mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
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+46
-22
@@ -6,6 +6,10 @@ include(ExternalProject)
|
|||||||
set(EXTERNAL_PROJECTS_PATH "${CMAKE_BINARY_DIR}/external/src")
|
set(EXTERNAL_PROJECTS_PATH "${CMAKE_BINARY_DIR}/external/src")
|
||||||
make_directory(${EXTERNAL_PROJECTS_PATH})
|
make_directory(${EXTERNAL_PROJECTS_PATH})
|
||||||
|
|
||||||
|
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||||
|
set(CMAKE_CXX_STANDARD 17)
|
||||||
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
|
|
||||||
##############################
|
##############################
|
||||||
# Get Build Revision
|
# Get Build Revision
|
||||||
##############################
|
##############################
|
||||||
@@ -30,9 +34,10 @@ configure_file("${CMAKE_SOURCE_DIR}/src/wrapper_version.cpp.in" "${CMAKE_BINARY_
|
|||||||
# pybind11
|
# pybind11
|
||||||
#######################################
|
#######################################
|
||||||
|
|
||||||
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v1.8.1.tar.gz")
|
set(PYBIND11_VERSION "2.2.4")
|
||||||
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-1.8.1.tar.gz")
|
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v${PYBIND11_VERSION}.tar.gz")
|
||||||
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-1.8.1")
|
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}.tar.gz")
|
||||||
|
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}")
|
||||||
|
|
||||||
if (NOT EXISTS ${PYBIND11_DOWNLOAD_PATH})
|
if (NOT EXISTS ${PYBIND11_DOWNLOAD_PATH})
|
||||||
file(DOWNLOAD ${PYBIND11_URL} ${PYBIND11_DOWNLOAD_PATH})
|
file(DOWNLOAD ${PYBIND11_URL} ${PYBIND11_DOWNLOAD_PATH})
|
||||||
@@ -48,21 +53,30 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
|
|||||||
# LOOT API
|
# LOOT API
|
||||||
#######################################
|
#######################################
|
||||||
|
|
||||||
|
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
||||||
|
if (NOT "${CMAKE_GENERATOR}" MATCHES "(Win64|IA64)")
|
||||||
|
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.1/libloot-0.14.1-0-gc8090fe_dev-win32.7z")
|
||||||
|
else()
|
||||||
|
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.1/libloot-0.14.1-0-gc8090fe_dev-win64.7z")
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.1/libloot.tar.xz")
|
||||||
|
endif()
|
||||||
|
|
||||||
ExternalProject_Add(loot-api-c++
|
ExternalProject_Add(libloot
|
||||||
PREFIX "external"
|
PREFIX "external"
|
||||||
URL "https://github.com/loot/loot/releases/download/0.10.2/loot-api_0.10.2-0-g9eb7d26_dev.7z"
|
URL ${LIBLOOT_URL}
|
||||||
CONFIGURE_COMMAND ""
|
CONFIGURE_COMMAND ""
|
||||||
BUILD_COMMAND ""
|
BUILD_COMMAND ""
|
||||||
INSTALL_COMMAND "")
|
INSTALL_COMMAND "")
|
||||||
ExternalProject_Get_Property(loot-api-c++ SOURCE_DIR)
|
ExternalProject_Get_Property(libloot SOURCE_DIR)
|
||||||
set(LOOT_API_EXTRACTED_PATH ${SOURCE_DIR})
|
set(LIBLOOT_EXTRACTED_PATH ${SOURCE_DIR})
|
||||||
|
|
||||||
include_directories("${CMAKE_SOURCE_DIR}/src"
|
include_directories("${CMAKE_SOURCE_DIR}/src"
|
||||||
"${LOOT_API_EXTRACTED_PATH}/include")
|
"${LIBLOOT_EXTRACTED_PATH}/include")
|
||||||
link_directories(${LOOT_API_EXTRACTED_PATH})
|
link_directories(${LIBLOOT_EXTRACTED_PATH})
|
||||||
set(LOOT_API_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot_api${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
set(LIBLOOT_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||||
set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
set(LIBLOOT_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||||
|
|
||||||
#######################################
|
#######################################
|
||||||
# Test Masterlist
|
# Test Masterlist
|
||||||
@@ -70,7 +84,7 @@ set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARE
|
|||||||
|
|
||||||
ExternalProject_Add(test-masterlist
|
ExternalProject_Add(test-masterlist
|
||||||
PREFIX "external"
|
PREFIX "external"
|
||||||
URL "https://github.com/loot/oblivion/archive/09286601739c11a3a3e4552c6ddbdcaeffd1a8d3.zip"
|
URL "https://github.com/loot/oblivion/archive/7f125ae4464224ff785111c7667c2cff85c896ec.zip"
|
||||||
CONFIGURE_COMMAND ""
|
CONFIGURE_COMMAND ""
|
||||||
BUILD_COMMAND ""
|
BUILD_COMMAND ""
|
||||||
INSTALL_COMMAND "")
|
INSTALL_COMMAND "")
|
||||||
@@ -79,14 +93,16 @@ ExternalProject_Add(test-masterlist
|
|||||||
# Python Module
|
# Python Module
|
||||||
#######################################
|
#######################################
|
||||||
|
|
||||||
pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp" "${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
|
pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp"
|
||||||
|
"${CMAKE_SOURCE_DIR}/src/convenience.cpp"
|
||||||
|
"${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
|
||||||
|
|
||||||
add_dependencies(loot_api loot-api-c++ test-masterlist)
|
add_dependencies(loot_api libloot test-masterlist)
|
||||||
|
|
||||||
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
||||||
target_link_libraries(loot_api PRIVATE ${LOOT_API_STATIC_LIBRARY})
|
target_link_libraries(loot_api PRIVATE ${LIBLOOT_STATIC_LIBRARY})
|
||||||
else()
|
else()
|
||||||
target_link_libraries(loot_api PRIVATE ${LOOT_API_SHARED_LIBRARY})
|
target_link_libraries(loot_api PRIVATE ${LIBLOOT_SHARED_LIBRARY})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
########################################
|
########################################
|
||||||
@@ -98,8 +114,8 @@ find_package(PythonInterp REQUIRED)
|
|||||||
# Copy the API binary to the build directory.
|
# Copy the API binary to the build directory.
|
||||||
add_custom_command(TARGET loot_api POST_BUILD
|
add_custom_command(TARGET loot_api POST_BUILD
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
"${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
|
"${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
|
||||||
"$<TARGET_FILE_DIR:loot_api>/${LOOT_API_SHARED_LIBRARY}")
|
"$<TARGET_FILE_DIR:loot_api>/${LIBLOOT_SHARED_LIBRARY}")
|
||||||
|
|
||||||
# Copy the test masterlist to the build directory.
|
# Copy the test masterlist to the build directory.
|
||||||
ExternalProject_Get_Property(test-masterlist SOURCE_DIR)
|
ExternalProject_Get_Property(test-masterlist SOURCE_DIR)
|
||||||
@@ -120,12 +136,20 @@ add_custom_command(TARGET loot_api POST_BUILD
|
|||||||
|
|
||||||
install(TARGETS loot_api
|
install(TARGETS loot_api
|
||||||
DESTINATION "."
|
DESTINATION "."
|
||||||
CONFIGURATIONS Release)
|
CONFIGURATIONS Release RelWithDebInfo)
|
||||||
|
|
||||||
install(FILES "${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
|
install(FILES "${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
|
||||||
"${CMAKE_SOURCE_DIR}/docs/README.md"
|
"${CMAKE_SOURCE_DIR}/docs/README.md"
|
||||||
DESTINATION "."
