersion.string(), "1.2.0")
|
||||
self.assertEqual(WrapperVersion.string(), "2.0.0")
|
||||
|
||||
def test_create_db(self):
|
||||
db = create_database(GameType.tes4, self.game_path, self.local_path)
|
||||
@@ -96,18 +101,10 @@ class TestDatabaseInterface(GameFixture):
|
||||
]))
|
||||
self.assertEqual(tags.removed, set([u'C.Water']))
|
||||
|
||||
# cProfile.runctx('self.test_get_plugin_tags_performance()', globals(), locals(), sort='cumtime')
|
||||
|
||||
# def test_get_plugin_tags_performance(self):
|
||||
# self.db.load_lists(self.masterlist_path, u'')
|
||||
#
|
||||
# for i in xrange(200000):
|
||||
# tags = self.db.get_plugin_tags(u'Unofficial Oblivion Patch.esp')
|
||||
|
||||
def test_get_plugin_messages(self):
|
||||
self.db.load_lists(self.masterlist_path, u'')
|
||||
|
||||
messages = self.db.get_plugin_messages(u'Oblivion.esm', LanguageCode.english)
|
||||
messages = self.db.get_plugin_metadata(u'Oblivion.esm').get_simple_messages(u'en')
|
||||
|
||||
self.assertEqual(len(messages), 1)
|
||||
self.assertEqual(messages[0].type, MessageType.error)
|
||||
|
||||
@@ -25,8 +25,8 @@
|
||||
#include "wrapper_version.h"
|
||||
|
||||
namespace loot {
|
||||
const unsigned int WrapperVersion::major = 1;
|
||||
const unsigned int WrapperVersion::minor = 2;
|
||||
const unsigned int WrapperVersion::major = 2;
|
||||
const unsigned int WrapperVersion::minor = 0;
|
||||
const unsigned int WrapperVersion::patch = 0;
|
||||
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user