Merge pull request #78 from enigma9o7/README-OGL-GLX

Mention OpenGL version and GLX option
This commit is contained in:
Dominic Szablewski
2023-09-12 20:38:34 +02:00
committed by GitHub
+6 -2
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@@ -13,8 +13,9 @@ More info in my blog: https://phoboslab.org/log/2023/08/rewriting-wipeout
The Wipeout rewrite supports two different platform-backends:
[SDL2](https://github.com/libsdl-org/SDL) and
[Sokol](https://github.com/floooh/sokol).
The only difference in features is that the SDL2 backend supports game
controllers (joysticks, gamepads), while the Sokol backend does not.
The only difference in features is that the SDL2 backend supports game controllers
(joysticks, gamepads) and uses OpenGL 2.x, while the Sokol backend does not
support controllers and uses OpenGL 3.3.
The Sokol backend is also only supported on macOS, Linux, Windows and Emscripten.
For Linux & Unix-likes a simple Makefile is a provided. Additionally, this
@@ -101,6 +102,9 @@ With the packages installed, you can now setup and build:
# With make for SDL2 backend
make sdl
# With make for SDL2 with GLX backend (for legacy NVIDIA and perhaps others)
USE_GLX=true make sdl
# With make for Sokol backend
make sokol