|
DESTINATION "."
|
||||||
CONFIGURATIONS Release)
|
CONFIGURATIONS Release RelWithDebInfo)
|
||||||
|
|
||||||
|
IF (MSVC)
|
||||||
|
install(FILES $<TARGET_PDB_FILE:loot_api>
|
||||||
|
DESTINATION .
|
||||||
|
OPTIONAL
|
||||||
|
CONFIGURATIONS RelWithDebInfo
|
||||||
|
RENAME loot_api_python.pdb)
|
||||||
|
ENDIF ()
|
||||||
|
|
||||||
########################################
|
########################################
|
||||||
# CPack
|
# CPack
|
||||||
@@ -155,7 +179,7 @@ else()
|
|||||||
set(CPACK_GENERATOR "TXZ")
|
set(CPACK_GENERATOR "TXZ")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(CPACK_PACKAGE_VERSION ${GIT_DESCRIBE_STRING})
|
set(CPACK_PACKAGE_VERSION "${GIT_DESCRIBE_STRING}-python$ENV{PYTHON_VERSION}")
|
||||||
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
|
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
|
||||||
|
|
||||||
include(CPack)
|
include(CPack)
|
||||||
|
|||||||
@@ -1,21 +1,20 @@
|
|||||||
LOOT API Python Module
|
LOOT API Python Module
|
||||||
=======================
|
=======================
|
||||||
|
|
||||||
[](https://ci.appveyor.com/project/WrinklyNinja/loot-api-python)
|
[](https://ci.appveyor.com/project/LOOT/loot-api-python/branch/master)
|
||||||
[](https://travis-ci.org/loot/loot-api-python)
|
|
||||||
[](http://loot-api-python.readthedocs.io/)
|
[](http://loot-api-python.readthedocs.io/)
|
||||||
|
|
||||||
A Python module that wraps the LOOT API, generated by [pybind11](https://github.com/pybind/pybind11).
|
A Python module that wraps libloot, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
|
||||||
|
|
||||||
## Downloads
|
## Downloads
|
||||||
|
|
||||||
Snapshot builds are available on [Bintray](https://bintray.com/wrinklyninja/loot/loot-api-python). The snapshot build archives are named like so:
|
Snapshot builds are available on [Bintray](https://bintray.com/loot/snapshots/loot-api-python). The snapshot build archives are named like so:
|
||||||
|
|
||||||
```
|
```
|
||||||
loot_api_python-<short revision ID>-win32.7z
|
loot_api_python-<short revision ID>-python<python version>-win<architecture>.7z
|
||||||
```
|
```
|
||||||
|
|
||||||
For example `loot_api_python-94de368-win32.7z` was built using the revision with shortened commit ID `94de368`.
|
For example `loot_api_python-94de368-python2.7-win32.7z` was built using the revision with shortened commit ID `94de368`.
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
@@ -23,6 +22,6 @@ The documentation can be found online at [Read The Docs](http://loot-api-python.
|
|||||||
|
|
||||||
## Build Instructions
|
## Build Instructions
|
||||||
|
|
||||||
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org) (tested with 2.7). Make sure they're installed, then run CMake, and build the generated solution file.
|
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org). Make sure they're installed, then run CMake, and build the generated solution file.
|
||||||
|
|
||||||
Only Windows support has been tested, though Linux builds should also be possible.
|
Only Windows support has been tested, though Linux builds should also be possible.
|
||||||
|
|||||||
+32
-15
@@ -1,48 +1,65 @@
|
|||||||
os: Visual Studio 2015
|
os: Visual Studio 2017
|
||||||
|
|
||||||
version: "{build}-{branch}"
|
version: "{build}-{branch}"
|
||||||
|
|
||||||
configuration: Release
|
configuration: RelWithDebInfo
|
||||||
|
|
||||||
|
platform:
|
||||||
|
- Win32
|
||||||
|
- x64
|
||||||
|
|
||||||
environment:
|
environment:
|
||||||
bintray_auth_token:
|
bintray_auth_token:
|
||||||
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
|
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
|
||||||
|
github_auth_token:
|
||||||
|
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
|
||||||
|
|
||||||
|
matrix:
|
||||||
|
- PYTHON_VERSION: 2.7
|
||||||
|
- PYTHON_VERSION: 3.7
|
||||||
|
|
||||||
install:
|
install:
|
||||||
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/WrinklyNinja/ci-scripts/1.1.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
|
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/Ortham/ci-scripts/2.0.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
|
||||||
|
|
||||||
before_build:
|
before_build:
|
||||||
|
- ps: $env:PYTHON_DIRECTORY_VERSION=$env:PYTHON_VERSION.Replace(".", "")
|
||||||
- cd %APPVEYOR_BUILD_FOLDER%
|
- cd %APPVEYOR_BUILD_FOLDER%
|
||||||
- ps: mkdir build
|
- ps: mkdir build
|
||||||
- cd build
|
- cd build
|
||||||
- cmake .. -G "Visual Studio 14 2015"
|
- ps: |
|
||||||
|
if ($env:PLATFORM -eq 'Win32') {
|
||||||
|
cmake .. -G "Visual Studio 15 2017" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}\python.exe"
|
||||||
|
} else {
|
||||||
|
cmake .. -G "Visual Studio 15 2017 Win64" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}-x64\python.exe"
|
||||||
|
}
|
||||||
|
|
||||||
build:
|
build:
|
||||||
verbosity: minimal
|
verbosity: minimal
|
||||||
project: 'c:\projects\loot-api-python\build\loot_api_python.sln'
|
project: 'c:\projects\loot-api-python\build\loot_api_python.sln'
|
||||||
|
|
||||||
test_script:
|
test_script:
|
||||||
- cd %APPVEYOR_BUILD_FOLDER%\build\Release
|
- cd %APPVEYOR_BUILD_FOLDER%\build\%CONFIGURATION%
|
||||||
- python -m unittest test
|
- ps: $env:ARCHITECTURE=$env:PLATFORM.Substring($env:PLATFORM.Length - 2)
|
||||||
|
- py -%PYTHON_VERSION%-%ARCHITECTURE% -m unittest test
|
||||||
|
|
||||||
after_test:
|
after_test:
