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37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
/* LOOT
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A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
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Fallout: New Vegas.
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Copyright (C) 2012-2016 WrinklyNinja
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This file is part of LOOT.
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LOOT is free software: you can redistribute
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it and/or modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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LOOT is distributed in the hope that it will
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be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LOOT. If not, see
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<https://www.gnu.org/licenses/>.
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*/
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#include "wrapper_version.h"
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namespace loot {
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const unsigned int WrapperVersion::major = 2;
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const unsigned int WrapperVersion::minor = 0;
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const unsigned int WrapperVersion::patch = 0;
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const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
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std::string WrapperVersion::string() {
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return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch);
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}
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}
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