|
||||||
- cd %APPVEYOR_BUILD_FOLDER%\build
|
- cd %APPVEYOR_BUILD_FOLDER%\build
|
||||||
- cpack
|
- cpack -C %CONFIGURATION%
|
||||||
# AppVeyor checks out a specific commit, but that means the archive script
|
# AppVeyor checks out a specific commit, but that means the archive script
|
||||||
# can't tell which branch it's on, so rename the 7z archives.
|
# can't tell which branch it's on, so rename the 7z archives.
|
||||||
- ps: $env:GIT_DESCRIBE = ((git describe --tags --long --always) | Out-String) -replace "`n|`r", ""
|
- ps: $env:GIT_DESCRIBE = ((git describe --tags --long --always) | Out-String) -replace "`n|`r", ""
|
||||||
|
|
||||||
artifacts:
|
artifacts:
|
||||||
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-win32.7z
|
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-python$(PYTHON_VERSION)-win$(ARCHITECTURE).7z
|
||||||
name: loot_api_python
|
name: loot_api_python
|
||||||
|
|
||||||
deploy:
|
deploy:
|
||||||
- provider: BinTray
|
- provider: BinTray
|
||||||
username: wrinklyninja
|
username: wrinklyninja
|
||||||
api_key:
|
api_key:
|
||||||
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
|
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
|
||||||
subject: wrinklyninja
|
subject: loot
|
||||||
repo: loot
|
repo: snapshots
|
||||||
package: loot-api-python
|
package: loot-api-python
|
||||||
version: $(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)
|
version: $(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)
|
||||||
publish: true
|
publish: true
|
||||||
@@ -52,13 +69,13 @@ deploy:
|
|||||||
tag: $(APPVEYOR_REPO_TAG_NAME)
|
tag: $(APPVEYOR_REPO_TAG_NAME)
|
||||||
release: LOOT API Python Module v$(APPVEYOR_REPO_TAG_NAME)
|
release: LOOT API Python Module v$(APPVEYOR_REPO_TAG_NAME)
|
||||||
description: |
|
description: |
|
||||||
Requires Windows 7 or later and the [MSVC 2015 x86 redistributable](https://download.microsoft.com/download/6/A/A/6AA4EDFF-645B-48C5-81CC-ED5963AEAD48/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
|
Requires Windows 7 or later and the [MSVC 2017 x86 redistributable](https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
|
||||||
auth_token:
|
auth_token:
|
||||||
secure: V1GojGQfrAiQtUWtNNXfm3samiH+1yNF5UYhkn8B8mbif20IGTGWNlBS9E4S0SUC
|
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
|
||||||
artifact: loot_api_python
|
artifact: loot_api_python
|
||||||
draft: false
|
draft: false
|
||||||
on:
|
on:
|
||||||
appveyor_repo_tag: true
|
appveyor_repo_tag: true
|
||||||
|
|
||||||
on_success:
|
on_success:
|
||||||
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -o loot -g loot-api-python -u wrinklyninja -b loot -p loot-api-python -t $env:bintray_auth_token -n 30
|
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -g loot/loot-api-python -b loot/snapshots/loot-api-python -u wrinklyninja -k $env:bintray_auth_token -t $env:github_auth_token -n 30
|
||||||
|
|||||||
+2
-2
@@ -55,7 +55,7 @@ master_doc = 'index'
|
|||||||
|
|
||||||
# General information about the project.
|
# General information about the project.
|
||||||
project = u'LOOT API Python Module'
|
project = u'LOOT API Python Module'
|
||||||
copyright = u'2016, WrinklyNinja'
|
copyright = u'2019, WrinklyNinja'
|
||||||
author = u'WrinklyNinja'
|
author = u'WrinklyNinja'
|
||||||
|
|
||||||
# The version info for the project you're documenting, acts as replacement for
|
# The version info for the project you're documenting, acts as replacement for
|
||||||
@@ -346,5 +346,5 @@ texinfo_documents = [
|
|||||||
|
|
||||||
# Example configuration for intersphinx: refer to the Python standard library.
|
# Example configuration for intersphinx: refer to the Python standard library.
|
||||||
intersphinx_mapping = {
|
intersphinx_mapping = {
|
||||||
'loot_api': ('http://loot.readthedocs.io/en/0.10.2/', None),
|
'loot_api': ('http://loot.readthedocs.io/en/0.14.1/', None),
|
||||||
}
|
}
|
||||||
|
|||||||
+72
-37
@@ -14,8 +14,7 @@ values are unsigned integer constants.
|
|||||||
|
|
||||||
.. py:class:: loot_api.GameType
|
.. py:class:: loot_api.GameType
|
||||||
|
|
||||||
Wraps :cpp:type:`loot::GameType` to expose the LOOT API's game
|
Wraps :cpp:type:`loot::GameType` to expose the LOOT API's game codes.
|
||||||
codes.
|
|
||||||
|
|
||||||
.. py:attribute:: fo3
|
.. py:attribute:: fo3
|
||||||
.. py:attribute:: fo4
|
.. py:attribute:: fo4
|
||||||
@@ -24,27 +23,21 @@ values are unsigned integer constants.
|
|||||||
.. py:attribute:: tes5
|
.. py:attribute:: tes5
|
||||||
.. py:attribute:: tes5se
|
.. py:attribute:: tes5se
|
||||||
|
|
||||||
.. py:class:: loot_api.LanguageCode
|
.. py:class:: loot_api.LogLevel
|
||||||
|
|
||||||
Wraps :cpp:type:`loot::LanguageCode` to expose the LOOT API's
|
Wraps :cpp:type:`loot::LogLevel` to expose the LOOT API's log level codes.
|
||||||
language codes.
|
|
||||||
|
|
||||||
.. py:attribute:: english
|
.. py:attribute:: trace
|
||||||
.. py:attribute:: spanish
|
.. py:attribute:: debug
|
||||||
.. py:attribute:: russian
|
.. py:attribute:: info
|
||||||
.. py:attribute:: french
|
.. py:attribute:: warning
|
||||||
.. py:attribute:: chinese
|
.. py:attribute:: error
|
||||||
.. py:attribute:: polish
|
.. py:attribute:: fatal
|
||||||
.. py:attribute:: brazilian_portuguese
|
|
||||||
.. py:attribute:: finnish
|
|
||||||
.. py:attribute:: german
|
|
||||||
.. py:attribute:: danish
|
|
||||||
.. py:attribute:: korean
|
|
||||||
|
|
||||||
.. py:class:: loot_api.MessageType
|
.. py:class:: loot_api.MessageType
|
||||||
|
|
||||||
Wraps :cpp:type:`loot::MessageType` to expose the LOOT API's
|
Wraps :cpp:type:`loot::MessageType` to expose the LOOT API's message type
|
||||||
message type codes.
|
codes.
|
||||||
|
|
||||||
.. py:attribute:: error
|
.. py:attribute:: error
|
||||||
.. py:attribute:: say
|
.. py:attribute:: say
|
||||||
@@ -52,13 +45,26 @@ values are unsigned integer constants.
|
|||||||
|
|
||||||
.. py:class:: loot_api.PluginCleanliness
|
.. py:class:: loot_api.PluginCleanliness
|
||||||
|
|
||||||
Wraps :cpp:type:`loot::PluginCleanliness` to expose the LOOT API's plugin cleanliness state codes.
|
Codes used to indicate the cleanliness of a plugin according to the
|
||||||
|
information contained within the loaded masterlist/userlist.
|
||||||
|
|
||||||
.. py:attribute:: clean
|
.. py:attribute:: clean
|
||||||
|
|
||||||
|
Indicates that the plugin is clean.
|
||||||
|
|
||||||
.. py:attribute:: dirty
|
.. py:attribute:: dirty
|
||||||
|
|
||||||
|
Indicates that the plugin is dirty.
|
||||||
|
|
||||||
.. py:attribute:: do_not_clean
|
.. py:attribute:: do_not_clean
|
||||||
|
|
||||||
|
Indicates that the plugin contains dirty edits, but that they are part of
|
||||||
|
the plugin’s intended functionality and should not be removed.
|
||||||
|
|
||||||
.. py:attribute:: unknown
|
.. py:attribute:: unknown
|
||||||
|
|
||||||
|
Indicates that no data is available on whether the plugin is dirty or not.
|
||||||
|
|
||||||
Public-Field Data Structures
|
Public-Field Data Structures
|
||||||
============================
|
============================
|
||||||
|
|
||||||
@@ -81,7 +87,7 @@ Classes with public fields and no member functions.
|
|||||||
A boolean that is true if the masterlist has been modified from its state
|
A boolean that is true if the masterlist has been modified from its state
|
||||||
at the commit given by :py:attr:`revision_id`.
|
at the commit given by :py:attr:`revision_id`.
|
||||||
|
|
||||||
.. py:class:: loot_api.Message
|
.. py:class:: loot_api.SimpleMessage
|
||||||
|
|
||||||
Wraps :cpp:class:`loot::SimpleMessage`.
|
Wraps :cpp:class:`loot::SimpleMessage`.
|
||||||
|
|
||||||
@@ -91,12 +97,16 @@ Classes with public fields and no member functions.
|
|||||||
|
|
||||||
.. py:attribute:: language
|
.. py:attribute:: language
|
||||||
|
|
||||||
A :py:class:`loot_api.LanguageCode` giving the message text language.
|
A Unicode string giving the message text language.
|
||||||
|
|
||||||
.. py:attribute:: text
|
.. py:attribute:: text
|
||||||
|
|
||||||
A Unicode string containing the message text.
|
A Unicode string containing the message text.
|
||||||
|
|
||||||
|
.. py:attribute:: condition
|
||||||
|
|
||||||
|
A Unicode string containing the message condition.
|
||||||
|
|
||||||
.. py:class:: loot_api.PluginTags
|
.. py:class:: loot_api.PluginTags
|
||||||
|
|
||||||
Wraps :cpp:class:`loot::PluginTags`.
|
Wraps :cpp:class:`loot::PluginTags`.
|
||||||
@@ -117,49 +127,65 @@ Classes with public fields and no member functions.
|
|||||||
Functions
|
Functions
|
||||||
=========
|
=========
|
||||||
|
|
||||||
|
.. py:function:: loot_api.set_logging_callback(callback) -> NoneType
|
||||||
|
|
||||||
|
Set the callback function that is called when logging. Wraps
|
||||||
|
:cpp:func:`loot::SetLoggingCallback`.
|
||||||
|
|
||||||
.. py:function:: loot_api.is_compatible(int, int, int) -> bool
|
.. py:function:: loot_api.is_compatible(int, int, int) -> bool
|
||||||
|
|
||||||
Checks for API compatibility. Wraps :cpp:func:`loot::IsCompatible`.
|
Checks for API compatibility. Wraps :cpp:func:`loot::IsCompatible`.
|
||||||
|
|
||||||
.. py:function:: loot_api.create_database(game : loot_api.GameType, [game_path : unicode = u'', [game_local_path : unicode = u'']]) -> loot_api.DatabaseInterface
|
.. py:function:: loot_api.InitialiseLocale(unicode = u'') -> NoneType
|
||||||
|
|
||||||
Initialise a new database handle. Wraps :cpp:func:`loot::IsCompatible`.
|
Initialise the current global locale using the given ID. A blank value means
|
||||||
|
that the system default locale will be initialised. Wraps
|
||||||
|
:cpp:func:`loot::InitialiseLocale`.
|
||||||
|
|
||||||
|
.. py:function:: loot_api.create_game_handle(game : loot_api.GameType, game_path : unicode, [game_local_path : unicode = u'']) -> loot_api.GameInterface
|
||||||
|
|
||||||
|
Initialise a new game handle. Wraps :cpp:func:`loot::CreateGameHandle`.
|
||||||
|
|
||||||
Classes
|
Classes
|
||||||
=======
|
=======
|
||||||
|
|
||||||
|
.. py:class:: loot_api.GameInterface
|
||||||
|
|
||||||
|
Wraps :cpp:class:`loot::GameInterface`.
|
||||||
|
|
||||||
|
.. py:function:: loot_api.get_database() -> loot_api.DatabaseInterface
|
||||||
|
|
||||||
|
Get a database handle. Wraps :cpp:func:`loot::GetDatabase`.
|
||||||
|
|
||||||
|
.. py:function:: loot_api.load_current_load_order_state() -> NoneType
|
||||||
|
|
||||||
|
Load the current load order state, discarding any previously held state.
|
||||||
|
Wraps :cpp:func:`loot::LoadCurrentLoadOrderState`.
|
||||||
|
|
||||||
.. py:class:: loot_api.DatabaseInterface
|
.. py:class:: loot_api.DatabaseInterface
|
||||||
|
|
||||||
Wraps :cpp:class:`loot::DatabaseInterface`.
|
Wraps :cpp:class:`loot::DatabaseInterface`.
|
||||||
|
|
||||||
.. py:method:: eval_lists(loot_api.DatabaseInterface) -> NoneType
|
|
||||||
|
|
||||||
Evaluates all conditions and regular expression metadata entries in the loaded metadata lists. Wraps :cpp:func:`EvalLists`.
|
|
||||||
|
|
||||||
.. py:method:: get_masterlist_revision(loot_api.DatabaseInterface, unicode, bool) -> loot_api.MasterlistInfo
|
.. py:method:: get_masterlist_revision(loot_api.DatabaseInterface, unicode, bool) -> loot_api.MasterlistInfo
|
||||||
|
|
||||||
Gets the give masterlist’s source control revision. Wraps :cpp:func:`GetMasterlistRevision`.
|
Gets the give masterlist’s source control revision. Wraps :cpp:func:`GetMasterlistRevision`.
|
||||||
|
|
||||||
.. py:method:: get_plugin_cleanliness(loot_api.DatabaseInterface, unicode) -> loot_api.PluginCleanliness
|
.. py:method:: get_plugin_metadata(loot_api.DatabaseInterface, plugin : unicode, [includeUserMetadata : bool = True, [evaluateConditions : bool = False]]) -> loot_api.PluginMetadata
|
||||||
|
|
||||||
Determines the database’s knowledge of a plugin’s cleanliness. Wraps :cpp:func:`GetPluginCleanliness`.
|
Get all a plugin’s loaded metadata. Wraps :cpp:func:`GetPluginMetadata`.
|
||||||
|
|
||||||
.. py:method:: get_plugin_messages(loot_api.DatabaseInterface, unicode, loot_api.LanguageCode) -> list<loot_api.Message>
|
.. py:method:: get_plugin_cleanliness(loot_api.DatabaseInterface, plugin : unicode, [evaluateConditions : bool = False]) -> loot_api.PluginCleanliness
|
||||||
|
|
||||||
Outputs the messages associated with the given plugin in the database. Wraps :cpp:func:`GetPluginMessages`.
|
Determines the database’s knowledge of a plugin’s cleanliness. Outputs whether the plugin should be cleaned or not, or if no data is available.
|
||||||
|
|
||||||
.. py:method:: get_plugin_tags(loot_api.DatabaseInterface, unicode) -> loot_api.PluginTags
|
.. py:method:: get_plugin_tags(loot_api.DatabaseInterface, plugin : unicode, [evaluateConditions : bool = False]) -> loot_api.PluginTags
|
||||||
|
|
||||||
Outputs the Bash Tags suggested for addition and removal by the database for the given plugin. Wraps :cpp:func:`GetPluginTags`.
|
Outputs the Bash Tags suggested for addition and removal by the database for the given plugin.
|
||||||
|
|
||||||
.. py:method:: load_lists(loot_api.DatabaseInterface, masterlist_path : unicode, [userlist_path : unicode = u'']) -> NoneType
|
.. py:method:: load_lists(loot_api.DatabaseInterface, masterlist_path : unicode, [userlist_path : unicode = u'']) -> NoneType
|
||||||
|
|
||||||
Loads the masterlist and userlist from the paths specified. Wraps :cpp:func:`LoadLists`.
|
Loads the masterlist and userlist from the paths specified. Wraps :cpp:func:`LoadLists`.
|
||||||
|
|
||||||
.. py:method:: sort_plugins(loot_api.DatabaseInterface, list<unicode>) -> list<unicode>
|
|
||||||
|
|
||||||
Calculates a new load order for all a game’s installed plugins and outputs the sorted order. Wraps :cpp:func:`SortPlugins`.
|
|
||||||
|
|
||||||
.. py:method:: update_masterlist(loot_api.DatabaseInterface, unicode, unicode, unicode) -> bool
|
.. py:method:: update_masterlist(loot_api.DatabaseInterface, unicode, unicode, unicode) -> bool
|
||||||
|
|
||||||
Updates the given masterlist using the given Git repository details. Wraps :cpp:func:`UpdateMasterlist`.
|
Updates the given masterlist using the given Git repository details. Wraps :cpp:func:`UpdateMasterlist`.
|
||||||
@@ -216,3 +242,12 @@ Classes
|
|||||||
.. py:staticmethod:: string() -> unicode
|
.. py:staticmethod:: string() -> unicode
|
||||||
|
|
||||||
Returns the API version as a string of the form ``major.minor.patch``
|
Returns the API version as a string of the form ``major.minor.patch``
|
||||||
|
|
||||||
|
.. py:class:: loot_api.PluginMetadata
|
||||||
|
|
||||||
|
Wraps :cpp:class:`loot::PluginMetadata`.
|
||||||
|
|
||||||
|
.. py:method:: get_simple_messages(loot_api.PluginMetadata, unicode) -> list<loot_api.SimpleMessage>
|
||||||
|
|
||||||
|
Get the plugin’s messages as SimpleMessage objects for the given language.
|
||||||
|
Wraps :cpp:func:`GetPluginMessages`.
|
||||||
|
|||||||
+4
-3
@@ -28,7 +28,7 @@ To check if the module loaded is compatible with the version of the API that you
|
|||||||
developed against::
|
developed against::
|
||||||
|
|
||||||
>>> import loot_api
|
>>> import loot_api
|
||||||
>>> loot_api.is_compatible(0,10,0)
|
>>> loot_api.is_compatible(0,14,0)
|
||||||
True
|
True
|
||||||
>>> loot_api.is_compatible(0,9,0)
|
>>> loot_api.is_compatible(0,9,0)
|
||||||
False
|
False
|
||||||
@@ -39,8 +39,9 @@ Getting a Plugin's Bash Tag Suggestions
|
|||||||
To get a plugin's Bash Tag suggestions from a ``masterlist.yaml`` metadata file::
|
To get a plugin's Bash Tag suggestions from a ``masterlist.yaml`` metadata file::
|
||||||
|
|
||||||
>>> import loot_api
|
>>> import loot_api
|
||||||
>>> db = loot_api.create_database(loot_api.GameType.tes4, '', '')
|
>>> loot_api.initialise_locale()
|
||||||
>>> db.load_lists('masterlist.yaml', '')
|
>>> db = loot_api.create_game_handle(loot_api.GameType.tes4, 'C:\\path\\to\\oblivion\\directory')
|
||||||
|
>>> db.load_lists('masterlist.yaml')
|
||||||
>>> tags = db.get_plugin_tags(u'Unofficial Oblivion Patch.esp')
|
>>> tags = db.get_plugin_tags(u'Unofficial Oblivion Patch.esp')
|
||||||
>>> tags.added
|
>>> tags.added
|
||||||
set([u'Scripts', u'Relations', u'C.Owner', u'Actors.AIPackages', u'Actors.Stats', u'Actors.ACBS', u'C.Music', u'Factions', u'Invent', u'Relev', u'Names', u'C.Light', u'Delev', u'C.Name', u'C.Climate', u'NPC.Class', u'Stats', u'Actors.DeathItem', u'Creatures.Blood', u'Actors.CombatStyle', u'Actors.AIData'])
|
set([u'Scripts', u'Relations', u'C.Owner', u'Actors.AIPackages', u'Actors.Stats', u'Actors.ACBS', u'C.Music', u'Factions', u'Invent', u'Relev', u'Names', u'C.Light', u'Delev', u'C.Name', u'C.Climate', u'NPC.Class', u'Stats', u'Actors.DeathItem', u'Creatures.Blood', u'Actors.CombatStyle', u'Actors.AIData'])
|
||||||
|
|||||||
@@ -0,0 +1,82 @@
|
|||||||
|
/* LOOT
|
||||||
|
|
||||||
|
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||||
|
Fallout: New Vegas.
|
||||||
|
|
||||||
|
Copyright (C) 2014-2017 Oliver Hamlet
|
||||||
|
|
||||||
|
This file is part of LOOT.
|
||||||
|
|
||||||
|
LOOT is free software: you can redistribute
|
||||||
|
it and/or modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation, either version 3 of
|
||||||
|
the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
LOOT is distributed in the hope that it will
|
||||||
|
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with LOOT. If not, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "convenience.h"
|
||||||
|
|
||||||
|
#include <loot/api.h>
|
||||||
|
|
||||||
|
namespace loot {
|
||||||
|
PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin, bool evaluateConditions) {
|
||||||
|
PluginTags tags;
|
||||||
|
|
||||||
|
auto metadata = db->GetPluginMetadata(plugin, false, evaluateConditions);
|
||||||
|
if (metadata.has_value()) {
|
||||||
|
for (const auto &tag : metadata.value().GetTags()) {
|
||||||
|
if (tag.IsAddition())
|
||||||
|
tags.added.insert(tag.GetName());
|
||||||
|
else
|
||||||
|
tags.removed.insert(tag.GetName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
metadata = db->GetPluginUserMetadata(plugin, evaluateConditions);
|
||||||
|
if (metadata.has_value()) {
|
||||||
|
tags.userlist_modified = !metadata.value().GetTags().empty();
|
||||||
|
for (const auto &tag : metadata.value().GetTags()) {
|
||||||
|
if (tag.IsAddition())
|
||||||
|
tags.added.insert(tag.GetName());
|
||||||
|
else
|
||||||
|
tags.removed.insert(tag.GetName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return tags;
|
||||||
|
}
|
||||||
|
|
||||||
|
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin, bool evaluateConditions) {
|
||||||
|
auto metadata = db->GetPluginMetadata(plugin, true, evaluateConditions);
|
||||||
|
|
||||||
|
if (metadata.has_value()) {
|
||||||
|
if (metadata.value().GetDirtyInfo().empty()) {
|
||||||
|
if (metadata.value().GetCleanInfo().empty()) {
|
||||||
|
return PluginCleanliness::unknown;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return PluginCleanliness::clean;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!metadata.value().GetCleanInfo().empty()) {
|
||||||
|
return PluginCleanliness::unknown;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const auto& info : metadata.value().GetDirtyInfo()) {
|
||||||
|
if (info.ChooseInfo("en").GetText().find("Do not clean") != std::string::npos) {
|
||||||
|
return PluginCleanliness::do_not_clean;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return PluginCleanliness::unknown;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/* LOOT
|
||||||
|
|
||||||
|
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||||
|
Fallout: New Vegas.
|
||||||
|
|
||||||
|
Copyright (C) 2014-2017 Oliver Hamlet
|
||||||
|
|
||||||
|
This file is part of LOOT.
|
||||||
|
|
||||||
|
LOOT is free software: you can redistribute
|
||||||
|
it and/or modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation, either version 3 of
|
||||||
|
the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
LOOT is distributed in the hope that it will
|
||||||
|
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with LOOT. If not, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef LOOT_API_PYTHON_CONVENIENCE
|
||||||
|
#define LOOT_API_PYTHON_CONVENIENCE
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#include <loot/enum/game_type.h>
|
||||||
|
#include <loot/database_interface.h>
|
||||||
|
|
||||||
|
#include "plugin_cleanliness.h"
|
||||||
|
#include "plugin_tags.h"
|
||||||
|
|
||||||
|
namespace loot {
|
||||||
|
PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db,
|
||||||
|
const std::string& plugin,
|
||||||
|
bool evaluateConditions = false);
|
||||||
|
|
||||||
|
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db,
|
||||||
|
const std::string& plugin,
|
||||||
|
bool evaluateConditions = false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
+94
-45
@@ -25,53 +25,59 @@
|
|||||||
#include <loot/api.h>
|
#include <loot/api.h>
|
||||||
#include <pybind11/pybind11.h>
|
#include <pybind11/pybind11.h>
|
||||||
#include <pybind11/stl.h>
|
#include <pybind11/stl.h>
|
||||||
|
#include <pybind11/functional.h>
|
||||||
|
|
||||||
|
#include "convenience.h"
|
||||||
#include "wrapper_version.h"
|
#include "wrapper_version.h"
|
||||||
|
|
||||||
PYBIND11_DECLARE_HOLDER_TYPE(T, std::shared_ptr<T>);
|
using pybind11::arg;
|
||||||
|
using pybind11::enum_;
|
||||||
|
using pybind11::class_;
|
||||||
|
using pybind11::metaclass;
|
||||||
|
using std::filesystem::path;
|
||||||
|
using std::filesystem::u8path;
|
||||||
|
|
||||||
PYBIND11_PLUGIN(loot_api) {
|
namespace loot {
|
||||||
using loot::CreateDatabase;
|
namespace py {
|
||||||
using loot::DatabaseInterface;
|
std::shared_ptr<GameInterface> CreateGameHandle(GameType gameType, std::string gamePath, std::string gameLocalPath) {
|
||||||
using loot::IsCompatible;
|
return CreateGameHandle(gameType, u8path(gamePath), u8path(gameLocalPath));
|
||||||
using loot::GameType;
|
}
|
||||||
using loot::LanguageCode;
|
|
||||||
using loot::LootVersion;
|
|
||||||
using loot::MessageType;
|
|
||||||
using loot::MasterlistInfo;
|
|
||||||
using loot::PluginCleanliness;
|
|
||||||
using loot::SimpleMessage;
|
|
||||||
using loot::PluginTags;
|
|
||||||
using loot::WrapperVersion;
|
|
||||||
|
|
||||||
using pybind11::arg;
|
void LoadLists(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string userlistPath) {
|
||||||
using pybind11::enum_;
|
return db->LoadLists(u8path(masterlistPath), u8path(userlistPath));
|
||||||
using pybind11::class_;
|
}
|
||||||
|
|
||||||
const std::string emptyString;
|
void WriteMinimalList(std::shared_ptr<DatabaseInterface> db, std::string outputFile, bool overwrite) {
|
||||||
|
return db->WriteMinimalList(u8path(outputFile), overwrite);
|
||||||
|
}
|
||||||
|
|
||||||
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
|
bool UpdateMasterlist(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string remoteUrl, std::string remoteBranch) {
|
||||||
|
return db->UpdateMasterlist(u8path(masterlistPath), remoteUrl, remoteBranch);
|
||||||
|
}
|
||||||
|
|
||||||
|
MasterlistInfo GetMasterlistRevision(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, bool getShortId) {
|
||||||
|
return db->GetMasterlistRevision(u8path(masterlistPath), getShortId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindEnums(pybind11::module& module) {
|
||||||
enum_<GameType>(module, "GameType")
|
enum_<GameType>(module, "GameType")
|
||||||
.value("tes4", GameType::tes4)
|
.value("tes4", GameType::tes4)
|
||||||
.value("tes5", GameType::tes5)
|
.value("tes5", GameType::tes5)
|
||||||
.value("tes5se", GameType::tes5se)
|
.value("tes5se", GameType::tes5se)
|
||||||
|
.value("tes5vr", GameType::tes5vr)
|
||||||
.value("fo3", GameType::fo3)
|
.value("fo3", GameType::fo3)
|
||||||
.value("fonv", GameType::fonv)
|
.value("fonv", GameType::fonv)
|
||||||
.value("fo4", GameType::fo4);
|
.value("fo4", GameType::fo4)
|
||||||
|
.value("fo4vr", GameType::fo4vr);
|
||||||
|
|
||||||
enum_<LanguageCode>(module, "LanguageCode")
|
enum_<LogLevel>(module, "LogLevel")
|
||||||
.value("english", LanguageCode::english)
|
.value("trace", LogLevel::trace)
|
||||||
.value("spanish", LanguageCode::spanish)
|
.value("debug", LogLevel::debug)
|
||||||
.value("russian", LanguageCode::russian)
|
.value("info", LogLevel::info)
|
||||||
.value("french", LanguageCode::french)
|
.value("warning", LogLevel::warning)
|
||||||
.value("chinese", LanguageCode::chinese)
|
.value("error", LogLevel::error)
|
||||||
.value("polish", LanguageCode::polish)
|
.value("fatal", LogLevel::fatal);
|
||||||
.value("brazilian_portuguese", LanguageCode::brazilian_portuguese)
|
|
||||||
.value("finnish", LanguageCode::finnish)
|
|
||||||
.value("german", LanguageCode::german)
|
|
||||||
.value("danish", LanguageCode::danish)
|
|
||||||
.value("korean", LanguageCode::korean);
|
|
||||||
|
|
||||||
enum_<MessageType>(module, "MessageType")
|
enum_<MessageType>(module, "MessageType")
|
||||||
.value("say", MessageType::say)
|
.value("say", MessageType::say)
|
||||||
@@ -83,28 +89,36 @@ PYBIND11_PLUGIN(loot_api) {
|
|||||||
.value("dirty", PluginCleanliness::dirty)
|
.value("dirty", PluginCleanliness::dirty)
|
||||||
.value("do_not_clean", PluginCleanliness::do_not_clean)
|
.value("do_not_clean", PluginCleanliness::do_not_clean)
|
||||||
.value("unknown", PluginCleanliness::unknown);
|
.value("unknown", PluginCleanliness::unknown);
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindMetadataClasses(pybind11::module& module) {
|
||||||
class_<MasterlistInfo>(module, "MasterlistInfo")
|
class_<MasterlistInfo>(module, "MasterlistInfo")
|
||||||
.def_readwrite("revision_id", &MasterlistInfo::revision_id)
|
.def_readwrite("revision_id", &MasterlistInfo::revision_id)
|
||||||
.def_readwrite("revision_date", &MasterlistInfo::revision_date)
|
.def_readwrite("revision_date", &MasterlistInfo::revision_date)
|
||||||
.def_readwrite("is_modified", &MasterlistInfo::is_modified);
|
.def_readwrite("is_modified", &MasterlistInfo::is_modified);
|
||||||
|
|
||||||
class_<SimpleMessage>(module, "Message")
|
class_<SimpleMessage>(module, "SimpleMessage")
|
||||||
.def_readwrite("type", &SimpleMessage::type)
|
.def_readwrite("type", &SimpleMessage::type)
|
||||||
.def_readwrite("language", &SimpleMessage::language)
|
.def_readwrite("language", &SimpleMessage::language)
|
||||||
.def_readwrite("text", &SimpleMessage::text);
|
.def_readwrite("text", &SimpleMessage::text)
|
||||||
|
.def_readwrite("condition", &SimpleMessage::condition);
|
||||||
|
|
||||||
class_<PluginTags>(module, "PluginTags")
|
class_<PluginTags>(module, "PluginTags")
|
||||||
.def_readwrite("added", &PluginTags::added)
|
.def_readwrite("added", &PluginTags::added)
|
||||||
.def_readwrite("removed", &PluginTags::removed)
|
.def_readwrite("removed", &PluginTags::removed)
|
||||||
.def_readwrite("userlist_modified", &PluginTags::userlist_modified);
|
.def_readwrite("userlist_modified", &PluginTags::userlist_modified);
|
||||||
|
|
||||||
|
class_<PluginMetadata>(module, "PluginMetadata")
|
||||||
|
.def("get_simple_messages", &PluginMetadata::GetSimpleMessages);
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindVersionClasses(pybind11::module& module) {
|
||||||
class_<LootVersion>(module, "Version")
|
class_<LootVersion>(module, "Version")
|
||||||
.def_readonly_static("major", &LootVersion::major)
|
.def_readonly_static("major", &LootVersion::major)
|
||||||
.def_readonly_static("minor", &LootVersion::minor)
|
.def_readonly_static("minor", &LootVersion::minor)
|
||||||
.def_readonly_static("patch", &LootVersion::patch)
|
.def_readonly_static("patch", &LootVersion::patch)
|
||||||
.def_readonly_static("revision", &LootVersion::revision)
|
.def_readonly_static("revision", &LootVersion::revision)
|
||||||
.def_static("string", LootVersion::string);
|
.def_static("string", LootVersion::GetVersionString);
|
||||||
|
|
||||||
class_<WrapperVersion>(module, "WrapperVersion")
|
class_<WrapperVersion>(module, "WrapperVersion")
|
||||||
.def_readonly_static("major", &WrapperVersion::major)
|
.def_readonly_static("major", &WrapperVersion::major)
|
||||||
@@ -112,21 +126,56 @@ PYBIND11_PLUGIN(loot_api) {
|
|||||||
.def_readonly_static("patch", &WrapperVersion::patch)
|
.def_readonly_static("patch", &WrapperVersion::patch)
|
||||||
.def_readonly_static("revision", &WrapperVersion::revision)
|
.def_readonly_static("revision", &WrapperVersion::revision)
|
||||||
.def_static("string", WrapperVersion::string);
|
.def_static("string", WrapperVersion::string);
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindInterfaceClasses(pybind11::module& module) {
|
||||||
|
class_<GameInterface, std::shared_ptr<GameInterface>>(module, "GameInterface")
|
||||||
|
.def("load_current_load_order_state", &GameInterface::LoadCurrentLoadOrderState)
|
||||||
|
.def("get_database", &GameInterface::GetDatabase);
|
||||||
|
|
||||||
class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface")
|
class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface")
|
||||||
.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = emptyString)
|
.def("load_lists", &py::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
|
||||||
.def("eval_lists", &DatabaseInterface::EvalLists)
|
.def("update_masterlist", &py::UpdateMasterlist)
|
||||||
.def("sort_plugins", &DatabaseInterface::SortPlugins)
|
.def("get_masterlist_revision", &py::GetMasterlistRevision)
|
||||||
.def("update_masterlist", &DatabaseInterface::UpdateMasterlist)
|
.def("get_plugin_metadata", &DatabaseInterface::GetPluginMetadata,
|
||||||
.def("get_masterlist_revision", &DatabaseInterface::GetMasterlistRevision)
|
arg("plugin"),
|
||||||
.def("get_plugin_tags", &DatabaseInterface::GetPluginTags)
|
arg("includeUserMetadata") = true,
|
||||||
.def("get_plugin_messages", &DatabaseInterface::GetPluginMessages)
|
arg("evaluateConditions") = false)
|
||||||
.def("get_plugin_cleanliness", &DatabaseInterface::GetPluginCleanliness)
|
.def("get_plugin_tags", &GetPluginTags,
|
||||||
.def("write_minimal_list", &DatabaseInterface::WriteMinimalList);
|
arg("plugin"),
|
||||||
|
arg("evaluateConditions") = false)
|
||||||
|
.def("get_plugin_cleanliness", &GetPluginCleanliness,
|
||||||
|
arg("plugin"),
|
||||||
|
arg("evaluateConditions") = false)
|
||||||
|
.def("write_minimal_list", &py::WriteMinimalList);
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindClasses(pybind11::module& module) {
|
||||||
|
bindMetadataClasses(module);
|
||||||
|
bindVersionClasses(module);
|
||||||
|
bindInterfaceClasses(module);
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindFunctions(pybind11::module& module) {
|
||||||
|
module.def("set_logging_callback", &SetLoggingCallback);
|
||||||
|
|
||||||
module.def("is_compatible", &IsCompatible);
|
module.def("is_compatible", &IsCompatible);
|
||||||
|
|
||||||
module.def("create_database", &CreateDatabase, arg("game"), arg("game_path") = emptyString, arg("game_local_path") = emptyString);
|
module.def("initialise_locale", &InitialiseLocale, arg("id") = "");
|
||||||
|
|
||||||
|
module.def("create_game_handle", &py::CreateGameHandle,
|
||||||
|
arg("game"),
|
||||||
|
arg("game_path"),
|
||||||
|
arg("game_local_path") = "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PYBIND11_PLUGIN(loot_api) {
|
||||||
|
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
|
||||||
|
|
||||||
|
loot::bindEnums(module);
|
||||||
|
loot::bindClasses(module);
|
||||||
|
loot::bindFunctions(module);
|
||||||
|
|
||||||
return module.ptr();
|
return module.ptr();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,52 @@
|
|||||||
|
/* LOOT
|
||||||
|
|
||||||
|
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||||
|
Fallout: New Vegas.
|
||||||
|
|
||||||
|
Copyright (C) 2012-2016 WrinklyNinja
|
||||||
|
|
||||||
|
This file is part of LOOT.
|
||||||
|
|
||||||
|
LOOT is free software: you can redistribute
|
||||||
|
it and/or modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation, either version 3 of
|
||||||
|
the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
LOOT is distributed in the hope that it will
|
||||||
|
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with LOOT. If not, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#ifndef LOOT_PLUGIN_CLEANLINESS
|
||||||
|
#define LOOT_PLUGIN_CLEANLINESS
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The namespace used by the LOOT API.
|
||||||
|
*/
|
||||||
|
namespace loot {
|
||||||
|
/**
|
||||||
|
* @brief Codes used to indicate the cleanliness of a plugin according to the
|
||||||
|
* information contained within the loaded masterlist/userlist.
|
||||||
|
*/
|
||||||
|
enum struct PluginCleanliness : unsigned int {
|
||||||
|
/** Indicates that the plugin is clean. */
|
||||||
|
clean,
|
||||||
|
/** Indicates that the plugin is dirty. */
|
||||||
|
dirty,
|
||||||
|
/**
|
||||||
|
* Indicates that the plugin contains dirty edits, but that they are
|
||||||
|
* part of the plugin's intended functionality and should not be removed.
|
||||||
|
*/
|
||||||
|
do_not_clean,
|
||||||
|
/**
|
||||||
|
* Indicates that no data is available on whether the plugin is dirty or not.
|
||||||
|
*/
|
||||||
|
unknown,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
/* LOOT
|
||||||
|
|
||||||
|
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
|
||||||
|
Fallout: New Vegas.
|
||||||
|
|
||||||
|
Copyright (C) 2012-2016 WrinklyNinja
|
||||||
|
|
||||||
|
This file is part of LOOT.
|
||||||
|
|
||||||
|
LOOT is free software: you can redistribute
|
||||||
|
it and/or modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation, either version 3 of
|
||||||
|
the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
LOOT is distributed in the hope that it will
|
||||||
|
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with LOOT. If not, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#ifndef LOOT_PLUGIN_TAGS
|
||||||
|
#define LOOT_PLUGIN_TAGS
|
||||||
|
|
||||||
|
#include <set>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace loot {
|
||||||
|
/**
|
||||||
|
* @brief A structure that holds data about the Bash Tag suggestions made by
|
||||||
|
* LOOT for a plugin.
|
||||||
|
*/
|
||||||
|
struct PluginTags {
|
||||||
|
inline PluginTags() : userlist_modified(false) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief A set of Bash Tag names suggested for addition to the specified
|
||||||
|
* plugin. Empty if no Bash Tag additions are suggested.
|
||||||
|
*/
|
||||||
|
std::set<std::string> added;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief A set of Bash Tag names suggested for removal from the specified
|
||||||
|
* plugin. Empty if no Bash Tag removals are suggested.
|
||||||
|
*/
|
||||||
|
std::set<std::string> removed;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief `true` if the Bash Tag suggestions were modified by data in the
|
||||||
|
* userlist, `false` otherwise.
|
||||||
|
*/
|
||||||
|
bool userlist_modified;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
+24
-21
@@ -7,11 +7,18 @@ import unittest
|
|||||||
from loot_api import Version
|
from loot_api import Version
|
||||||
from loot_api import WrapperVersion
|
from loot_api import WrapperVersion
|
||||||
from loot_api import GameType
|
from loot_api import GameType
|
||||||
from loot_api import LanguageCode
|
from loot_api import SimpleMessage
|
||||||
from loot_api import Message
|
|
||||||
from loot_api import MessageType
|
from loot_api import MessageType
|
||||||
from loot_api import create_database
|
from loot_api import create_game_handle
|
||||||
from loot_api import is_compatible
|
from loot_api import is_compatible
|
||||||
|
from loot_api import set_logging_callback
|
||||||
|
from loot_api import initialise_locale
|
||||||
|
|
||||||
|
def logging_callback(level, message):
|
||||||
|
pass
|
||||||
|
|
||||||
|
set_logging_callback(logging_callback)
|
||||||
|
initialise_locale()
|
||||||
|
|
||||||
class GameFixture(unittest.TestCase):
|
class GameFixture(unittest.TestCase):
|
||||||
game_path = os.path.join(u'.', u'Oblivion')
|
game_path = os.path.join(u'.', u'Oblivion')
|
||||||
@@ -33,25 +40,26 @@ class GameFixture(unittest.TestCase):
|
|||||||
class TestLootApi(GameFixture):
|
class TestLootApi(GameFixture):
|
||||||
def test_is_compatible(self):
|
def test_is_compatible(self):
|
||||||
self.assertFalse(is_compatible(0, 9, 0))
|
self.assertFalse(is_compatible(0, 9, 0))
|
||||||
self.assertTrue(is_compatible(0, 10, 0))
|
self.assertTrue(is_compatible(0, 14, 0))
|
||||||
|
|
||||||
def test_version(self):
|
def test_version(self):
|
||||||
self.assertEqual(Version.major, 0)
|
self.assertEqual(Version.major, 0)
|
||||||
self.assertEqual(Version.minor, 10)
|
self.assertEqual(Version.minor, 14)
|
||||||
self.assertEqual(Version.patch, 2)
|
self.assertEqual(Version.patch, 1)
|
||||||
self.assertNotEqual(Version.revision, u'')
|
self.assertNotEqual(Version.revision, u'')
|
||||||
self.assertEqual(Version.string(), "0.10.2")
|
self.assertEqual(Version.string(), "0.14.1")
|
||||||
|
|
||||||
def test_wrapper_version(self):
|
def test_wrapper_version(self):
|
||||||
self.assertEqual(WrapperVersion.major, 1)
|
self.assertEqual(WrapperVersion.major, 4)
|
||||||
self.assertEqual(WrapperVersion.minor, 2)
|
self.assertEqual(WrapperVersion.minor, 0)
|
||||||
self.assertEqual(WrapperVersion.patch, 0)
|
self.assertEqual(WrapperVersion.patch, 0)
|
||||||
self.assertNotEqual(WrapperVersion.revision, u'')
|
self.assertNotEqual(WrapperVersion.revision, u'')
|
||||||
self.assertNotEqual(WrapperVersion.revision, Version.revision)
|
self.assertNotEqual(WrapperVersion.revision, Version.revision)
|
||||||
self.assertEqual(WrapperVersion.string(), "1.2.0")
|
self.assertEqual(WrapperVersion.string(), "4.0.0")
|
||||||
|
|
||||||
def test_create_db(self):
|
def test_create_db(self):
|
||||||
db = create_database(GameType.tes4, self.game_path, self.local_path)
|
game = create_game_handle(GameType.tes4, self.game_path, self.local_path)
|
||||||
|
db = game.get_database()
|
||||||
self.assertNotEqual(db, None)
|
self.assertNotEqual(db, None)
|
||||||
|
|
||||||
class TestDatabaseInterface(GameFixture):
|
class TestDatabaseInterface(GameFixture):
|
||||||
@@ -60,7 +68,10 @@ class TestDatabaseInterface(GameFixture):
|
|||||||
def setUp(self):
|
def setUp(self):
|
||||||
super(TestDatabaseInterface, self).setUp()
|
super(TestDatabaseInterface, self).setUp()
|
||||||
|
|
||||||
self.db = create_database(GameType.tes4, self.game_path, self.local_path)
|
game = create_game_handle(GameType.tes4, self.game_path, self.local_path)
|
||||||
|
game.load_current_load_order_state()
|
||||||
|
|
||||||
|
self.db = game.get_database()
|
||||||
|
|
||||||
def test_load_lists(self):
|
def test_load_lists(self):
|
||||||
self.db.load_lists(self.masterlist_path, u'')
|
self.db.load_lists(self.masterlist_path, u'')
|
||||||
@@ -96,18 +107,10 @@ class TestDatabaseInterface(GameFixture):
|
|||||||
]))
|
]))
|
||||||
self.assertEqual(tags.removed, set([u'C.Water']))
|
self.assertEqual(tags.removed, set([u'C.Water']))
|
||||||
|
|
||||||
# cProfile.runctx('self.test_get_plugin_tags_performance()', globals(), locals(), sort='cumtime')
|
|
||||||
|
|
||||||
# def test_get_plugin_tags_performance(self):
|
|
||||||
# self.db.load_lists(self.masterlist_path, u'')
|
|
||||||
#
|
|
||||||
# for i in xrange(200000):
|
|
||||||
# tags = self.db.get_plugin_tags(u'Unofficial Oblivion Patch.esp')
|
|
||||||
|
|
||||||
def test_get_plugin_messages(self):
|
def test_get_plugin_messages(self):
|
||||||
self.db.load_lists(self.masterlist_path, u'')
|
self.db.load_lists(self.masterlist_path, u'')
|
||||||
|
|
||||||
messages = self.db.get_plugin_messages(u'Oblivion.esm', LanguageCode.english)
|
messages = self.db.get_plugin_metadata(u'Oblivion.esm').get_simple_messages(u'en')
|
||||||
|
|
||||||
self.assertEqual(len(messages), 1)
|
self.assertEqual(len(messages), 1)
|
||||||
self.assertEqual(messages[0].type, MessageType.error)
|
self.assertEqual(messages[0].type, MessageType.error)
|
||||||
|
|||||||
@@ -25,8 +25,8 @@
|
|||||||
#include "wrapper_version.h"
|
#include "wrapper_version.h"
|
||||||
|
|
||||||
namespace loot {
|
namespace loot {
|
||||||
const unsigned int WrapperVersion::major = 1;
|
const unsigned int WrapperVersion::major = 4;
|
||||||
const unsigned int WrapperVersion::minor = 2;
|
const unsigned int WrapperVersion::minor = 0;
|
||||||
const unsigned int WrapperVersion::patch = 0;
|
const unsigned int WrapperVersion::patch = 0;
|
||||||
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
|
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user